Commit Graph

7715 Commits

Author SHA1 Message Date
Sathvik Mulukutla
77f6d00ad8 Updated Deprecated Method in C# Example Size to Region
(cherry picked from commit 5b3f14cc82)
2023-10-19 21:06:11 +02:00
Hugo Locurcio
c8bd1259af Allow using floating-point bone sizes and outline widths in the 2D editor
This is useful when animating pixel art sprites in the 2D editor,
as a value of `1` is often too large when zoomed in.

(cherry picked from commit a39190a18f)
2023-10-19 21:06:11 +02:00
Rémi Verschelde
aae20e5b10
Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>

(cherry picked from commit faaf27f284)
2023-10-03 20:45:35 +02:00
Rémi Verschelde
6b37ad40d7
Web: Disable raycast module by default (no occlusion culling)
This means no CPU occlusion culling (and not compiling Embree), unless
you compile custom export templates with `module_raycast_enabled=yes`.

This reduces the memory footprint significantly, and binary size.

Fixes #70621.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit 8c40edf8c0)
2023-10-03 20:45:35 +02:00
Michael Alexsander
9bf09194cc Make hovered tabs be drawn with the unselected's width at minimum
(cherry picked from commit decae848a8)
2023-09-27 17:48:41 +02:00
Hugo Locurcio
89dd2d066f Document RenderingServer.get_video_adapter_name() may report a fixed name
Firefox will always report the user's GPU as a GeForce GTX 980 in
an attempt to make fingerprinting more difficult.
This is not the case in Chromium-based browsers though.

(cherry picked from commit c751f190c9)
2023-09-21 15:28:24 +02:00
Hugo Locurcio
9812dfd450 Document ScrollContainer signals being emitted for touch events only
(cherry picked from commit d01184fbb7)
2023-09-21 15:28:24 +02:00
Ninni Pipping
dfdb6e576c Fix some mixups between 2D/3D in documentation
(cherry picked from commit 7512d88e22)
2023-09-21 15:12:58 +02:00
Lyuma
58e3dd6999 Add missing is_deprecated flag on the SurfaceTool.generate_lod function.
(cherry picked from commit 8153739df9)
2023-09-21 15:12:58 +02:00
Eoin O'Neill
58ff96b8b7 Prevent double input events on gamepad when running through steam input
During GDC and general testing on Steam Deck units, we found that single
gamepads would often register inputs twice under certain circumstances.
This was caused by SteamInput creating a new virtual device, which Godot
registers as a second gamepad. This resulted in two gamepad devices
reporting the same button presses, often leading to buggy input response
on games with no multi-device logic and other-wise could cause intended
Steam rebindings to not work as intended (for example, swapping o and x
on a playstation pad if that feature isn't supported by the game.)

SDL gets around this by taking in a list of devices that are to be
ignored. When valve sees a controller that wants to be rebound via
SteamInput, they push a new VID/PID entry onto the environment
variable `SDL_GAMECONTROLLER_IGNORE_DEVICES` for the original gamepad
so that all game inputs can be read from the virtual gamepad instead.

This leverages the same logic as we are already using SDL gamepad
related HID mappings.

(cherry picked from commit 8de98dbf21)
2023-09-21 14:57:13 +02:00
Dario
1bcb77fb15 Add motion vector support for GPU 3D Particles.
Add the capability of resizing the transforms buffer for particles to be double its size and alternate where the current output is written to. Only works for particles that use index as their draw order.

(cherry picked from commit 293302ccd8)
2023-09-21 14:20:04 +02:00
Dario
f6f2b0897a Propagate error correctly when max texture size for lightmaps is too small.
Add error handling for BAKE_ERROR_LIGHTMAP_TOO_SMALL, which was previously ignored. Fixes #81453.

(cherry picked from commit 7dfb854556)
2023-09-20 22:44:04 +02:00
Danil Alexeev
18f69e9ee1 GUI: Fix text overlapping icon in Tree
(cherry picked from commit 07d23489f4)
2023-09-20 22:13:23 +02:00
Fabio Alessandrelli
5eabd5e04a [Web] Always return -1 as body length in HTTPClientWeb.
Body length cannot be reliably retrieved from the web.
Reading the "content-length" value will return a meaningless value when
the response is compressed, as reading will return uncompressed chunks
in any case, resulting in a mismatch between the detected body size and
the actual size returned by repeatedly calling read_response_body_chunk.

Additionally, while "content-length" is considered a safe CORS header,
"content-encoding" is not, so using the "content-encoding" to decide if
"content-length" is meaningful is not an option either.

We simply must accept the fact that browsers are awful when it comes to
networking APIs.

(cherry picked from commit f4713d235a)
2023-09-20 18:40:36 +02:00
A Thousand Ships
8e9852fa43 Future proof links in docs 2023-09-02 10:51:58 +02:00
Septian
5360058d1c Fix documentation for consistency
(cherry picked from commit 377cbaba43)
2023-08-31 20:19:31 +02:00
Ninni Pipping
a31b866793 Fix range error for Array.slice
(cherry picked from commit 7752a0d8d1)
2023-08-31 19:48:16 +02:00
kobewi
0a4067bdbf Clarify return value of get_dependencies()
(cherry picked from commit f567af413a)
2023-07-17 12:05:42 +02:00
Ninni Pipping
1e2bfdc9bb Improve error message for Node.set_owner
(cherry picked from commit 0183340012)
2023-07-11 12:21:27 +02:00
Haoyu Qiu
167b02d942 Clarify EditorExportPlugin::add_file only remaps in _export_file
(cherry picked from commit df1d354d36)
2023-07-11 12:21:27 +02:00
Chris Bradfield
55ae2a3297 Fix rigid body property description
(cherry picked from commit 6d85481670)
2023-07-10 18:09:57 +02:00
smix8
bbfdfab748 Add performance note for parsing source geometry
Adds performance note for parsing source geometry.

(cherry picked from commit 976f5338c5)
2023-07-10 18:09:57 +02:00
Septian
5576f5ab81 Fix various typos in documentation
(cherry picked from commit 486609eccf)
2023-07-10 17:46:09 +02:00
Septian
add7c218d1 fix typo on TLSOptions.xml and library_godot_display.js
(cherry picked from commit b88b6b4f48)
2023-07-10 17:46:09 +02:00
Aaron Franke
c8b50871fe Fix incorrect documentation for Engine.get_architecture_name()
(cherry picked from commit ebc6ec1692)
2023-07-10 17:46:09 +02:00
Bauke Conijn
3fd5fecfc1 Fix Camera3D project_* methods not accounting for frustum offset
This does not fix Camera3D::project_ray_normal().
Adds Camera3D::get_camera_projection() and exposes it to GDScript

(cherry picked from commit 47e63bc55f)
2023-07-10 17:26:15 +02:00
Amir-Rasteg
7a8ac69862 Fix a typo in the String.to_float description
(cherry picked from commit 9744657bb8)
2023-07-10 17:11:22 +02:00
Daylily-Zeleen
71d5827228 Fixed the fallback logic of OS::shell_show_in_file_manager
(cherry picked from commit 9dd9818c88)
2023-07-10 17:11:21 +02:00
Yuri Sizov
c16afc1c2d
Merge pull request #79050 from capnm/fix_teststr_what
Fix import hints that are followed by dot.number
2023-07-05 15:59:44 +02:00
Martin Capitanio
470083caed Fix import hints that are followed by dot.number.
Fixes #78881.
2023-07-05 14:49:53 +02:00
Ninni Pipping
9a9a164e7d Clarify that Gradient.colors/offsets are returned by-copy 2023-07-03 14:00:51 +02:00
Rémi Verschelde
9e903e462c
Merge pull request #78784 from timothyqiu/editor-import-plugin-example
Fix function signature in `EditorImportPlugin` example
2023-06-28 14:33:48 +02:00
Curry
2357837c43 Correct description of ParticleProcessMaterial.lifetime_randomness 2023-06-28 18:24:38 +10:00
Haoyu Qiu
cea00ebf58 Fix function signature in EditorImportPlugin example 2023-06-28 15:27:38 +08:00
Gilles Roudière
538c4b62b7 Explain a bit more RPCs options 2023-06-27 11:25:15 +02:00
Rémi Verschelde
afc5fa14ad
Merge pull request #78700 from AThousandShips/mutex_doc
Fix documentation for `Mutex.try_lock`
2023-06-26 10:13:53 +02:00
Rémi Verschelde
320711bc8b
Merge pull request #78677 from smix8/navserver_default_values_4.x
Add missing default Callables for new NavigationServer geometry parse and bake functions
2023-06-26 10:13:29 +02:00
Rémi Verschelde
33726f97b5
Merge pull request #78676 from smix8/doc_globalscope_navserver3d_4.x
Fix GlobalScope doc link for NavigationServer3D
2023-06-26 10:13:06 +02:00
Rémi Verschelde
a93c671b7d
Merge pull request #78660 from AThousandShips/doc_node_path
Add example for `NodePath` to grandparent
2023-06-26 10:11:56 +02:00
Rémi Verschelde
a791103069
Merge pull request #78626 from Sauermann/fix-centered-doc
Fix documentation of `popup_centered_ratio`
2023-06-26 10:11:04 +02:00
Ninni Pipping
40e2168ac6 Fix documentation for Mutex.try_lock
Documentation was not updated when return type was changed from `Error`
to `bool`
2023-06-26 08:48:47 +02:00
smix8
8bd14e5ca3 Add missing default Callables for new NavigationServer geometry parse and bake functions
Adds missing default Callables for new NavigationServer geometry parse and bake functions.
2023-06-25 19:08:50 +02:00
smix8
8e31d986c3 Fix GlobalScope doc link for NavigationServer3D
Fixes GlobalScope doc link for NavigationServer3D.
2023-06-25 19:04:56 +02:00
Ninni Pipping
e9c9285213 Clarify restrictions on nested MultiplayerAPI in SceneTree 2023-06-25 11:29:05 +02:00
Ninni Pipping
3147d84647 Add example for NodePath to grandparent 2023-06-25 10:25:22 +02:00
Markus Sauermann
a1f517b77d Fix documentation of popup_centered_ratio 2023-06-23 22:35:25 +02:00
Rémi Verschelde
dbcbba5575
Merge pull request #78575 from brno32/bind-light-param-intensity
Binding LIGHT_PARAM_INTENSITY in RenderingServer
2023-06-23 08:48:20 +02:00
Alex Drozd
d9cc22af8f Binding LIGHT_PARAM_INTENSITY in RenderingServer 2023-06-22 23:29:47 +02:00
Rémi Verschelde
522a2ea3f4
Merge pull request #78562 from MewPurPur/document-shader-include
Document ShaderInclude
2023-06-22 18:42:16 +02:00
Rémi Verschelde
af16013905
Merge pull request #78571 from MewPurPur/include-extension-info
Document file extensions of GDScript, CSharpScript, and Shader
2023-06-22 18:32:25 +02:00