Commit Graph

23708 Commits

Author SHA1 Message Date
dankan1890
6a7f300662 Create new folder from save dialog now update filesystem dock.
Fix #32167.
2019-09-26 20:54:34 +02:00
Rémi Verschelde
0d253845c2
Merge pull request #32362 from fire/skeleton-custom-bind-pose
Restore bone_custom_pose in skeletons
2019-09-26 18:55:01 +02:00
Rémi Verschelde
02ca4c49fa i18n: Sync translation template with current source 2019-09-26 14:05:21 +02:00
Rémi Verschelde
89094fc76a i18n: Sync translations with Weblate 2019-09-26 13:59:57 +02:00
K. S. Ernest (iFIre) Lee
0b48f53905 Restore bone_custom_pose in skeletons 2019-09-26 04:06:47 -07:00
Rémi Verschelde
04032a9445
Merge pull request #32308 from Calinou/meshlibrary-item-preview-editor-only
Mention `MeshLibrary.get_item_preview()` not working in running project
2019-09-26 12:36:52 +02:00
Rémi Verschelde
944154272f
Merge pull request #32360 from dankan1890/tilemap_icons
Changed the appearance of the rotation icons in the Tilemap.
2019-09-26 12:34:33 +02:00
Rémi Verschelde
202440acce
Merge pull request #31932 from huisedenanhai/master
make core/Reference thread safe
2019-09-26 11:26:05 +02:00
dankan1890
2bdde74d45 Changed the appearance of the rotation icons in the Tilemap.
Make them more intuitive.
2019-09-26 10:59:48 +02:00
Rémi Verschelde
fba8ee4702
Merge pull request #31949 from myhalibobo/TilemapFix
Fix tilemap world_to_map return error map coordinates
2019-09-26 10:56:26 +02:00
Rémi Verschelde
452741f333
Merge pull request #31969 from NNesh/fix/open-proj-data-folder
Fixed unable to open project data folder
2019-09-26 10:11:19 +02:00
Rémi Verschelde
8a89434acf
Merge pull request #32033 from NNesh/fix/blocking-execude-code
Added returning an exit code by the blocking OS::execute method
2019-09-26 09:44:46 +02:00
Rémi Verschelde
c2a550565d
Merge pull request #32050 from codecustard/fix_remotetree_not_showing_type
Fix remote-tree not displaying the node type
2019-09-26 09:28:02 +02:00
bob
943471dd02 Fix TileMap world_to_map rounding issue for negative integers
The previous code would fail for negative integer values like -3.0
(would return -4 instead of -3).

Fixes #31468.
2019-09-26 08:47:24 +02:00
Rémi Verschelde
7b433107f5
Merge pull request #32009 from Xrayez/fs-editor-icons
Display editor icons for filesystem dock popup menu options
2019-09-26 08:43:17 +02:00
Rémi Verschelde
37cf49ae0e
Merge pull request #32017 from Calinou/editor-spin-slider-improve-ctrl-snapping
Improve Ctrl snapping in EditorSpinSlider
2019-09-26 08:42:53 +02:00
Ruslan Mullayanov
4d5298ed7d Fixed unable to open project data folder
Removed `default` case to prevent hiding such errors in the future.

Fixes #31939.
2019-09-26 08:17:07 +02:00
Ruslan Mullayanov
b4c927b514 Added an exit code to the blocking mode of OS::execute
Updated documentation accordingly.

Fixes #31881.
2019-09-26 08:12:07 +02:00
Emmanuel Barroga
ecba42e287 Fix remote-tree not displaying the node type
Fixes the remote-tree not displaying the node's type like the local-tree does.
2019-09-26 08:10:18 +02:00
Rémi Verschelde
084481b79d
Merge pull request #32230 from kawa-yoiko/oa-backward-shift
Implement backward shift deletion for OAHashMap
2019-09-26 08:03:46 +02:00
Rémi Verschelde
7ce5233d24
Merge pull request #32337 from CorattiS86/fixing_#32262
Fixed Show in file system should clear current search
2019-09-26 07:56:01 +02:00
Rémi Verschelde
e4d56001e6
Merge pull request #32343 from jeffres/master
Fix import hints being ignored by glTF importer
2019-09-26 07:55:18 +02:00
Rémi Verschelde
15a377f6e8
Merge pull request #32357 from YeldhamDev/connections_dialog_format
Format arguments in connections dialog in GDScript style
2019-09-26 07:39:17 +02:00
Rémi Verschelde
e067a54988
Merge pull request #32353 from neikeq/yamero
Mono: Improve API assembly load error message on exported games
2019-09-26 07:31:03 +02:00
Rémi Verschelde
0a10e07124
Merge pull request #32352 from neikeq/issue-32237
Mono: Don't use project settings for debugger agent on exported games
2019-09-26 07:29:25 +02:00
Michael Alexsander Silva Dias
18d8921af3 Format arguments in connections dialog in GDScript style 2019-09-25 22:08:58 -03:00
Fabio Alessandrelli
dcf0a60a52
Merge pull request #32228 from damianday/patch-1
TCP is_connected_to_host comparison error
2019-09-26 03:02:14 +02:00
Damian Day
5631850152
Update stream_peer_tcp.cpp 2019-09-25 23:45:32 +01:00
Ignacio Etcheverry
2325fb11a8 Mono: Improve API assembly load error message on exported games 2019-09-25 22:32:39 +02:00
Ignacio Etcheverry
5ff4e0516b Mono: Don't use project settings for debugger agent on exported games 2019-09-25 22:03:24 +02:00
Hugo Locurcio
a199e2b263
Mention MeshLibrary.get_item_preview() not working in running project 2019-09-25 22:01:59 +02:00
Rémi Verschelde
edf9055b7f
Merge pull request #32325 from SaracenOne/add_mesh_bindings_fix
SpatialEditorGizmo add_mesh bindings fix
2019-09-25 20:46:58 +02:00
Rémi Verschelde
a9e15a5c88
Merge pull request #32350 from nekomatata/fix-bezier-curve-deselection-error
Fixed missing argument for clear_selection signal in Bezier Curve editor
2019-09-25 20:46:18 +02:00
Rémi Verschelde
b88291311b
Merge pull request #32345 from nekomatata/fix-curve-delete-point-error
Reset hovered point in Curve when deleted to avoid errors on draw
2019-09-25 20:46:04 +02:00
PouleyKetchoupp
bdb9149d7e Fixed missing argument for clear_selection signal in Bezier Curve editor
Also removed unused clear_selection signal in Animation Track editor (never emitted)

Fixes #32348
2019-09-25 19:35:21 +02:00
PouleyKetchoupp
fb9ff00640 Reset hovered point in Curve when deleted to avoid errors on draw
Fixes #32344
2019-09-25 18:58:09 +02:00
Rémi Verschelde
e426169e4c
Merge pull request #32341 from KoBeWi/be_gone
Clean snapping lines after resize
2019-09-25 18:45:13 +02:00
Rémi Verschelde
c5b2ce8b06
Merge pull request #32340 from YeldhamDev/minitab_icon_substitution
Replace "GuiMiniTabMenu" with "GuiTabMenu" and tweak it
2019-09-25 18:43:33 +02:00
Michael Alexsander Silva Dias
5ed5465023 Replace "GuiMiniTabMenu" with "GuiTabMenu" and tweak it 2019-09-25 12:53:42 -03:00
gladmin
7f3e37fead Fix import hints being ignored by glTF importer
This fixes a regression introduced in commit 72d2468
due to hyphens being removed from nodes names.
2019-09-25 16:58:05 +02:00
Tomasz Chabora
37bf283195 Clean snapping lines after resize 2019-09-25 16:56:44 +02:00
Rémi Verschelde
28fcc5e25a
Merge pull request #32291 from Dragoncraft89/add_load_resource_flag
Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 16:30:01 +02:00
Stefano Coratti
d7b2ecacff Fixed Show in file system should clear current search 2019-09-25 16:07:46 +02:00
Florian Kothmeier
aae25abf30
Add flag to control the replacement of files by ProjectSettings.load_resource_pack 2019-09-25 15:29:59 +02:00
Rémi Verschelde
351c45a461
Merge pull request #32047 from codecustard/fix_scrollwheel_triggering_focus_change
Fix scrollwheel triggering focus change
2019-09-25 15:23:47 +02:00
Rémi Verschelde
c52287208d
Merge pull request #32333 from akien-mga/debugger-error-cond
Show C++ error condition in script editor debugger
2019-09-25 14:13:11 +02:00
Rémi Verschelde
076dc9803a
Merge pull request #32119 from Calinou/unify-axis-colors
Use the same axis colors consistently in the 2D and 3D editors
2019-09-25 13:03:47 +02:00
Rémi Verschelde
9b8c355eab
Merge pull request #32199 from starryalley/fix_seek
Fix VideostreamGDNative seek
2019-09-25 13:01:50 +02:00
Rémi Verschelde
dec10dd776
Merge pull request #32051 from qarmin/some_error_explanation
Added some obvious errors explanations
2019-09-25 11:51:54 +02:00
Rémi Verschelde
4112d6c1b4 Show C++ error condition in script editor debugger
This was removed by @RyanStein in #21884 in the case where an error
message is provided, but this is actually useful information to have
even when there is a custom error message.

This PR makes it so that the "C++ Error" is shown whenever there is
a custom error message provided.

Also adds method name to the error item title, and re-adds the most
relevant info in the tooltip for quick error checks without expanding.

Renames C Error/Source to C++ Error/Source, since that's what it is.
And fix untranslatable entry due to misuse of TTR().

And some more cleanup for readability.

Cf. https://github.com/godotengine/godot/issues/32276#issuecomment-534119914
2019-09-25 10:49:44 +02:00