Commit Graph

55276 Commits

Author SHA1 Message Date
Rémi Verschelde ea5d02b582
Merge pull request #78438 from smix8/navagent_debug_z__4.x
Fix NavigationAgent2D path debug hidden behind canvas items
2023-06-19 15:51:16 +02:00
smix8 e3f9994d54 Fix NavigationAgent2D path debug hidden behind canvas items
Fixes NavigationAgent2D path debug hidden behind canvas items.
2023-06-19 15:43:35 +02:00
Rémi Verschelde 58c3f24d96
Merge pull request #78430 from zhhrozhh/scene_tree_draft
Skip using increment if nodes are adding to the end of some other node
2023-06-19 15:40:21 +02:00
Rémi Verschelde cfae05094a
Merge pull request #72824 from dalexeev/gds-invalid-char-error
GDScript: Fix invalid character error message
2023-06-19 15:39:58 +02:00
Rémi Verschelde cc89b97d29
Merge pull request #69473 from BBBenG23/go-to-type-definition-fix
Fix "Go to definition" for GDScript type hints
2023-06-19 15:39:29 +02:00
Rémi Verschelde 92ca08311c
Merge pull request #47996 from madmiraal/fix-17430
Fix `OS.find_scancode_from_string()` not working with modifiers
2023-06-19 15:39:06 +02:00
Rémi Verschelde 577fd2c24c
Merge pull request #37263 from dreamsComeTrue/anim-texture-rwlock
Set correct RW locks in AnimatedTexture
2023-06-19 15:38:38 +02:00
Ben 0803467334
Fix "Go to definition" for GDScript type hints
Fixes #68475.
2023-06-19 15:29:25 +02:00
Dominik 'dreamsComeTrue' Jasiński 6e6e296502
Set correct RW locks in AnimatedTexture 2023-06-19 15:21:52 +02:00
hzhang 25746716f3 Fix drag-dropping nodes at the end of children list 2023-06-19 20:42:33 +08:00
Rémi Verschelde c79183817d
Revert "minimp3: Add a .cpp file to simplify building the single-header implementation"
This reverts commit 6fc0912137.
2023-06-19 13:34:56 +02:00
Rémi Verschelde cdfaf8a10f
Merge pull request #78418 from brno32/apply-texture-filter-2d-polygon-editor
Apply selected texture filter when editing UV
2023-06-19 13:28:36 +02:00
Rémi Verschelde 19d2533b42
Merge pull request #47169 from AndyBarcia/completeCSVErrors
Improve error reporting when parsing CSV translation files.
2023-06-19 13:28:12 +02:00
andybarcia 553f4f8dce
Improve error reporting when parsing CSV translation file
Fixes #46682.

Also fix unit test suite to separate generic FileAccess CSV testing
from using CSV as translation. And add more CSV translation tests.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-06-19 12:47:44 +02:00
Rémi Verschelde 7188ed5f91
Merge pull request #78433 from bitsawer/fix_mesh_rid_free
Fix invalid RID errors when freeing a mesh with blend shapes
2023-06-19 10:38:24 +02:00
Rémi Verschelde 914cc1d6f5
Merge pull request #78419 from Bromeon/bugfix/uninit-ptr-signature
GDExtension: `Uninitialized*Ptr` for constructors/converters using placement new
2023-06-19 10:28:31 +02:00
Rémi Verschelde 84515301e0
Merge pull request #78415 from raulsntos/scene-tree-process-exits-main-loop
Respect returned bool from virtual process methods in SceneTree
2023-06-19 10:28:07 +02:00
Rémi Verschelde eb9c96b87c
Merge pull request #78123 from YeldhamDev/if_you_want_anything_done,_do_it_yourself
Allow exporting release Android builds without a debug keystore
2023-06-19 10:27:44 +02:00
Rémi Verschelde b8bf28e2b6
Merge pull request #75758 from Pylgos/fix-gdextension-variant-construction
Fix GDExtension Variant type conversion
2023-06-19 10:27:20 +02:00
Rémi Verschelde 01e84b1da1
Merge pull request #67158 from amoriqbal/fix_error_message
Fix the conditions for firing 'No such file or directory' error on Linux `move_to_trash`
2023-06-19 10:26:50 +02:00
bitsawer dab0871d41 Fix invalid RID errors when freeing a mesh with blend shapes 2023-06-19 11:07:15 +03:00
Michael Alexsander 41a75cfa4f
Allow exporting release Android builds without a debug keystore 2023-06-19 01:00:13 -03:00
Jan Haller 618507eb89 GDExtension: `Uninitialized*Ptr` for constructors/converters using placement new
These methods construct their destination in-place, but the parameters are not declared using the `Uninitialized*Ptr` pointer types.
2023-06-18 23:14:10 +02:00
Markus Sauermann 8cdab04d7f Fix that the focus-out notification got sent deferred
Currently the window receives a focus-out notification, directly after
it popup, because currently the signal is sent deferred.
The original intention was that the previously focused window must
receive a focus-out notification.
This change makes the notification more precise by only sending the
focus-out to the previously focused window.
2023-06-18 23:06:07 +02:00
Alex Drozd 0c75d5d70c apply selected texture filter when editing UV 2023-06-18 22:56:26 +02:00
Fabio Alessandrelli 116f783db7
Merge pull request #76207 from dalexeev/clarify-rpc-docs
Clarify `@rpc` annotation arguments docs
2023-06-18 21:34:34 +02:00
Raul Santos 5373b67e2a
Respect returned bool from virtual process methods in SceneTree
SceneTree overrides the virtual `process` and `physics_process` methods
that it inherits from MainLoop. These methods return a boolean that
determines if the main loop should end.
The SceneTree was ignoring the returned boolean, so scripts inheriting
from SceneTree that override these methods and return true didn't exit
the main loop. Now the boolean is checked.
2023-06-18 20:45:58 +02:00
Rémi Verschelde 4a0bb80b18
Merge pull request #78396 from Sauermann/fix-focus-doc
Made window focus notification docs more precise
2023-06-18 16:33:51 +02:00
Rémi Verschelde 96166c9aab
Merge pull request #78387 from Wuqiqi123/fix_texture_preview_crash_from_invalid_image
Fix TexturePreview crash when creating an invalid image
2023-06-18 16:33:27 +02:00
Rémi Verschelde 127e9d65cf
Merge pull request #78368 from MatthewLJensen/delaunay-fixes
Consider all triangles for retention in Delaunay Triangulation
2023-06-18 16:33:04 +02:00
Rémi Verschelde e125af0d05
Merge pull request #78363 from Sauermann/fix-simplify-acceptdialog
Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`
2023-06-18 16:32:40 +02:00
Rémi Verschelde 65bc139bf2
Merge pull request #78354 from raulsntos/connect-dialog-dont-filter-derived-classes
Allow base types in method params of connection dialog
2023-06-18 16:32:16 +02:00
Rémi Verschelde f9e3e86501
Merge pull request #78352 from aaronfranke/gltf-physics-shape-rename-only
GLTF: Rename GLTFCollider class to GLTFPhysicsShape
2023-06-18 16:31:53 +02:00
Rémi Verschelde 19e0135acb
Merge pull request #78349 from raulsntos/dotnet/fix-method-info
C#: Set `PropertyInfo.class_name` for method parameters
2023-06-18 16:31:29 +02:00
Rémi Verschelde b7976f4ad6
Merge pull request #78347 from bruvzg/unix_fix_temp_chmod
[Unix] Fix temporary file permissions.
2023-06-18 16:31:05 +02:00
Rémi Verschelde d63794d466
Merge pull request #77629 from GameDevLlama/bugifx/issue-50813
Fix non-functional Node3D `top_level` property
2023-06-18 16:30:42 +02:00
Rémi Verschelde e8e00b981e
Merge pull request #76711 from ajreckof/fix-paste-value-not-updating-element-in-dictionaries/array
Fix paste value not updated in dictionaries/arrays
2023-06-18 16:30:16 +02:00
Rémi Verschelde 8d6c33a2b9
Merge pull request #76630 from gelvinp/respect-binary-compress
Respect "compress_binary_resources" editor setting on scene import
2023-06-18 16:29:49 +02:00
Rémi Verschelde fc42065281
Merge pull request #76548 from komugi1211s/tilemap-ctrl-shift-edit-crash-fix
Fix crashes due to stack overflow when painting a large area in tile map
2023-06-18 16:29:23 +02:00
Rémi Verschelde 829b8656ee
Merge pull request #75888 from smix8/navigation_pause_mode_4.x
Add agent pause mode to NavigationServer
2023-06-18 16:29:00 +02:00
Rémi Verschelde fcc39d498b
Merge pull request #75051 from AleryBerry/fix-error-message-lua-style
GDScript: Fix error message for LUA-style dictionary
2023-06-18 16:28:36 +02:00
Rémi Verschelde 1a62f1e4fc
Merge pull request #74741 from vnen/variant-not-for-everyone
Allow boolean operators for all Variant types
2023-06-18 16:28:10 +02:00
Rémi Verschelde 4db1d09bf5
Merge pull request #73657 from mashumafi/callable-ctor
Fix: Get constructor as Callable
2023-06-18 16:27:42 +02:00
Rémi Verschelde 1ce2425c0e
Merge pull request #73363 from dalexeev/gds-fix-min-int-not-representable
GDScript: Fix `MIN_INT` not representable as numeric literal
2023-06-18 16:27:16 +02:00
Rémi Verschelde 11ee6fcef0
Merge pull request #68311 from RobertMasek/fix-go-to-definition
Fix functionality of Go To Definition for properties set/get
2023-06-18 16:26:42 +02:00
Markus Sauermann 5b15c89c38 Made window focus notification docs more precise 2023-06-18 16:03:50 +02:00
fuzzy@home 09fa22002a fixes #76473, where filling a large amount of tiles all at once crashes
the engine due to segmentation fault.
2023-06-18 22:32:23 +09:00
Christian Ringshofer 20e8189f5d Fix non functional Node3D op_level property
Fixes #50813.
2023-06-18 15:01:01 +02:00
smix8 ae9dd47d0c Add agent pause mode to NavigationServer
Adds agent pause mode to NavigationServer.
2023-06-18 12:37:03 +02:00
Patrick Gelvin 9408ac0d6e Respect "compress_binary_resources" editor setting 2023-06-18 00:55:32 -07:00