Commit Graph

546 Commits

Author SHA1 Message Date
Fabio Alessandrelli d0ff75c91c Add shortcut to reset cursor position in 3D Editor ( #166 )
The shortcut will focus the origin after you moved around with shift + mouse3.
The default shortcut is the letter "O", like "F" for focus.
This can be customized in the editor shortcuts menu.

Closes #166

(cherry picked from commit 63abe3dcd0)
2016-10-09 17:39:00 +02:00
Paulb23 8dca3f3f42 Fix highlight current script when script temputure is disabled
(cherry picked from commit fbd0b6f995)
2016-09-18 23:21:48 +02:00
Paulb23 9b9870ed9f Update current script color on change
(cherry picked from commit a0136838b3)
2016-09-18 23:19:58 +02:00
Paulb23 20c3b35dd5 Added customisable grid color, issue 3781
(cherry picked from commit a82ecf6d80)
2016-09-18 23:13:13 +02:00
Paulb23 aae720e488 Added setting to change current script background color, issue 5450
(cherry picked from commit 9e92fcaef9)
2016-09-18 23:12:15 +02:00
Pedro J. Estébanez c44757c2b7 Expose light shadow color to canvas item shaders
(cherry picked from commit 0960887625)
2016-09-18 23:11:08 +02:00
Joscha e7772e43d3 Tilemap editor: Bucket tool - allow deleting and replacing of tiles
(cherry picked from commit acd41d964a)
2016-09-18 23:02:46 +02:00
Mark Nokalt a3a065b458 editor: Add mouse position information in TileMap
(cherry picked from commit cd71fcb097)
2016-09-01 08:46:23 +02:00
Franklin Sobrinho f9aeb91850 Implemented UndoRedo mergeable modes
(cherry picked from commit debf574df3)
2016-09-01 08:41:04 +02:00
Franklin Sobrinho 3cbd6b8701 Fix editor glitches when the mesh/material preview is shown
(cherry picked from commit a4c3d2dc89)
2016-09-01 08:40:16 +02:00
Franklin Sobrinho 4890db7fef Small usability improvements on the TileMap editor tile palette.
* The column width changes with the zoom, now the icons don't overlap.
  * Added a tile hsepation setting.
  * Added a setting to show/hide tile names.

(cherry picked from commit 0fa26cd850)
2016-09-01 08:40:08 +02:00
Daniel J. Ramirez 16fc229e5d Zoom texture region via mouse wheel
(cherry picked from commit 1e7d0c6ac1)
2016-09-01 08:37:55 +02:00
Saracen dd97502788 TextureRegionEditor snap_mode fix.
(cherry picked from commit b578cf4da8)
2016-08-08 18:14:29 +02:00
Saracen 5035edb7fd Explicitly initialize 'pending_auto_reload' to false. 2016-07-29 13:51:26 +01:00
Daniel J. Ramirez 213a57ccaf Stop baking process if there is no geometry in the BakedLightInstance.
moved missing baked light warning to BakedLightInstance configuration warning
2016-07-25 21:45:20 -05:00
MarianoGNU 6622a3d110 Prevent crash in TextureRegionEditor. Fixes #5862 2016-07-22 21:11:12 -03:00
Juan Linietsky 3aeafcae04 Removed support for saving paths as relative, closes #5728
Editor now has good refactoring tools, so this function is mostly obsolete
2016-07-22 10:39:46 -03:00
Juan Linietsky 12472534ec Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799 2016-07-22 09:42:12 -03:00
Juan Linietsky 124e3591a5 Some optimizations and limits for extreme zoom in and out in editor, fixes #5820 2016-07-21 10:11:53 -03:00
Rémi Verschelde 750b973ee4 Merge pull request #5200 from neikeq/sc-CanvasItemEditor
Implement ShortCuts in CanvasItemEditor
2016-07-21 09:02:01 +02:00
Ignacio Etcheverry 4e82f9ffcf Implement missing ShortCuts in CanvasItemEditor 2016-07-21 03:28:41 +02:00
Rémi Verschelde 13fe615ea3 Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-option
Script Editor: adding close all docs menu option
2016-07-19 07:35:20 +02:00
Juan Linietsky 3e3108abe2 Always soft reload editor plugins. Closes #5273 2016-07-18 19:24:38 -03:00
Siyuan Gao 0c3b1b51b8 Script Editor: adding close all docs menu option 2016-07-18 10:09:42 -07:00
Franklin Sobrinho 3ca6e584e5 Fix ScriptEditor don't saving the layout when opening a help page
- Use ScriptEditor::_update_script_names just once when re-creating the layout
2016-07-18 12:30:43 -03:00
Rémi Verschelde 62eae7cbe2 Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde 3183834c5d Merge pull request #5657 from Paulb23/block_caret
Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Ignacio Etcheverry 2bba1bf770 CanvasItemEditor: Changed Frame Selection shortcut 2016-07-15 21:38:43 +02:00
Paulb23 b550471a14 Fixed breakpoint gutter toggle not updating when game is running, issue 5712 2016-07-15 15:02:55 +01:00
Paulb23 54f720ac06 Added block caret to TextEdit 2016-07-12 16:07:17 +01:00
Paulb23 a9956be63d Added completion font colors 2016-07-11 14:25:56 +01:00
Paulb23 8e5c40b364 Added completion scroll color 2016-07-11 14:11:34 +01:00
Juan Linietsky 46bb02991f Merge pull request #5270 from lonesurvivor/master
Added Tile Origin = Bottom Left option to the TileMap
2016-07-10 13:41:33 -03:00
Juan Linietsky 7bfb84af08 Merge pull request #5611 from TheHX/spatial-gizmo
Fix EditorSpatialGizmo virtual functions not being called
2016-07-10 13:08:13 -03:00
Juan Linietsky 5dd6530acf Merge pull request #5563 from opmana/fix-convert-tileset
Respect frame property when converting to TileSet.
2016-07-10 13:02:55 -03:00
Rémi Verschelde d23d40cfbd Merge pull request #5612 from TheHX/collision-polygon-plugin
Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
2016-07-09 18:27:29 +02:00
Franklin Sobrinho 7cad11e108 Fix CollisionPolygon gizmo showing error icons instead of the 3d handles 2016-07-09 13:18:16 -03:00
Franklin Sobrinho 914d670a71 Fix EditorSpatialGizmo virtual functions not being called
* Bind EditorSpatialGizmo::clear method
2016-07-09 13:10:13 -03:00
Juan Linietsky b0f0ae0723 Finally fixes the infamous bug #4444, hoping to never see you again.
Closes #4444.
2016-07-09 12:12:03 -03:00
Juan Linietsky d8c31e0e74 remove warnings if a script is missing and can't be opened 2016-07-07 21:27:20 -03:00
Rémi Verschelde 3fcb9b1ec1 Removed unused variables (second pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:59 +02:00
Juan Linietsky a78226c32c Only allow built-in scripts to be edited when the scene they belong to is loaded, closes #5403 2016-07-06 20:36:37 -03:00
Andrii Skrynnyk 0a8d6de0c3
Respect frame property when converting to TileSet. 2016-07-05 11:40:22 -07:00
Juan Linietsky 1e095cf397 fix to the fix, and removed some conflicting shorcuts 2016-07-03 19:50:52 -03:00
Rémi Verschelde e0c7ffc65a Merge pull request #5508 from djrm/spatial_editor_shortcuts
Added spatial editor shortcuts
2016-07-03 19:17:01 +02:00
Rémi Verschelde 37ec0ad35c Merge pull request #5504 from djrm/canvas_item_editor_shortcuts
Canvas item editor shortcuts
2016-07-03 19:13:10 +02:00
Juan Linietsky b9326e3f2b Properly show the sample and play it back, also closes #5288 2016-06-30 18:29:47 -03:00
Daniel J. Ramirez 96c9f11aad Added spatial editor shortcuts
for now it does not support the emulate numpad setting
2016-06-30 15:54:34 -05:00
Paulb23 050a514799 Fixed signal connection prints when moving docks, issue 5498 2016-06-30 15:12:14 +01:00
Rémi Verschelde 0233c69bdc Merge pull request #5474 from samuelgrigolato/tile-map-idx
Add tile index prefixes in tile map editor plugin
2016-06-30 08:06:54 +02:00