Rémi Verschelde
5070db2575
Merge pull request #97208 from kleonc/transform3d_aabb_multiplication_fix_csharp
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Fix C# `operator *(Transform3D, Aabb)`
2024-09-20 16:06:56 +02:00
Rémi Verschelde
2f078e501c
Merge pull request #97198 from raulsntos/dotnet/open-visual-studio-with-dotnet-cli
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C#: Use dotnet CLI to launch `OpenVisualStudio.dll`
2024-09-20 16:06:46 +02:00
kleonc
3bfadeff25
Fix C# operator *(Transform3D, AABB)
2024-09-20 00:18:54 +02:00
Matt Enad
d6c0a53ecf
Add error messages to binding generator
2024-09-19 13:31:05 -04:00
Raul Santos
ec189b1574
C#: Use dotnet CLI to launch OpenVisualStudio.dll
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Use the DLL instead of the EXE, so we can rely on the dotnet CLI handling the architecture.
2024-09-19 19:23:01 +02:00
Rémi Verschelde
ae872a4ed5
Merge pull request #97014 from hayahane/fix_script_property_order
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Reorder C# script properties to fix editor serialization
2024-09-19 17:13:34 +02:00
alpacat
7df5b78aca
Reorder C# script properties to fix editor serialization
2024-09-19 12:49:15 +08:00
Raul Santos
5860ec553d
C#: Use `char *` with CoreCLR/MonoVM APIs
2024-09-17 17:51:17 +02:00
Raul Santos
0aa46e19c5
C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
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Some platforms don't support hostfxr but we can use the coreclr/monosgen library directly to initialize the runtime.
Android exports now use the `android` runtime identifier instead of `linux-bionic`, this removes the restrictions we previously had:
- Adds support for all Android architectures (arm32, arm64, x32, and x64), previously only the 64-bit architectures were supported.
- Loads `System.Security.Cryptography.Native.Android` (the .NET library that binds to the Android OS crypto functions).
2024-09-16 17:07:03 +02:00
Rémi Verschelde
8ebfd89359
Merge pull request #96024 from Ryan-000/expose_get_rpc_config
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Expose `get_rpc_config` and `get_node_rpc_config`
2024-09-16 13:34:34 +02:00
Rémi Verschelde
40d8d82b85
Merge pull request #93779 from hayahane/fix_get_property_cs
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[C#] Fix `get_property_list` get wrong order of properties
2024-09-13 11:21:37 +02:00
Rémi Verschelde
cee14dbff2
Merge pull request #96301 from scgm0/Delete-old-C#-data
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C#: Clear existing data directory extracted from PCK
2024-09-12 09:25:27 +02:00
Rémi Verschelde
f8fbb860f5
Merge pull request #95840 from raulsntos/char_metadata
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Add metadata for `char16_t` and `char32_t`
2024-09-12 09:25:19 +02:00
Raul Santos
aaffab8afb
Add metadata for `char16_t` and `char32_t`
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We don't seem to expose any API that uses `char16_t` yet, but I added it anyway since we make the type info for it.
I didn't add anything for `wchar_t` because we are not making a type info so maybe we don't have a need for it yet, it could be added in the future.
To prevent breaking compatibility with the C# bindings, we ignore the `char32_t` metadata and still use `System.Int64`.
2024-09-12 02:15:55 +02:00
scgm0
a29ddd4674
C#: Clear existing data directory extracted from PCK
2024-09-12 07:12:01 +08:00
kit
5e1c9d68aa
Extract editor main screen
2024-09-09 11:06:18 -04:00
Rémi Verschelde
0b4ae20156
Merge pull request #78656 from Repiteo/typed-dictionary
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Implement typed dictionaries
2024-09-06 22:38:13 +02:00
Felix Bytow
e9762b3eaf
C# Assemblies can now be built with deprecated=no
2024-09-05 10:04:24 +02:00
Ryan
8835f326b1
Expose get_rpc_config and get_node_rpc_config
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add documentation
Update doc/classes/Node.xml
change name of get_node_rpc_config to get_rpc_config
Co-Authored-By: moondog <159832633+dog-on-moon@users.noreply.github.com>
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2024-09-04 15:45:22 -04:00
Thaddeus Crews
9853a69144
Implement typed dictionaries
2024-09-04 10:27:26 -05:00
A Thousand Ships
194bdde947
Cleanup of raw `nullptr` checks with `Ref`
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Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
Raul Santos
4c14421602
C#: Use export platform to determine the target OS and log errors
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- Use the export platform's `get_os_name` to determine the platform name instead of guessing from the features.
- Use the export platform's `add_message` to add error messages instead of a custom error dialog. Integrates .NET error messages with the export log dialog.
2024-08-30 12:45:24 +02:00
RedOrbweaver
81799b8fa3
Fix build logger unable to handle an event without an associated file
2024-08-29 20:33:47 +02:00
Rémi Verschelde
cb96fc95c3
Merge pull request #92316 from alula/msvc-clang
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Add support for compiling with VS clang-cl toolset
2024-08-29 10:36:17 +02:00
Alula
346cbc7f1f
Add support for compiling with VS clang-cl toolset
2024-08-28 13:30:44 -05:00
bruvzg
d528f28275
[Windows] Fix OS.open_dynamic_library
2024-08-28 20:12:09 +03:00
Rémi Verschelde
b4f268fae8
Merge pull request #91018 from Daylily-Zeleen/daylily-zeleen/optionally_postinitialization_for_extension_owner
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Allow ClassDB to create a Object without postinitialization for GDExtension.
2024-08-26 10:51:17 +02:00
Rémi Verschelde
37ae2a2900
Merge pull request #95921 from akien-mga/scons-validate-opt-in-drivers
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SCons: Better validation for platform-specific opt-in drivers
2024-08-22 00:10:56 +02:00
Rémi Verschelde
39b77ea04e
Merge pull request #95790 from aaronfranke/rect-aabb-support
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Simplify Rect2/AABB `get_support` function
2024-08-22 00:10:39 +02:00
Rémi Verschelde
6e9bcc0f18
SCons: Better validation for platform-specific opt-in drivers
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This replaces cryptic compilation errors with a clear error message
and early build termination.
2024-08-21 22:53:34 +02:00
Daylily-Zeleen
3d575801ce
Allow ClassDB to create a Object without postinitialization for GDExtension.
2024-08-20 20:19:02 +08:00
Rémi Verschelde
73d42411f0
Merge pull request #95808 from paulloz/bugfix/dotnet-globalclass-icon-relative-paths
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Fix relative paths for global class icons in C#
2024-08-20 10:02:47 +02:00
Rémi Verschelde
65c6897e55
Merge pull request #95269 from raulsntos/dotnet/determinant
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C#: Expose `Transform2D.Determinant()`
2024-08-20 10:02:07 +02:00
Aaron Franke
7db24a9ad5
Simplify and fix Rect2/AABB get_support function
2024-08-19 23:55:31 -07:00
Paul Joannon
3c0eaec39f
Fix relative paths for global class icons in C#
2024-08-19 18:09:58 +02:00
Rémi Verschelde
3647bc33cd
Merge pull request #93172 from raulsntos/dotnet/clear-instance-bindings
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C#: Clear instance bindings callbacks on finalizing the language
2024-08-19 14:33:36 +02:00
Rémi Verschelde
1ac1d03857
Merge pull request #95676 from raulsntos/dotnet/clear-owner-order
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C#: Destroy script before clearing owner
2024-08-19 12:09:15 +02:00
Raul Santos
c2efbf3012
C#: Use Godot's LipO implementation instead of Xcode's lipo command
2024-08-17 17:52:35 +02:00
Raul Santos
5e7fda8de7
C#: Destroy script before clearing owner
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The C# script destructor needs to access the owner (i.e.: to disconnect signals) so we now clear it after the script has been destroyed.
2024-08-17 04:04:57 +02:00
Rémi Verschelde
4bd33df11e
Merge pull request #94766 from Z0rb14n/fix-vector3-slerp
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C#: Fix Vector3 `Slerp` normalization error
2024-08-16 23:45:34 +02:00
Rémi Verschelde
0d0eb71694
Merge pull request #94599 from juanjp600/node-array-export-diagnostic
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C#: Fix GD0107 not applying to arrays and dictionaries containing nodes
2024-08-16 23:45:26 +02:00
Rémi Verschelde
c98d549e65
Merge pull request #95431 from Joy-less/Fix-#10418
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C#: Add `NotNullWhenAttribute` to `IsInstanceValid`
2024-08-16 14:34:30 +02:00
Rémi Verschelde
0bf8bee544
Merge pull request #94693 from jonatanrojderd/master
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[C#] Change the `VisualShaderNodeCustom` template to use the correct override types and signatures
2024-08-16 14:32:20 +02:00
Jonatan Röjder Delnavaz
74389e8395
* Changed the VisualShaderNodeCustom template to use the correct overrides and added the GlobalClass attribute
2024-08-16 07:26:53 +02:00
Rémi Verschelde
c2a4942850
Bump version to 4.4-dev
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Mr. Godot still didn't show up...
2024-08-15 11:39:34 +02:00
Joyless
3d43e73181
Add NotNullWhenAttribute to IsInstanceValid
2024-08-12 16:44:09 +01:00
Raul Santos
262671c644
C#: Expose `Transform2D.Determinant()`
2024-08-08 06:31:46 +02:00
Max
beaf2b18ce
Fix doc on Vector2.cs's / operator
2024-07-27 14:49:20 -07:00
Z0rb14n
0d6e9de0b9
Fix Vector3 Slerp Normalizing Zero Vectors
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Ported the existing zero length check in C++ into C#.
2024-07-26 09:04:54 -07:00
Juan Pablo Arce
8aa444d212
Fix GD0107 not applying to arrays and dictionaries containing nodes
2024-07-24 02:20:29 -03:00