George Marques
a3816434a6
GDScript: Don't use the NIL address to hold return value of functions
...
This prevents that the NIL address is filled with another value, which
causes problems for some instructions that read from NIL.
2023-01-09 09:20:18 -03:00
Dmitrii Maganov
10e364bf43
GDScript: Fix array as default value for parameter
2023-01-06 06:25:55 +02:00
Dmitrii Maganov
a1d06749f1
Unify typing of variables, constants and parameters in GDScript
2023-01-06 01:10:04 +02:00
Rémi Verschelde
8203e09330
Merge pull request #70859 from vonagam/fix-preload-native-type
...
GDScript: Fix wrong native type for preloaded class
2023-01-03 23:22:23 +01:00
Rémi Verschelde
4e360ac612
Merge pull request #70702 from vnen/gdscript-error-on-assign-void
...
GDScript: Error when assigning return value of void function
2023-01-03 12:23:00 +01:00
Rémi Verschelde
e4c1103af4
Merge pull request #70656 from vonagam/fix-void-returns
...
GDScript: Disallow return with value in void functions
2023-01-03 12:20:33 +01:00
Dmitrii Maganov
961b4ac5f5
GDScript: Fix wrong native type for preloaded class
2023-01-03 05:45:06 +02:00
George Marques
8a98110e3e
Merge pull request #62688 from cdemirer/assignments-and-types
...
Fixes https://github.com/godotengine/godot/issues/62650
2022-12-30 16:38:35 -03:00
George Marques
bc739a4687
GDScript: Make using return of void function an error
...
Remove the `VOID_ASSIGNMENT` warning since those cases will be errors
now.
2022-12-30 13:35:38 -03:00
George Marques
33afa82fb0
Merge pull request #70613 from vonagam/fix-enum-as-constant
...
Fixes https://github.com/godotengine/godot/issues/54018
Fixes https://github.com/godotengine/godot/issues/70213
Fixes https://github.com/godotengine/godot/issues/70495
2022-12-30 12:10:50 -03:00
George Marques
0c15844551
GDScript: Error when assigning return value of void function
...
This also makes built-in method calls empty the return value when the
method is void, to avoid keeping returning a garbage value in such case.
2022-12-30 12:08:58 -03:00
Dmitrii Maganov
9507f65e25
GDScript: Disallow return with value in void functions
2022-12-29 03:06:13 +02:00
Dmitrii Maganov
b6aa4840d8
Fix usage of Enum as constant
2022-12-28 23:04:40 +02:00
Dmitrii Maganov
f67aa3e46d
GDScript: Fix return type of constructor call for extending class
2022-12-27 23:02:12 +02:00
cdemirer
bbb21c3fd5
Fix type adjustment skipped when value is considered both not hard and not variant
2022-12-25 17:11:30 +03:00
Rémi Verschelde
ae4c025da9
Merge pull request #69991 from rune-scape/cast-type
...
GDScript: Fix cast producing null
2022-12-23 09:22:21 +01:00
Rémi Verschelde
edfa1e8665
Merge pull request #70220 from adamscott/fix-external-enum
...
Fix external enums not assignable as constants
2022-12-23 09:20:50 +01:00
Rémi Verschelde
e1657bd2a7
Merge pull request #70440 from rune-scape/null-again
...
Fix GDScript analyzer null literal
2022-12-22 16:02:19 +01:00
rune-scape
3228fdb88a
Fix GDScript analyzer null literal
2022-12-22 06:02:34 -05:00
ocean (they/them)
d93dbab054
Add MethodInfo to signal datatype
2022-12-21 22:49:51 -05:00
Adam Scott
7fc814f697
Fix external enums not assignable as constants
...
- Add external enums test
- Rename external inner class test
- Clean up `GDScriptAnalyzer::reduce_identifier_from_base` class
behavior
2022-12-17 17:59:38 -05:00
Adam Scott
1bbb2b4159
Fix outer class lookup
2022-12-17 17:57:00 -05:00
Adam Scott
2fefcf7329
Fix inner class constant assignment
2022-12-17 12:03:03 -05:00
rune-scape
213c94b42f
Fix enum value regression
2022-12-16 22:48:25 -05:00
Rémi Verschelde
6debf86d51
Merge pull request #69471 from rune-scape/rune-out-of-order
...
GDScript: Out of order member resolution
2022-12-15 07:56:23 +01:00
rune-scape
2dfc6d5b69
GDScript: Allow out of order member resolution
2022-12-14 21:44:05 -05:00
rune-scape
7d0d6aa16f
GDScript: Fix cast producing null
2022-12-12 19:57:26 -05:00
rune-scape
08449ab16e
Fix String type compatibility being too permissive
2022-12-12 07:27:41 -05:00
Adam Scott
65a49bad5a
Fix constant base typing in extended GDScript class
2022-12-10 13:39:45 -05:00
Rémi Verschelde
907298d673
Merge pull request #68747 from rune-scape/rune-stringname-unification
...
GDScript: Unify StringName and String
2022-12-09 18:06:48 +01:00
rune-scape
e79be6ce07
Unify String and StringName
2022-12-05 21:46:47 -05:00
Dmitrii Maganov
97280279ee
Fix incomplete shadowing of member properties by parameters
2022-12-06 00:22:56 +02:00
kobewi
d1e4146462
Improve parent signature error
2022-12-01 15:16:16 +01:00
souplamp
5bdd883dfd
change RETURN_VALUE_DISCARDED GDScript warn text
...
changed RETURN_VALUE_DISCARDED GDscript warning text to mention how the return value of a function is discarded; update GDScript parser warning test to include new warning text.
2022-11-21 15:04:04 -06:00
Rémi Verschelde
80b3813b15
Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2
...
Fix cyclic references in GDScript 2.0
2022-11-18 23:08:01 +01:00
Adam Scott
5704055d30
Fix cyclic references in GDScript 2.0
2022-11-18 16:41:31 -05:00
ocean (they/them)
13be0ab733
Fix ability to overload "script" variable
2022-11-17 17:21:12 -05:00
Rune
bce6f1792e
GDScript compiler subclass bugfixes
2022-11-13 02:29:21 -08:00
Rémi Verschelde
7eb44fa47d
Merge pull request #68125 from kleonc/range-fix-single-arg-optimized-type-mismatch
...
[GDScript] Fix type mismatch in optimized single arg `range`
2022-11-02 14:18:24 +01:00
kleonc
c268e3a235
GDScript Fix type mismatch in optimized single arg range
2022-11-02 13:20:47 +01:00
Rafał Mikrut
d7d130295e
Support for checking that Projection is(not) null
2022-11-01 20:49:52 +01:00
clayjohn
0a51bb4ca5
Add STATIC_CALLED_ON_INSTANCE warning to highlight
...
when static functions are called directly from objects
2022-10-14 10:43:42 -07:00
clayjohn
be1e9acb7c
Implement RETURN_VALUE_DISCARDED warning in GDscript
2022-10-13 11:56:45 -07:00
Hugo Locurcio
6afbf0bd5a
Improve dictionary printing to avoid confusion with arrays
...
- Add leading and trailing spaces within dictionaries, as the `{}`
characters are hard to distinguish from `[]` on some fonts.
This is especially helpful with empty arrays and dictionaries.
2022-10-04 20:33:40 +02:00
Hugo Locurcio
291d3aaabe
Improve null and object printing to avoid confusion with arrays
...
- Use different syntax for object printing to avoid confusion with arrays.
- Print null as `<null>` to avoid confusion with a string `"null"`.
- Display `<empty>` in editor resource pickers to avoid confusion
with array-based properties.
2022-08-31 15:31:49 +02:00
Antonio Dell'Annunziata
f81a166ab8
fix(gdscript): Infer type from preload const
...
When resolving the type of the attribute from the variant, the result_type.kind was overritten for no reason.
It is assumed that this only needs to be done, if the variant value is not valid to have any kind here.
Solves #63715
2022-08-07 16:09:24 +02:00
Rémi Verschelde
f0eb3ac5d3
Merge pull request #62701 from cdemirer/for-variable-conflict
2022-07-06 16:02:49 +02:00
Yuri Sizov
f85bafaa11
Add grouping annotations for class properties in GDScript
2022-07-05 22:01:40 +03:00
cdemirer
dbdf0174b4
Do error when for variable conflicts with a variable in scope
2022-07-04 12:30:39 +03:00
cdemirer
a0608bd891
Fix set chain bug with jump_if_shared
2022-06-28 18:45:27 +03:00