Rémi Verschelde
a920f9727a
Merge pull request #36482 from Faless/debugger/fix_bp_cmp
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Fix Breakpoint compare in new Debugger.
2020-02-23 14:34:40 +01:00
Fabio Alessandrelli
f72905aa29
Fix Breakpoint compare in new Debugger.
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Only used to keep the hashmap, but clearly bogus.
2020-02-23 14:15:22 +01:00
Rémi Verschelde
223c5ef8a3
Merge pull request #36478 from qarmin/supsicious_operators_everywhere
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Fix suspicious | and + operators
2020-02-23 10:30:06 +01:00
Rafał Mikrut
d0621b954b
Fix suspicious | and + operators
2020-02-23 09:28:54 +01:00
Rémi Verschelde
c9e1d98c62
Merge pull request #36411 from Janglee123/rect2-tween
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Added tween support for Rect2
2020-02-23 08:46:48 +01:00
Rémi Verschelde
bd10c70458
Merge pull request #36461 from akien-mga/c++17-fallthrough-attribute
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Replace FALLTHROUGH macro by C++17 [[fallthrough]]
2020-02-23 08:43:18 +01:00
janglee
4bbe87abb7
Added tween support for Rect2
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Fixes #34575
2020-02-23 07:21:04 +05:30
Rémi Verschelde
63b0d822d1
Merge pull request #36436 from reduz/new-variant-types
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Add support for Vector2i, Rect2i and Vector3i to Variant
2020-02-23 01:38:23 +01:00
Rémi Verschelde
2cf6ac6c50
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
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This attribute is now part of the standard we target so we no longer
need compiler-specific hacks.
Also enables -Wimplicit-fallthrough for Clang now that we can properly
support it. It's already on by default for GCC's -Wextra.
Fixes new warnings raised by Clang's -Wimplicit-fallthrough.
2020-02-23 00:52:50 +01:00
Juan Linietsky
6da0eef9e6
Add support for Vector2i, Rect2i and Vector3i to Variant
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WARNING: Requires C++17 'guaranteed copy elision' to fix ambiguous
operator problems in Variant.
This was added for this commit (and future C++17 uses) in #36457 .
2020-02-22 23:16:44 +01:00
Rémi Verschelde
f2d8c4eb8b
Merge pull request #36465 from YeldhamDev/debugger_top_margin
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Remove extra margin in the top of the debugger
2020-02-22 23:16:27 +01:00
Rémi Verschelde
a7891b9d12
Merge pull request #36463 from akien-mga/scons-msvc-c++17-cxxflags
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SCons: Ensure that MSVC gets /std:c++17 in CCFLAGS
2020-02-22 23:13:40 +01:00
Rémi Verschelde
5ee50db3f3
Merge pull request #36464 from akien-mga/travis-macos-xcode-11.3-c++17
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Travis: Use Xcode 11.3 for macOS/iOS
2020-02-22 23:13:18 +01:00
Michael Alexsander
5c5a2b7472
Remove extra margin in the top of the debugger
2020-02-22 18:41:22 -03:00
Rémi Verschelde
a92e2eb317
Travis: Use Xcode 11.3 for macOS/iOS
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Xcode 10+ is needed for exhaustive C++17 support (gnu++17).
11.3 is the latest available version on Travis, and we don't have a
specific reason not to use it.
Follow-up to #36457 .
2020-02-22 22:31:29 +01:00
Rémi Verschelde
17a81cffb2
SCons: Ensure that MSVC gets /std:c++17 in CCFLAGS
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We were running this logic too early, so `env.msvc` was not initialized
yet and MSVC used the same branch as GCC/Clang.
2020-02-22 22:07:08 +01:00
Rémi Verschelde
9a55f1564c
Merge pull request #36457 from akien-mga/c++-standard-gnu++17
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SCons: Bump required C++ standard to C++17
2020-02-22 20:38:28 +01:00
Rémi Verschelde
6bb075a53f
Travis: Use Ubuntu 18.04 (bionic) as base image
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It's now available and allows us to have a better default environment,
with GCC 7.4.0 and Clang 7.
We now need GCC 7+ for C++17 support so it's more efficient to upgrade
the image than to install it on Ubuntu 16.04 (xenial).
Also fixes a couple -Wdeprecated-declarations warnings on macOS now
that we build against macOS 10.12.
2020-02-22 20:00:28 +01:00
Rémi Verschelde
a4801674c5
SCons: Bump required C++ standard to C++17
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As per #36436 , we now need C++17's guaranteed copy elision feature to
solve ambiguities in Variant.
Core developers discussed the idea to move from C++14 to C++17 as our
minimum required C++ standard, and all agreed. Note that this doesn't
mean that Godot is going to be written in "modern C++", but we'll use
modern features where they make sense to simplify our "C with classes"
codebase. Apart from new code written recently, most of the codebase
still has to be ported to use newer features where relevant.
Proper support for C++17 means that we need recent compiler versions:
- GCC 7+
- Clang 6+
- VS 2017 15.7+
Additionally, C++17's `std::shared_mutex` (conditionally used by
`vk_mem_alloc.h` when C++17 support is enabled) is only available in
macOS 10.12+, so we increase our minimum supported version.
2020-02-22 20:00:21 +01:00
Fabio Alessandrelli
92332eb23d
Merge pull request #36440 from YeldhamDev/debugger_visual_fix
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Fix visuals of the new debugger editor
2020-02-22 17:53:27 +01:00
Michael Alexsander
8017a44098
Fix visuals of the new debugger editor
2020-02-22 12:39:44 -03:00
Rémi Verschelde
da3a504216
Merge pull request #36454 from akien-mga/vulkan-workaround-32-bit-lib-error
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Vulkan: Work around false positive on 64-bit Linux w/ 32-bit ICDs
2020-02-22 16:28:48 +01:00
Juan Linietsky
fc3ddef360
Merge pull request #36455 from reduz/giprobe-debug-fix
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Correct condition wrongly converted to ERR_FAIL_COND_MSG
2020-02-22 11:37:55 -03:00
Juan Linietsky
54dfdd1cdb
Correct condition wrongly converted to ERR_FAIL_COND_MSG
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Fixes debugging of giprobes not working, likely other stuff
2020-02-22 11:36:26 -03:00
Rémi Verschelde
66ae9396da
Merge pull request #36452 from akien-mga/doc-bogus-variant-return
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doc: Sync classref with apparent Variant return type changes
2020-02-22 15:35:39 +01:00
Rémi Verschelde
e596439497
Vulkan: Work around false positive on 64-bit Linux w/ 32-bit ICDs
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In the vast majority of cases, this will be a false positive error
thrown by Vulkan-Loader when a Linux system has Vulkan ICDs for both
32-bit and 64-bit. The error is of the form:
```
ERROR: [Loader Message] Code 0 : /usr/lib/libvulkan_intel.so: wrong ELF class: ELFCLASS32
ERROR: [Loader Message] Code 0 : /usr/lib/libvulkan_radeon.so: wrong ELF class: ELFCLASS32
```
The loader dlopen's the 32-bit ICDs first, raises this error, and then
happily goes on to try and use the 64-bit ICDs.
Upstream report: https://github.com/KhronosGroup/Vulkan-Loader/issues/262
Fixes #36185 .
2020-02-22 15:32:20 +01:00
Rémi Verschelde
048f4f8305
doc: Sync classref with apparent Variant return type changes
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Part of those seem bogus, methods like Array.back()/front()
should return a Variant and not void.
2020-02-22 15:16:32 +01:00
Rémi Verschelde
fea37cfb52
doc: Sync classref with StringName/Callable changes
2020-02-22 14:59:09 +01:00
Rémi Verschelde
bf7d6de556
Merge pull request #36441 from YeldhamDev/tabs_unused_constants
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Remove unused theme constants in Tab(Container)
2020-02-22 08:17:33 +01:00
Sam Green
f12c0d1e98
Stub out Vulkan context for iPhone
2020-02-21 22:01:13 -08:00
Sam Green
06d7316419
Add iphone to vulkan drivers SCsub
2020-02-21 22:00:48 -08:00
Sam Green
2ba72b3a65
Add use_static_mvk option
2020-02-21 22:00:34 -08:00
Sam Green
f40ff128b5
Update detect.py
2020-02-21 21:42:34 -08:00
Sam Green
e03e607230
Resolve iOS and GLES compilation failures
2020-02-21 21:01:34 -08:00
Sam Green
6e25a5448d
Import the correct rasterizer based on build settings
2020-02-21 20:48:19 -08:00
Michael Alexsander
e9244c4c23
Remove unused theme constants in Tab(Container)
2020-02-22 01:24:16 -03:00
Yuri Roubinsky
7c1415b99b
Merge pull request #36421 from Chaosus/vs_sort_custom_nods
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Refactor node processing in visual shader member dialog
2020-02-21 21:34:03 +03:00
Rémi Verschelde
a77c862b18
Merge pull request #36400 from reduz/variant-string-name
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Added StringName as a variant type.
2020-02-21 16:48:29 +01:00
Yuri Roubinsky
b78b37ed3f
Refactor node processing in visual shader member dialog
2020-02-21 18:34:31 +03:00
Rémi Verschelde
0447d6fc8e
Merge pull request #36393 from reduz/callable-method-pointer
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New callable_mp macro, for signals to call method pointers directly.
2020-02-21 14:53:24 +01:00
Juan Linietsky
3c0059650d
Added StringName as a variant type.
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Also changed all relevant properties defined manually to StringName.
2020-02-21 14:25:29 +01:00
Rémi Verschelde
7ac0973e9a
Merge pull request #36415 from reduz/skeleton-skin-named
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Add support for named binds in Skin.
2020-02-21 14:12:19 +01:00
Juan Linietsky
04bb6a708a
Created the callable_mp macro, for signals to call method pointers directly.
2020-02-21 13:46:45 +01:00
Juan Linietsky
9a34f39d32
Add support for named binds in Skin.
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Helps better reutilization of skeletons from Maya exported files.
2020-02-21 09:40:29 -03:00
Rémi Verschelde
a24aafcb92
Merge pull request #36244 from Faless/debugger/big_refactor_squash
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Huge Debugger/EditorDebugger refactor.
2020-02-21 11:56:40 +01:00
Fabio Alessandrelli
cbc450c0e5
Huge Debugger/EditorDebugger refactor.
2020-02-21 11:12:03 +01:00
Rémi Verschelde
8b058d4b9a
Merge pull request #36413 from akien-mga/travis-homebrew-update
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Travis: Force updating homebrew on macOS
2020-02-21 09:42:42 +01:00
Rémi Verschelde
1b01896e90
Travis: Force updating homebrew on macOS
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Temporary workaround for https://travis-ci.community/t/macos-build-fails-because-of-homebrew-bundle-unknown-command/7296
2020-02-21 09:27:18 +01:00
Rémi Verschelde
851cb42963
Merge pull request #35864 from ofrank123/master
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Switched the language server from websockets to TCP
2020-02-20 15:29:33 +01:00
Rémi Verschelde
f5bb6d6a7c
Merge pull request #36380 from akien-mga/scons-std-c11-c++14
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SCons: Explicitly define our C (C11) and C++ (C++14) standards
2020-02-20 14:04:25 +01:00