Rémi Verschelde
c8994b56f9
Style: Apply new changes from clang-format 8.0
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It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
Rémi Verschelde
b319168db2
Merge pull request #26122 from vixelz/allow-embedding-gdscript-defined-resources
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Include global class resources in Resource property inspector
2019-04-06 13:11:00 +02:00
Rémi Verschelde
fc081ebe10
Merge pull request #26954 from willnationsdev/refresh
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Add a getter for the EditorInspector
2019-04-05 16:41:02 +02:00
Anish
8ee31ace34
Prevents crash on loading unrecognized resources.
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Editor crashes on trying to load resources with no loaders.
Simple check on the resource loader prevents using a null
resource loader.
Fixes : #27385
2019-03-25 02:32:21 +05:30
Will Nations
c1b247e4d5
Add EditorInspector getter. Update Sub-Inspectors.
2019-03-12 02:15:15 -05:00
George Marques
25f9aee005
Allow class_name scripts to have nested inheritance
2019-03-09 00:47:27 -03:00
Juan Linietsky
5f079e2ef9
-Make tileset and meshlibrary edit in a separate inspector, fixes #26671
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-Made relationship lines appear based on theme settings, not previous hack
-Fix drawing of relationship lines (was broken)
-Fix double initialization of theme settings
2019-03-06 12:12:42 -03:00
Juan Linietsky
5b77aa6bea
Ensure shader is not set if code did not change
2019-03-04 19:39:06 -03:00
Juan Linietsky
21289c6fea
Some clean up to previous commit.
2019-03-04 17:11:49 -03:00
Juan Linietsky
472c94ce3e
Remove the "Open Editor" button, it will open automatically.
2019-03-04 16:50:21 -03:00
Juan Linietsky
7f63b0e8cd
Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
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Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Vixelz
03f7a724ed
Include global class resources in Resource property inspector
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Much like how script defined global classes can be created from the
"New Resource..." button in the FileSystem panel, this allows the
creation of script defined resources to be embedded.
2019-02-21 18:16:49 +00:00
Rémi Verschelde
5585420e79
Fix EditorPropertyInteger and EditorPropertyEnum support for 64-bit int
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Fixes #26116 and fixes #22004 , thanks @kiidmale.
2019-02-21 13:30:29 +01:00
marxin
8d51618949
Add -Wshadow=local to warnings and fix reported issues.
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Fixes #25316 .
2019-02-20 19:44:12 +01:00
qarmin
fa629cdd2c
Fix big text window in TextEdit
2019-02-16 10:48:23 +01:00
Juan Linietsky
98ffb6b37e
Instantiate global classes properly, fixes #20857
2019-01-27 18:18:54 -03:00
Juan Linietsky
853f985b63
Make sub-inspectors not listen to node removals, since they never edit nodes. Fixes #23554
2019-01-25 15:14:56 -03:00
Juan Linietsky
541422a4a2
Clean up and fix issues after merging #21701 , closes #21104
2019-01-18 13:01:24 -03:00
Juan Linietsky
580bebda52
Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-change
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Fix multiselect change property
2019-01-18 12:37:50 -03:00
Juan Linietsky
5e709baba1
Fix keying resource properties, closes #24690
2019-01-17 12:30:34 -03:00
Juan Linietsky
95a5803c92
wtf
2019-01-14 15:52:43 -03:00
Juan Linietsky
91290f0ded
Added a flag to specify an exported node path must be supplied from scene root, fixes #24412
2019-01-14 15:46:56 -03:00
Rémi Verschelde
0b48484d49
Add EditorPropertyRID as read-only label showing RID
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Fixes #24827 .
2019-01-14 11:50:42 +01:00
Rémi Verschelde
d8c40bccbb
Merge pull request #24831 from clayjohn/fix_nested_docs_tooltip
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Make tooltips display for nested resources
2019-01-08 09:11:03 +01:00
clayjohn
9d162f9fbe
make tooltips display for subinspectors
2019-01-07 20:38:03 -08:00
Rémi Verschelde
ac8ae09bc3
i18n: Sync translation template with current source
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Misc fixes to source strings.
2019-01-07 16:57:52 +01:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Dawid Wdowiak
131001a4fb
Fixed a property warning when loading a correct resource type
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Fixed warning when loading a correct resource type to a property that could take more than one resource type.
2018-12-30 19:04:49 +01:00
Gleb Mineev
2e4752bdba
#23231 : make resource changes in a nested inspector undoable
2018-12-13 22:35:16 +01:00
Rémi Verschelde
4191e5316b
Merge pull request #22437 from DualMatrix/wrong_prop_warning
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Added warning when trying to load resource of wrong type in editor.
2018-12-07 23:17:43 +01:00
Rémi Verschelde
9b78147bce
Merge pull request #22535 from DualMatrix/editor_value_cap
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Fixed editor inspector ranges capping values at 65535.
2018-12-07 23:15:48 +01:00
Rémi Verschelde
a0a9553cbe
Merge pull request #23673 from marcelofg55/export_path_3
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Export Path now has a folder icon to select the path
2018-12-06 15:33:04 +01:00
MrCdK
9c91cc00ea
Arrays now parse the hint_string in the new inspector.
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Also, if a hint_string is given, when changing the size of an Array the new elements are initialized to the default value of that type hint.
2018-12-03 19:05:22 +01:00
Alexander Holland
66d8ce0c05
Fix multiselect change property
2018-11-24 10:13:14 +01:00
Juan Linietsky
894163a945
Make it smarter to infer paths from history data, closes #20005
2018-11-21 09:22:47 -03:00
Rémi Verschelde
90dd3774a3
Merge pull request #23802 from JFonS/add_save_option
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Add Save option to resource property menu
2018-11-20 14:15:31 +01:00
Juan Linietsky
079c2630e2
Make sure RMB also works for resource editor in inspector, fixes #18994
2018-11-18 21:30:08 -03:00
JFonS
dbca3b81ba
Add Save option to resource property menu
2018-11-18 15:17:04 +01:00
Juan Linietsky
7c00f0599e
Add proper warnings when attempting to create a ViewporTexture in a resource that is not fit for it. Closes #16006 .
2018-11-14 11:33:39 -03:00
Marcelo Fernandez
e49a090919
Export Path now has a folder icon to select the path
2018-11-12 16:04:58 -03:00
Rémi Verschelde
91e5782795
Merge pull request #23311 from YeldhamDev/editor_capitalization_fix
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Small capitalization fixes across the editor
2018-11-01 21:37:33 +01:00
Juan Linietsky
74d895425d
Merge pull request #23313 from DavidSichma/viewport-reassign
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Handling NodePaths in in-place Editor for Resources
2018-11-01 13:59:59 -03:00
David Sichma
4e9c411229
Handling NodePaths in in-place Editor for Resources
2018-10-26 22:16:38 +02:00
Michael Alexsander Silva Dias
f3835282c4
Small capitalization fixes across the editor
2018-10-26 16:11:36 -03:00
Rémi Verschelde
0b2d1364c5
Merge pull request #23038 from DualMatrix/ugly_names
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Made NodePath property display path instead of object name if object is not named.
2018-10-25 17:27:05 +02:00
Rémi Verschelde
5d4a073e98
Merge pull request #22885 from neikeq/issue-22122
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Hide numeric value for constants in EditorPropertyEnum
2018-10-16 15:01:03 +02:00
Ignacio Etcheverry
57f46f7fcd
Fix enum values in the editor and hide enum numeric values in the Inspector
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- Hide numeric value of enum constants in the inspector (EditorPropertyEnum)
- EditorPropertyEnum, CustomPropertyEditor: Calculate values of enum constants correctly when only some of these constants have explicit values.
2018-10-15 23:48:54 +02:00
DualMatrix
be52063aaa
Made NodePath property display path instead of object name if object is autogenerated.
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This is to prevent those ugly and unclear names with the @'s to appear in things like standalone animationplayer nodes.
2018-10-15 23:42:00 +02:00
Rémi Verschelde
451e5fd051
Merge pull request #22915 from fire/visuals-shader-colour-constant-22906
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Fix for Visual Shader Editor #22906 : Cannot change color on Color Con…
2018-10-11 17:59:35 +02:00
groud
f236507689
Fixes resources name not showing in the inspector
2018-10-11 11:23:48 +02:00