Andy Maloney
02aa4fbe65
[doc] Fix Quaternion "angle_to" docs
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Related to discussion in #64551
2022-09-21 02:53:05 -04:00
Ricardo Buring
0c2055d15d
Callable: add callv method
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This method can be called from GDExtension.
2022-09-21 08:25:48 +02:00
Mansur Isaev
623e23c625
Add method bind for Geometry2D.decompose_polygon_in_convex
2022-09-21 09:40:03 +04:00
Micky
ee16de583f
Reverse Camera2D.rotating
to ignore_rotation
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`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D
Updates description in the docs, as well.
2022-09-21 01:52:12 +02:00
RedMser
a9b394d5bc
Show method override icon in script editor gutter
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Combines with the connection slot icon when both apply.
Can be clicked to jump to the method declaration (or documentation for
built-in classes).
2022-09-21 01:49:54 +02:00
Rémi Verschelde
b809b6d97e
Merge pull request #66120 from RedMser/json-spec-docs
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Add documentation note about `JSON.parse` not being spec compliant
2022-09-21 00:19:52 +02:00
Rémi Verschelde
ae2d9be0fe
Merge pull request #63740 from Faless/net/4.x_http_request_decompress
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[HTTP] Implement streaming decompression.
2022-09-20 22:29:16 +02:00
smix8
63dcb9aa80
Add NavigationPathQuery
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Adds NavigationPathQueryParameters objects that can be used with NavigationServer.query_path() to query a customized navigation path.
2022-09-20 22:20:11 +02:00
Fabio Alessandrelli
273ba0794f
[IO] Add StreamPeerGZIP for streaming compression/decompression.
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Putting data results in writing the compressed/decompressed output into
a RingBuffer.
You can retrieve the content of the RingBuffer via get_data.
Support both gzip and deflate.
2022-09-20 18:39:10 +02:00
RedMser
f225bfe28c
Add note about JSON.parse not being spec compliant
2022-09-20 18:14:08 +02:00
Rémi Verschelde
d8d10c30d0
Merge pull request #60408 from KoBeWi/statically_typed_directories
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Introduce more static methods to directory API
2022-09-20 15:36:49 +02:00
Rémi Verschelde
a23ba42f98
Merge pull request #63594 from Faless/img/4.x_loader_ext
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[Core] Make ImageFormatLoader extensible.
2022-09-20 15:36:32 +02:00
kobewi
cad1d27a6f
Introduce more static methods to directory API
2022-09-20 14:22:45 +02:00
bruvzg
0ed4cc6287
[macOS] Add an option to align window buttons in "extend to title" mode.
2022-09-20 12:55:59 +03:00
Rémi Verschelde
7da532275b
Merge pull request #65541 from clayjohn/renderer-setting
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Split rendering driver project setting into renderer_name and rendering_driver
2022-09-20 09:43:59 +02:00
Rémi Verschelde
7bb1af84f6
Merge pull request #66122 from raulsntos/dotnet/FirAccess 🌲 -docs
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Improve C# documentation for FileAccess and DirAccess
2022-09-20 08:41:53 +02:00
Rémi Verschelde
7a4faba136
Merge pull request #66127 from RedMser/vs-cleanup
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Further cleanup of VisualScript references
2022-09-20 08:41:47 +02:00
Rémi Verschelde
f97b164330
Merge pull request #65880 from paulloz/dotnet/class-ref
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Add new C# code blocks to class ref pages
2022-09-20 08:41:34 +02:00
Fabio Alessandrelli
e8fc6bfeb5
[Core] Make ImageFormatLoader extensible.
2022-09-20 02:01:57 +02:00
Rémi Verschelde
73c35e8d95
Merge pull request #65918 from clayjohn/quadmesh
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Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19 22:03:17 +02:00
Rémi Verschelde
82961dda3d
Merge pull request #66108 from Zylann/editor_inspector_get_selected_path
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Expose `EditorInspector.get_selected_path`
2022-09-19 22:01:32 +02:00
RedMser
5c5c3ab90e
Further cleanup of VisualScript references
2022-09-19 21:37:26 +02:00
Paul Joannon
2316c3a3a9
Add new C# code blocks to class ref pages
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- AStarGrid2D
- Engine
- Font
- Node
- OS
- Tweens
2022-09-19 19:38:29 +02:00
clayjohn
4a1c7de57c
Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19 10:26:10 -07:00
Raul Santos
95393c310d
Improve C# documentation for FileAccess and DirAccess
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- Adds using statements to C# examples to ensure the resources are freed after usage
- Adds explanation about the importance of disposing the FileAccess now that we don't have a close method
2022-09-19 18:46:44 +02:00
clayjohn
87710517fa
Add QuadMesh back as a subclass of PlaneMesh.
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This simplifies the creation of billboarded meshes without any code overhead.
2022-09-19 08:53:10 -07:00
Marc Gilleron
cee8bd9e76
Expose EditorInspector.get_selected_path
2022-09-19 15:20:34 +01:00
Rémi Verschelde
ec60c4ee9e
Merge pull request #65271 from KoBeWi/FirAccess 🌲
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Replace File/Directory with FileAccess/DirAccess
2022-09-19 15:33:24 +02:00
Rémi Verschelde
4ebf7d14ac
Merge pull request #66079 from Zylann/project_settings_restart
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Expose ProjectSettings.set_restart_if_changed(name, restart)
2022-09-19 15:33:11 +02:00
Rémi Verschelde
1445b052b4
Merge pull request #66104 from Zylann/notification_local_transform_changed
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Expose Node3D `NOTIFICATION_LOCAL_TRANSFORM_CHANGED`
2022-09-19 15:32:43 +02:00
Rémi Verschelde
2d01768618
Merge pull request #66097 from Zylann/make_atlas_vec2i
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make_atlas`
2022-09-19 15:32:28 +02:00
Rémi Verschelde
d4f8418582
Merge pull request #66080 from Zylann/editor_property_set_read_only
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Expose `EditorProperty._set_read_only` virtual method
2022-09-19 15:32:16 +02:00
Marc Gilleron
2a8aeddc93
Expose ProjectSettings.set_restart_if_changed(name, restart)
2022-09-19 13:57:07 +01:00
Marc Gilleron
c00c29a136
Expose NOTIFICATION_LOCAL_TRANSFORM_CHANGED
2022-09-19 13:43:46 +01:00
Marc Gilleron
056a418862
Expose EditorProperty._set_read_only
virtual method
2022-09-19 11:56:49 +01:00
Marc Gilleron
700bb066e0
Use Vector2i
when returning atlas size in Geometry2D::make_atlas
2022-09-19 11:37:02 +01:00
bruvzg
d104a4cdbd
Add missing initial window flags and window mode to the project settings.
2022-09-19 12:30:10 +03:00
kobewi
9f2dc68279
Replace File/Directory with FileAccess/DirAccess
2022-09-19 11:03:31 +02:00
Rémi Verschelde
97a6c9f16d
Merge pull request #66070 from KoBeWi/call_of_undo
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Change UndoRedo to use Callables
2022-09-19 09:23:32 +02:00
Rémi Verschelde
49891e4c2f
Merge pull request #65915 from clayjohn/VULKAN-mobile-fog
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Restore fog in vulkan mobile renderer.
2022-09-19 09:23:24 +02:00
kobewi
b3997191d8
Change UndoRedo to use Callables
2022-09-18 23:52:50 +02:00
Rémi Verschelde
0bb57bd9f2
Merge pull request #65931 from fabriceci/add-recovery-as-collision-in-low-level-methods
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Add recovery_as_collision in move_and_collide/test_move
2022-09-18 00:42:29 +02:00
fabriceci
a72d5be2c6
Add recovery_as_collision in move_and_collide/test_move
2022-09-17 11:40:03 +02:00
clayjohn
2ecc8b9a73
Restore fog in vulkan mobile renderer.
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The condition accidentally disabled fog whenever it was enabled
2022-09-16 09:18:11 -07:00
Hugo Locurcio
7dee32ad14
Tweak LightmapGI defaults to be closer to the CPU lightmapper
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- Use 3 bounces by default.
- Enable environment lighting from the scene by default.
- This is not done in `3.x` for compatibility with existing projects,
but it makes sense to do this by default since pretty much all
outdoor scenes benefit from this.
- Set the custom environment color to white (like ReflectionProbe).
- Its default energy is still 0, so it's invisible by default.
- Enable the generation of dynamic object probes by default.
- Tweak the `max_texture_size` property hint for better usability.
- Improve error messages when passing invalid sizes to
`LightmapGI.set_max_texture_size()`.
2022-09-16 16:27:00 +02:00
MJacred
ac9786c525
Add get_distribution_name() and get_version() to OS
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supports: LinuxBSD, Windows, macOS, iOS, Android, UWP
Co-authored-by: bruvzg
2022-09-16 11:17:36 +02:00
Rémi Verschelde
d1b2a191ab
Merge pull request #65295 from reduz/json-as-resource
2022-09-16 10:58:01 +02:00
Rémi Verschelde
780211b81b
Merge pull request #36541 from MJacred/docs/texture2darray
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Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered
2022-09-16 09:20:34 +02:00
Rémi Verschelde
d52dfebf75
Merge pull request #65432 from Calinou/doc-volumetric-fog
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Improve volumetric fog and FogVolume documentation
2022-09-16 09:20:20 +02:00
Rémi Verschelde
16d44395b5
Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale
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Allow negative `speed_scale` in AnimatedSprite2D & 3D
2022-09-16 09:18:42 +02:00
Rémi Verschelde
3ac332a411
Merge pull request #65819 from raulsntos/theme-docs
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Fix theme methods usage in docs
2022-09-15 20:11:50 +02:00
Rémi Verschelde
7a90345b01
Merge pull request #65818 from raulsntos/dotnet/crypto-docs
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Fix invalid C# in crypto docs
2022-09-15 20:11:42 +02:00
Rémi Verschelde
80802d2718
Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
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Fix redraw timing in `AnimationBlendTreeEditor`
2022-09-15 20:11:36 +02:00
Ricardo Buring
ff4e72a0bc
PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take a Callable
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Prefer Callable to a C-style callback. This is helpful for GDExtension.
2022-09-15 15:09:23 +02:00
Raul Santos
361ff55241
Fix theme methods usage in docs
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- Fix usages of `get_icon` that was renamed
`get_theme_icon`.
- Replace `new Control().get_font*` with
`ThemeDB.fallback_font*`.
2022-09-15 12:03:02 +02:00
Raul Santos
d762500164
Fix invalid C# in crypto docs
2022-09-15 11:39:03 +02:00
Hugo Locurcio
ca9ba968d8
Improve volumetric fog and FogVolume documentation
2022-09-15 02:19:22 +02:00
Lyuma
033abdc59f
2D and 3D Skeleton modification docs, and small fixes.
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Mark SkeletonModificationStack3D and related as deprecated.
Mark local bone override and axis functions deprecated in Skeleton3D api.
Fix array property glitch in SkeletonModificationStack2D
Mark SkeletonModificationStack2D and related APIs as experimental. Mark SkeletonIK3D as deprecated.
2022-09-14 15:07:45 -07:00
Rémi Verschelde
6c352c1b8d
Merge pull request #65491 from MJacred/docs/multimesh
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Document MultiMesh members
2022-09-14 21:15:06 +02:00
Rémi Verschelde
bbed0b43f7
Merge pull request #65774 from bruvzg/no_mono_hinting
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Do not use horizontal hinting for the editor monospace font.
2022-09-14 17:42:58 +02:00
Silc Renew
cff95e54e0
Fix redraw timing in AnimationBlendTreeEditor
2022-09-14 21:05:21 +09:00
bruvzg
e94ac75d3d
Do not use horizontal hinting for the editor monospace font.
2022-09-14 11:05:09 +03:00
Rémi Verschelde
d9e974cdb0
Merge pull request #65493 from V-Sekai/lod_scaling
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Fixes LOD scaling issues on skinned meshes.
2022-09-14 09:57:02 +02:00
SaracenOne
13f5c62124
Fix LOD-generation on skinned meshes.
2022-09-14 02:46:10 +01:00
Fabio Alessandrelli
8b5bb7eeea
[OS] Expose get_stdin_string to Scripting.
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Exposed as read_string_from_stdin so it's clear it's not retrieving a
property.
The method is kept with the block parameter, but a note is added to the
docs specifying that is not implemented on any platform (should we just
remove it?).
2022-09-13 18:37:11 +02:00
Micky
8142bc4ddd
Allow negative speed_scale
in AnimatedSprite2D & 3D
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If the `speed_scale` is set to a negative value, the animation plays in reverse.
The second parameter of `play()` still reverses as before. if `speed_scale` and the second parameter of `play()` is true, the animation plays forward.
Also updates the documentation to better describe the pausing and playing behaviour.
2022-09-13 12:41:07 +02:00
Rémi Verschelde
ff824b6f9d
Merge pull request #65509 from gotnospirit/master-os-get_datetime
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get_datetime_* functions can return wrong values
2022-09-13 11:01:12 +02:00
Rémi Verschelde
3a82a1315b
Merge pull request #65591 from MewPurPur/area-overlapping-function
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Implement `Area[2D/3D].has_overlapping_[bodies/areas]`
2022-09-13 10:58:55 +02:00
Rémi Verschelde
be0b77fd29
Merge pull request #65642 from voylin/fix_spaces_in_path_for_doc/makefile
2022-09-13 10:46:49 +02:00
Rémi Verschelde
f8ec046b14
Merge pull request #65704 from akien-mga/web-editor-fix-some-errors
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Fix some errors affecting the Web editor
2022-09-13 08:31:59 +02:00
Jason Yundt
7f30e81abe
Fix invalid literals in generated rst docs
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Before this change, API docs that look like this:
…adding [param character]s to the right of the string.
would turn into rst files that look like this:
…adding ``character``s to the right of the string.
That reStructuredText is invalid and causes warnings when the docs repo
is built.
2022-09-12 15:51:39 -04:00
Yuri Sizov
44c55ad59b
Merge pull request #65658 from KoBeWi/Two_Tweens_are_tweening_the_same_object._Who-will-win
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Add more clarifications about Tween processing
2022-09-12 17:54:44 +03:00
Rémi Verschelde
1513d76cb9
Fix some errors affecting the Web editor
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- Don't warn about minimized/maximized modes not being available.
- Blender and FBX export both depend on running thirdparty applications,
which can't be done (easily at least) for Web and Android editors.
- Editor theme complained about not being able to retrieve texture data
for an icon. It was only used once so instead of flipping at runtime,
let's just add a flipped icon.
Part of #65702 .
2022-09-12 16:29:45 +02:00
Rémi Verschelde
97830e7187
Merge pull request #64155 from Mickeon/sprite-3d-backwards-speed-scale
2022-09-12 12:15:58 +02:00
kobewi
038cb677cb
Add more clarifications about Tween processing
2022-09-11 17:39:35 +02:00
Voylin
0fd29f76a2
Fixes doc/Makefile fails if path contains spaces
2022-09-11 20:03:53 +09:00
Rémi Verschelde
b52305351d
Merge pull request #64465 from TokageItLab/bind-after-gui-input
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Bind `AfterGUIInput` to GDScript and update document
2022-09-10 20:01:48 +02:00
Yuri Sizov
461037203c
Merge pull request #65574 from YuriSizov/graphedit-slot-port-conundrum
2022-09-10 14:23:11 +03:00
VolTer
ed4fe1e2bd
Implement Area.has_overlapping_*
2022-09-10 12:17:37 +02:00
Rémi Verschelde
8899f1eec2
Merge pull request #65595 from KoBeWi/minus_children
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Allow negative indices in `move_child()`
2022-09-10 09:59:15 +02:00
kobewi
31e62ca827
Allow negative indices in move_child()
2022-09-10 03:54:04 +02:00
James
0aecfc9254
Fixes #65377 : get_datetime_* functions can return wrong values
2022-09-10 07:58:38 +08:00
Rémi Verschelde
27e1323473
Merge pull request #64412 from MewPurPur/remove-remove-and-skip
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Remove `Node.remove_and_skip` method
2022-09-10 00:42:55 +02:00
VolTer
e19f7b2407
Remove Remove and Skip
2022-09-09 23:44:31 +02:00
Micky
b648ee43ab
Harmonise AnimatedSprite3D and its 2D counterpart
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Add the following properties to AnimatedSprite3D:
- `backwards` parameter in `play()`;
- `speed_scale`.
Both classes' internals are more similar, down to the line spacings. They've also been updated to be clearer and less inconsistent (e.g. `!frames.is_valid()` -> `frames.is_null()`, use SceneStringNames instead of CoreStringNames, rename the internal _queue_update to _queue_redraw)
2022-09-09 21:06:24 +02:00
Rémi Verschelde
ce6f284e5f
Merge pull request #64394 from smix8/navigation_obstacles_reparent_4.x
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Fix NavigationObstacle 2D/3D (re)parent issues
2022-09-09 19:20:14 +02:00
Yuri Sizov
29c8504dd9
Improve parameter naming and documentation in GraphEdit and GraphNode
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Co-authored-by: Maganty Rushyendra <mrushyendra@yahoo.com.sg>
2022-09-09 17:50:44 +03:00
Rémi Verschelde
82031fa231
Merge pull request #65571 from rburing/physics_server_extension_bind_all
2022-09-09 16:49:58 +02:00
Rémi Verschelde
93be337483
i18n: Sync classref translations with Weblate (3.5 branch)
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(cherry picked from commit 26a28d6bbd
)
2022-09-09 14:52:21 +02:00
Ricardo Buring
7b84444393
PhysicsServer2DExtension and PhysicsServer3DExtension: bind all methods (really)
2022-09-09 14:35:01 +02:00
Rémi Verschelde
c909120b59
Merge pull request #64373 from YeldhamDev/edscale_likes_them_floaty
2022-09-09 09:07:53 +02:00
Michael Alexsander
c4c9e41073
Make Vector2i
values paired with EDSCALE
be just Vector2
2022-09-08 14:46:32 -03:00
Yuri Sizov
141fdac36c
Merge pull request #65188 from Mickeon/animated-texture-speed-scale
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Rework AnimatedTexture's `fps` into `speed_scale`
2022-09-08 18:25:35 +03:00
MJacred
bbaf53e1b6
Document MultiMesh members and improve/extend existing descriptions
2022-09-08 14:28:38 +02:00
Silc Renew
3c7a5fd8ac
bind AfterGUIInput
2022-09-08 20:02:48 +09:00
MJacred
15603ca887
Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered
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Co-authored-by: Clay John <claynjohn@gmail.com>
2022-09-08 10:19:54 +02:00
Rémi Verschelde
69233093d7
Merge pull request #65241 from bruvzg/no_keymap_ambiguity
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Fix key mapping changes when moving from macOS to other platform.
2022-09-08 09:24:24 +02:00
Rémi Verschelde
7936b3cc4c
Merge pull request #60108 from KoBeWi/arise_to_top
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Rename raise() to move_to_front()
2022-09-08 09:23:31 +02:00
Rémi Verschelde
de739530c2
Merge pull request #63596 from Jayman2000/issue-27640
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Rename `change_scene()` and `change_scene_to()`
2022-09-08 09:22:03 +02:00
Rémi Verschelde
a51dc70dfb
Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more
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[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 09:20:19 +02:00
Rémi Verschelde
6ac1a811dd
Merge pull request #63905 from smix8/navigation_replace_old_debug_4.x
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Remove / Replace old Navigation Debug Visualization
2022-09-08 09:19:13 +02:00
Fabio Alessandrelli
a95d792420
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 03:24:23 +02:00
Jason Yundt
69963ffaa3
Rename change_scene() and change_scene_to()
...
Before this change, the SceneTree had methods named “change_scene” and
“change_scene_to”. One of them accepted a String as a parameter and the
other accepted a PackedScene, but you couldn’t tell which one was which
just by looking at their names.
This change renames those two methods to “change_scene_to_file” and
“change_scene_to_packed”. These new names came from this suggestion [1].
These new names make the difference between the two methods more clear
and hint at the fact that there’s more than one change_scene method.
[1]: <https://github.com/godotengine/godot/issues/27640#issuecomment-1081870955 >
Fixes #27640 .
2022-09-07 17:06:33 -04:00
Yuri Sizov
e2372af136
Merge pull request #65462 from Chaosus/astargrid_docs
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Add documentation for `AStarGrid2D` class
2022-09-07 20:08:17 +03:00
bruvzg
6f4d233062
Fix key mapping changes when moving from macOS to other platform
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Removes separate `Command` key (use `Meta` instead).
Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
2022-09-07 18:45:35 +02:00
smix8
d7f75fab60
Remove / Replace old Navigation Debug Visualization
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- removes / replaces leftovers from old navigation debug code
- cleanes SceneTree and ProjectSettings from old navigation debug
2022-09-07 18:30:35 +02:00
Rémi Verschelde
2b6e043491
Merge pull request #58617 from KoBeWi/custom_something
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Improve handling of custom types
2022-09-07 17:54:17 +02:00
Rémi Verschelde
e0c7916f73
Merge pull request #59069 from fire-forge/stylebox_margin_functions
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Add all/individual setters for StyleBox default margins and StyleBoxTexture margin size and unbind `StyleBox*.set_*_individual()` methods
2022-09-07 17:52:58 +02:00
Rémi Verschelde
48705b1f03
Merge pull request #65355 from groud/split_container_min_grab_thickness
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Allow SplitContainer to have a grab area larger than its visual grabber
2022-09-07 17:51:52 +02:00
FireForge
dcfd7622d1
Unbind StyleBox*.set_*_individual() methods
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Unbinds the following methods:
- StyleBox.set_default_margin_individual()
- StyleBoxFlat.set_corner_radius_individual()
- StyleBoxFlat.set_expand_margin_individual()
- StyleBoxTexture.set_expand_margin_individual()
- StyleBoxTexture.set_margin_size_individual()
2022-09-07 16:37:36 +03:00
FireForge
dd7ee37c8a
Add set_default_margin_all/individual to StyleBox
2022-09-07 16:37:36 +03:00
Yuri Rubinsky
a630bd7998
Add documentation for AStarGrid2D
class
2022-09-07 16:23:34 +03:00
Ricardo Buring
532e378cd9
Expose registration of physics servers to GDExtension
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This exposes PhysicsServer2DManager and PhysicsServer3DManager.
2022-09-07 15:05:46 +02:00
Rémi Verschelde
019253512d
Merge pull request #65465 from rburing/physics_server_extension_bind
2022-09-07 14:50:02 +02:00
Ricardo Buring
bf523b26b9
Bind all methods in PhysicsServer2DExtension, PhysicsServer3DExtension
2022-09-07 13:16:44 +02:00
Gilles Roudière
4cbcb5acda
Allow SplitContainer to have a grab area larger than its visual grabber
2022-09-07 12:33:02 +02:00
Micky
08c2aab169
Rename ProgressBar.percent_visible
to show_percentage
...
`percent_visible` -> `show_percentage`
`set_percent_visible` -> `set_show_percentage`
`is_percent_visible` -> `is_percentage_shown`
2022-09-07 11:58:30 +02:00
Micky
f577bae76f
Rename legible_unique_name
param to force_readable_name
...
With the introduction of Scene Unique Nodes, `is_unique_in_owner`, "Unique Name in Scene" and other descriptions related to the feature, the second parameter of add_child() and add_simbling() could be misunderstood to be related, at first glance.
2022-09-07 11:58:30 +02:00
Fabio Alessandrelli
fffdbb38e3
Merge pull request #65239 from Geequlim/js2web
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Rename JavaScript singleton to JavaScriptBridge
2022-09-07 09:29:42 +02:00
Rémi Verschelde
61644f1dbe
Merge pull request #65447 from Faless/net/4.x_ssl_to_tls
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[Net] Rename StreamPeerSSL to StreamPeerTLS.
2022-09-07 09:19:46 +02:00
Rémi Verschelde
2841bc358c
Merge pull request #65446 from YuriSizov/dialogs-make-styleboxes-matter
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Make `AcceptDialog` and derivatives utilize `StyleBox` fully
2022-09-07 09:09:15 +02:00
Rémi Verschelde
c1150428c6
Merge pull request #65449 from YuriSizov/editor-main-control-screen-container-node
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Rename `EditorInterface.get_editor_main_control` to `get_editor_main_screen`
2022-09-07 08:59:37 +02:00
Rémi Verschelde
80dacac90c
Merge pull request #65437 from YuriSizov/theme-gui-renames
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Improve naming of theme properties throughout GUI code
2022-09-07 08:58:00 +02:00
Rémi Verschelde
5c5079b398
Merge pull request #65197 from Mickeon/rename-connect-one-shot
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Rename CONNECT_ONESHOT to CONNECT_ONE_SHOT
2022-09-07 08:51:10 +02:00
Rémi Verschelde
3515382390
Merge pull request #64361 from Mickeon/rename-caret-blink
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Rename every instance of `caret_blink_speed` to `caret_blink_interval`
2022-09-07 08:51:02 +02:00
Fabio Alessandrelli
528e791a5f
[Net] Rename StreamPeerSSL to StreamPeerTLS.
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SSL has been deprectated almost 10 years ago.
2022-09-07 07:38:50 +02:00
Yuri Sizov
1459507ed2
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
2022-09-07 03:01:58 +03:00
Yuri Sizov
5eaf82b4f0
Make AcceptDialog and derivatives utilize StyleBox fully
2022-09-07 01:42:11 +03:00
kobewi
b218727599
Rename raise() to move_to_front()
2022-09-06 22:13:06 +02:00
Yuri Sizov
39ef611a7d
Fix theming code in Panel, SplitContainer, RichTextLabel
2022-09-06 22:53:19 +03:00
Yuri Sizov
43f03e2ce6
Improve naming of theme properties throughout GUI code
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Rename ItemList's bg -> panel
Rename ItemList's bg_focus -> focus
Rename ProgressBar's bg -> background
Rename ProgressBar's fg -> fill
Rename Tree's bg -> panel
Rename Tree's bg_focus -> focus
Rename ScrollContainer's bg -> panel
Rename FileDialog's *_icon_modulate -> *_icon_color
Rename FileDialog's files_disabled -> file_disabled_color
Rename CheckButton's on/off -> checked/unchecked
Rename check_v_adjust -> check_v_offset
2022-09-06 22:53:17 +03:00
Micky
9c9c5f662f
Rework AnimatedTexture's fps
into speed_scale
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`fps` has been turned into `speed_scale`. It now affects the scale of the entire animation. If `speed_scale` is a negative value, the animation is played in reverse.
`frame_n/delay_sec` has been renamed to `frame_n/duration` _(prefixes exist, making the previous name redundant)_.
Setters and getters, documentation updated, too.
2022-09-06 21:40:09 +02:00
Micky
dd26ecdd31
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
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For consistency. Every other exposed `one_shot` is spaced out like this.
2022-09-06 19:00:33 +02:00
Micky
6dbd283ae5
Rename every instance of caret_blink_speed
to caret_blink_interval
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It's been changed in EditorSettings, LineEdit, TextEdit.
Affects setters and getters, and passed parameters, too.
2022-09-06 18:37:17 +02:00
Rémi Verschelde
0c4d578bdf
Merge pull request #65194 from Mickeon/rename-one-shot
2022-09-06 18:32:48 +02:00
Rémi Verschelde
5fb84e5702
Merge pull request #64661 from Mickeon/rename-tilemap-world
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Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
2022-09-06 17:01:16 +02:00
Rémi Verschelde
49d18f0725
Merge pull request #65423 from YeldhamDev/i_want_to_ride_my_bycicle
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Rename `PopupMenu`'s `set/get_current_index()` to `set/get_focused_item()`
2022-09-06 17:00:58 +02:00
Rémi Verschelde
adaec8396e
Merge pull request #64880 from Mickeon/rename-camera-position
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Rename Camera2D's `*_screen_center` and `*_position` to `get_screen_center_position` and `get_target_position`
2022-09-06 17:00:52 +02:00
Rémi Verschelde
5062aafc2d
Merge pull request #64417 from aaronfranke/has-space
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Replace AABB/Rect2/Rect2i has_no_* methods with has_* methods
2022-09-06 17:00:44 +02:00
Rémi Verschelde
f40755383e
Merge pull request #65361 from Mickeon/rename-range-lerp
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Rename `range_lerp` to `remap`
2022-09-06 17:00:37 +02:00
Michael Alexsander
9507e91c07
Rename PopupMenu
's set/get_current_index()
to set/get_focused_item()
2022-09-06 10:51:14 -03:00
volokh0x
ff23defaf8
Fix typos in Dictionary.xml
2022-09-06 13:38:40 +03:00
Micky
b6daad8d4b
Rename range_lerp
to remap
2022-09-06 07:19:20 +02:00
kobewi
a3309215c2
Improve handling of custom types
2022-09-05 23:08:28 +02:00
kobewi
229e764290
Improve the description of follow_viewport_enabled
2022-09-05 18:34:52 +02:00
Micky
694190a354
Rename TileMap/GridMap.world_to_map
and opposite to local_to_map
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For both TileMap and GridMap:
- `world_to_map` -> `local_to_map`
- `map_to_world` -> `map_to_local`
Also changes any mention of "world" in this context to "local" to avoid future confusion.
Finally, updates the docs of both methods for consistency.
In particular, adding a note on how to convert the returned values from local to global coordinates and vice versa.
2022-09-05 18:08:39 +02:00
Rémi Verschelde
6c818da55e
Merge pull request #65321 from rburing/physics_server_2d_extension
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Create GDExtension classes for PhysicsServer2D
2022-09-05 12:44:58 +02:00
Rémi Verschelde
26c073aa1d
Merge pull request #63568 from santagada/patch-1
2022-09-05 12:30:22 +02:00
Rémi Verschelde
b5c053321c
Merge pull request #64840 from maximkulkin/graph-edit-node-selection
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Add GraphNode 'selected' and 'deselected' signals, simplify GraphEdit
2022-09-05 08:36:10 +02:00
Maxim Kulkin
9a35ede23f
Add GraphNode 'selected' and 'deselected' signals, simplify GraphEdit
2022-09-05 02:32:06 -04:00