Commit Graph

7166 Commits

Author SHA1 Message Date
Rémi Verschelde 85b4848ca8
Merge pull request #54188 from Rubonnek/increase_var_arg_max_3x 2022-03-08 13:10:48 +01:00
Haoyu Qiu b76147ec16 Fix top level CanvasItem visibility
The editor gizmo fix from previously reverted
642591b6a9 is kept here.
2022-03-08 01:29:24 +08:00
Haoyu Qiu d0901d4d55 Revert backport of "Rework CanvasItem visibility propagation"
This reverts part of commit f49ffe4bb0
2022-03-08 01:17:52 +08:00
Haoyu Qiu ba0a17a458 Revert "Fix CanvasItem visibility propagation"
This reverts commit 642591b6a9.
2022-03-08 01:06:14 +08:00
Wilson E. Alvarez 424dbf70af
Increase VARIANT_ARG_MAX to 8 2022-03-07 10:03:49 -05:00
Rémi Verschelde eb3f0f50b9
Merge pull request #58651 from TokageItLab/fix-cubic-interpolate-3.x 2022-03-04 12:26:46 +01:00
Haoyu Qiu 7e07d4781a Fix AnimatedSprite infinite loop
(cherry picked from commit 3a439a9c03)
2022-03-02 11:00:26 +01:00
janglee a1155b86e4 Fixed 0 width issue of rich text label
Fixes #37746

(cherry picked from commit 5e64c146bc)
2022-03-02 11:00:26 +01:00
janglee 8bbcc624fd Fixed underlines and striketrough not respecting visible character
(cherry picked from commit 9c2c2ab2b0)
2022-03-02 11:00:26 +01:00
Rémi Verschelde 195b7374b2
Merge pull request #58650 from lawnjelly/portals_fix_prefix_duplication
Portals - fix duplication of instanced scenes during conversion
2022-03-01 19:56:20 +01:00
Silc 'Tokage' Renew 7b9a912ff6 fix cubic interpolate when looping 3.x
Co-authored-by: robfram <robfram@gmail.com>
2022-03-01 19:15:25 +09:00
Rémi Verschelde 29d78f20de
Merge pull request #58642 from rburing/joints_fix_signals_3.x 2022-03-01 11:01:35 +01:00
lawnjelly 4ec4b5a60d Portals - fix duplication of instanced scenes during conversion
During room conversion, if a prefixed Spatial is converted to a Room / RoomGroup etc, when using instanced scenes the owner was incorrectly set, resulting in the instanced scene objects being duplicated.

This PR corrects this.
2022-03-01 09:44:40 +00:00
Ricardo Buring 322e3a9567 Joint2D and Joint: make set_exclude_nodes_from_collision respect signals 2022-02-28 22:51:40 +01:00
Ricardo Buring f197e5eebb Joint2D and Joint: update joint on NOTIFICATION_POST_ENTER_TREE
This allows reparenting, etc.
2022-02-28 22:48:48 +01:00
Rémi Verschelde 706d282cd5
Merge pull request #58381 from lawnjelly/fti_fix_double_ticks
Fix get_global_transform_interpolated() with multiple ticks per frame
2022-02-28 21:13:48 +01:00
lawnjelly 688dc534e5 Fix get_global_transform_interpolated() with multiple ticks per frame
The previous and current transforms in the interpolation data were not being correctly updated in cases where two or more physics ticks occurred on a frame. This PR introduces a simple mechanism to ensure updates on interpolated spatials.
2022-02-25 11:22:00 +00:00
jfons 0959ff2fe4 Add sanity checks to lightmap unwrap texel size
(cherry picked from commit d0fd5fd3c7)
2022-02-24 13:31:17 +01:00
lawnjelly cb108fb4f8 Portals - improve STATIC bounds on conversion
Introduces fallback path for geometry types that are not recognised.
Allows STATIC mode for CPUParticles (using expansion margin)
Allows STATIC mode for Particles (using "visibility_aabb")
2022-02-22 10:00:17 +00:00
Rémi Verschelde 4e44a15176
Merge pull request #58386 from KoBeWi/fix3bility 2022-02-21 12:33:28 +01:00
Rémi Verschelde c221539207
Merge pull request #58387 from lawnjelly/fti_jitter_fix 2022-02-21 12:18:26 +01:00
lawnjelly b90f1a3ec0 Disable jitter fix when physics interpolation is enabled. 2022-02-21 10:32:42 +00:00
Markus Sauermann 156d9d1643 simplify calculation of max in grayscale
(cherry picked from commit 79a75cd683)
2022-02-21 11:12:54 +01:00
kobewi 642591b6a9 Fix CanvasItem visibility propagation 2022-02-21 11:11:03 +01:00
Haoyu Qiu 85be83ebbb Fix typo in CanvasItem visibility propagation backport 2022-02-18 19:12:29 +08:00
Yuri Sizov df13466139 Add type variations to Theme 2022-02-17 15:24:10 +03:00
Hugo Locurcio ac0d37dcef
Add a property hint for the Line2D Round Precision property
This prevents choosing extremely high values which cause performance
issues for no visual benefit.

(cherry picked from commit 6b52aa67b8)
2022-02-17 09:59:28 +01:00
Wagner Scholl Lemos 2ed43f940b
Added show and hide methods and updated doc API.
(cherry picked from commit 160ee4ef8e)
2022-02-17 09:52:47 +01:00
Rémi Verschelde 2dd545b512
Merge pull request #58141 from lawnjelly/occluder_shared_resources 2022-02-16 13:29:55 +01:00
lawnjelly 3c2df49832 Fix Occluder to properly share resources
In order to properly support the resource sharing paradigm, Occluders are split into Instances and Resources in the VisualServer. Instances are owned by a Scenario, and Resources are global. OccluderShape resources can now correctly be shared by multiple OccluderInstances.
2022-02-16 09:55:11 +00:00
lawnjelly 522bce1159 Fixed Timestep Interpolation (3D)
Adds fixed timestep interpolation to the visual server.
Switchable on and off with project setting.

This version does not add new API for set_transform etc, when nodes have the interpolated flag set they will always use interpolation.
2022-02-16 09:41:23 +00:00
Rémi Verschelde 9343c66815
Merge pull request #58102 from JFonS/big_lightmap 2022-02-15 17:47:20 +01:00
JFonS 690f9716fa Add support for saving multiple Images in BakedLightmap
Instead of fitting all atlas slices into a single image, which meant there
was a hard limit on the size, BakedLightmap will now save as many images
as needed to fit all the slices generated by the lightmapper.
2022-02-15 16:13:00 +01:00
Hugo Locurcio 08128351a5
Clamp environment light sky contribution to the [0.0; 1.0] range
The value is already clamped in the editor, but it wasn't being
clamped when the value was set via code. Values outside the [0.0; 1.0]
range can result in broken rendering.
2022-02-14 17:15:06 +01:00
Hugo Locurcio 53b96095eb
Improve completion scroll bar visibility in the script editor (3.x)
This makes the scroll bar bar thicker and more opaque (roughly
matching the editor theme's scroll bar by default).
2022-02-14 14:54:35 +01:00
Rémi Verschelde 7a16bb2ee4
Fix typos with codespell
Using codespell 2.2-dev from current git.

Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.

(cherry picked from commit 1bdb82c64e)
2022-02-11 09:50:59 +01:00
reduz e4e3f7d157
Add a signal to notify when children nodes enter or exit tree
-Allows more fine grained notifications (hence better performance) than using the global scene tree signals (node added and removed).
-Required for #55950

(cherry picked from commit fbd9599b04)
2022-02-11 09:50:58 +01:00
Haoyu Qiu 8231303dec Backport FlowContainer 2022-02-11 14:48:40 +08:00
Haoyu Qiu f49ffe4bb0 Backport CanvasLayer visibility 2022-02-11 01:00:35 +08:00
Rémi Verschelde 0c7c640112
Merge pull request #57643 from YeldhamDev/smarter_pm_focus_port 2022-02-10 16:52:08 +01:00
Nathan Franke c27b05febb
use exact match when checking focus next / previous 2022-02-09 10:18:58 -06:00
lawnjelly f0af29346b ProjectSettings add dirty flag and project_settings_changed signal
Most frames there will be no change in project settings, and it makes no sense to read settings every frame in case of changes, as a large number of string compares are involved.

This PR adds a signal to ProjectSettings that can be subscribed to in order to keep local settings up to date with ProjectSettings.

In addition a function `ProjectSettings::has_changes()` is provided for objects outside the signal system (e.g. Rasterizers).
2022-02-09 11:20:25 +00:00
Haoyu Qiu a3f6033513 Improve TreeItem button API 2022-02-08 23:56:19 +08:00
Haoyu Qiu 74a4795fb1 Fix RayCast{,2D}.clear_exceptions clears parent 2022-02-08 16:22:10 +08:00
Raul Santos 1d3de163dc Add alignment options to icons on buttons.
They can now be centered and right-aligned.

Co-authored-by: jitspoe <jitspoe@yahoo.com>
2022-02-07 21:29:37 +01:00
Rémi Verschelde 689f59dca0
Merge pull request #53463 from lawnjelly/vital_redraws
Add editor vital redraws only option
2022-02-04 21:42:49 +01:00
Michael Alexsander f63bea9ef2 Make popup menus focus items automatically when not using the mouse 2022-02-04 17:20:26 -03:00
lawnjelly 10eb9564ca Portals - Improve mesh merging
Some improvements to robustness to account for more properties.
Addition of an "allow merging" flag in the cull instance.
2022-02-04 08:40:46 +00:00
Rémi Verschelde 80306cc88a
EditorProperty: Fix range hint parsing with optional step
This could lead to have a step of 0 when parsing e.g. "1,10,is_greater".
2022-02-03 12:33:37 +01:00
Pawel Lampe 6c6e50bf0c Fix navigation merge errors, fixes #56786
- improved `detail/sample_max_error` default value
- improved floating point precision handling in cell key calculations
- improved `merge error` error message
- exposed `cell_height` of `nav_map` to the `Navigation`
- fixed cell key `y` calculation
2022-02-02 23:52:29 +01:00