Rémi Verschelde
959ffd5979
thirdparty: List release years in README.md
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And expand commit hashes to full hashes instead of shortened ones.
2020-05-01 10:50:19 +02:00
Rémi Verschelde
13aff5338a
Merge pull request #37939 from MrRevington/SpriteFramesEditoAtlasTextureSupport
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Add AtlasTexture support in SpriteFrames Editor
2020-05-01 08:52:17 +02:00
MrRevington
13770ac08d
Add AtlasTexture support in SpriteFrames Editor - Add Frames from a Sprite Sheet
2020-04-30 23:28:58 +02:00
Rémi Verschelde
ad28d41a21
Merge pull request #37608 from Darenn/fix-bbcode-parsing-in-RichTextLabel
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Fixed bbcode parsing for built-in RichTextEffects in RichTextLabel
2020-04-30 22:19:45 +02:00
Rémi Verschelde
092a1cfb39
Merge pull request #38365 from akien-mga/tinyexr-4dbd05a
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tinyexr: Sync with upstream 4dbd05a + enable C++11 threaded loading
2020-04-30 17:58:17 +02:00
Rémi Verschelde
41ac6cfac1
Merge pull request #38364 from akien-mga/recast-57610fa
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Recast: Update to upstream commit 57610fa (2019)
2020-04-30 17:57:55 +02:00
Rémi Verschelde
f870118323
Merge pull request #38363 from akien-mga/pcre2-10.34
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pcre2: Update to upstream version 10.34
2020-04-30 16:36:39 +02:00
Rémi Verschelde
69f5665ceb
Merge pull request #38361 from akien-mga/stb_vorbis-1.19
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stb_vorbis: Update to upstream version 1.19
2020-04-30 16:28:49 +02:00
Rémi Verschelde
8e819ae4c1
Merge pull request #38360 from akien-mga/drop-unused-curl_hostcheck
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Drop now unused curl_hostcheck.c
2020-04-30 16:26:24 +02:00
Rémi Verschelde
2d661f8140
Merge pull request #38359 from akien-mga/fastlz-0.5.0
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FastLZ: Update to upstream version 0.5.0
2020-04-30 16:26:13 +02:00
Rémi Verschelde
b4a5bbaea2
Merge pull request #38337 from RandomShaper/time_rollback
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Improve shader time roll over
2020-04-30 16:25:20 +02:00
Rémi Verschelde
2175397210
tinyexr: Enable C++11 threaded loading
2020-04-30 15:31:02 +02:00
Rémi Verschelde
3a80fce8be
tinyexr: Sync with upstream 4dbd05a
2020-04-30 15:24:46 +02:00
Rémi Verschelde
6ba546f98b
Recast: Update to upstream commit 57610fa (2019)
2020-04-30 15:16:13 +02:00
Rémi Verschelde
824736d271
pcre2: Update to upstream version 10.34
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Changelog: https://vcs.pcre.org/pcre2/code/tags/pcre2-10.34/ChangeLog?view=markup
2020-04-30 15:09:03 +02:00
Rémi Verschelde
8ce7dce511
stb_vorbis: Update to upstream version 1.19
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1.19 - 2020-02-05 - warnings
1.18 - 2020-02-02 - fix seek bugs; parse header comments; misc
warnings etc.
2020-04-30 14:56:33 +02:00
Rémi Verschelde
05cf8b7c63
Drop now unused curl_hostcheck.c
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One less thirdparty library to document \o/
2020-04-30 14:35:25 +02:00
Rémi Verschelde
5167c9186a
FastLZ: Update to upstream version 0.5.0
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Upstream development restarted after 13 years. Changes:
2020-02-02: Version 0.5.0
Minor speed improvement on the decompressor.
Prevent memory violation when decompressing corrupted input.
2020-01-10: Version 0.4.0
Only code & infrastructure clean-up, no new functionality.
2020-04-30 14:25:00 +02:00
Darenn
b4e3042cba
Fixed bbcode parsing for built-in RichTextEffects in RichTextLabel
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RichTextEffect can now have a bbcode string starting like one of the built-in.
It was impossible before as the built-in would take precedence over the custom effect that has the same bbcode start.
Example : [fade] would take precedence over [fade_in]
2020-04-30 11:56:40 +02:00
Pedro J. Estébanez
f7706659b5
Improve shader time roll over
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- Resurrect it for GL ES 2
- Add it to the Vulkan rasterizer
- Expose the setting from the `RenderingServer`, since it does not belong in any specific rasterizer
2020-04-30 11:42:11 +02:00
Rémi Verschelde
d29514acce
Merge pull request #38073 from akien-mga/enet-1.3.15
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enet: Update to upstream version 1.3.15
2020-04-30 10:33:39 +02:00
Rémi Verschelde
161400b30c
Merge pull request #38330 from Calinou/doc-image-load-formats
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Document the formats supported by `Image.load()`
2020-04-30 10:04:07 +02:00
Rémi Verschelde
bd8d5e1b65
Merge pull request #38325 from Calinou/editor-no-focus-on-align-with-view
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Don't focus the selection after using Align Transform With View
2020-04-30 10:03:29 +02:00
Rémi Verschelde
deddf9c4f8
Merge pull request #38344 from ExpiredPopsicle/culling5_master
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Fixed false positives in the culling system (master branch version).
2020-04-30 10:03:10 +02:00
Kiri Jolly
87ba4daf4b
Fixed false positives in the culling system.
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This fixes numerous false positives coming out of the culling system.
AABB checks are now a full separating-axis check against the frustum, with the points of the frustum being compared to the planes of the box just as the points of the box were being compared to the planes of the frustum. This fixes large objects behind the camera not being culled correctly.
Some systems that used frustums that were (sometimes mistakenly?) unbounded on one or more side have been modified to be fully enclosed.
2020-04-29 19:33:42 -07:00
Kiri Jolly
459cab99f4
Fixed unbounded dual-paraboloid shadow map culling.
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Dual paraboloid shadowmaps were ending up with infinitely large volumes of area behind the hemisphere un-culled.
This change just adds a back plane to the convex shape used for the culling volume.
2020-04-29 19:24:43 -07:00
Ignacio Roldán Etcheverry
a6e3c84c68
Merge pull request #38328 from Nannaquin/master
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Fix growMargin() not returning modified Rect2/Rect2i in Mono
2020-04-30 03:39:37 +02:00
Hugo Locurcio
a26649de42
Document the formats supported by `Image.load()`
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This partially addresses #32166 .
2020-04-29 17:58:38 +02:00
Rémi Verschelde
92d4a0cbd2
Merge pull request #38288 from RandomShaper/imvu/fix_not_freed_gdsfuncstate
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Fix leaked objects when game ends with yields in progress
2020-04-29 17:30:28 +02:00
Nannaquin
0ac6f4c40b
Fix growMargin() not returning modified Rect2/Rect2i
2020-04-29 11:29:57 -04:00
Rémi Verschelde
b46e5c7b94
Merge pull request #38203 from woollysammoth/multiple-ik-bug
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Fixes SkeletonIK resetting other IK poses
2020-04-29 17:29:51 +02:00
Rémi Verschelde
39a0cdac5f
Merge pull request #38279 from BigRed-118/assert_mark_as_safe_regression_bug
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Fix for marking assert lines as safe bug
2020-04-29 16:24:38 +02:00
Rémi Verschelde
b99b212855
Merge pull request #38307 from Calinou/shell-open-res-user-warning
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Warn when trying to open `res://` or `user://` with `OS.shell_open()`
2020-04-29 16:07:34 +02:00
Rémi Verschelde
f6e29addd4
Merge pull request #37846 from CaptainProton42/text-edit-undo-stack-size
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Add "undo_max_stack_size" property to TextEdit
2020-04-29 15:56:08 +02:00
Rémi Verschelde
58435b0c91
Merge pull request #20371 from aaronfranke/vector-lerp
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[Core] [Mono] [GDNative] Rename "linear_interpolate" methods to "lerp"
2020-04-29 15:50:00 +02:00
Hugo Locurcio
a636631e33
Don't focus the selection after using Align Transform With View
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It made minor adjustments difficult as the camera moved every time
Align Transform With View was used.
This closes #36738 .
2020-04-29 15:39:33 +02:00
Rémi Verschelde
1d45a269f8
Merge pull request #38302 from qarmin/format_set
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RasterizerStorageRD: Don't override format value
2020-04-29 14:16:52 +02:00
Rémi Verschelde
4b4fc2ea55
Merge pull request #33578 from code-xD/master
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Made the search results more specific.
2020-04-29 13:57:25 +02:00
Pedro J. Estébanez
c427334393
Fix leaked objects when game ends with yields in progress
2020-04-29 13:55:10 +02:00
Rémi Verschelde
b3da429423
Merge pull request #36498 from Avantir-Chaosfire/patch-1
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doc: Improve Node2D to_local/to_global description
2020-04-29 13:04:19 +02:00
John Wigg
4a82390aaf
Limit undo stack size
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The stack size of the undo history of a TextEdit was not limited leading
to potential memory leaks when doing lots of operations on a TextEdit.
This commit adds the option gui/common/text_edit_undo_stack_max_size
to the project settings. The first element of the undo stack is popped
if the stack's size exceeds this value ensuring limited memory usage.
The default stack size setting is 1024.
Fixes #37838 .
2020-04-29 11:31:01 +02:00
Rémi Verschelde
a277c89556
Merge pull request #37523 from 1abinitio1/master
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Add option for editor freelook camera sensitivity
2020-04-29 11:20:13 +02:00
Shivansh Anand
8c66d80099
Make Quick Open substring match more specific.
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When finding a substring, the rating is biased towards substrings
at the end of the path.
Fixes #33504 .
2020-04-29 10:12:32 +02:00
Aaron Franke
540156b387
[Core] Rename linear_interpolate to lerp
2020-04-29 04:02:49 -04:00
Aaron Franke
ad3c3e1bbb
[Mono] Rename LinearInterpolate to Lerp
2020-04-29 04:02:24 -04:00
Rémi Verschelde
10273e9de6
Merge pull request #38034 from punto-/punto-/vibration_info_protected
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makes VibrationInfo protected
2020-04-29 09:57:17 +02:00
Avantir-Chaosfire
5c6f824e71
doc: Improve Node2D to_local/to_global description
2020-04-29 09:44:51 +02:00
Rémi Verschelde
0bf6a86db4
Merge pull request #37795 from Chaosus/shader_fix_const_order2
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Fix shader constant sorting
2020-04-29 09:41:34 +02:00
Rémi Verschelde
41af228b76
Merge pull request #36960 from pycbouh/docs-improve-shortcuts
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Improve shortcut formatting in docs
2020-04-29 09:40:52 +02:00
Rémi Verschelde
2ed231521b
Merge pull request #37705 from dreamsComeTrue/editor-animation-player-improvements
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Allow to rename animation just after it was duplicated in Editor
2020-04-29 09:37:53 +02:00