Rémi Verschelde
55ef6a0f25
Merge pull request #32671 from GodotExplorer/lsp-send-godot-class-tree
...
lsp: Send godot class tree to clients
2019-10-09 08:35:05 +02:00
Rémi Verschelde
a39aeade5b
Merge pull request #32170 from puthre/ninepatch-fix
...
GLES2 & GLES3 Fixes ninepatch margins for high resolution textures.
2019-10-09 08:33:56 +02:00
Rémi Verschelde
b540d17fe3
Merge pull request #32667 from GodotExplorer/lsp-fix-native-func-sign
...
LSP: Fix signature of void returned functions in native methods
2019-10-09 08:25:22 +02:00
Rémi Verschelde
87552e79ce
Merge pull request #32663 from jabcross/remove_toggle_ruler_shortcut
...
Remove Show Ruler shortcut (fixes #32639 )
2019-10-09 08:08:50 +02:00
Aaron Franke
13779b70e0
Make VisualScript check inheritance for port info
2019-10-09 01:47:05 -04:00
Emmanuel Barroga
b5ff31a433
Fixes deselection not working when merging scene
...
Fixes the issue of multiselection retaining its selection when deselecting in the merge scene dialog
2019-10-08 22:42:47 -07:00
Geequlim
1ab34bc3c2
lsp: Send godot class tree to clients
2019-10-09 13:40:50 +08:00
Geequlim
2b5b5874a2
lsp: Fix signature of void returned functions in native methods
2019-10-09 10:01:48 +08:00
Pedro Ciambra
afdfe651a1
Remove Show Ruler shortcut (fixes #32639 )
...
Removed default shortcut because of the conflict mentioned in the issue.
Command + Shift + T would conflict with Soft Reload Script,
and this shortcut doesn't seem to be needed very often.
2019-10-08 18:26:21 -03:00
Rémi Verschelde
bb41f0b0cb
Merge pull request #32652 from Chaosus/shader_fix_autocompletion
...
Fixed invalid autocompletion pasting of shader param name
2019-10-08 22:52:46 +02:00
Rémi Verschelde
2d6b9f5034
Merge pull request #32649 from qarmin/another_crash_fix_for_tile_map
...
Fix crash in TileMap::update_cell_bitmask
2019-10-08 22:52:29 +02:00
Rémi Verschelde
9a929a7e4d
Merge pull request #32647 from Calinou/doc-improve-os-screen
...
Improve the OS `get_screen_*` methods' documentation
2019-10-08 22:52:13 +02:00
Rémi Verschelde
c84aafdac2
Merge pull request #32646 from SamuelDeboni/master
...
Fixed AttributeError bug on doc_status.py
2019-10-08 22:51:54 +02:00
Yuri Roubinsky
ada4bcbe30
Fix invalid autocompletion pasting of shader param name
2019-10-08 18:33:22 +03:00
Rémi Verschelde
f46bf8e721
Merge pull request #32411 from YeldhamDev/fix_grid_overflow
...
Fix GridContainer's children overflowing it when not all slots of a row are occupied
2019-10-08 17:05:32 +02:00
Rémi Verschelde
e1243f75b2
Merge pull request #32444 from lupoDharkael/center-template
...
Project Manager: Update template dialog position after window resize
2019-10-08 17:04:46 +02:00
Rémi Verschelde
d34c0571d0
Merge pull request #32559 from YeldhamDev/tooltip_scale
...
Make tooltips have the same scale as their Controls
2019-10-08 16:33:53 +02:00
SamuelDeboni
35d22e414f
Fixed AttributeError on doc_status.py
2019-10-08 11:29:59 -03:00
Rémi Verschelde
106e21fd5f
Merge pull request #32478 from AlexHolly/fix-rect2-encloses
...
Make Rect2.encloses return true on same size
2019-10-08 16:21:45 +02:00
Rémi Verschelde
abd81dcb73
Merge pull request #32556 from bruvzg/win_codesign
...
Code signing support for Windows exports
2019-10-08 16:17:24 +02:00
Rémi Verschelde
45577e4233
Merge pull request #32571 from DavidSichma/rect_flip
...
Correctly flip texture src region
2019-10-08 16:15:45 +02:00
Rémi Verschelde
e2f1b30565
Merge pull request #32618 from nekomatata/sprite-to-polygon
...
Sprite to polygon conversion improvements
2019-10-08 16:13:38 +02:00
Rémi Verschelde
ed1cefd352
Merge pull request #32624 from Calinou/project-settings-allow-all-types
...
Allow all Variant types to be added as project settings
2019-10-08 16:05:29 +02:00
qarmin
bb685147f9
Fix crash in TileMap::update_cell_bitmask
2019-10-08 15:46:38 +02:00
Rémi Verschelde
c2edaa97f3
Merge pull request #32426 from gianllucah/master
...
Option to erase a section key in ConfigFile
2019-10-08 15:46:13 +02:00
Hugo Locurcio
5c2bb56979
Improve the OS get_screen_*
methods' documentation
2019-10-08 15:43:01 +02:00
Rémi Verschelde
2078dcbe15
Merge pull request #32640 from madmiraal/remove-circular-includes
...
Remove circular include between core/typedefs.h and core/error_macros.h
2019-10-08 15:39:05 +02:00
Rémi Verschelde
76ef250d09
Merge pull request #32638 from akien-mga/popupmenu-keep-name
...
PopupMenu: Fix inconsistency setting text/xl_text in add_* methods
2019-10-08 14:44:55 +02:00
PouleyKetchoupp
655694b394
Fixed RigidBody stuttering when changing collision layer/mask
...
- Changing collision layer/mask now only updates the broadphase proxy to avoid the velocity to be reset each time (also avoids unnecessary computations)
- No rigid body update at all when the collision layer/mask stays the same
- Same changes for Area for optimization purpose
Fixes #32577
2019-10-08 14:40:24 +02:00
Marcel Admiraal
c2aa3e2351
Remove circular include between core/typedefs.h and core/error_macros.h
2019-10-08 11:03:57 +02:00
Rémi Verschelde
98497ff719
Merge pull request #21621 from AlexHolly/android-pen-hover-support
...
Adds Pen support for Android
2019-10-08 10:05:39 +02:00
Rémi Verschelde
58dd5d0c78
PopupMenu: Fix missing text/xl_text when using add_shortcut
...
Use macros to ensure that `text`, `xl_text` and `id` are always set
using the same logic.
Fixes #25519 .
Also fixes up #26914 when `p_id == -1` handling was only added for a
couple methods instead of all of them.
2019-10-08 09:33:26 +02:00
Rémi Verschelde
63a19df5e6
PopupMenu: Reorder add_* methods in more natural order
...
Also adds `add_icon_radio_check_shortcut` matching `add_icon_radio_check_item`,
binds them for scripting languages, and binds `add_multistate_item`.
2019-10-08 09:32:01 +02:00
Rémi Verschelde
02d75f99b9
Merge pull request #32616 from Faless/net/fix_close_exec
...
Disable socket descriptor sharing with subprocs.
2019-10-08 07:32:11 +02:00
Rémi Verschelde
9215e2ddf5
Merge pull request #32632 from groud/increase_grid_size_limit
...
Increase grid size limit
2019-10-08 07:08:56 +02:00
Rémi Verschelde
e43155b44f
Merge pull request #32454 from jeronimo-schreyer/disable_unix_socket
...
Optional Unix Socket disable for devices that do not support it
2019-10-08 06:40:17 +02:00
Rémi Verschelde
a65019f41a
Merge pull request #32606 from cbolgiano/bugfix/32294
...
Fixes Default Angular Damp in Project Settings Disallows Fractional Input #32294
2019-10-08 06:34:25 +02:00
Rémi Verschelde
d514bdff62
Merge pull request #32607 from Calinou/doc-gdnative-singleton-prefix
...
Document the GDNative singleton method prefix being changeable
2019-10-08 06:32:46 +02:00
devbox
f5bb9a98dc
32294: Changed the default_angular_damp value to a float.
...
32294: Added hints for both 2d/3d linear/angular.
32294: Added hints for both 2d/3d linear/angular.
2019-10-07 18:15:20 -04:00
Gianlluca
54cba54a45
Added a method to erase section key in ConfigFile
2019-10-07 18:11:19 -03:00
Gilles Roudière
0e834b3924
Increase grid size limit
2019-10-07 22:59:51 +02:00
Rémi Verschelde
31600f07d2
Merge pull request #32623 from madmiraal/remove-circular-includes
...
Remove circular dependency between Vector3 and Basis.
2019-10-07 20:36:20 +02:00
Paulb23
e5b18cea63
Fixed inserting text at caret not updating scrollbar size
2019-10-07 19:17:32 +01:00
Rémi Verschelde
667e464e64
Merge pull request #32626 from Paulb23/issue_27631_caret_draw_eol
...
Fixed drawing the caret at eol when at eol is not visible
2019-10-07 19:18:05 +02:00
Paulb23
6025a76c78
Fixed drawing the caret at eol when at eol is not visible
2019-10-07 17:24:58 +01:00
Hugo Locurcio
753eff2f68
Allow all Variant types to be added as project settings
2019-10-07 17:17:13 +02:00
Marcel Admiraal
40197685bb
Remove circular dependency between Vector3 and Basis.
2019-10-07 16:26:27 +02:00
Hugo Locurcio
9499eef4da
Document the GDNative singleton method prefix being changeable
...
This also tweaks error messages to remove hardcoded references to
the default `godot_` prefix.
2019-10-07 15:59:57 +02:00
Valentin Zagura
100d05cbec
GLES3 Fixes for ninepatch margins when patch size is smaller than the patch texture resolution
...
Scaled ninepatch margins in screen space to be relative of the ninepatch size when the patch size is smaller than the patch texture resolution.
2019-10-07 13:19:27 +01:00
PouleyKetchoupp
1e301479da
Sprite to polygon conversion improvements
...
- No reduced Rect in march square algorithm, it was causing inconsistent cases near the borders and made the outline less accurate
- Ignore invalid generated polygons (under 3 points) to avoid unnecessary errors and crashes
- Error popup only when no polygon could be generated at all
- Added option to shrink pixels (to get rid of small separate islands)
- Fixed polygon preview (lines were sometimes not showing along the borders)
Fixes #32564 , #29267
2019-10-07 13:19:30 +02:00