Rémi Verschelde
55f1ae0d41
Merge pull request #96868 from dsnopek/android-editor-launching-xr-app-fix
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Fix launching XR apps from the Android editor
2024-09-12 09:25:46 +02:00
Rémi Verschelde
60ffa9645a
Merge pull request #96864 from KoBeWi/dictionerrory
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Fix `Dictionary.merge()` type validation
2024-09-12 09:25:42 +02:00
Rémi Verschelde
f8b29d54a3
Merge pull request #96863 from BlueCube3310/gles-align-fix
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Compatibility: Fix alignment of compressed textures when retrieving
2024-09-12 09:25:39 +02:00
Rémi Verschelde
feb31176d4
Merge pull request #96830 from Hilderin/fix-popup-load-errors-showing-on-every-progress
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Fix load error popup showing on every progress dialog
2024-09-12 09:25:35 +02:00
Rémi Verschelde
b998cb1335
Merge pull request #96768 from DeeJayLSP/wav-end
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WAV: Fix one frame overflow at the end
2024-09-12 09:25:31 +02:00
Rémi Verschelde
cee14dbff2
Merge pull request #96301 from scgm0/Delete-old-C#-data
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C#: Clear existing data directory extracted from PCK
2024-09-12 09:25:27 +02:00
Rémi Verschelde
ea9ad8d6a1
Merge pull request #96185 from dsnopek/openxr-composition-layer-android-surface
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OpenXR: Support composition layers based on Android surfaces
2024-09-12 09:25:23 +02:00
Rémi Verschelde
f8fbb860f5
Merge pull request #95840 from raulsntos/char_metadata
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Add metadata for `char16_t` and `char32_t`
2024-09-12 09:25:19 +02:00
Rémi Verschelde
612d4ea8f4
Merge pull request #95773 from tetrapod00/document-normal-texture-compositor
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Add documentation for need for normal roughness texture conversion for CompositorEffects
2024-09-12 09:25:15 +02:00
Rémi Verschelde
b9b07d619f
Merge pull request #94783 from TokageItLab/validate-gltf-anim-name
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Add validation to glTF importer for Blendshape and Animation
2024-09-12 09:25:10 +02:00
Rémi Verschelde
23e51c3cb5
Merge pull request #92888 from Hilderin/fix-unable-to-use-resourceLoader-in-c#-after-threaded-load
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Fix inability to use ResourceLoader in C# after threaded load in GDScript
2024-09-12 09:25:05 +02:00
Rémi Verschelde
18cdfb8101
Merge pull request #96789 from SaracenOne/bezier_fixes
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Fix errors when creating bezier component tracks.
2024-09-12 09:17:54 +02:00
Rémi Verschelde
f33a81977b
Merge pull request #96742 from m4gr3d/check_openxr_automatic_permissions_request
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[Android editor] Limit when OpenXR runtime permissions are requested
2024-09-12 09:17:51 +02:00
Rémi Verschelde
33dd105119
Merge pull request #96305 from Jordyfel/scroll-container-min-size
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Fix scroll container min size calculation
2024-09-12 09:17:47 +02:00
Rémi Verschelde
8d9a446397
Merge pull request #95473 from Chaosus/shader_fix_switch_bugs
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Fix shader incorrectly expects `int` on `uint` and vice-versa in cases
2024-09-12 09:17:43 +02:00
Rémi Verschelde
cd9da3344f
Merge pull request #95292 from aaronp64/is_parent_class_perf
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Improve `ClassDB::_is_parent_class` performance
2024-09-12 09:17:39 +02:00
Rémi Verschelde
f5bf9b60bd
Merge pull request #92916 from Naros/expose-update-docs-from-script
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Expose `update_docs_from_script` method
2024-09-12 09:17:35 +02:00
David Snopek
3afa26834a
OpenXR: Support composition layers based on Android surfaces
2024-09-11 21:15:22 -05:00
DeeJayLSP
147accdf74
WAV: Fix one frame overflow at the end
2024-09-11 21:57:14 -03:00
Raul Santos
aaffab8afb
Add metadata for `char16_t` and `char32_t`
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We don't seem to expose any API that uses `char16_t` yet, but I added it anyway since we make the type info for it.
I didn't add anything for `wchar_t` because we are not making a type info so maybe we don't have a need for it yet, it could be added in the future.
To prevent breaking compatibility with the C# bindings, we ignore the `char32_t` metadata and still use `System.Int64`.
2024-09-12 02:15:55 +02:00
scgm0
a29ddd4674
C#: Clear existing data directory extracted from PCK
2024-09-12 07:12:01 +08:00
Hilderin
27d1fb63e1
Fix Unable to use ResourceLoader in C# after threaded load in GDScript #92798
2024-09-11 19:03:55 -04:00
Hilderin
47703c7005
Fix load error popup showing on every progress dialog
2024-09-11 18:58:21 -04:00
BlueCube3310
606eedb0c9
Betsy: Add caching and BC1 compression support
2024-09-11 23:48:29 +02:00
Fredia Huya-Kouadio
3ff95ef12a
Only request OpenXR permissions for a XR game running off the Android editor when the `xr/openxr/extensions/automatically_request_runtime_permissions` project setting is enabled
2024-09-11 14:47:08 -07:00
clayjohn
7ff106f828
Use distance to AABB surface to calculate Mesh LOD instead of using supports
2024-09-11 14:17:09 -07:00
Stuart Carnie
5cfacc8767
[Editor,Servers]: Minor optimizations
2024-09-12 06:22:04 +10:00
Arseny Kapoulkine
7d7b43bca2
Fix a crash in ImporterMesh::create_shadow_mesh for non-triangle surfaces
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optimize_vertex_cache_func assumes the input is a triangle mesh; when an
imported mesh contains points/lines/triangle strips, this code should be
disabled.
2024-09-11 13:18:58 -07:00
bruvzg
e517eaf053
[RTL] Fix font not updated for some spans.
2024-09-11 23:02:00 +03:00
Rémi Verschelde
2c136e6170
Merge pull request #92797 from stuartcarnie/sgc/canvas_batching
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Add batching to `RendererCanvasRenderRD`
2024-09-11 21:56:36 +02:00
David Snopek
30a63396e5
Fix launching XR apps from the Android editor
2024-09-11 14:31:54 -05:00
Stuart Carnie
a657ea42f1
2D: Add batching to RendererCanvasRenderRD
2024-09-12 05:26:06 +10:00
Lyric Moysey-Rubin
0089915c65
Remove "default font" from `ResourceImporterDynamicFont` Documentation
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The Docs for ResourceImporterDynamicFont's `multichannel_signed_distance_field` option appears to have been copy pasted from the version in ProjectSettings, including mentioning it's the "default font", instead of just "font" as it should in this class.
2024-09-11 11:05:27 -07:00
Rémi Verschelde
14a7e0abb3
Merge pull request #96861 from KoBeWi/it's_3_to_4_again
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Add simple minor version migration
2024-09-11 18:28:53 +02:00
Rémi Verschelde
db977eaf13
Merge pull request #96858 from Chaosus/shader_fix_conditional_op
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Fix shader crash when using unary minus in expression
2024-09-11 18:28:50 +02:00
Rémi Verschelde
86d2435605
Merge pull request #96855 from mihe/deterministic-tokens
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Fix issue with GDScript binary tokens being non-deterministic
2024-09-11 18:28:46 +02:00
Rémi Verschelde
41828e6d43
Merge pull request #96752 from AThousandShips/cache_clean_improve
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[Buildsystem] Improve cache handling
2024-09-11 18:28:43 +02:00
Rémi Verschelde
2cfd8f707e
Merge pull request #86652 from cmumme/patch-1
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Fix typo in XRInterface comment
2024-09-11 18:28:36 +02:00
TypeChecked
a8fc5e30a2
Fix typo in XRInterface comment
2024-09-11 18:18:26 +02:00
BlueCube3310
0182294b37
Compatibility: Fix alignment of compressed textures when retrieving
2024-09-11 18:15:26 +02:00
kobewi
c435a8f37b
Add simple minor version migration
2024-09-11 17:28:42 +02:00
kobewi
48d5b8a8b8
Fix Dictionary.merge() type validation
2024-09-11 17:22:49 +02:00
Chaosus
7d9ced5311
Fix shader crash when using unary minus in expression
2024-09-11 16:46:09 +03:00
Mikael Hermansson
e120792760
Fix issue with GDScript binary tokens being non-deterministic
2024-09-11 14:58:08 +02:00
Rémi Verschelde
4788f54d97
Merge pull request #96845 from bruvzg/edconfig
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[Editor] Add .editorconfig to the projects.
2024-09-11 12:35:27 +02:00
Rémi Verschelde
8613f346e8
Merge pull request #96844 from kleonc/tile_map_layer_fix_undoing_overlapping_move_tiles
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Fix undoing "Move tiles" `TileMapLayer` action when drag/drop areas overlap
2024-09-11 12:35:24 +02:00
Rémi Verschelde
62717f2953
Merge pull request #96822 from stuartcarnie/sgc/metal_out_of_bounds
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Metal: Fix out of bounds crash when using debug draw modes
2024-09-11 12:35:20 +02:00
Rémi Verschelde
292caed7d3
Merge pull request #96811 from Riteo/wl-button-clear
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Wayland: Clear button mask on pointer leave
2024-09-11 12:35:17 +02:00
Rémi Verschelde
67d3b6723d
Merge pull request #96801 from Giganzo/slider-compact
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Fix slider size in compact mode
2024-09-11 12:35:14 +02:00
Rémi Verschelde
d8e5d61f22
Merge pull request #96787 from raulsntos/gdextension/remove-get-rid-func
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Remove `get_rid_func` from `GDExtensionClassCreationInfo4`
2024-09-11 12:35:10 +02:00