Commit Graph

477 Commits

Author SHA1 Message Date
Ferenc Arn 6b1252cdfa Fix the order in which additional transformations are applied in Matrix3 and Transform.
This is a part of the breaking changes proposed in PR #6865, solving the issue regarding the order of affine transformations described in #2565. This PR also fixes the affected code within Godot codebase. Includes improvements to documentation too.

Another change is, Matrix3::get_scale() will now return negative scaling when the determinant of the matrix is negative. The rationale behind this is simple: when performing a polar decomposition on a basis matrix M = R.S, we have to ensure that the determinant of R is +1, such that it is a proper rotation matrix (with no reflections) which can be represented by Euler angles or a quaternion.

Also replaced the few instances of float with real_t in Matrix3 and Transform.

Furthermore, this PR fixes an issue introduced due to the API breakage in #6865. Namely Matrix3::get_euler() now only works with proper rotation matrices. As a result, the code that wants to get the rotation portion of a transform needs to use Matrix3::get_rotation() introduced in this commit, which complements Matrix3::get_scaled(), providing both parts of the polar decomposition.

Finally, it is now possible to construct a rotation matrix from Euler angles using the new constructor Matrix3::Matrix3(const Vector3 &p_euler).
2017-01-08 10:36:14 -06:00
Emmanuel Leblond 28d7486267 Fix codeblock tag in classes.xml for EditorSettings 2017-01-08 12:34:39 +01:00
Ferenc Arn bd7ba0b664 Use right handed coordinate system for rotation matrices and quaternions. Also fixes Euler angles (XYZ convention, which is used as default by Blender).
Furthermore, functions which expect a rotation matrix will now give an error simply, rather than trying to orthonormalize such matrices. The documentation for such functions has be updated accordingly.

This commit breaks code using 3D rotations, and is a part of the breaking changes in 2.1 -> 3.0 transition. The code affected within Godot code base is fixed in this commit.
2017-01-03 17:41:04 -06:00
Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Various merge conflicts have been fixed manually and some mistakes
might have been made - time will tell :)
2017-01-02 21:52:26 +01:00
Rémi Verschelde c9366f8b56 Merge pull request #7410 from nounoursheureux/master
Add the 'finished' signal to AnimatedSprite
2017-01-02 15:54:58 +01:00
Rémi Verschelde 0b2771bd65 Merge pull request #7271 from Faless/ipv6_cleanup
Fixes and improvementes for IPv6 implementation.
2017-01-02 15:51:45 +01:00
Bruno Ortiz 7e0d0d0bb9 Exposing edit_resource method of EditorNode in the EditorPlugin (#7355) 2017-01-02 13:37:22 +01:00
Wilhem Barbier f6262fde11 Add the 'finished' signal to AnimatedSprite 2017-01-02 12:24:37 +01:00
Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!
2017-01-01 22:03:33 +01:00
Rémi Verschelde f8e6cdd89d Merge pull request #7322 from Jerome67000/classref-edit
doc improvement for get_colliding_bodies() methods
2016-12-23 15:48:47 +01:00
Ivan P. Skodje da950cd0f2 PopupMenu upgrade: Hide on item selection (#7306)
* Added the option to set hide on item selection. Usable in GDScript and from within the source code when you want to specify popup menus you don't want to close immediately when selecting an item

* Renamed getter from get_ to is_, fixed parent/child behavior, renamed bool variable to match most code and added ADD_PROPERTYNO to save some memory
2016-12-23 15:43:45 +01:00
Jerome67000 3cd5c86b1a doc improvement for get_colliding_bodies() methods 2016-12-17 17:18:33 +01:00
Fabio Alessandrelli c18c5013f8 Migrate int.IP_TYPE_ constants to IP.TYPE_ 2016-12-09 18:24:59 +01:00
Rémi Verschelde 440c37fbd9 Revert "Do not emit NOTIFICATION_READY more than once (breaking change)"
This reverts commit b6eab006db.

This commit broke compatibility in an undesired way, as outlined in
https://github.com/godotengine/godot/issues/3290#issuecomment-263388003
2016-11-30 00:08:01 +01:00
Rémi Verschelde 35e754db59 Merge pull request #7138 from bojidar-bg/ready_guard
Do not enter _ready twice
2016-11-28 15:19:50 +01:00
George Marques a692b7a1c1 Merge pull request #7149 from Kazuo256/array-last
Add Array.front() and Array.back()
2016-11-22 08:08:59 -02:00
romeojulietthotel f8d523b68b Correct description for the return values from get_status. (#7137) 2016-11-21 11:55:57 +01:00
Kazuo256 bf4fda64fd Add Array.front() and Array.back() 2016-11-18 18:45:51 -02:00
Bojidar Marinov b6eab006db
Do not emit NOTIFICATION_READY more than once (breaking change)
Currently, there is no notification with the old behaviour, so probably breaks all cpp code relying on that notification as well.
2016-11-17 18:46:45 +02:00
Rémi Verschelde f0f04d5082 Merge pull request #6862 from Faless/fix_6388
Fix Keyboard Input Hangs when using modifiers
2016-11-11 10:47:10 +01:00
ISylvox b5c383fd61 vsnc --> vsync 2016-11-08 21:06:57 +07:00
Rémi Verschelde 9f7b781657 Merge pull request #7050 from DTV96Calibre/master
Fixed minor typo
2016-11-06 12:09:40 +01:00
DTV96Calibre 37098419c5 Fixed minor typo 2016-11-06 01:38:41 -05:00
George Marques 411faaa6f4
Rename remaining WinRT references to UWP 2016-11-03 14:51:08 -02:00
Rémi Verschelde f34151ff0f style: Various other PEP8 fixes in Python files
Done with `autopep8 --select=E7`, fixes:

- E701 - Put colon-separated compound statement on separate lines.
- E702 - Put semicolon-separated compound statement on separate lines.
- E703 - Put semicolon-separated compound statement on separate lines.
- E711 - Fix comparison with None.
- E712 - Fix (trivial case of) comparison with boolean.
- E713 - Fix (trivial case of) non-membership check.
- E721 - Fix various deprecated code (via lib2to3).
2016-11-01 00:35:16 +01:00
Rémi Verschelde 817dd7ccbb style: Fix PEP8 blank lines issues in Python files
Done with `autopep8 --select=E3,W3`, fixes:

- E301 - Add missing blank line.
- E302 - Add missing 2 blank lines.
- E303 - Remove extra blank lines.
- E304 - Remove blank line following function decorator.
- E309 - Add missing blank line.
- W391 - Remove trailing blank lines.
2016-11-01 00:35:16 +01:00
Rémi Verschelde d4c17700aa style: Fix PEP8 whitespace issues in Python files
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
2016-11-01 00:35:16 +01:00
Rémi Verschelde 97c8508f5e style: Start applying PEP8 to Python files, indentation issues
Done with `autopep8 --select=E1`, fixes:

- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
2016-11-01 00:33:51 +01:00
Fabio Alessandrelli 7f42da0330 Update docs to IPv6 2016-10-30 17:46:05 +01:00
Rémi Verschelde 21828209ec Merge pull request #6950 from rdb/master
Add "Never" underline mode to LinkButton
2016-10-30 12:11:49 +01:00
rdb d517bc908f Add "Never" underline mode to LinkButton 2016-10-28 10:52:57 +02:00
Juan Linietsky 53d8f2b1ec PBR more or less working, still working on bringing gizmos back 2016-10-27 11:50:26 -03:00
Zher Huei Lee c3b4686082 Added global sub and bounds checking to RegEx 2016-10-27 10:27:40 +01:00
Zher Huei Lee 439d439321 RegEx re-implemented as a module
Re-wrote nrex as a module using godot-specific parts and new
features:

 * Added string substitutions.
 * Named groups are now supported.
 * Removed use of mutable variables in RegEx. RegExMatch is returned
   instead.
2016-10-27 10:27:40 +01:00
Rémi Verschelde afd86ee240 Merge pull request #6090 from WalasPrime/raytrace_force
Added force_raycast_update GDScript method for RayCast[2D]
2016-10-22 12:40:14 +02:00
Fabio Alessandrelli 17d7e6a142 Fix Keyboard Input Hangs when using modifiers
Main input parsing loop only update actions for keyboard if the state has changed.
`InputMap::event_is_action` now ignores keyboard modifiers if the event is not pressed.
Clarify difference between `InputMap::action_has_event` and `InputMap::event_is_action` in docs.

Fixes #6388.
2016-10-19 17:52:49 +02:00
Rémi Verschelde e96c49f849 Merge pull request #6850 from akien-mga/pr-scsub-shebang
SCsub: Add python shebang as a hint for syntax highlighting
2016-10-17 20:13:18 +02:00
Rémi Verschelde fc8ccd5b8c SCsub: Add python shebang as a hint for syntax highlighting
Also switch existing shebangs to "better" /usr/bin/env python.
2016-10-17 20:10:46 +02:00
Rémi Verschelde 345f82d4ca Merge pull request #6779 from WalasPrime/rpc_docs
Documentation of RPC-related methods and classes
2016-10-17 09:58:34 +02:00
Rémi Verschelde 292132ef6b Merge pull request #6821 from akien-mga/pr-bye-speex
Remove speex support, it is obsoleted by opus
2016-10-14 18:14:33 +02:00
Rémi Verschelde d3d0507c05 Remove speex support, it is obsoleted by opus
As mentioned by upstream, Xiph.Org [0]:
> The Speex codec has been obsoleted by Opus. It will continue to be
> available, but since Opus is better than Speex in all aspects,
> users are encouraged to switch.

[0] http://www.speex.org/
2016-10-13 18:58:56 +02:00
Karol Walasek 5687fa4709 Fixed Particle2D docs - radians to degrees for some params 2016-10-13 18:25:06 +02:00
Karol Walasek 61cca26ddf Documentation of RPC-related methods and classes 2016-10-13 18:00:24 +02:00
Rémi Verschelde abfa42dd39 Merge pull request #6781 from volzhs/unnecessary-parentheses
Remove unnecessary parentheses

[ci skip]
2016-10-10 20:06:46 +02:00
volzhs 42c72eee66 Remove unnecessary parentheses 2016-10-11 02:59:29 +09:00
Rémi Verschelde ddf2acad4e Merge pull request #6613 from pkowal1982/tween
Tween reset/stop/resume/remove for all object properties at once
2016-10-09 13:56:33 +02:00
Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer:
-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
2016-10-03 21:35:16 +02:00
Karol Walasek 8d57640d37 Added general notes on RayCast[2D] updating behaviour and force_raycast_update() 2016-10-03 12:40:25 +02:00
Karol Walasek db0a46d7f7 Filled blanks and normalized documentation on RayCast[2D] 2016-10-01 16:21:33 +02:00
Rémi Verschelde 3ecd8560fd Classref: Sync template with current source 2016-10-01 13:01:44 +02:00
Pawel Kowal acc242fd6a Tween reset/stop/resume/remove for all object properties at once 2016-09-25 23:25:52 +02:00
George Marques 7cd64c3c8d
Add docs for XMLparser, VideoPlayer and most of Tree 2016-09-19 18:39:36 -03:00
George Marques 98e7c1edba
Add a function to plugin get the main screen parent
- Fix a bug where the main screen button did not disappear when the plugin
  was deactivated.
2016-09-16 15:02:01 -03:00
Andreas Haas cef70a5f8b
Update documentation on joystick vibration.
Added a note that long vibration durations are not recommended because of hardware limitations.
For example, my ps4 controller can only vibrate for ~3s on linux.
2016-09-16 11:08:32 +02:00
Juan Linietsky 2a003d7b4e fix get_selected_nodes() 2016-09-10 17:50:20 -03:00
Juan Linietsky 65b93d177e -Added bindings to the resource filesystem for editor
-Added set_child_rect, which was unavailable for script
2016-09-10 17:34:27 -03:00
Juan Linietsky 2da3aaefc2 small clarification in doc 2016-09-10 16:46:00 -03:00
Juan Linietsky 491dde2eb4 Made it possible to properly draw over the 2D canvas for 2D objects. Arranged some functions to achieve this. 2016-09-10 16:44:03 -03:00
Juan Linietsky 67d3935eb1 -Added way to generate resource previews from script plugin.
-Updated documentation
2016-09-10 15:32:17 -03:00
Juan Linietsky 6abd1437cd Merge pull request #5879 from gau-veldt/subarray_patch
Subarray patch
2016-09-10 12:22:31 -03:00
Juan Linietsky 026c7913cf Merge pull request #5942 from pkowal1982/scroll
ScrollContainer expand children bug fix
2016-09-10 12:14:33 -03:00
Paulb23 7d455fca71 Added ItemList get_v_scroll to docs 2016-09-09 15:28:01 +01:00
Gastronok cd82fafd58 Change the documentation to reflect that Directory.list_dir_begin()
returns true (not false) when a stream could not be initialized. (See, for
example,
https://github.com/godotengine/godot/blob/master/drivers/windows/dir_access_windows.cpp#L76
)
2016-09-07 16:32:59 -07:00
Rémi Verschelde a40309b532 Merge pull request #6420 from Paulb23/itemlist_tooltip_disable_issue_6240
Itemlist tooltip disable issue 6240
2016-09-07 20:42:26 +02:00
Paulb23 607d602493 Document itemlist disable tooltip 2016-09-07 18:13:44 +01:00
Rémi Verschelde b1ce9821e7 classref: Sync with current source 2016-09-07 08:54:42 +02:00
Rémi Verschelde 028171845f classref: Sync with recent changes 2016-08-31 08:57:39 +02:00
Rémi Verschelde 9a35ed5d54 Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothing
Add an option to smooth camera limits when camera smoothing is enabled.
2016-08-30 16:52:55 +02:00
Rémi Verschelde 41ee85b6a0 Merge pull request #5262 from vnen/button-signals
Add button_down and button_up signals
2016-08-30 16:49:12 +02:00
Rémi Verschelde 835ee75d57 Merge pull request #6159 from touilleMan/issue-6148
Add Node2d global rot/rotd/scale methods
2016-08-29 19:04:24 +02:00
Rémi Verschelde c29c70275e Merge pull request #6187 from TheHX/pr-pinfo-function
Added add_property_info function to Globals and EditorSettings classes
2016-08-27 22:04:50 +02:00
George Marques 141360ed82
Better document the BaseButton signals 2016-08-26 22:01:11 -03:00
Gau o fthe Veldt f9e931bf12 Documentation for most of ItemList control.
The icon stuff is incomplete since I haven't used icons.
2016-08-18 08:29:51 -07:00
Franklin Sobrinho 038e99e107 Update Globals and EditorSettings docs 2016-08-16 17:11:30 -03:00
Franklin Sobrinho a27d2e4c29 Update EditorPlugin doc 2016-08-15 15:28:21 -03:00
Emmanuel Leblond c402ac13df Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd set_global_scale get_global_scale methods. 2016-08-15 11:39:19 +02:00
Rémi Verschelde df12333fab classref: Sync with current source 2016-08-10 20:14:48 +02:00
MSC 7b05b4c83c Some additions to the OS documentation (#6037) 2016-08-05 12:29:23 +02:00
Hubert Jarosz 1445553fea
[ci skip] update Raycast documentation
clarification that set_cast_to needs LOCAL point
and get_collision_point gives GLOBAL point
2016-08-03 22:46:50 +02:00
eska b80c42ef4e Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2D 2016-07-30 21:27:58 +02:00
Pawel Kowal 853161a000 ScrollContainer expand children bug fix 2016-07-27 20:24:10 +02:00
Pawel Kowal 535a6f9faf Array has() documentation 2016-07-27 15:49:15 +02:00
Javier López Úbeda 2f8910185e Update Tween class documentation 2016-07-25 21:15:27 +02:00
MarianoGNU 23a20791d1 Update documentation. 2016-07-24 18:09:56 -03:00
Gau o fthe Veldt 82d4cb5114 Added slicing operation to DVector via DVector.subarray(int start,int end) method.
Negative indices index from the end of the array.
Indices are range checked before attempting and return appropriate error when out of range.
Binding for RawArray in gdscript to access DVector.subarray() provided.
Documentation of RawArray.subarray() in classes.xml provided.
2016-07-23 12:52:41 -07:00
Juan Linietsky 221cb58382 Add some doc to ImmediateGeometry 2016-07-23 08:58:57 -03:00
Rémi Verschelde 51519b5d6b Merge pull request #5851 from 29jm/typo-scroll
Fix typo in ScrollContainer documentation
2016-07-22 13:32:36 +02:00
Johan Manuel 908f585ef6 Fix typo in ScrollContainer documentation 2016-07-22 12:03:10 +02:00
Rémi Verschelde c57b992774 Merge pull request #5847 from 29jm/patch-3
Expose virtual keyboard functions to GDScript
2016-07-22 08:39:07 +02:00
Johan Manuel ec8c6e2c7c Expose virtual keyboard functions to GDScript 2016-07-21 23:58:58 +02:00
Zher Huei Lee 3dd5ffb48a Added examples to RegEx doc 2016-07-21 22:01:53 +01:00
Rémi Verschelde d723e5a62f Merge pull request #5560 from vnen/os-request-attention
Add OS.request_attention() for Windows
2016-07-21 17:29:45 +02:00
Rémi Verschelde 5274f2a126 Merge pull request #5819 from hurikhan/android_getScreenDPI
Implement get_screen_dpi() on Android
2016-07-21 09:09:49 +02:00
Mario Schlack 0717893772 Implement get_screen_dpi() on Android 2016-07-20 14:54:48 +02:00
Rémi Verschelde 4bf1654272 classref: WIP improved docs for Node
Also clarified the purpose of Input.get_mouse_speed (see #1355)
2016-07-19 23:45:59 +02:00
Rémi Verschelde b50b099f0d classref: Sync classes with source 2016-07-19 23:40:31 +02:00
Rémi Verschelde f53e7efefe Merge pull request #5527 from djrm/color_picker_fixes
Color picker fixes
2016-07-18 16:43:41 +02:00
Juan Linietsky 254d79a560 Add a function to notify font users that the font changed. Closes #5774 2016-07-18 10:00:26 -03:00
Rémi Verschelde 62eae7cbe2 Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde 8de5aedb9e Merge pull request #5718 from jay3d/master
Added gyroscope support to Godot and Android
2016-07-18 00:52:15 +02:00
Rémi Verschelde 3183834c5d Merge pull request #5657 from Paulb23/block_caret
Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Daniel J. Ramirez b10b16ee49 Added documentation for color picker raw mode 2016-07-15 13:34:57 -05:00
Jamil Halabi 370ae3512d Added gyroscope support to Godot and Android 2016-07-16 01:43:32 +08:00
Paulb23 2c9468a46a Update docs with breakpoint_toggled signal 2016-07-15 15:05:57 +01:00
Rémi Verschelde eaeee58b9e Merge pull request #5705 from StraToN/doc-update
Docs-update: AnimatedSprite, AnimatedSprite3D (unfinished)
2016-07-15 13:04:22 +02:00
Julian Murgia 952cb12364 Written AnimatedSprite, AnimatedSprite3D (unfinished) 2016-07-14 22:03:14 +02:00
George Marques 98eec177ae
Fix classes.xml structure
Fix the addition in #4854 which added elements in the wrong place.
2016-07-14 12:13:04 -03:00
Timo Schwarzer d691cb4732 Add an option to smooth camera limits when camera smoothing is enabled. 2016-07-13 11:48:50 +02:00
Paulb23 20c7f2bded Added caret block mode to docs 2016-07-12 16:10:44 +01:00
Paulb23 a57c1da183 Update textedit docs with colors, show line number and highlight all occurences 2016-07-11 15:39:46 +01:00
Juan Linietsky b41be2d1a9 Merge pull request #4854 from Razzlegames/screenToLocal
Conversion function for screen coords to local Canvas coords
2016-07-11 02:26:58 -03:00
Kyle Luce 605193b22f Conversion function for screen coords to local Canvas coords
- Useful if you need to Convert screen coords to the coordinate space of a
  CanvasItem, but don't have an associated InputEvent to use in
  #make_event_local.

For example, if you have a particular point on the screen you'd like to project
into World Space, for various reasons, you would use this function on the root
of the scene. This is analogous to ray casting from screen space in 3D.
2016-07-10 16:06:57 -07:00
punto- bba89aef3b Merge pull request #5559 from Hinsbart/connected_joysticks
Input: add get_connected_joysticks() method.
2016-07-10 14:00:27 -03:00
Juan Linietsky b06eca108a Merge pull request #5490 from timoschwarzer/master
Add new Camera2D alignment functions
2016-07-10 12:39:50 -03:00
Juan Linietsky 5bb552273b Merge pull request #5489 from jejung/richtextlabel-get_text
RichTextLabel-get_text
2016-07-10 12:38:28 -03:00
Rémi Verschelde 69c8b583e7 classref: Add docs for InputEvent* and InputMap 2016-07-08 23:41:07 +02:00
Rémi Verschelde a15de80942 classref: Fix arg name for is_action_pressed/released
Also position TEXTURE_SPHERE constant properly.
2016-07-08 23:40:43 +02:00
Rémi Verschelde 288355afe9 classref: Fix descriptions indentation after #5588 2016-07-08 22:55:14 +02:00
J08nY f5ce4e251d
Classref: update with new doctool indentation 2016-07-08 00:25:54 +02:00
Pawel Kowal fe49b71804 Update String.capitalize() documentation 2016-07-06 10:33:27 +02:00
George Marques eecf4ff273
Update classes.xml to fix sorting of constants 2016-07-05 17:09:16 -03:00
George Marques 5c355a63d3
Add OS.request_attention() for Windows 2016-07-05 12:29:08 -03:00
Andreas Haas 45cfd199a4
Input: add get_connected_joysticks() method.
fixes #5465
2016-07-05 14:08:02 +02:00
Timo Schwarzer 681471e3f0 Add documentation 2016-06-29 18:31:43 +02:00
Jean Jung aeb5365e84 Adding support to get the raw text without formatting information from a RichTextLabel. 2016-06-29 12:43:51 -03:00
Jean Jung 673e3b70b6 Added ItemList.get_selected_items() doc 2016-06-28 16:22:36 -03:00
Jean Jung 5502499469 syncing the reference 2016-06-28 16:11:58 -03:00
George Marques 441640506f
Add *Array.invert() documentation 2016-06-25 14:47:32 -03:00
Rémi Verschelde d52fa2e0eb Merge pull request #5380 from vnen/string-canvasitem-docs
Documentation for String and CanvasItem
2016-06-24 21:16:20 +02:00
Rémi Verschelde 118f54aeeb Merge pull request #5328 from Paulb23/line_edit_caret
Added caret blink to line edit
2016-06-24 21:13:26 +02:00
George Marques 6776fa63de
Add docs for String and CanvasItem 2016-06-23 18:08:41 -03:00
Paulb23 c85f27c973 Added caret blink documentation 2016-06-22 13:26:44 +01:00
J08nY 3284e7b9d4
Classref: added for new *Array bindings
- append(),append_array(),insert(),remove()
2016-06-22 12:21:32 +02:00
Rémi Verschelde 3b5b893a0e Merge pull request #5350 from vnen/fix-classesxml-sorting
Fix classes.xml sorting
2016-06-22 00:35:29 +02:00
Rémi Verschelde 5e082d583b classref: Fix UTF-8 parsing in makerst 2016-06-22 00:32:29 +02:00
George Marques e53f186899
Sync classes.xml with the new sorting 2016-06-21 17:24:47 -03:00
George Marques 4d33eb01d7
Add classref for File class 2016-06-21 11:24:51 -03:00
George Marques d3dff93e33
Add docs for String.bigrams() and String.similarity(text) 2016-06-19 11:43:47 -03:00
Mehmet Durgel 92fc3fa536 Clarification about enter keys confusion
Some Languages threat KEY_RETURN and KEY_ENTER keys having the same keycode (eg: Javascript).
Added additional explanation about this issue.
Related to #4595
2016-06-19 16:34:11 +03:00
J08nY b587a13293 Classref: Mutex, Semaphore, Thread, *Array (#5278) 2016-06-18 21:21:29 +02:00
Rémi Verschelde 7723579237 Fix type hint for the seed argument
Closes #5260.
2016-06-18 01:18:06 +02:00
J08nY 541a1226cd
Classref: added PacketPeer* 2016-06-16 14:15:48 +02:00
J08nY bb2cac4515
Sync classref 2016-06-16 14:15:34 +02:00
J08nY cffdc52482 Classref: Added docs for StreamPeer* (#5216) 2016-06-15 13:32:12 +02:00
Rémi Verschelde 78b745bb0a Merge pull request #5192 from J08nY/issue-5190
Dictionary: rename param in .has() .has_all() .erase()
2016-06-15 11:13:59 +02:00
Rémi Verschelde ee105744e0 Merge pull request #5210 from J08nY/issue-5189
String documentation: .ord_at() returns int not String
2016-06-15 11:08:10 +02:00
Wilhem Barbier f665200df7 Add joystick vibration support on Linux (#5043) 2016-06-15 07:25:35 +02:00
J08nY 58a891265a
String documentation: .ord_at() returns int not String
fixes #5189
2016-06-14 14:52:32 +02:00
J08nY 7a19e3c6ae
Dictionary: rename param in .has() .has_all() .erase()
fixes #5190, param should be named key, not value
2016-06-13 19:08:04 +02:00
J08nY d42117eeb6
Sync classref 2016-06-13 19:01:07 +02:00