Saracen
26576cc210
Fix ownership bugs in node copy and pasting.
2023-11-04 20:14:09 +00:00
MewPurPur
03d1830176
Optimize, tweak, improve consistency in SVG icons, and fix masks in light mode
2023-11-04 17:36:18 +02:00
Yuri Sizov
111a5e90da
Prevent crash and error spam related to Sprite2D with a region
2023-11-04 13:03:28 +01:00
Aaron Franke
58076b9ccb
Implement glTF compat version system for files from older Godot versions
2023-11-03 12:07:25 -05:00
Yuri Sizov
5ee983188d
Merge pull request #84404 from MewPurPur/engine-config-old-icon-convention
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Fix engine configuration icons using old convention
2023-11-03 12:52:37 +01:00
Yuri Sizov
64705bc3af
Merge pull request #84374 from AThousandShips/format_fix
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Fix inverted condition when unwrapping lightmap
2023-11-03 12:52:28 +01:00
Yuri Sizov
c929f79f99
Merge pull request #84282 from SaracenOne/animation_rename
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Fix perform_node_renames handling of AnimationMixers track paths
2023-11-03 12:52:24 +01:00
Yuri Sizov
330d22e99a
Merge pull request #84217 from SaracenOne/fix_filesystem_rename_crash
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Fix file rename crash after toggling split mode.
2023-11-03 12:52:20 +01:00
Yuri Sizov
802813d8f9
Merge pull request #83036 from jsjtxietian/move-animation-slice-processing-to-_post_fix_animations
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Move animation slice processing to `_post_fix_animations`
2023-11-03 12:52:08 +01:00
MewPurPur
e0399689f4
Fix engine configuration icons using old convention
2023-11-03 12:50:12 +02:00
Saracen
4f0790a214
Fix perform_node_renames handling of AnimationMixers track paths
2023-11-02 21:38:32 +00:00
Saracen
7fea0cef4c
Fix file rename crash after toggling split mode.
2023-11-02 21:29:01 +00:00
Yuri Sizov
b733901e9e
Merge pull request #84354 from RandomShaper/gdext_no_cache_doc
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Polish & fix editor help cache generation
2023-11-02 20:34:22 +01:00
A Thousand Ships
2cb94fa362
Fix inverted condition when unwrapping lightmap
2023-11-02 18:33:58 +01:00
Pedro J. Estébanez
a1d8fc1af9
Polish & fix editor help cache generation
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- Isolated the generation of extensions's docs. They're now not cached and refreshed as needed.
- Removed superfluous sorting of the class list.
- Removed some superfluous/unused elements.
- Renamed some items for clarity.
2023-11-02 13:46:37 +01:00
Rémi Verschelde
44a54f4500
Merge pull request #84252 from clayjohn/ensure_tangents
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Enhance checks and user experience around tangent arrays in meshes.
2023-11-02 09:11:32 +01:00
Rémi Verschelde
64bb27aefd
Merge pull request #83600 from jsjtxietian/make-translation-import-more-robust
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Make translation importer skip not-supported lang tag, make it more robust
2023-11-02 09:11:00 +01:00
clayjohn
d1043a5f93
Enhance checks and user experience around tangents.
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Ensure `ensure_tangents` option actually creates tangent array. Even if it is just a dummy array.
Allow mesh to generate its own tangents when using compression. This allows users to compress meshes without tangents.
Warn users if they are trying to read from tangents without providing tangents.
2023-11-01 22:40:42 +01:00
Rémi Verschelde
98baac7172
Merge pull request #84200 from clayjohn/surface-upgrade-tool-rework
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Overhaul the SurfaceUpgradeTool
2023-11-01 22:32:09 +01:00
clayjohn
be386e1876
Overhaul the SurfaceUpgradeTool
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This defers the update to a fresh restart of the editor (to ensure we aren't mid way through loading scenes anymore.
It also ensures that the popup can't be used by multiple threads at once
Co-authored-by: Yuri Sizov <yuris@humnom.net>
2023-11-01 15:32:54 +01:00
Rémi Verschelde
b797f6cb83
Merge pull request #84302 from YuriSizov/editor-forget-about-file-dialogs-willya
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Disconnect `EditorNode` from file dialogs on destruction
2023-11-01 15:13:18 +01:00
Rémi Verschelde
2d64e52b08
Merge pull request #84296 from bruvzg/ver_validate
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[Export] Improve app / file version validation.
2023-11-01 15:12:07 +01:00
Rémi Verschelde
8a403e7432
Merge pull request #84291 from jsjtxietian/fix-import-default-save-failed
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Fix press save in Import Defaults did not save the changed setting
2023-11-01 15:11:43 +01:00
Yuri Sizov
8c39a2d169
Disconnect EditorNode
from file dialogs on destruction
2023-11-01 13:01:28 +01:00
bruvzg
a0bd5f8568
[Export] Improve app / file version validation.
2023-11-01 11:25:44 +02:00
jsjtxietian
255db4df68
Fix press save in Import Defaults did not save the changed setting
2023-11-01 15:45:51 +08:00
Rémi Verschelde
8fc215893a
Merge pull request #84257 from KoBeWi/eradicate_folding_2-coiled_agony_returns_under_moonlight
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Make remote inspector groups not foldable
2023-10-31 20:16:40 +01:00
Rémi Verschelde
7c2acfdf17
Merge pull request #84208 from YuriSizov/editor-animation-that-pops
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Avoid popping up dialogs excessively in the Animation editor
2023-10-31 20:16:16 +01:00
Rémi Verschelde
f1f92bdb30
Merge pull request #84049 from kleonc/node3d-editor-plugin-snapping
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Fix some `Node3DEditor` snapping issues
2023-10-31 20:15:30 +01:00
kobewi
a92ed50777
Make remote inspector groups not foldable
2023-10-31 17:29:53 +01:00
Rémi Verschelde
6271f91a8f
Merge pull request #84218 from SaracenOne/naming_conflict_crash
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Fix crash on rename collision in thumbnail grid
2023-10-31 13:46:38 +01:00
Yuri Sizov
60355889f8
Avoid popping up dialogs excessively in the Animation editor
2023-10-31 11:54:02 +01:00
Saracen
c640018b88
Fix crash on rename collision in thumbnail grid
2023-10-30 22:52:12 +00:00
Rémi Verschelde
ec5bfbd176
Merge pull request #82707 from BrianMacIntosh/find-highlight-fix
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Search terms are now highlighted when the bar opens with a selection.
2023-10-30 23:17:45 +01:00
Rémi Verschelde
ca6b404739
Merge pull request #79725 from Calinou/editor-export-mode-clarify-heading
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Improve headings for the export mode in the Export dialog
2023-10-30 23:16:54 +01:00
Brian MacIntosh
0d7db935aa
Search terms are now highlighted when the bar opens with a selection.
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This is achieved by triggering a search when the bar opens. This is slightly inefficient but cleanly updates everything that's dependent on the search and reduces code duplication.
2023-10-30 10:21:25 -07:00
Rémi Verschelde
8f0b742a9a
Merge pull request #83576 from raulsntos/fix-80883
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Enable new addon after hiding ProjectSettings
2023-10-30 17:47:23 +01:00
Rémi Verschelde
dcde5ba25a
Merge pull request #84129 from SaracenOne/better_warning_for_track_hint_fail
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Add descriptive warning for animation track hint fails.
2023-10-30 16:27:03 +01:00
Rémi Verschelde
55fca13dc5
Merge pull request #82570 from 100gold/preprocessor_in_vshader_editor
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Add preprocessor pass on visual shader when showing generated code
2023-10-30 16:25:51 +01:00
Rémi Verschelde
a7c81f4275
Merge pull request #73981 from stmSi/fix-filter-files-shortcut-input-not-handling
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Fix Filter Files shortcut input is not properly handled
2023-10-30 16:25:24 +01:00
Saracen
8db9884dd5
Add descriptive warning for animation track hint fails.
2023-10-30 14:34:15 +00:00
Rémi Verschelde
030dcedf93
Merge pull request #84170 from SaracenOne/update_anim_timeline_label
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Fix AnimationTimeline time not updating when dragged.
2023-10-30 13:57:16 +01:00
Rémi Verschelde
e2c79bcb95
Merge pull request #82471 from SaracenOne/recache_bone_attachment
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Reimport bone attachment fixes
2023-10-30 10:18:00 +01:00
Saracen
d9950e2370
Fix AnimationTimeline time not updating when dragged.
2023-10-30 01:59:54 +00:00
100gold
0486d40f14
Add preprocessor pass on visual shader when showing generated code
2023-10-29 19:12:08 +03:00
Rémi Verschelde
b096174259
Merge pull request #84064 from jsjtxietian/fix-save-in-text-shader-editor-pass-through
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Add save shortcut for text shader editor to prevent it propagating to scene
2023-10-28 18:35:21 +02:00
Rémi Verschelde
dc3a643541
Merge pull request #83934 from KoBeWi/give_back_animations_to_animation_editor
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Fix animation track paths updated by scene dock
2023-10-28 18:34:10 +02:00
Rémi Verschelde
e7a25b262c
Merge pull request #83370 from SaracenOne/unique_name_subscene
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Remove toggling of unique names in subscenes
2023-10-28 18:33:42 +02:00
Jonathan Nicholl
1419eefcc6
Allow changing keys for imported AnimationLibraries in the editor
2023-10-28 08:35:01 -04:00
Rémi Verschelde
ba1bd6fc15
Merge pull request #84077 from KoBeWi/this_path_is_valid_change_my_mind
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Ignore path error for built-in scripts/shaders
2023-10-28 12:32:01 +02:00
Rémi Verschelde
b6c941fe9c
Merge pull request #83822 from jsjtxietian/fix-can-not-uncomment-in-text-shader-editor
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Fix unable to uncomment code in text shader editor
2023-10-28 12:31:14 +02:00
Rémi Verschelde
fe64786a91
Merge pull request #83498 from SaracenOne/mesh_unwrap_rules
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Mesh instance UV2 unwrapping improvements
2023-10-28 12:30:22 +02:00
Saracen
e865bad06a
Mesh instance UV2 unwrapping improvements:
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Enforce foreign resource modification rules.
Add more helpful error handling for ArrayMesh unwrapping.
2023-10-28 03:04:15 +01:00
Saracen
29c2615352
Remove toggling of unique names in subscenes
2023-10-28 02:55:45 +01:00
kobewi
a7fa34db1d
Ignore path error for built-in scripts/shaders
2023-10-27 21:49:34 +02:00
Saracen
4b671eec0e
Reimport bone attachment fixes:
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Assign bone_idx to GLTF importer to fix serialization.
Notifies Skeletons and BoneAttachments when reimporting.
Removes usage of NOTIFICATION_NODE_RECACHE_REQUESTED
2023-10-27 20:34:01 +01:00
aXu-AP
aa3568b8dd
Fix 2D bone weight editor not accounting for offset
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Skeleton was shown in wrong place in Polygon2D UV editor's bone painting mode.
2023-10-27 20:37:23 +03:00
jsjtxietian
775adc0a6d
Add save shortcut for text shader editor to prevent it propagated to scene
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when hit ctrl s in the shader editor
2023-10-28 00:53:03 +08:00
Rémi Verschelde
b662d232a2
Merge pull request #84055 from smix8/navobstacle_editor
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Fix NavigationObstacle3DEditor parenting error
2023-10-27 17:46:11 +02:00
Rémi Verschelde
a725e847ea
Merge pull request #83868 from KoBeWi/−5_just_because
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Remove margins from editor scrollbars
2023-10-27 17:45:20 +02:00
smix8
e8caa0aa92
Fix NavigationObstacle3DEditor parenting error
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Fixes NavigationObstacle3DEditor parenting error.
2023-10-27 15:43:28 +02:00
Saracen
0e545d9e88
Unpress buttons in AnimationTree when switching to read-only mode.
2023-10-27 13:39:08 +01:00
Rémi Verschelde
ba79e53dd0
Merge pull request #84048 from SaracenOne/extra_readonly_info
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Add read-only info to resource embedded in other scenes.
2023-10-27 13:33:53 +02:00
Rémi Verschelde
ac864d67d0
Merge pull request #84011 from YuriSizov/editor-limit-icon-sizes-in-more-hidden-places
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Limit custom icons size in various editor widgets
2023-10-27 13:33:03 +02:00
Saracen
ada1f66fc1
Add read-only info to resource embedded in other scenes.
2023-10-27 12:01:22 +01:00
kleonc
74a35526e0
Fix some Node3DEditor snapping issues
2023-10-27 13:00:49 +02:00
Rémi Verschelde
dd74ffde95
Merge pull request #84022 from SaracenOne/validate_renames
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Add foreign validation warning for rename actions.
2023-10-27 11:39:20 +02:00
Rémi Verschelde
d88ef223e3
Merge pull request #82853 from KoBeWi/line_surgery
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Prioritize points in polygon editor hover
2023-10-27 11:36:09 +02:00
Rémi Verschelde
8919d1c2b5
Merge pull request #82806 from Vilcrow/fix-ensure-selected-visible
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Fix checking the visibility condition of selected file in the Godot editor's dock
2023-10-27 11:35:40 +02:00
Saracen
5deff6c2dd
Add foreign validation warning for rename actions.
2023-10-26 22:14:48 +01:00
Yuri Sizov
6e20c78c20
Limit custom icons size in various editor widgets
2023-10-26 17:56:09 +02:00
kobewi
7cffb30254
Prioritize points in polygon editor hover
2023-10-26 16:03:55 +02:00
Rémi Verschelde
80e5484a82
Merge pull request #83941 from Jordyfel/hashset-not-vector
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Use Hashset for dependency list when moving
2023-10-26 16:01:21 +02:00
Rémi Verschelde
4f138db264
Merge pull request #83764 from timothyqiu/suffix-only
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Fix infinite loop when importing 3D object named "-colonly"
2023-10-26 16:00:08 +02:00
Rémi Verschelde
34b1c0e40b
Merge pull request #83487 from KoBeWi/crash_that_does_not_exist
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Prevent crash when creating custom file tooltip
2023-10-26 15:59:19 +02:00
Rémi Verschelde
346459e9fb
Merge pull request #83986 from SaracenOne/skeleton_bones_renamed_check
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Add method check for `_notify_skeleton_bones_renamed`.
2023-10-26 12:10:32 +02:00
Saracen
d0e5bff542
Add method check for _notify_skeleton_bones_renamed.
2023-10-26 10:22:59 +01:00
Rémi Verschelde
53a894e520
Merge pull request #83964 from SaracenOne/skeleton_reimport_crashfix
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Fix crash when reimporting with Skeleton3D selected.
2023-10-26 09:00:45 +02:00
Rémi Verschelde
27679dbfa4
Merge pull request #83937 from Jordyfel/potential-crash-on-move
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Fix potential crash on failed move
2023-10-26 08:59:10 +02:00
Rémi Verschelde
9f20a4a391
Merge pull request #81510 from garychia/unedit_created_script
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SceneTreeDock: Avoid changing the currently edited object when attaching a script
2023-10-26 08:57:01 +02:00
S.V.I. Vilcrow
1ec2272e0b
Fix checking the visibility condition of selected file in the Godot editor's dock.
2023-10-25 23:13:18 +03:00
Saracen
ed083a9fbe
Fix crash when reimporting with Skeleton3D selected.
2023-10-25 21:10:57 +01:00
Jordyfel
50b7387a3f
Use Hashset for dependency list when moving
2023-10-25 21:05:53 +03:00
Jordyfel
85144f0cd1
Fix potential crash on failed move.
2023-10-25 14:52:34 +03:00
kobewi
294ce2d2a7
Fix animation track paths updated by scene dock
2023-10-25 12:34:50 +02:00
Rémi Verschelde
074297d945
Merge pull request #83745 from quirkylemon/clamped-description-text
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Clamp the height of description text for property selectors
2023-10-25 10:29:33 +02:00
Rémi Verschelde
cd46addfca
Merge pull request #83597 from SaracenOne/duplicate_foreign_nodes
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Support duplication of foreign nodes.
2023-10-25 10:28:45 +02:00
Rémi Verschelde
f021d33940
Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change
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Reset SDFGI when changing editor scene tabs
2023-10-25 10:27:03 +02:00
Rémi Verschelde
261fe7ce6a
Merge pull request #83704 from clayjohn/misc-mesh-fixes
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Some more fixes for compressed meshes
2023-10-24 10:54:23 +02:00
Rémi Verschelde
bc5d5978ea
Merge pull request #83695 from YuriSizov/core-lock-and-key
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Improve threading in ClassDB and EditorHelp
2023-10-24 10:54:19 +02:00
Rémi Verschelde
f41e07bfe6
Merge pull request #81737 from Mickeon/fix-connection-inherited-packed-scene
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Fix internal `CONNECT_INHERITED` being saved in PackedScene & Make Local
2023-10-24 10:53:37 +02:00
clayjohn
8f9cd4e1e3
Some more fixes for compressed meshes
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This cleans up a few more cases of uint32_t->uint64_t
Importantly this fixes an edge case in the axis-angle compression by
using the pre-existing Basis methods instead
2023-10-24 09:38:12 +02:00
jsjtxietian
961381cad5
Fix unable to uncomment code in text shader editor
2023-10-24 11:23:59 +08:00
kobewi
a3172ae8c5
Remove margins from editor scrollbars
2023-10-24 02:06:23 +02:00
Rémi Verschelde
50d17f6b8c
Merge pull request #83613 from clayjohn/surface_upgrade_tool
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Add an editor tool to automatically upgrade and re-save meshes
2023-10-24 00:10:37 +02:00
clayjohn
318ef8461f
Implementation of tool to automatically upgrade and re-save meshes
2023-10-23 22:39:48 +02:00
QuirkyLemon
faccc8e225
Clamps the height of description text for property selectors
2023-10-23 10:54:24 -05:00
Rémi Verschelde
5e8bf6addf
Merge pull request #83815 from timothyqiu/as
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Fix "as" capitalization in editor strings
2023-10-23 12:43:15 +02:00
Rémi Verschelde
fe45e4ec7c
Merge pull request #83790 from OppositeNor/fix_tileset_out_of_screen
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Fix TileSet painting options appear out of screen
2023-10-23 12:42:52 +02:00
Rémi Verschelde
943b7419cb
Merge pull request #83776 from SaracenOne/bezier_track_scroll
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Add vertical scrolling to bézier track editor.
2023-10-23 12:41:17 +02:00