Rémi Verschelde
0e962311be
Merge pull request #6516 from vnen/plugin-main-screen
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Add a function to plugin get the main screen parent
2016-09-17 18:39:56 +02:00
Rémi Verschelde
c47fd20cc6
Merge pull request #6498 from Paulb23/current_script_highlight_fix
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Fix highlight current script when script temperature is disabled
2016-09-17 18:36:23 +02:00
Rémi Verschelde
80861b7d59
Merge pull request #6414 from RandomShaper/improve-shader-shadow
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Expose additional light/shadow properties to canvas item shaders
2016-09-17 18:34:22 +02:00
George Marques
7904b2b405
Expose bottom panel show/hide for plugins
2016-09-17 12:02:11 -03:00
George Marques
98e7c1edba
Add a function to plugin get the main screen parent
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- Fix a bug where the main screen button did not disappear when the plugin
was deactivated.
2016-09-16 15:02:01 -03:00
Paulb23
fbd0b6f995
Fix highlight current script when script temputure is disabled
2016-09-15 17:34:32 +01:00
Juan Linietsky
08688931a1
Call run callback
2016-09-14 19:44:08 -03:00
Juan Linietsky
a75f5f039e
Added API version and hashing to ObjectTypeDB
2016-09-14 19:37:37 -03:00
Pedro J. Estébanez
66dac878ac
Improve debug focus behavior
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Fix focusing debugged game on Windows
Add re-focusing editor on continue
2016-09-14 04:02:18 +02:00
Juan Linietsky
827a9aa829
Added a generic AStar implementation to Godot.
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It's pretty fast, use it for games where Navigation does not cut it.
2016-09-13 18:17:18 -03:00
Juan Linietsky
bfe67a3b87
Make Godot detect if the screen is too small (<1200 pixels wide), and use single dock column like in 1.0 if that's the case.
2016-09-13 11:20:09 -03:00
Juan Linietsky
8bcb6a290c
-Added VeryLowDPI and MidDPI modes to Godot editor.
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-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13 11:05:47 -03:00
Juan Linietsky
08b096ccc2
Distraction free icon was missing
2016-09-13 09:48:12 -03:00
Juan Linietsky
f10d2bd394
-Add a distraction free mode button (so users know it's there)
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-Made distaction free not hide the top bar, it's more loss than gain to hide it
-Fix fullscreen toggling and added a menu option for it so it's also visible in settings.
2016-09-13 09:48:12 -03:00
Juan Linietsky
043a7a1e06
Added favorites and recent history to create dialog
2016-09-12 23:23:36 -03:00
Juan Linietsky
f51b202566
Modified resource menu for node scripts so it always goes through the new script wizard.
2016-09-12 19:32:09 -03:00
Rémi Verschelde
dc6eefdbf2
Merge pull request #6465 from Paulb23/script_highlight_color_update
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Update current script color on change
2016-09-12 16:33:28 +02:00
Paulb23
a0136838b3
Update current script color on change
2016-09-12 15:19:30 +01:00
Juan Linietsky
37f1e86108
Do ctrl-click on any code identifier to go to definiton or help page.
2016-09-12 10:53:31 -03:00
Juan Linietsky
c40ab446c9
Changed default assignment of shorcut for alt-left/right to history next/prev, which is more standard and useful.
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Indent can be done with tab and shift-tab anyway.
If you don't like this, feel free to reassign them manually in the editor settings :P
2016-09-11 12:27:14 -03:00
Juan Linietsky
95eb7466df
-Added a ColorFrame control, kind of like Texture but for color.
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-Added dropping nodes to text editor for them to become a path
-Fixed issues with font not properly being set in code editor
2016-09-11 11:28:01 -03:00
Juan Linietsky
1bf684cea2
-Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
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-Fixed a bug related to theme propagation, may be able to solve #6443 , #6302 and others. Please test.
2016-09-11 10:05:46 -03:00
Juan Linietsky
2a003d7b4e
fix get_selected_nodes()
2016-09-10 17:50:20 -03:00
Juan Linietsky
65b93d177e
-Added bindings to the resource filesystem for editor
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-Added set_child_rect, which was unavailable for script
2016-09-10 17:34:27 -03:00
Juan Linietsky
491dde2eb4
Made it possible to properly draw over the 2D canvas for 2D objects. Arranged some functions to achieve this.
2016-09-10 16:44:03 -03:00
Juan Linietsky
67d3935eb1
-Added way to generate resource previews from script plugin.
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-Updated documentation
2016-09-10 15:32:17 -03:00
Juan Linietsky
75f292f8eb
Add API for inspecting objects from EditorPlugin, as requested in one of the comments of #6254
2016-09-10 14:44:28 -03:00
Juan Linietsky
4d664c9289
Merge pull request #5692 from kubecz3k/remoteTransform
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Remote transform node (for 3d)
2016-09-10 12:28:47 -03:00
Juan Linietsky
fc61eb37ce
Merge pull request #5920 from 29jm/fix-warnings
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Fix some more warnings
2016-09-10 12:21:02 -03:00
Juan Linietsky
3c30a3b1aa
Merge pull request #6137 from supaiku-o/master
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Add a Close All files option to script editor
2016-09-10 12:07:39 -03:00
Ralf Hölzemer
991a433cb3
Move hardcoded theme colors from editor_node into editor_themes
2016-09-09 20:16:13 +02:00
Rémi Verschelde
8af99ef1c6
Merge pull request #6436 from djrm/icons
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Tweaked some icons, including xform one
2016-09-09 07:46:42 +02:00
Daniel J. Ramirez
56f9adac3b
Tweaked some icons, including xform one
2016-09-08 19:22:30 -05:00
Ignacio Etcheverry
7c4f6c654b
Merge pull request #6190 from iammangod96/patch-1
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Fixed running the game before saving scene
2016-09-08 22:10:50 +02:00
Paulb23
a82ecf6d80
Added customisable grid color, issue 3781
2016-09-08 14:53:39 +01:00
Rémi Verschelde
633f940c96
Merge pull request #6368 from Garmelon/issue-6320
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Tilemap editor: Bucket tool - allow deleting and replacing of tiles
2016-09-08 07:58:06 +02:00
George Marques
6aedff7968
Merge pull request #6418 from RandomShaper/canvas-show-hide-bones
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Add show bones checkable menu item
2016-09-07 23:53:46 -03:00
Juan Linietsky
828e1c092f
Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C#
2016-09-07 19:39:57 -03:00
Rémi Verschelde
19bd661a8f
Merge pull request #6421 from Paulb23/highlight_current_script_issue_5450
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Added setting to change current script background color, issue 5450
2016-09-07 20:42:36 +02:00
Paulb23
9e92fcaef9
Added setting to change current script background color, issue 5450
2016-09-07 17:54:20 +01:00
Pedro J. Estébanez
17c5fc5955
Add show bones checkable menu item
2016-09-07 11:10:28 +02:00
Geequlim
c1f23bb6af
Fix dialogs in ProjectManage don't with editor theme issue
2016-09-07 15:21:15 +08:00
Pedro J. Estébanez
0960887625
Expose light shadow color to canvas item shaders
2016-09-07 01:52:54 +02:00
Juan Linietsky
0094c30938
Do not expose resource/ properties in sectioned property editor, closes #6396
2016-09-06 19:38:31 -03:00
Rémi Verschelde
a66a23fafe
Merge pull request #6410 from supaiku-o/issue-6029
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Always show output panel when debugging
2016-09-06 07:51:50 +02:00
Rémi Verschelde
d7cf27b507
Merge pull request #6406 from volzhs/create-folder
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Select newly created folder on Directory dialog
2016-09-06 07:51:05 +02:00
supaiku
8514eaf34b
Always show output panel when debugging
2016-09-06 01:46:50 +02:00
volzhs
28a0ed75ba
Select newly created folder on Directory dialog
2016-09-06 07:33:59 +09:00
Joscha
acd41d964a
Tilemap editor: Bucket tool - allow deleting and replacing of tiles
2016-09-02 12:04:52 +00:00
Juan Linietsky
5567350e1b
-Reworked constant nodes better
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-Added simple switch node, removed InputEventFilter
2016-08-31 12:50:46 -03:00
Rémi Verschelde
ace2ad961c
Merge pull request #6228 from manokara/tilemap-someinfo
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Add mouse position information in TileMap.
2016-08-31 07:42:14 +02:00
Mark Nokalt
cd71fcb097
editor: Add mouse position information in TileMap
2016-08-30 19:58:17 -03:00
Rémi Verschelde
a69544c45b
Merge pull request #6245 from volzhs/issue-6154
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Change "Disable Filter" to "Enable Filter" on Font Import window
2016-08-29 19:05:21 +02:00
Rémi Verschelde
79068e348f
Merge pull request #6223 from RandomShaper/improve-gridmap-edit
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Improve/fix GridMap editor
2016-08-29 19:05:00 +02:00
Rémi Verschelde
e51d59ed98
Merge pull request #6188 from TheHX/undo-redo
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Implemented UndoRedo mergeable modes
2016-08-29 19:04:42 +02:00
Rémi Verschelde
91a5c77282
Merge pull request #6185 from TheHX/pr-issue-3496
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Better editor settings for the FileSystem dock
2016-08-29 19:04:33 +02:00
Rémi Verschelde
23cb5efe7c
Merge pull request #5956 from djrm/tree_behavior
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Double click on scene tree element to focus currently selected node
2016-08-29 18:28:05 +02:00
Rémi Verschelde
b3caf72b1d
Merge pull request #6319 from djrm/icons
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VS icons improvements
2016-08-29 08:09:15 +02:00
Daniel J. Ramirez
9465ce46c6
Colors for VS sockets and icons
2016-08-28 19:57:16 -05:00
Daniel J. Ramirez
372b5f2d04
VS icons improvements
2016-08-28 13:59:56 -05:00
volzhs
85f373691f
check "disable_filter" option for backward compatibility
2016-08-28 20:25:35 +09:00
Rémi Verschelde
6c674375e5
Merge pull request #6249 from volzhs/issue-6121
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Show last added action on Input Map
2016-08-28 12:02:08 +02:00
volzhs
2e5a4cb5ca
Show last added action on Input Map and implement InputEvent "=="
2016-08-28 15:18:13 +09:00
Daniel J. Ramirez
70c9979cce
Double click on scene tree element to focus currently selected node
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In 3D it will focus in the first viewport
Enable double click for trees
2016-08-27 17:15:49 -05:00
Rémi Verschelde
f3b2c217c6
Merge pull request #6259 from volzhs/issue-6244
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Prevent to add node to selection when node is not inside tree
2016-08-27 22:28:40 +02:00
Rémi Verschelde
c29c70275e
Merge pull request #6187 from TheHX/pr-pinfo-function
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Added add_property_info function to Globals and EditorSettings classes
2016-08-27 22:04:50 +02:00
Rémi Verschelde
1b01246731
Merge pull request #6186 from TheHX/pr-issue-5878
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Fix editor glitches when the mesh/material preview is shown
2016-08-27 22:01:20 +02:00
Rémi Verschelde
b6e206e995
Merge pull request #6108 from djrm/vs_type_icons_2
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Icons for VScript types
2016-08-27 21:45:06 +02:00
Rémi Verschelde
475b944f9c
Merge pull request #6094 from djrm/texure_region_zoom_by_scroll
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Zoom texture region using mouse wheel
2016-08-27 21:43:55 +02:00
volzhs
4857eabddb
Prevent to add node to selection when node is not inside tree
2016-08-27 23:16:41 +09:00
Juan Linietsky
ec49f41e19
Even more work on visual script editor:
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-Added constructor nodes, specialized and conversion ones.
-Cleaned up how unconnected input default values are shown and edited (much cleaner)
-Dragging scene nodes into graph makes a call dialog appear by deault
-Dragging properties into graph is set by default, not get
-fixed dragging internal functions into graph
2016-08-26 17:38:25 -03:00
Ignacio Etcheverry
963ed2d9fa
Merge pull request #6036 from neikeq/pr-issue-6030
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Device Input dialog now uses containers
2016-08-26 19:54:43 +02:00
Juan Linietsky
9c6175db11
More visual script work
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-Block switches to 2d/3d editor if editing visual script
-Added cast node in flow control
-Added ability to do RPC in visual script
-Comment nodes
-Fix bug with inverted cable in connecting backwards
-Copy and paste nodes, including from different scripts
2016-08-25 17:45:20 -03:00
Daniel J. Ramirez
8151da15e1
Icons for VScript types
2016-08-23 22:54:21 -05:00
Juan Linietsky
41a58f7935
tiny bug fix
2016-08-23 23:21:41 -03:00
Juan Linietsky
dc7139c90d
Making bits of docs appear in different dialogues is made easier with EditorHelpBit
2016-08-23 23:15:16 -03:00
Juan Linietsky
ad8f208bdb
Proper function/property selection in visual script editing for property.
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This one has an ordered list, built-in description, search, etc.
2016-08-23 19:29:07 -03:00
volzhs
449ad2b37a
Change "Disable Filter" to "Enable Filter" on Font Import window
2016-08-23 05:18:53 +09:00
Pedro J. Estébanez
7d35973486
Improve/fix GridMap editor
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Fix cursor/palette update on tile eyedropping
Fix editor not cleaning its state when becoming inactive, which leaves indicators behind among other issues
Fix/improve menu/keyboard shortcuts
Merge 'Gridmap Editor' and 'Grid Map' settings into the latter
2016-08-21 03:41:19 +02:00
Manish Sharma
82728b3384
Fixed running the game before saving scene
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Closes #6184
2016-08-18 09:49:07 +05:30
Franklin Sobrinho
debf574df3
Implemented UndoRedo mergeable modes
2016-08-17 17:14:51 -03:00
Franklin Sobrinho
9f242ed6e5
Added add_property_info function to Globals and EditorSettings classes
2016-08-16 17:10:53 -03:00
Franklin Sobrinho
f6b39827b1
Better editor settings for the FileSystem dock
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* Save the current display mode when changing it from the dock
2016-08-16 15:27:00 -03:00
Franklin Sobrinho
a4c3d2dc89
Fix editor glitches when the mesh/material preview is shown
2016-08-16 12:10:44 -03:00
Rémi Verschelde
56fa741b7a
Merge pull request #6165 from TheHX/pr-tile-palette
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Small usability improvements on the TileMap editor tile palette.
2016-08-16 11:32:33 +02:00
Franklin Sobrinho
0fa26cd850
Small usability improvements on the TileMap editor tile palette.
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* The column width changes with the zoom, now the icons don't overlap.
* Added a tile hsepation setting.
* Added a setting to show/hide tile names.
2016-08-16 06:00:47 -03:00
Rémi Verschelde
d11ca175c7
Merge pull request #6161 from djrm/icons
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2d collision shape icons now uses the color for shape icons
2016-08-16 09:21:01 +02:00
Franklin Sobrinho
104653f9eb
Expose additional functions for the EditorPlugin class
2016-08-15 14:49:58 -03:00
Daniel J. Ramirez
cbad6b3fae
2d collision shape icons now uses the color for shape icons
2016-08-15 12:40:57 -05:00
Johan Manuel
cec1c48a7e
Fix various warnings
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The warnings fixed were about things like unused variables, misleading
indentation, missing default cases in switches and better grouping of
conditions in if statements.
2016-08-13 13:21:35 +02:00
supaiku
3d84849e03
Added CLOSE_ALL files option to script editor
2016-08-13 02:56:38 +02:00
Daniel J. Ramirez
1e7d0c6ac1
Zoom texture region via mouse wheel
2016-08-09 17:28:40 -05:00
Daniel J. Ramirez
287b6d0e04
Some new icons for visual script and graphs
2016-08-08 17:23:31 -05:00
Rémi Verschelde
a22d1f21e1
Merge pull request #6050 from Hinsbart/remove_pm_file_import
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Remove unused function in Project Manager.
2016-08-08 11:13:42 +02:00
Rémi Verschelde
a6643cf578
Merge pull request #6051 from neikeq/pr-imp-5882
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Project Manager: Fix and improve unhandled input
2016-08-08 11:12:44 +02:00
Juan Linietsky
9865650b43
Added a simpler way to do sub-functions in both visual and gdscript with the subcall node.
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With this, visual script is almost done (missing registering custom nodes from addon).
All this is probably pretty broken, too and needs a lot of testing.
2016-08-08 01:21:22 -03:00
Juan Linietsky
b77200728e
-Added yield nodes to visual script
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-Added input selection nodes to visual script
-Added script create icon for those who miss it, will only appear when it can be used.
2016-08-07 19:22:33 -03:00
Juan Linietsky
0ed5dbb24d
removed extra print
2016-08-06 20:30:13 -03:00
Juan Linietsky
9714a36e65
Reverted printable null object, seems to cause bugs around and not sure why.
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Will have to check better, likely for 3.0
2016-08-06 20:13:27 -03:00
Juan Linietsky
9890c1d2ca
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
2016-08-06 19:00:54 -03:00
Juan Linietsky
259418f827
VisualScript can now execute visual scripts, but there is no debugger or profiler yet.
2016-08-05 22:48:00 -03:00
Ignacio Etcheverry
f3a75a42dd
Project Manager: Fix and improve unhandled input
2016-08-05 16:06:16 +02:00
Andreas Haas
0df40cc29b
Remove unused function in Project Manager.
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This has been deprecated by #5993
2016-08-05 16:01:45 +02:00
Saracen
b578cf4da8
TextureRegionEditor snap_mode fix.
2016-08-04 19:49:11 +01:00
Ignacio Etcheverry
9483d3cbf9
Device Input dialog now uses containers
2016-08-04 16:51:58 +02:00
Juan Linietsky
cd25624667
More work on visual scripting..
2016-08-03 22:07:03 -03:00
Paulb23
e8780d9d32
Added missing license and quotation typo
2016-08-03 16:16:20 +01:00
Juan Linietsky
d8af6330e5
More progress on visual script editing
2016-08-03 11:28:43 -03:00
Juan Linietsky
3d1d190dcd
Merge branch 'master' of https://github.com/godotengine/godot
2016-08-02 19:11:47 -03:00
Juan Linietsky
ad313097eb
WIP visual scripting, not working yet but you can check out stuff
2016-08-02 19:11:05 -03:00
Rémi Verschelde
3eb3752a59
Merge pull request #5993 from profelis/PR-scan-dragged-folder-2
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Improved drad&drop files on project manager
2016-08-01 23:41:02 +02:00
Dima Granetchi
bee2091056
Auto import project folder, confirm scan multiple folders or non-project folder
2016-08-01 22:59:12 +03:00
Paulb23
d7910f44d8
Added Scene tree dock shortcuts
2016-08-01 17:02:40 +01:00
Rémi Verschelde
87e8444499
Merge pull request #5996 from hurikhan/editor_help_indentation
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Fix help page title indentation
2016-08-01 10:56:56 +02:00
Mario Schlack
ae1267d41c
Fix help page title indentation
2016-08-01 16:30:09 +08:00
Rémi Verschelde
0b595f94c4
Improve dialog title when scanning for projects
2016-07-31 20:46:00 +02:00
Rémi Verschelde
c788284b5c
Merge pull request #5981 from profelis/PR-scan-dragged-folder
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Drag open scan window if engine.cfg not found
2016-07-31 20:16:12 +02:00
Dima Granetchi
5e011dcd0e
dnd folder open scan window if engine.cfg not found
2016-07-31 01:10:13 +03:00
Dima Granetchi
a1c0fdac9a
fix run button availability check
2016-07-31 01:06:12 +03:00
Rémi Verschelde
38286670ac
Merge pull request #5966 from neikeq/pr-issue-5935
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Fix infinite loop when replacing text
2016-07-30 09:11:59 +02:00
Ignacio Etcheverry
6e137c02d2
Fix infinite loop when replacing text
2016-07-30 01:11:02 +02:00
Andreas Haas
9720e73e04
Project Manager: Import projects using filesystem drag'n'drop.
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Can drop an engine.cfg file over the window to import it ;)
2016-07-29 17:07:05 +02:00
Saracen
5035edb7fd
Explicitly initialize 'pending_auto_reload' to false.
2016-07-29 13:51:26 +01:00
Rémi Verschelde
2dd83e28b9
Merge pull request #5957 from djrm/new_icons
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New http request and tutorials icon
2016-07-29 07:27:54 +02:00
Rémi Verschelde
829d89631e
Merge pull request #5955 from profelis/PR-update-selected-list
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Keep ProjectManager.selected_list up to date
2016-07-29 07:24:01 +02:00
Daniel J. Ramirez
12ddc87032
New http request and tutorials icon
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Remove garbage in group icon
2016-07-28 21:09:10 -05:00
Dima Granetchi
283530a70b
keep selected_list up to date
2016-07-29 03:41:21 +03:00
George Marques
3cdb5e0d1f
Fix editor icons source file generation
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Also removes the unused make_icons.py file.
2016-07-28 21:26:21 -03:00
Rémi Verschelde
1dae31f554
Merge pull request #5925 from profelis/shortcut-filter-project
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Command-f focus filter input field in project manager
2016-07-28 08:38:23 +02:00
Rémi Verschelde
ea17094c4f
Merge pull request #5939 from neikeq/pr-imp-about
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AboutDialog: Popup respecting its minimum size
2016-07-27 18:44:20 +02:00
Ignacio Etcheverry
cf851f7ed4
AboutDialog: Popup respecting its minimum size
2016-07-27 18:11:55 +02:00
Ignacio Etcheverry
9df192d8ec
Project Settings: Use containers for the Input Map tab content
2016-07-27 17:32:24 +02:00
Dima Granetchi
759e20aac6
Command-F focus filter input field in project manager
2016-07-27 00:48:00 +03:00
Daniel J. Ramirez
213a57ccaf
Stop baking process if there is no geometry in the BakedLightInstance.
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moved missing baked light warning to BakedLightInstance configuration warning
2016-07-25 21:45:20 -05:00
Rémi Verschelde
6273ec901f
Merge pull request #5902 from 29jm/fix-warnings
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Fix some warnings
2016-07-25 18:41:25 +02:00
Johan Manuel
a2b8ef6d51
Fix some warnings
2016-07-25 16:46:26 +02:00
Rémi Verschelde
f86176d20b
Merge pull request #5900 from bojidar-bg/fix-integer-ranges
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Fix default ranges of the inspector, as well as Range.
2016-07-25 12:46:10 +02:00
Bojidar Marinov
7dbdfe8dbd
Fix default ranges of the inspector
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Probably closes #3091
(Should apply to Variant::REAL and Variant::INT)
2016-07-25 12:41:17 +03:00
Rémi Verschelde
29c1a6eb23
Merge pull request #5898 from MarianoGnu/master
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expose bottom panel button to EditorPlugin scripts
2016-07-25 08:58:58 +02:00
MarianoGNU
23a20791d1
Update documentation.
2016-07-24 18:09:56 -03:00
MarianoGNU
ed094d52a9
expose bottom panel button to EditorPlugin scripts
2016-07-24 16:42:40 -03:00
Juan Linietsky
ab93fd1af9
Add thread support to HTTPRequest, changed assetlib to use it.
2016-07-24 16:09:43 -03:00
Juan Linietsky
85f365bbff
shows progress (bytes) on download even if getting chunked content
2016-07-24 14:37:52 -03:00
Rémi Verschelde
60d9373547
Fix non-visible col number in text editor
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The issue itself cannot be fully fixed due to the changes in 864c0e8
,
but this solution makes the bug less likely to happen (it would only
happen with > 5 digits for line or column, and/or a much bigger font.
Could be further refined by taking the configured font into account...
Fixed #5890 .
2016-07-24 17:12:11 +02:00
Rémi Verschelde
308d405c31
Turn some prints to error logs, remove others
...
Fixes #5876 in passing.
2016-07-24 00:02:19 +02:00
Rémi Verschelde
ebefdaa598
Merge pull request #5737 from neikeq/pr-issue-5269
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TextEdit: Scroll search results to the center
2016-07-23 22:54:32 +02:00
Rémi Verschelde
990a23e48e
Merge pull request #5821 from TheHX/issue-5795
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Improved FileSystem dock "Instance" option
2016-07-23 22:53:41 +02:00
Rémi Verschelde
d248a7d78b
Merge pull request #5882 from neikeq/pr-issue-1481
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Project Manager: Added project list scrolling with keyboard
2016-07-23 22:32:57 +02:00
Ignacio Etcheverry
761193ecd9
Project Manager: Added project list scrolling with keyboard
2016-07-23 21:37:25 +02:00
Rémi Verschelde
abee84fe21
Merge pull request #5864 from djrm/new_icons
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Modified some icons
2016-07-23 10:25:36 +02:00
MarianoGNU
6622a3d110
Prevent crash in TextureRegionEditor. Fixes #5862
2016-07-22 21:11:12 -03:00
Daniel J. Ramirez
d49600f4a2
Modified some icons
2016-07-22 18:43:35 -05:00
Juan Linietsky
3aeafcae04
Removed support for saving paths as relative, closes #5728
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Editor now has good refactoring tools, so this function is mostly obsolete
2016-07-22 10:39:46 -03:00
Juan Linietsky
12472534ec
Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799
2016-07-22 09:42:12 -03:00
Juan Linietsky
925e5e9f2a
Update profiler curves on item toggled, closes #5680
2016-07-21 18:02:43 -03:00
Franklin Sobrinho
53beeb774b
"FileSystem" dock now instance all selected scenes in one action
2016-07-21 11:10:44 -03:00
Juan Linietsky
4abc945466
Instance only selected scenes in FS dock, closes #5795
2016-07-21 10:36:47 -03:00
Juan Linietsky
ff8f4cb409
Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a scenes dock since a long time).
2016-07-21 10:34:57 -03:00
Juan Linietsky
e75bad41f7
Hide editor types from create node dialog, closes #3263
2016-07-21 10:16:30 -03:00
Juan Linietsky
124e3591a5
Some optimizations and limits for extreme zoom in and out in editor, fixes #5820
2016-07-21 10:11:53 -03:00
Rémi Verschelde
750b973ee4
Merge pull request #5200 from neikeq/sc-CanvasItemEditor
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Implement ShortCuts in CanvasItemEditor
2016-07-21 09:02:01 +02:00
Ignacio Etcheverry
fc16954fa2
TextEdit: Center search results
2016-07-21 03:40:08 +02:00
Ignacio Etcheverry
4e82f9ffcf
Implement missing ShortCuts in CanvasItemEditor
2016-07-21 03:28:41 +02:00
Rémi Verschelde
87d0515d09
Fix main scene not being saved when set via Play button
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Fixes #1134 for real. Also tweaked the engine.cfg template
and the preference order when browsing for the main scene.
2016-07-19 21:35:14 +02:00
Rémi Verschelde
c83aa5f863
Merge pull request #5794 from TheHX/editor-settings-dialog
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Keep selected section in Editor Settings when reopening the dialog
2016-07-19 07:41:24 +02:00
Rémi Verschelde
919e9dd358
Merge pull request #5793 from TheHX/issue-5722
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Fix Editor Settings dialog range editing by dragging and using the slider
2016-07-19 07:39:32 +02:00
Rémi Verschelde
6626ac463e
Merge pull request #5783 from TheHX/issue-5782
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Fix crash when dropping scene as a sibling of the root node
2016-07-19 07:35:50 +02:00
Rémi Verschelde
13fe615ea3
Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-option
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Script Editor: adding close all docs menu option
2016-07-19 07:35:20 +02:00
Juan Linietsky
3e3108abe2
Always soft reload editor plugins. Closes #5273
2016-07-18 19:24:38 -03:00
Franklin Sobrinho
ea77553416
Keep selected section in Editor Settings when reopening the dialog
2016-07-18 19:21:20 -03:00
Franklin Sobrinho
eeb8987276
Fix Editor Settings dialog range editing by dragging and using the slider
2016-07-18 18:46:16 -03:00
Juan Linietsky
7a4d67ae71
Property convert images to RGBA before applying hq2x, fixes #5168
2016-07-18 18:30:30 -03:00
Rémi Verschelde
4f9dea3aed
Revert "Change default extension to .tscn when import 3d scene"
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Also adds a comment as to why this extension should not be changed.
This commit reverts edf7082326
.
2016-07-18 21:32:10 +02:00
Franklin Sobrinho
2a97d79a64
Fix crash when dropping scene as a sibling of the root node
2016-07-18 15:00:14 -03:00
Siyuan Gao
0c3b1b51b8
Script Editor: adding close all docs menu option
2016-07-18 10:09:42 -07:00
Rémi Verschelde
b0c2801458
Merge pull request #5780 from TheHX/script-editor-layout
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Fix ScriptEditor don't saving the layout when opening a help page
2016-07-18 17:52:24 +02:00
George Marques
0610c77e43
Add icon for root node in Create Dialog
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Close #5766
2016-07-18 12:39:59 -03:00
Franklin Sobrinho
3ca6e584e5
Fix ScriptEditor don't saving the layout when opening a help page
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- Use ScriptEditor::_update_script_names just once when re-creating the layout
2016-07-18 12:30:43 -03:00
volzhs
edf7082326
Change default extension to .tscn when import 3d scene
2016-07-18 23:28:13 +09:00
Rémi Verschelde
d6f2e41e6f
Merge pull request #5750 from TheHX/issue-5681
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Keep debugger selected tab open when pressing the pause button
2016-07-18 00:54:32 +02:00
Rémi Verschelde
62eae7cbe2
Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
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Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde
3183834c5d
Merge pull request #5657 from Paulb23/block_caret
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Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Rémi Verschelde
e6cf0d444b
Merge pull request #5758 from TheHX/issue-5756
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Fix editor states saving, and remove related error messages
2016-07-17 23:44:16 +02:00
Franklin Sobrinho
7767aa2722
Fix editor states saving, and remove related error messages
2016-07-17 16:59:15 -03:00
Rémi Verschelde
22419082d9
Remove some noisy debug prints
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Part of #5031
2016-07-17 18:25:21 +02:00
Franklin Sobrinho
f20680947b
Keep debugger selected tab open when pressing the pause button
2016-07-17 09:27:36 -03:00
Rémi Verschelde
b23889eb41
Merge pull request #5743 from TheHX/issue-5740
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Fix signals/group button on Scene dock
2016-07-16 23:43:24 +02:00
Franklin Sobrinho
60f1656fff
Fix signals/group button on Scene dock
2016-07-16 18:22:44 -03:00
Juan Linietsky
24d86e33a6
Merge pull request #5467 from RandomShaper/enhance-tidy-extensions
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Enhance/tidy file extensions management
2016-07-16 09:28:49 -03:00
Ignacio Etcheverry
2bba1bf770
CanvasItemEditor: Changed Frame Selection shortcut
2016-07-15 21:38:43 +02:00
Paulb23
b550471a14
Fixed breakpoint gutter toggle not updating when game is running, issue 5712
2016-07-15 15:02:55 +01:00
Rémi Verschelde
4c4ab140b4
Merge pull request #5702 from Paulb23/zoom_shortcuts
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Added code editor zoom shortcuts
2016-07-15 13:28:20 +02:00
Rémi Verschelde
cfaad1ebe7
i18n: Sync template with current source
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Also fix a space after : in a translated string.
2016-07-15 08:57:53 +02:00
volzhs
9ff7c5524f
Perform connect when double click a node on connecting signal window
2016-07-15 14:29:14 +09:00
Paulb23
e6eae244d3
Added code editor zoom shortcuts
2016-07-14 20:03:40 +01:00
Franklin Sobrinho
8772b8ea85
Fix Orphan StringName on EditorAutoloadSettings class
2016-07-14 12:08:40 -03:00
Jakub Grzesik
82f84f4c2f
Remote transform node (for 3d)
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It's code is based on RemoteTransform2D node.
2016-07-14 16:37:26 +02:00
vamsi
b3cf4c73fc
Fixed a crash in scenario where SSL is not available.
2016-07-13 18:25:05 +02:00
Saracen
ca866803be
Removes AnimationPlayer renaming on import.
2016-07-13 16:45:53 +01:00
Paulb23
54f720ac06
Added block caret to TextEdit
2016-07-12 16:07:17 +01:00
Rémi Verschelde
b8c506be1c
Merge pull request #5615 from Paulb23/shortcut_save_print
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Removed shortcut saving print
2016-07-12 07:28:08 +02:00
Rémi Verschelde
480ac2bcfb
Merge pull request #5648 from Paulb23/completion_box_colors
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Added Completion box colors. Exposed show line numbers, highlight all occurrences, and updated theme.
2016-07-12 07:26:35 +02:00
Juan Linietsky
31ebac2bfb
Downloaded templates from project manager can now be installed.
2016-07-11 21:34:50 -03:00
Franklin Sobrinho
aed2f5f938
Fix "Play custom scene" keyboard shortcut
2016-07-11 14:46:41 -03:00
Paulb23
a9956be63d
Added completion font colors
2016-07-11 14:25:56 +01:00
Paulb23
8e5c40b364
Added completion scroll color
2016-07-11 14:11:34 +01:00
Rémi Verschelde
9397458cc0
Merge pull request #5634 from vnen/assetlib-map-crash
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Fix crash on asset lib install
2016-07-11 00:17:54 +02:00
George Marques
1a1b62748a
Fix crash on asset lib install
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This is not the perfect solution, but fixes the crash and avoid a
dependency on EditorNode.
2016-07-10 17:19:29 -03:00
Juan Linietsky
83ab4445f2
As volzhs mentioned in #5385 , changes to save to FILE_SAVE_ALL_SCENES
2016-07-10 14:37:48 -03:00
Juan Linietsky
8d9b73171e
Merge pull request #5385 from volzhs/autosave-android
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Fix autosave when run on remote device
2016-07-10 14:34:30 -03:00
Juan Linietsky
e525a0387b
Merge pull request #5421 from MarianoGnu/issues
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Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410
2016-07-10 14:33:48 -03:00
Juan Linietsky
8462127aa9
Merge pull request #5287 from marcelofg55/master
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Added popup menu for animation key right-click
2016-07-10 13:42:49 -03:00
Juan Linietsky
46bb02991f
Merge pull request #5270 from lonesurvivor/master
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Added Tile Origin = Bottom Left option to the TileMap
2016-07-10 13:41:33 -03:00
Juan Linietsky
bcf6491a86
Merge pull request #5621 from TheHX/issue-5616
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Fix custom types showing on wrong dialogs
2016-07-10 13:30:06 -03:00
Juan Linietsky
7bfb84af08
Merge pull request #5611 from TheHX/spatial-gizmo
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Fix EditorSpatialGizmo virtual functions not being called
2016-07-10 13:08:13 -03:00
Juan Linietsky
06eef730c0
Merge pull request #5584 from TheHX/project-settings
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Implement undo/redo for adding and deleting global properties
2016-07-10 13:04:08 -03:00
Juan Linietsky
5dd6530acf
Merge pull request #5563 from opmana/fix-convert-tileset
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Respect frame property when converting to TileSet.
2016-07-10 13:02:55 -03:00
Juan Linietsky
eff44f0321
Merge pull request #5554 from TheHX/issue-3543
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Added drag and drop to rearrange the autoload order
2016-07-10 12:42:47 -03:00
Franklin Sobrinho
c6a0b0dab3
Fix custom types showing on wrong dialogs
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* The custom types are visible when the dialog is shown
2016-07-10 08:19:15 -03:00
Paulb23
5f41ea6bf8
Removed shortcut saving print
2016-07-09 19:57:38 +01:00
Juan Linietsky
864c0e84de
line/col label was changing size with each cursor move, forcing the GUI to resize upwards and costing considerably CPU usage.
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It has been changed so it won't resize the UI when modified.
This will make the code editor feel a lot smoother.
2016-07-09 14:56:08 -03:00
Rémi Verschelde
d23d40cfbd
Merge pull request #5612 from TheHX/collision-polygon-plugin
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Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
2016-07-09 18:27:29 +02:00
Franklin Sobrinho
7cad11e108
Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
2016-07-09 13:18:16 -03:00
Rémi Verschelde
48bdaaa560
Merge pull request #5609 from eska014/help-search-titles
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Fix help search dialog titles
2016-07-09 18:15:02 +02:00
Franklin Sobrinho
914d670a71
Fix EditorSpatialGizmo virtual functions not being called
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* Bind EditorSpatialGizmo::clear method
2016-07-09 13:10:13 -03:00
Juan Linietsky
b0f0ae0723
Finally fixes the infamous bug #4444 , hoping to never see you again.
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Closes #4444 .
2016-07-09 12:12:03 -03:00
Juan Linietsky
90f8a3bd29
properly generate tangents only upon request, closes #5580
2016-07-09 11:53:27 -03:00
Juan Linietsky
2980b27bef
do not show help on multi node selection, array editing, etc, closes #5550
2016-07-09 11:46:59 -03:00
Juan Linietsky
15d52d6c95
Cleaned up preview generation thread, fixes #5499
2016-07-09 11:20:40 -03:00
eska
af395cea42
Fix help search dialog titles
2016-07-09 16:12:15 +02:00
Rémi Verschelde
3a70d4a072
Merge pull request #5589 from akien-mga/pr-unused-var
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Removing some more unused vars and dead code
2016-07-09 14:33:30 +02:00
MarianoGNU
158585b21c
save the editor state of the right scene instead of current
2016-07-08 13:54:44 -03:00
MarianoGNU
2924536e90
Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410
2016-07-08 13:27:52 -03:00
Rémi Verschelde
d7dd10a1a2
Cleanup: drop ImportSettingsDialog, replaced by contextual actions
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Note that it was already commented out.
2016-07-08 17:09:36 +02:00
Rémi Verschelde
f40f360a2c
Remove unused variables (fourth pass) + dead code
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Also fix a potential regression from 3fcb9b1ec1
.
2016-07-08 16:47:55 +02:00
Rémi Verschelde
dc58be9f35
ScenesDock: Fix regression in tree generation
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Was a regression from 3fcb9b1ec1
.
Fixes #5590 .
2016-07-08 09:15:43 +02:00
Juan Linietsky
d8c31e0e74
remove warnings if a script is missing and can't be opened
2016-07-07 21:27:20 -03:00
Juan Linietsky
a1d841e6f7
do not allow removal of groups that come from instanced/inherited scene, closes #5505
2016-07-07 20:50:42 -03:00
Rémi Verschelde
454b210242
Remove unused variables (third pass) + dead code
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Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:16:21 +02:00
Rémi Verschelde
3fcb9b1ec1
Removed unused variables (second pass) + dead code
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Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:59 +02:00
Franklin Sobrinho
9be07081de
Implement undo/redo for adding and deleting global properties
2016-07-07 10:10:12 -03:00
Rémi Verschelde
1b9433594e
SceneTreeDock: Fix wrong argument in _has_visible_children
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Seen while checking for unused variables, which `child` was.
2016-07-07 08:37:38 +02:00
Rémi Verschelde
779bf6eca3
Merge pull request #5577 from vnen/improve-quickopen-listing
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Improve quick open sorting
2016-07-07 07:47:10 +02:00
Juan Linietsky
7c1ab42571
Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
2016-07-06 23:46:04 -03:00
Juan Linietsky
a78226c32c
Only allow built-in scripts to be edited when the scene they belong to is loaded, closes #5403
2016-07-06 20:36:37 -03:00
George Marques
1bc8d1900f
Improve quick open sorting
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Perfect matches and substrings will be shown first. Similar matches will
be at the bottom. When they score is the same they're shown in the natural
file system order.
2016-07-06 19:29:15 -03:00
Rémi Verschelde
e4b7a45a38
Initialize the SSL certificates in the project manager
2016-07-06 20:50:07 +02:00
Andrii Skrynnyk
0a8d6de0c3
Respect frame property when converting to TileSet.
2016-07-05 11:40:22 -07:00
Rémi Verschelde
628b0a9375
Revert "Fix return type for EditorResourcePreview::check_for_invalidation"
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This reverts commit 716dfa67a3
, since it was later
fixes differently with c6b55e45e9256bb41b2d045d8c61d1946de881b1...
2016-07-05 07:28:53 +02:00
Juan Linietsky
c6b55e45e9
added missing return value
2016-07-04 21:08:44 -03:00