Haoyu Qiu
8cf941a8cb
Makes more editor strings translatable
...
* Title of Sprite Editor convert preview dialogs
* Title of UV Channel Debug dialog
* Various editor warnings
* GridMap popup menu item "Paste Selects"
* Tileset editor shape button texts
* MeshLibrary update confirmation text
2019-12-30 10:36:31 +08:00
Ignacio Roldán Etcheverry
b8e8f4942d
Merge pull request #34690 from kramer425/mono-build-tools-fix
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Fix msbuild target argument
2019-12-29 23:27:06 +01:00
Dan Kramer
1b26f2c505
Fix msbuild target argument
2019-12-29 17:03:21 -05:00
Ignacio Roldán Etcheverry
12482bf884
Merge pull request #34657 from neikeq/tasukete
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Mono/C#: Re-structure API solution and GodotTools post-build target
2019-12-29 13:36:50 +01:00
Ignacio Etcheverry
86274b9fc9
Mono/C#: Re-structure API solution and GodotTools post-build target
...
Previously we had a placeholder solution called 'Managed' to benefit from
tooling while editing the a part of the C# API.
Later the bindings generator would create the final 'GodotSharp' solution
including these C# files as well as the auto-generated C# API.
Now we replaced the 'Managed' solution with the final 'GodotSharp' solution
which is no longer auto-generated, and the bindings generator only takes
care of the auto-generated C# API.
This has the following benefits:
- It's less confusing as there will no longer be two versions of the same file
(the original and a generated copy of it). Now there's only one.
- We no longer need placeholder for auto-generated API classes, like Node or
Resource. We used them for benefiting from tooling. Now we can just use the
auto-generated API itself.
- Simplifies the build system and bindings generator. Removed lot of code
that is not needed anymore.
Also added a post-build target to the GodotTools project to copy the output to
the data dir. This makes it easy to iterate when doing changes to GodotTools,
as SCons doesn't have to be executed anymore just to copy these new files.
2019-12-28 20:48:55 +01:00
Ignacio Roldán Etcheverry
318c693516
Merge pull request #34595 from van800/mac_rider
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Fix search for Rider path on Mac
2019-12-26 02:16:55 +01:00
Ignacio Roldán Etcheverry
f90e8c41a2
Merge pull request #34604 from neikeq/issue-27674
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Mono/C#: Fix memory leak with new Reference instances created from C#
2019-12-25 20:47:07 +01:00
Ignacio Etcheverry
0ef635c0e3
Mono/C#: Fix memory leak with new Reference instances created from C#
2019-12-25 19:33:59 +01:00
Ivan.Shakhov
682dd04b2d
fix Rider path on Mac
2019-12-25 00:14:31 +01:00
Rémi Verschelde
d711c57d76
Merge pull request #34570 from MadEqua/fix-skeleton-transform
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Fix canvas GLES3 skeleton transform uniform updating.
2019-12-23 22:36:09 +01:00
Bruno Lourenço
65195f505f
Fix canvas GLES3 skeleton transform uniform updating.
2019-12-23 18:40:48 +00:00
Rémi Verschelde
22782d519c
Merge pull request #34553 from timothyqiu/center-dock-position
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Centers label text in Dock Select popup panel
2019-12-23 08:31:29 +01:00
Haoyu Qiu
d53c392b34
Centers Dock Position text
2019-12-23 09:37:36 +08:00
Rémi Verschelde
56d44aaac9
Merge pull request #34090 from Calinou/doc-improve-basis
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Improve the Basis class documentation
2019-12-22 20:37:48 +01:00
Rémi Verschelde
5d7898fb6e
Merge pull request #34545 from Calinou/add-code-of-conduct
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Add a link to the code of conduct in the repository
2019-12-22 20:32:02 +01:00
Hugo Locurcio
04d7d0838c
Add a link to the code of conduct in the repository
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This makes it display when opening an issue for the first time in the repository.
2019-12-22 18:05:24 +01:00
Hugo Locurcio
bb62c07fce
Improve the Basis class documentation
2019-12-22 18:04:51 +01:00
Rémi Verschelde
67f94ad76e
Merge pull request #34543 from Calinou/doc-fix-node-process-priority
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Fix the Node `process_priority` description to match actual behavior
2019-12-22 17:29:29 +01:00
Hugo Locurcio
0bab51ab55
Fix the Node process_priority
description to match actual behavior
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This closes #34531 .
2019-12-22 17:01:56 +01:00
Rémi Verschelde
ac046b7bac
Merge pull request #34542 from Faless/net/packet_peer_stream_input_buffer
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Fix buffers size calculation in PacketPeerStream.
2019-12-22 16:19:28 +01:00
Fabio Alessandrelli
cbc772d696
Fix buffers size calculation in PacketPeerStream.
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The calculation used to be wrong when exactly at a power of 2.
`nearest_shift` always return the "next" power of 2
`nearest_shift(4) == 3 # 2^3 = 8`.
On the other hand `next_power_of_2` returns the exact value if that
value is a power of 2 (i.e. `next_power_of_2(4) == 4`).
I.e. :
```
WARN_PRINT(itos(next_power_of_2(4)) + " " + itos(1 << nearest_shift(4)));
// WARNING: ... : 4 8
```
Is this by design?
2019-12-22 15:35:44 +01:00
Rémi Verschelde
8938577459
i18n: Sync translations with Weblate + update template
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Also fix a few stray clang-format formatting errors that passed
through CI unnoticed.
2019-12-22 13:27:02 +01:00
Rémi Verschelde
9410d0c792
Merge pull request #34516 from Faless/debugger/output_buffer_size
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Correct size for PacketPeerStream in Debugger.
2019-12-22 12:37:59 +01:00
Rémi Verschelde
4bec32a11e
Merge pull request #34400 from alexchond/alexchon
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Document DUPLICATE_USE_INSTANCING #2770
2019-12-22 12:36:42 +01:00
Rémi Verschelde
b3fac5ded0
Merge pull request #34411 from Calinou/cleanup-scripts
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Remove unused scripts from the `misc/scripts` directory
2019-12-22 12:34:50 +01:00
Rémi Verschelde
18e4fb3548
Merge pull request #34413 from Zacxalot/vehiclewheel-tooltip
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Update VehicleWheel.xml
2019-12-22 12:34:34 +01:00
Rémi Verschelde
f7d8dd79e9
Merge pull request #34441 from KoBeWi/wrapping_things_up
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Fix code editor not always centering to bookmarks
2019-12-22 12:34:03 +01:00
Rémi Verschelde
e4ecfe90f9
Merge pull request #34515 from Faless/ws/closing_ws
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WSLPeer now prevents receiving data after close.
2019-12-22 12:32:52 +01:00
Rémi Verschelde
2f2724a40f
Merge pull request #34536 from timothyqiu/line-edit-icon
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Set proper icon for LineEdit in editor theme
2019-12-22 12:32:26 +01:00
Rémi Verschelde
0df1122acc
Merge pull request #34488 from nekomatata/style_box_flat_aa
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Fixed StyleBoxFlat border size with aa on
2019-12-22 12:31:19 +01:00
Haoyu Qiu
6ee9833c6f
Set proper icon for LineEdit in editor theme
2019-12-22 15:01:59 +08:00
Rémi Verschelde
e21872f4b9
Merge pull request #34527 from MadEqua/fix-gles3-light-cutoff
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Fix GLES3 light cutoff.
2019-12-21 23:40:15 +01:00
Rémi Verschelde
ecdfeec513
Merge pull request #34526 from Calinou/add-contacts-reported-hint
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Add a range property hint for the number of contacts reported
2019-12-21 23:36:05 +01:00
Rémi Verschelde
34ddb7ac59
Merge pull request #34519 from MadEqua/fix-contact-shadows
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Fix contact shadow when light is outside of viewport.
2019-12-21 23:30:55 +01:00
Ignacio Roldán Etcheverry
58c07f27fc
Merge pull request #34522 from kramer425/mono-windows-path-ext-fix
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Fix mono on windows path ext error
2019-12-21 22:55:13 +01:00
Hugo Locurcio
0a5b30b14a
Add a range property hint for the number of contacts reported
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This closes #34505 .
2019-12-21 22:27:10 +01:00
Bruno Lourenço
d47374385c
Fix GLES3 light cutoff.
2019-12-21 20:52:54 +00:00
Dan Kramer
097d1c9383
add suggested fix
2019-12-21 13:26:29 -05:00
Bruno Lourenço
d7f9d71be2
Fix contact shadow when light is outside of viewport.
2019-12-21 16:55:41 +00:00
Rémi Verschelde
a10449bbbc
Merge pull request #34514 from neikeq/remove-dep-on-mono-posix
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Mono/C#: Remove GodotTools dependency on the Mono.Posix assembly
2019-12-21 17:07:18 +01:00
Fabio Alessandrelli
f8f5696394
Correct size for PacketPeerStream in Debugger.
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We wanted 8 MiB but we were getting 16 MiB (minus 4 bytes for the
separator). We are now getting 8 MiB minus 4 bytes for encoding.
2019-12-21 16:50:29 +01:00
Fabio Alessandrelli
9afdb9dcd3
WSLPeer now prevents receiving data after close.
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Used to spit error and report empty packets when connection was still
half-closed (waiting for confirmation from other end).
2019-12-21 16:38:36 +01:00
Ignacio Etcheverry
5a3ccf4f14
Mono/C#: Remove GodotTools dependency on the Mono.Posix assembly
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MSBuild on Windows uses the system .NET Framework BCL instead of Mono's. Because
of this, it may not be able to find the Mono.Posix assembly, so it's better
not to depend on it. We needed Mono.Posix to call Syscall.access, so we can
replace this with an internal call that does the same in C++.
2019-12-21 15:55:45 +01:00
Rémi Verschelde
78f1513928
Merge pull request #34508 from timothyqiu/i18n
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Makes more editor strings translatable
2019-12-21 14:41:18 +01:00
Rémi Verschelde
0b776ebbe4
Merge pull request #34498 from KoBeWi/bad_idea
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Mention that bbcode_text += string is a bad idea
2019-12-21 14:38:54 +01:00
Haoyu Qiu
0693718164
Makes more editor strings translatable
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* "Add" button text in Groups Editor
* "Receiver Method" in Connect Signal Dialog
* "Play Mode" in Animation State Machine Editor
* "Mesh Library" button text in Mesh Library editor plugin
* Compose Array node button texts in Visual Script
* Various button texts in TileSet Editor
* Various Run Script errors
2019-12-21 20:58:17 +08:00
Rémi Verschelde
2019d8001d
i18n: Sync translations with Weblate
2019-12-21 12:28:47 +01:00
Tomasz Chabora
abbff65dc8
Mention that bbcode_text += string is a bad idea
2019-12-21 10:45:26 +01:00
Rémi Verschelde
569e9c1d51
Merge pull request #34499 from KoBeWi/your_dialog_was_cancelled
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Mention how to handle cancel in ConfirmationDialog
2019-12-21 10:11:27 +01:00
Tomasz Chabora
2b1fb0375d
Mention how to handle cancel in ConfirmationDialog
2019-12-21 00:19:16 +01:00