Haoyu Qiu
04eb5c486a
Add note about encryption key to export dialog
2022-03-16 19:55:26 +08:00
Haoyu Qiu
878cf8262a
Add context support for editor translation
2022-03-16 15:44:30 +08:00
Rémi Verschelde
a6762a30b5
Merge pull request #59138 from timothyqiu/sprite-frames-editor-3.x
2022-03-15 09:11:04 +01:00
Haoyu Qiu
9031d264e4
Improves SpriteFrames editor
2022-03-15 09:12:46 +08:00
Haoyu Qiu
95c672e1b4
Separate 2D grid visibility and grid snap
2022-03-15 08:52:21 +08:00
Rémi Verschelde
fdaf0de3f0
Merge pull request #59100 from RandomShaper/mouse_drop_on_disable_3.x
2022-03-14 11:25:12 +01:00
Pedro J. Estébanez
3d7821bf1f
Drop mouse focus and over when gui input is globally disabled
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Since some porjects may be relying on the former behavior, this is opt-in via a new project setting, disabled by default, but enabled for new projects, since it's the new standard behavior (and the only one in 4.0).
2022-03-14 11:06:26 +01:00
FireForge
c2c0c8067d
Add missing property name capitalizations
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(cherry picked from commit 543218fc7c
)
2022-03-14 10:38:05 +01:00
ConteZero
0ffacff998
[3.x] Add option to make selection unique
2022-03-14 09:48:09 +01:00
Hugo Locurcio
5f9c13b980
Improve display of freelook/zoom speed indicator bars in the 3D editor
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- Use a different color for freelook and zoom speed bars.
- Use a shadow for the text to make it readable on any background.
2022-03-13 22:59:21 +01:00
Hugo Locurcio
caf2c20655
Don't store and show current file/directory/path FileDialog properties
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These properties are only useful at run-time, so they don't need
to be displayed in the editor and stored.
(cherry picked from commit 2ad6e11b78
)
2022-03-13 15:46:01 +01:00
Ryan Roden-Corrent
846416afe8
Copy full project setting path from dialog.
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The EditorProperty UI elements for project settings are created from
SectionedInspector, which has a prefix added to each property path. Each
EditorProperty needs to be made aware of this path so copy_property_path
copies the full path, and not just the suffix.
Fixes #59020 .
(cherry picked from commit d271e2517e
)
2022-03-13 15:43:23 +01:00
Haoyu Qiu
f280712215
Fix missing grid lines when TileMap has half offset
2022-03-13 17:20:43 +08:00
Rémi Verschelde
7c49b8e70f
Merge pull request #59009 from timothyqiu/tile-map-grid-3.x
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[3.x] Improve TileMap editor grid
2022-03-12 22:06:54 +01:00
Haoyu Qiu
36ec71bcef
Hide smart snapping line when guideline dragging ends
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(cherry picked from commit b255efba7c
)
2022-03-12 15:10:28 +01:00
Markus Sauermann
93447eb1ae
Use get_cursor_shape for identifying the cursor shape in AnimationNodeStateMachineEditor
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get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
Fix minor issue with selection order.
(cherry picked from commit 0d96dbcb2a
)
2022-03-12 15:10:14 +01:00
Markus Sauermann
e2bd1ad6da
Use get_cursor_shape for identifying the cursor shape in AnimationTrackEditTypeAudio
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get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
(cherry picked from commit 24942214d9
)
2022-03-12 15:10:13 +01:00
Markus Sauermann
d92406751b
Use get_cursor_shape for identifying the cursor shape in AnimationTimelineEdit
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get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
(cherry picked from commit 4a8a6f892f
)
2022-03-12 15:09:57 +01:00
Haoyu Qiu
15aab4cde0
Remove unused code in `AnimationPlayerEditor::_update_animation_list_icons()`
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(cherry picked from commit 6a1e3380f8
)
2022-03-12 14:45:35 +01:00
Haoyu Qiu
86ec09faf5
Improve TileMap editor grid
2022-03-11 10:41:30 +08:00
Rémi Verschelde
ae036e823b
Merge pull request #58694 from Calinou/editor-frame-time-color-3.x
2022-03-10 21:11:17 +01:00
Rémi Verschelde
153a068958
Merge pull request #58634 from timothyqiu/property-i18n-3.x
2022-03-10 21:08:38 +01:00
Rémi Verschelde
b0376ff494
Merge pull request #58851 from timothyqiu/tileset-zoom
2022-03-10 21:06:02 +01:00
Ryan Roden-Corrent
5d7b3e10ee
Create parent directories on export.
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Fixes #42231 .
This works for both the UI and the --export CLI flag.
(cherry picked from commit 66a278f585
)
2022-03-10 19:02:01 +01:00
Haoyu Qiu
3b04f59354
Fix some Animation panel icons not updating after theme change
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(cherry picked from commit 83828c7d1b
)
2022-03-10 19:02:01 +01:00
Haoyu Qiu
c2297215e3
Fix TextureRegion editor grid color for light themes
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(cherry picked from commit af16e099ea
)
2022-03-10 19:01:53 +01:00
Haoyu Qiu
2c3646b37b
Add missing i18n to various strings
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(cherry picked from commit 25d93200c8
)
2022-03-10 19:01:52 +01:00
Haoyu Qiu
5514126234
Don't show Lock & Group buttons for nodes hidden by CanvasLayer
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(cherry picked from commit fb999ebe22
)
2022-03-10 17:18:41 +01:00
Haoyu Qiu
2ccd4fd030
Fix animation resource name after duplication
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(cherry picked from commit 8dc12135cd
)
2022-03-10 17:18:41 +01:00
Haoyu Qiu
a26afe807f
Update audio effect icon when theme changes
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(cherry picked from commit 20ed798e59
)
2022-03-10 17:18:41 +01:00
miremrie
8a6b066ab7
Allow absolute file paths in file dialogs
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(cherry picked from commit a5e30c0228
)
2022-03-10 17:18:41 +01:00
Haoyu Qiu
86bcac5a5e
Fix text color of TileMap editor info overlay
2022-03-10 19:12:40 +08:00
Rémi Verschelde
751769ed45
i18n: Sync editor translations with Weblate
2022-03-09 10:33:03 +01:00
Rémi Verschelde
e489f889c2
Merge pull request #58918 from timothyqiu/tilemap-select-icon
2022-03-09 08:29:34 +01:00
Haoyu Qiu
84a27308c1
Use ToolSelect icon for TileMap editor select button
2022-03-09 14:33:09 +08:00
Haoyu Qiu
bee9a6cc0d
Fix add child error when opening the Editor
2022-03-09 14:27:24 +08:00
Rémi Verschelde
85b4848ca8
Merge pull request #54188 from Rubonnek/increase_var_arg_max_3x
2022-03-08 13:10:48 +01:00
Wilson E. Alvarez
424dbf70af
Increase VARIANT_ARG_MAX to 8
2022-03-07 10:03:49 -05:00
Yuri Roubinsky
de79e10951
[3.x] Add option to filter the stack variables of GDScript debugger
2022-03-07 14:49:57 +03:00
Igor Kordiukiewicz
b28eea610c
Fixed issue where Extend Script option would show up even without script attached to the node
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(cherry picked from commit dc361d3201
)
2022-03-07 08:33:29 +01:00
Haoyu Qiu
cc65147250
Update scroll position when zooming TileSet editor
2022-03-07 13:01:39 +08:00
Hugo Locurcio
2e6a305b8f
Improve display for unsupported debug draw modes in GLES2
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- Don't disable the Normal option as it technically can be chosen
(it's the default).
- Use a text suffix in addition to the tooltip.
2022-03-05 22:03:39 +01:00
Haoyu Qiu
61e35b4f6e
Make name of editor file dialog filters translatable
2022-03-05 12:44:17 +08:00
Rémi Verschelde
5b3dfe1ffa
Merge pull request #58760 from raulsntos/icon_color-editor-theme-3.x
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[3.x] Add `icon_color_normal` to Button in editor theme
2022-03-04 21:35:02 +01:00
Raul Santos
0e8a76dbb2
Add icon_color_normal to Button in editor theme
2022-03-04 19:21:05 +01:00
Haoyu Qiu
aaff2e3982
i18n: Make property paths and sections translatable
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Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-03-03 15:33:46 +08:00
Hugo Locurcio
2893090a50
Color 3D editor FPS label depending on the performance level
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This provides easier visual grepping.
Incindentally, this change will force constant editor redrawing whenever
the View FPS option is enabled in the 3D viewport settings. This is
required to get an accurate FPS display in 3.x.
Otherwise, the FPS counter shot all the way up to 145 FPS
whenever nothing was changing on screen (even if actual
performance was much lower).
2022-03-02 22:16:13 +01:00
Haoyu Qiu
e5102872c0
Translate class brief description in Editor Feature Profile dialog
2022-03-02 16:23:48 +08:00
Rémi Verschelde
74b698b817
Merge pull request #58135 from timothyqiu/shortcut-zoom-mouse-pos-3.x
2022-02-23 13:26:21 +01:00
lawnjelly
e3f84916de
Fix GIProbe gizmo out of bounds crash
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The GIProbe gizmo was writing values in 3 dimensions to Vector2s. This error was previously being masked by the Vector2 accessor, but now results in a crash or ERR_FAIL message.
This PR removes the Vector2s as they were unused.
2022-02-22 17:37:31 +00:00