Rémi Verschelde
4b3bfe4f52
Merge pull request #33267 from bruvzg/restore_gdnative_compat
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Restore GDNative compatibility after #33210
2019-11-02 17:12:36 +01:00
Paulb23
362d38ea67
Update connection info on script validation rather then saved copy
2019-11-02 14:41:59 +00:00
checkerWoho
ec274eeeff
Copy transform when creating convex sibling
2019-11-02 15:08:50 +01:00
bruvzg
047ecffaac
Restore GDNative compatibility by moving new functions introduced in #33210 to core API 1.2 extension.
2019-11-02 15:25:43 +02:00
Andrii Doroshenko (Xrayez)
7f40b69022
Use GDScript resource path over script path for inst2dict
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The resource path holds the original path which can be used to convert
a dictionary to instance consistently both within editor and exported projects
as the original path is automatically remapped from `gd` to `gdc` or `gde` in
exported projects.
2019-11-02 15:11:52 +02:00
PouleyKetchoupp
52e799b6d4
Code format for true/false/null to make documentation consistent
2019-11-02 12:14:15 +01:00
Jummit
b90ec3b442
finish TileMap docs
2019-11-02 11:49:40 +01:00
Jérémy Zurcher
9cc66495cf
Android : implement InputEventMagnifyGesture and InputEventPanGesture
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sets threshold constants PAN_GESTURE_MIN_DELTA and MAGNIFY_GESTURE_MIN_FACTOR
2019-11-02 11:17:22 +01:00
Rémi Verschelde
4569f5ec82
Merge pull request #33182 from MCrafterzz/scaleSnap
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Added snapping for scaling in 2D editor
2019-11-02 11:12:54 +01:00
Yuri Roubinsky
d5aa611d53
Merge pull request #33256 from Chaosus/vs_fix_custom_nodes
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Sort custom vshader nodes+prevents them from divide to different folders
2019-11-02 13:09:10 +03:00
Yuri Roubinsky
6b7f8558d9
Removed switch operator from GLES2 shader back-end
2019-11-02 12:43:32 +03:00
Yuri Roubinsky
84a0ad36b6
Sort custom vshader nodes+prevents them from divide to different folders
2019-11-02 12:04:48 +03:00
Aaron Franke
b67f252016
Fix Color8 GDScript documentation
2019-11-02 04:48:08 -04:00
MCrafterzz
3a8a7fc31c
Added snapping for scaling in 2D editor
2019-11-02 09:43:15 +01:00
Muller-Castro
5bf08ae836
Make BackBufferCopy's description more specific
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The current description can be confusing for those who didn't mess with shaders yet and couldn't find SCREEN_TEXTURE and texture() in the SHIFT+F1 panel
2019-11-01 19:48:32 -03:00
Rémi Verschelde
af4fd9de9c
Merge pull request #33238 from qarmin/other_fixes
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Fix some crashes, overflows and using variables without values
2019-11-01 22:12:47 +01:00
Rémi Verschelde
86fdb51e04
Merge pull request #33246 from nekomatata/state-machine-rename-error
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Fixed error when renaming a state in AnimationNodeStateMachine
2019-11-01 22:12:10 +01:00
PouleyKetchoupp
f6f60e22f5
Fixed error when renaming a state in AnimationNodeStateMachine
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Fixes #33245
2019-11-01 21:14:58 +01:00
George Marques
9fcd38fc70
GDScript: validate instance before accessing it on error
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Make sure the instance is valid before trying to access the script in
after an error happened. If the instance is not valid it's possible that
the script is invalid as well.
Fix #29623
2019-11-01 14:41:52 -03:00
Rémi Verschelde
36a785513f
Merge pull request #33175 from Chaosus/shader_fix_builtin_crashes
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Prevents shader crash on GLES2 if unsupported built-in has been used
2019-11-01 17:36:37 +01:00
Rémi Verschelde
d7e7b8365d
Merge pull request #33239 from Omicron666/patch-1
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Fix: typo atleast -> at least
2019-11-01 17:35:52 +01:00
Rémi Verschelde
5160d4f5ba
Merge pull request #33233 from hilfazer/dollar-quoted-autocomplete
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$ autocompletion keeps quotation
2019-11-01 16:52:13 +01:00
Rafał Mikrut
9ddb3265e1
Fix some crashes, overflows and using variables without values
2019-11-01 16:16:31 +01:00
Omicron
79a59a3587
Fix: typo atleast -> at least
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Typo found in source string, reported by linux-man on weblate
2019-11-01 16:10:21 +01:00
George Marques
15800b4db8
GDScript: Avoid editor crashes when there's cyclic inheritance
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Make sure the script is fully compiled before looking into the base.
2019-11-01 12:00:20 -03:00
George Marques
5d5df05ee1
Merge pull request #32643 from mewin/add_global_class
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Check for cyclic inheritance when adding a global script class
2019-11-01 11:45:53 -03:00
hilfazer
c394ef7410
$ autocompletion keeps quotation
2019-11-01 14:52:13 +01:00
Rémi Verschelde
a49c8d4a2b
Merge pull request #33202 from nekomatata/text-edit-search-usability
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Improved TextEdit search usability & documentation
2019-11-01 14:10:00 +01:00
Rémi Verschelde
b4737877f1
Merge pull request #33204 from akien-mga/prevent-crash-permission-issue
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Prevent crash when we can't write to editor cache or config path
2019-11-01 14:09:42 +01:00
Rémi Verschelde
83d393a71a
Merge pull request #33209 from Jummit/soft-body-tutorial
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Link SoftBody tutorial in docs
2019-11-01 14:04:50 +01:00
Rémi Verschelde
962fc725c0
Merge pull request #33210 from nekomatata/pool-array-empty
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Added empty() function to pool array types
2019-11-01 14:04:16 +01:00
Rémi Verschelde
81b53f5a5c
Merge pull request #33211 from drentsoft/os_midi_documentation_branch
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Added documentation for the OS class MIDI functions.
2019-11-01 14:04:01 +01:00
Rémi Verschelde
1e8758418e
Merge pull request #33216 from nekomatata/help-editor-codeblock
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Code sections improvements in editor help
2019-11-01 14:03:26 +01:00
Rémi Verschelde
d93201b27f
Merge pull request #33229 from Jummit/document-force_update_transform
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Document force_update_transform
2019-11-01 14:03:01 +01:00
Rémi Verschelde
c12797fb31
Merge pull request #33232 from kraghot/Fix-Batch-Rename
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Fix Batch Rename not opening
2019-11-01 14:00:40 +01:00
Edi Cikovic
d14d57120d
Fix Batch Rename not opening
2019-11-01 13:03:57 +01:00
Jummit
2166437869
document force_update_transform
2019-11-01 10:37:39 +01:00
Jummit
ce61bff759
link SoftBody tutorial in docs and add ray_pickable property
2019-11-01 08:51:25 +01:00
Rémi Verschelde
99cee9038b
Merge pull request #33227 from SneakyFish5/patch-1
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Add new file in libogg readme
2019-11-01 07:31:30 +01:00
Rémi Verschelde
34e479cf2f
Merge pull request #33221 from drentsoft/area2d_tutorial_link
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Added link to Area2D tutorial in documentation.
2019-11-01 06:44:48 +01:00
Rémi Verschelde
13238af287
Merge pull request #33219 from YeldhamDev/smarter_editor_dim
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Make the editor dimming smarter
2019-11-01 06:42:00 +01:00
Jonathan Mannancheril
e70e894433
Add new file in libogg readme
2019-10-31 17:30:36 -05:00
Derwent Ready (drentsoft)
1758a6f494
Added link to Area2D tutorial in documentation.
2019-10-31 20:59:13 +00:00
Michael Alexsander
36c4fd8935
Make the editor dimming smarter
2019-10-31 16:58:53 -03:00
PouleyKetchoupp
74271712a8
Code sections improvements in editor help
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- Removed extra new lines around code blocks
- Different color for code and code blocks to make them more visible
2019-10-31 18:47:12 +01:00
Derwent Ready (drentsoft)
1e07ab8564
Added documentation for the OS class MIDI functions.
2019-10-31 16:52:55 +00:00
PouleyKetchoupp
475115c0c3
Added empty() function to pool array types
2019-10-31 16:27:32 +01:00
Rémi Verschelde
23a381d882
Merge pull request #33203 from aaronfranke/seperation-typo
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Fix "seperate" typos
2019-10-31 15:17:19 +01:00
Rémi Verschelde
565f7183aa
Prevent crash when we can't write to editor cache or config path
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This can happen if users somehow got wrong user permissions assigned to
their Godot cache, config or data paths (e.g. `~/.config/godot`).
The error messages should give them a hint as to what the issue may be.
Fixes #33199 .
There may be other situations that still lead to a crash, we need to
review all uses of `FileAccess::open` with `FileAccess::WRITE` mode to
ensure that proper pointer validation is done.
2019-10-31 15:16:02 +01:00
Aaron Franke
8754e21f48
Fix "seperate" typos
2019-10-31 08:52:26 -04:00