Commit Graph

61749 Commits

Author SHA1 Message Date
Rémi Verschelde
9101067666
Merge pull request #88958 from 398utubzyt/gltf/use-correct-name
Fix compilation errors when `DISABLE_DEPRECATED` is defined
2024-02-29 13:54:35 +01:00
Rémi Verschelde
cc21871c9a
Merge pull request #88956 from akien-mga/doc-rtl-zero-idx
RTL: Clarify that line, paragraph, and character numbers are zero-indexed
2024-02-29 13:54:31 +01:00
Rémi Verschelde
d9296e5fdd
Merge pull request #88949 from shana/vs-performance-improvement
Visual Studio: Improve performance of parsing project file
2024-02-29 13:54:27 +01:00
Rémi Verschelde
9278856ff7
Merge pull request #88948 from dalexeev/core-add-callable-create
Core: Add `Callable.create` static method for `Variant` callables
2024-02-29 13:54:22 +01:00
Rémi Verschelde
c9b531c613
Merge pull request #88920 from AThousandShips/group_doc_fix
[Doc] Fix some incorrect uses of "children"
2024-02-29 13:54:18 +01:00
Rémi Verschelde
d194378043
Merge pull request #88904 from akien-mga/efs-tell-me-what-you-import
EditorFileSystem: Add verbose print for file being (re)imported
2024-02-29 13:54:14 +01:00
Rémi Verschelde
f5bbf54496
Merge pull request #88744 from Riteo/wayland-multitool-tablet
Wayland: Restore tablet support and handle multiple tools
2024-02-29 13:54:11 +01:00
Rémi Verschelde
172b254687
Merge pull request #88664 from RandomShaper/res_load_modes
Enhance cache modes in resource loading
2024-02-29 13:54:07 +01:00
Rémi Verschelde
da916221a7
Merge pull request #88577 from davthedev/itemlist-light-refactor
Fix item positioning, text alignment & unwanted clipping of ItemList items
2024-02-29 13:54:03 +01:00
Rémi Verschelde
7462b1a0b2
Merge pull request #88561 from RandomShaper/res_load_safer
Improve thread safety of resource loading
2024-02-29 13:53:58 +01:00
Rémi Verschelde
5c38b9bcf4
Merge pull request #88255 from Calinou/doc-richtextlabel-meta-clicked
Document using RichTextLabel's `meta_clicked` to handle clickable URLs
2024-02-29 13:53:54 +01:00
Rémi Verschelde
440fe26338
Merge pull request #87268 from Wyxaldir/master
Fix for `resource_local_to_scene` in arrays.
2024-02-29 13:53:49 +01:00
Rémi Verschelde
16bdd83ea4
Merge pull request #86705 from KoBeWi/resourception
Improve saving of built-in resources
2024-02-29 13:53:44 +01:00
Rémi Verschelde
846428e0c6
Merge pull request #86222 from YeldhamDev/give_me_those_strings_baby
Add option to add built-in strings in the POT generation
2024-02-29 13:53:38 +01:00
Rémi Verschelde
1cc9190c70
Merge pull request #81822 from nlupugla/nodepath-slice
Add `NodePath::slice` method
2024-02-29 13:53:34 +01:00
Rémi Verschelde
05b44f3ef2
Merge pull request #54641 from Calinou/gui-tweak-default-outline-color
Use black for font outlines by default instead of white
2024-02-29 13:53:28 +01:00
A Thousand Ships
9b5cd8e240
[Doc] Fix some incorrect uses of "children" 2024-02-29 11:52:55 +01:00
Danil Alexeev
d90c9db27f
Core: Add Callable.create static method for Variant callables 2024-02-29 10:45:00 +03:00
Hugo Locurcio
3fe01226b7 Use black for font outlines by default instead of white
This makes font outlines more usable out of the box, as black
is one of the most commonly used colors for font outlines.
2024-02-28 20:25:15 +01:00
Michael Alexsander
d70c45b5c8
Add option to add built-in strings in the POT generation 2024-02-28 11:34:26 -03:00
Pedro J. Estébanez
84b85d894c Improve thread safety of resource loading 2024-02-28 15:19:22 +01:00
398utubzyt
4c69e8c026 Fix compilation errors when DISABLE_DEPRECATED is defined 2024-02-28 05:09:29 -08:00
Rémi Verschelde
4a1397b58c
RTL: Clarify that line, paragraph, and character numbers are zero-indexed
Closes #82885.
2024-02-28 13:46:23 +01:00
Andreia Gaita
d6f2bec890 VS: Improve performance of parsing project file
VS doesn't handle string parsing very well, so having all the files in one
property slows down VS a lot when loading the projects. Splitting the files
up into per-directory properties brings down project processing times from
20 seconds to 1 second (on my machine).
2024-02-28 13:19:22 +01:00
Riteo
b01a36b3cd Wayland: Restore tablet support and handle multiple tools
This code was already partially there, although heavily incomplete and
nowadays commented out.

It got broken after the `WaylandThread` refactor and I didn't bother to
bring it over, preferring to `#if 0` it into oblivion for the time
being as I don't have a tablet/pen which support an eraser and tilt
reporting.

This commit brings it back and adds proper multi-tool support (needed
for eraser detection) thanks to winston-yallow, who could test this code
with their more capable tablet.
2024-02-28 13:08:31 +01:00
Rémi Verschelde
093cdd2188
EditorFileSystem: Add verbose print for file being (re)imported
Also print the time it took for each file.
2024-02-28 09:59:46 +01:00
Rémi Verschelde
df78c0636d
Merge pull request #88798 from Malcolmnixon/xr-body-tracker
XR: Add body tracking support.
2024-02-28 09:34:40 +01:00
Rémi Verschelde
b431314e8f
Merge pull request #88794 from ryevdokimov/fix-spinbox
If SpinBox text can't be parsed use last updated text
2024-02-28 09:34:36 +01:00
Rémi Verschelde
0ac99b94d3
Merge pull request #88572 from ajreckof/fix-crash-on-dictionarry-new-key/value-change-type-when-inspector-opened
Fix crash on changing resource type of dictionary new key/value while editing the resource.
2024-02-28 09:34:27 +01:00
Malcolm Nixon
57aa734562 Add body tracking support. 2024-02-27 19:51:59 -05:00
Rémi Verschelde
f77bc87211
Merge pull request #88938 from clayjohn/GLES3-skeleton2d
Ensure proper vertex input masks are used in 2D compatibility renderer
2024-02-28 01:32:51 +01:00
ajreckof
e922abd975 Fix crash on changing resource type of dictionary new key/value while editing the resource 2024-02-28 01:31:52 +01:00
clayjohn
2c7dd35822 Ensure proper vertex input masks are used in 2D compatibility renderer 2024-02-27 15:39:20 -08:00
Robert Yevdokimov
76a6650fd9 If spinbox text can't be parsed use last updated text 2024-02-27 16:20:51 -05:00
Rémi Verschelde
23191b834e
Merge pull request #88917 from mihe/tree-selection-crash
Fix crash when selecting re-added `TreeItem::Cell`
2024-02-27 21:32:53 +01:00
Rémi Verschelde
7682bc3f4d
Merge pull request #88932 from bruvzg/fix_indicatore_destroy
[macOS/Windows] Fix application indicator destruction.
2024-02-27 21:31:53 +01:00
Rémi Verschelde
ac4376814b
Merge pull request #88931 from clayjohn/GLTF-normals
Fix wrong indexing when generating dummy tangents in GLTF import
2024-02-27 21:23:14 +01:00
Rémi Verschelde
2a056329f5
Merge pull request #88911 from Chaosus/fix_editor_help
Remove redundant space after enum/flags word in editor docs
2024-02-27 21:23:10 +01:00
Rémi Verschelde
ed2ff19cd7
Merge pull request #88909 from emre0altan/clarify-c#-color-opacity-comment
Clarify C# Color opacity comment
2024-02-27 21:23:07 +01:00
Rémi Verschelde
a64cb8eff3
Merge pull request #88570 from paulloz/dotnet/warnings-editorconfig-cleanup
[.NET] Better `.editorconfig` setup in `modules/mono/`
2024-02-27 21:23:03 +01:00
Rémi Verschelde
3dca3c22fc
Merge pull request #88497 from Sauermann/fix-owner-import
Fix owner when importing meshes
2024-02-27 21:23:00 +01:00
Rémi Verschelde
f80cdeb597
Merge pull request #87504 from smix8/nav_mesh_auto_rebake
Auto-bake edited NavigationPolygons in the Editor on a timer
2024-02-27 21:22:56 +01:00
Rémi Verschelde
8383745160
Merge pull request #82599 from smix8/shapecast_debug_4.x
Change ShapeCast3D and RayCast3D debug to use RenderingServer directly
2024-02-27 21:22:53 +01:00
Rémi Verschelde
21ee3716c2
Merge pull request #82122 from dalexeev/gds-add-export-hidden-annotation
GDScript: Add `@export_storage` annotation
2024-02-27 21:22:49 +01:00
Rémi Verschelde
1aa8e91d15
Merge pull request #59247 from Calinou/editor-display-build-date
Display the build date in the editor and when starting the engine
2024-02-27 21:22:40 +01:00
bruvzg
a0084803b4
[macOS/Windows] Fix application indicator destruction. 2024-02-27 22:19:47 +02:00
smix8
10e8f3698b Auto-bake edited NavigationPolygons in the Editor on a timer
Auto-bakes edited NavigationPolygons in the Editor on a timer.
2024-02-27 20:51:38 +01:00
clayjohn
14c776f798 Fix wrong indexing when generating dummy tangents in GLTF import 2024-02-27 11:44:57 -08:00
Hugo Locurcio
67e9ccdbc4
Display the build date in the editor and when starting the engine
This can be used to quickly see how recent a development build is,
without having to look up the commit date manually.
When juggling around with various builds (e.g. for benchmarking),
this can also be used to ensure that you're actually running the
binary you intended to run.

The date stored is the date of the Git commit that is built, not
the current date at the time of building the binary. This ensures
binaries can remain reproducible.

The version timestamp can be accessed using the `timestamp` key
of the `Engine.get_version_info()` return value.
2024-02-27 20:39:17 +01:00
smix8
f556d7a54b Change ShapeCast3D and RayCast3D debug to use RenderingServer directly
Changes ShapeCast3D and RayCast3D debug to use RenderingServer directly.
2024-02-27 20:33:27 +01:00