Commit Graph

52269 Commits

Author SHA1 Message Date
clayjohn 5a800e68f1 Bias octahedral tangent y axis to avoid errors around 0 2023-02-13 19:24:14 -08:00
clayjohn d3b3419aff Notify mesh surface when render_priority changes
This ensures that the mesh properly takes render_priority into account when changed
2023-02-13 18:09:33 -08:00
smix8 fef6ffabe5 Fix TileMap NavigationServer 'Invalid ID' error
Fixes NavigationServer 'Invalid ID' error of the TileMap.
The issue was not caused directly by the TileMap but with the late call to get_world_2d()->get_navigation_map() while everything is shut down abruptly e.g. game window closed or Editor "Reload Saved Scene" function.
2023-02-14 01:39:21 +01:00
kobewi be6d5bbba6 Fix some TileMap errors and crashes 2023-02-14 00:39:41 +01:00
clayjohn ab4e79cd03 Store blend mode between CanvasItems to preserve batching 2023-02-13 14:46:26 -08:00
Rémi Verschelde 4848877b80
Merge pull request #72659 from Calinou/doc-rendering-method-support
Document unsupported features in Mobile and Compatibility rendering methods
2023-02-13 23:45:12 +01:00
Rémi Verschelde 9721d557d0
Merge pull request #73248 from constantitus/characterbody2d-csharp-doc
fixed c# example in CharacterBody2D doc
2023-02-13 23:44:48 +01:00
Rémi Verschelde 81bfc8c7d6
Merge pull request #61492 from Calinou/decal-clamp-extents
Clamp Decal size to positive values
2023-02-13 23:44:24 +01:00
smix8 b51cab3411 Improve NavigationServer.free() error msg when RID not found
Improves the error msg when NavigationServer.free() does not find the RID e.g. because it was already deleted or did never exist in the first place.
2023-02-13 23:44:05 +01:00
Rémi Verschelde 02a9a31b1b
Merge pull request #73244 from vonagam/fix-int-in-float-typed-array
GDScript: Fix usage of ints with typed array of floats
2023-02-13 23:43:09 +01:00
Hugo Locurcio 42b7739321
Document unsupported features in Mobile and Compatibility rendering methods 2023-02-13 22:17:02 +01:00
constantitus 6951574265 fixed c# example in CharacterBody2D doc 2023-02-13 23:14:48 +02:00
Hugo Locurcio 8b1de103a8
Clamp Decal size to positive values
This prevents using negative size, while also preventing
error messages from being spammed if one of the decal's dimensions
is set to exactly 0.
2023-02-13 22:01:49 +01:00
Rémi Verschelde 853c36ca0b
Merge pull request #61411 from snailrhymer/tilemap-editor-scattering
Fix random placement behaviour in new TileMap Editor
2023-02-13 21:14:40 +01:00
Rémi Verschelde 49fd62c315
Merge pull request #67523 from zaevi/fix_ProjectManager_sorting
Fix sorting issue in Project Manager.
2023-02-13 21:07:58 +01:00
Rémi Verschelde c787eb6609
Merge pull request #66476 from GK-GreyGhost/csgbox-updater
Support CSGBox3D conversion of width/height/depth in 3 to size in 4
2023-02-13 21:07:30 +01:00
Rémi Verschelde 0668e0f5a9
Merge pull request #69001 from dzil123/fix_rendering_checks
Fix various missing rendering parameter checks
2023-02-13 21:07:05 +01:00
Dmitrii Maganov 9cb2da89d6 GDScript: Fix usage of ints with typed array of floats 2023-02-13 22:06:38 +02:00
Rémi Verschelde c2e1be66c8
Merge pull request #72870 from Calinou/doc-directionallight2d-no-cull-mask
Document DirectionalLight2D not supporting cull masks
2023-02-13 21:06:33 +01:00
Rémi Verschelde e78b77481e
Merge pull request #73240 from myaaaaaaaaa/worker-h
Move some `worker_thread_pool.h` includes out of header files
2023-02-13 21:05:57 +01:00
DESKTOP-9O27V4U\Navi ac92704f39
Add compatibility code for CSGBox3D width/height/depth from Godot 3.x
Fixes #66420.
2023-02-13 20:41:23 +01:00
Rémi Verschelde 854d9c3d9c
Merge pull request #73239 from bruvzg/cleanup_callback
Cleanup Window callbacks before destroying in to avoid callback calls with invalid object.
2023-02-13 20:24:29 +01:00
myaaaaaaaaa 6f88392d02 Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
bruvzg a000c64eea
Cleanup Window callbacks before destroying in to avoid callback calls with invalid object. 2023-02-13 20:39:17 +02:00
Rémi Verschelde 3815903119
Merge pull request #72838 from BastiaanOlij/update_screen_space_render_buffers
Add render buffer support to screen space effects
2023-02-13 19:15:48 +01:00
Rémi Verschelde 1ecf486ef0
Merge pull request #73234 from RandomShaper/fix_label_sizing
Fix blank non-autowrapping labels
2023-02-13 19:14:51 +01:00
Pedro J. Estébanez 3ccabee9ae Fix blank non-autowrapping labels 2023-02-13 18:46:56 +01:00
Rémi Verschelde cf859db34a
Merge pull request #73214 from reduz/prevent-recursive-importing-hack
Prevent recursive importing (hack)
2023-02-13 18:23:35 +01:00
Rémi Verschelde 1c1b5da262
Merge pull request #73224 from rsubtil/bugfix-input_joypad_warn
Change message of unknown joypad property from error to verbose
2023-02-13 18:00:33 +01:00
Rémi Verschelde d405392847
Revert "Fixed the jumping to function definition using 'Ctrl+LMB'."
This reverts commit 7eb6367d5c.

Fixes #73058.
Fixes #73167.

This caused regressions, we'll retry with fixes for 4.1.
2023-02-13 17:58:59 +01:00
Ricardo Subtil e841f13cdc Change message of unknown joypad property from error to warning 2023-02-13 14:30:57 +00:00
Micky e20b2f6c80 Tweak comments in `renames_map_3_to_4` & reorder
Generally moves comments and some entries around, as well as fixing typos and miscellaneous inconsistencies.

To go more in detail on a few things:
- In comments, separate between class names and notes with "--";
- In comments, replace all "broke" with "-- Breaks"
- Moves `@GlobalScope` constants to its own group in `enum_renames`
- Move `{ "remove", "remove_at" },` underneath the Builtin Types methods.
- Move C#'s `AddNode3dGizmoPlugin` to where it should be, in alphabetical order.
- Give more details to some class renames.
- Comments out `remove` -> `remove_at`
2023-02-13 14:00:30 +01:00
Rémi Verschelde 4a2c2170b4
Merge pull request #62921 from cdemirer/fix-variant-in
Fix `Variant::in()` error on invalid `evaluate`
2023-02-13 12:59:02 +01:00
Rémi Verschelde 848c910227
Merge pull request #73018 from smix8/fix_multilayered_tilemap_navigation_4.x
Fix navigation support for multilayered TileMaps
2023-02-13 12:58:39 +01:00
Rémi Verschelde c144919a74
Merge pull request #73208 from smix8/fix_navigationregion2d_debug_4.x
Fix 2D navigation debug visuals ignoring half the ProjectSettings
2023-02-13 12:58:09 +01:00
Rémi Verschelde 927d7dc2c8
Merge pull request #73211 from Calinou/scons-update-pck-embed-warning
Update PCK embedding SCons warning message to mention mold linker
2023-02-13 12:57:46 +01:00
Rémi Verschelde edc2686687
Merge pull request #49469 from groud/remove_variant_operator
Make sure Variant is not implicitely cast when using operator[]
2023-02-13 12:57:04 +01:00
Rémi Verschelde 98d5e0b72f
Merge pull request #73191 from KoBeWi/some_color_picker_stuff
Fix HSV Rectangle Wheel values
2023-02-13 12:56:32 +01:00
cdemirer 44b2747dfd
Fix `Variant::in()` error on invalid `evaluate` 2023-02-13 12:37:41 +01:00
Juan Linietsky 6cd587c8f4 Prevent recursive importing (hack)
Prevents recursion when importing files due to the ill nature of EditorProgress.
The progress dialog will have to be entirely rewritten after 4.0 is out due to it being a constant source of bugs.
In the meantime, this fixes the problem.

Fixes #53871. Supersedes #73159.
2023-02-13 11:54:32 +01:00
smix8 2b19c70664 Fix 2D navigation debug visuals ignoring half the ProjectSettings
Fixes that NavigationRegion2D and TileMap debug visuals ignored more or less half the ProjectSetting. E.g. random color could not be disabled, edges did not display.
2023-02-13 11:42:23 +01:00
Hugo Locurcio 074d87d718
Update PCK embedding SCons warning message to mention mold linker
mold is now part of the SCons `linker` option.
2023-02-13 10:55:37 +01:00
Gilles Roudière a825f955ab Make sure Variant is not implicitely cast when using operator[]
Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
2023-02-13 10:50:22 +01:00
Rémi Verschelde b7723a01d9
Merge pull request #66745 from EricEzaM/66453-popupmenu-shortcut-shape-fix
Ensure PopupMenu item is shaped when the shortcut is set.
2023-02-13 09:29:41 +01:00
Rémi Verschelde a90bbc3544
Merge pull request #72225 from MinusKube/shaped_text_invalidated_bug
Mark dirty flags when shaped texts are invalidated
2023-02-13 09:13:27 +01:00
Rémi Verschelde 428bf1188d
Merge pull request #72387 from RandomShaper/avoid_infinite_2
Enhance label sizing algorithm (a.k.a. prevent infinite GUI re-layout)
2023-02-13 09:13:00 +01:00
Rémi Verschelde 95183c2808
Merge pull request #73198 from TokageItLab/anim-docs-state
Add document about animation read-only props and state length
2023-02-13 09:12:32 +01:00
Rémi Verschelde 2a778f8961
Merge pull request #73197 from m4gr3d/fix_scene_tree_long_press_rename_conflicts_main
Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality
2023-02-13 09:12:08 +01:00
Rémi Verschelde 3281f26182
Merge pull request #73187 from TokageItLab/fix-animtran-filter
Refactor NodeTransition/OneShot to handle seek/filter correctly
2023-02-13 09:11:44 +01:00
Rémi Verschelde 3cc78567d7
Merge pull request #73103 from Calinou/doc-font-get-string-size
Clarify `Font.get_string_size()` taking kerning into account
2023-02-13 09:11:21 +01:00