Rémi Verschelde
57dc285051
Merge pull request #8979 from GodotExplorer/pr-enhanced-debugger
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[2.1] Enhanced debugger
2017-07-11 22:10:49 +02:00
Rémi Verschelde
0dcbc375a3
Merge pull request #9551 from timoschwarzer/2.1-scons-human-friendly-output
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[2.1] Add options for more human-friendly build output
2017-07-11 22:10:04 +02:00
Rémi Verschelde
17ae2ce008
Merge pull request #9603 from Corruptinator/2.1
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OUYA Game Controller GUID for input_default.cpp
2017-07-11 16:45:32 +02:00
Henrique Campos
9bebc22dd9
Fix MarginContainer description
2017-07-11 16:38:57 +02:00
Timo Schwarzer
adac6d959f
Add options for more human-friendly build output
2017-07-11 15:25:09 +02:00
Corruptinator
eede898648
OUYA Game Controller GUID for input_default.cpp
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Updated input_default.cpp to include the button mapping and GUID of the
OUYA Game Controller. This allows the controller itself to work on
Android devices, including the OUYA and hopefully this fixes issue #9390
for the 2.1.4
2017-07-11 05:15:51 -07:00
Pedro J. Estébanez
1dbe6f18d8
Merge pull request #9591 from RandomShaper/remove-warns-2.1
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Remove warnings about benign situations
2017-07-11 12:26:41 +02:00
geequlim
da2bcda7be
Enhanced debugger. ake 2.1 more productive!
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Allow access more informations from remote debugger.
Refector more debugger related code to allow full access to variables.
Array Property Editor now can edit with more objects including remote objects.
Implements `GDInstance::debug_get_globals` to query all gloabl constants avaliable in GDScriptLanguage.
Show globals in debug stack variable panel.
Disabe capitalize property name for remote object.
Add DictionaryPropertyEdit to edit with Dictionaries.
The serialization/unserialization workflow use binary data instead of dictionary to avoid send too large data.
Do not stop debugger if curent break point stack has error fix #9034 .
Don't send all content of strings but first 80 characters from remote debugger.
Add constants into the break point stack tree and remote object instance edit inspector.
Remote GDScript resource object instance list constants in the property inspector.
Add `self` to the local in the break point stack as a remote object.
Move some functions for GDScript related to thier base classes so debugger don't rely on the gdscript module any more.
The slef in the debugger tree now expanded as the instance of script instead of the script resource.
2017-07-11 17:44:28 +08:00
Pedro J. Estébanez
73fb33a931
Remove warnings about benign situations
2017-07-10 16:28:50 +02:00
Rémi Verschelde
171d8a501f
Merge pull request #9518 from RandomShaper/refix-physics-2.1
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Fix initial collision pairs being cleared (2.1)
2017-07-05 22:22:53 +02:00
Pedro J. Estébanez
a30dd8494c
Fix initial collision pairs being cleared
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This affected both 2D & 3D physics and was a regression introduced by my
physics mega-fix (#8999 ).
2017-07-05 19:38:11 +02:00
Rémi Verschelde
4f220a6552
Merge pull request #9505 from Keetz/particle-attractor-binding
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Added missing binding to _owner_exited
2017-07-05 16:26:22 +02:00
Rasmus Ketelsen
b54c5f3953
Added missing binding to _owner_exited
2017-07-05 11:39:46 +02:00
Rémi Verschelde
f99481e0c2
Merge pull request #8944 from RandomShaper/fix-error-handling-2.1
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Make error handling more convenient (2.1)
2017-07-05 10:15:36 +02:00
Pedro J. Estébanez
e9b7640f84
Make error handling more convenient
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By adding some PRAY_* macros that encapsulate both the check and the returning of a null reference (UB).
Plus transient avoidance of the flood of warnings emitted by Clang when checking 'this' for NULL.
Plus explanation about the do-while(0) loop in some error macros.
2017-07-05 09:31:37 +02:00
Rémi Verschelde
719a51b32a
Merge pull request #9470 from volzhs/spatial-visibility-changed
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Fix visibility changes for Spatial
2017-07-03 10:02:51 +02:00
volzhs
7ca40c3eb9
Fix visibility changes for Spatial
2017-07-03 00:02:36 +09:00
Rémi Verschelde
37eaa9d792
EditorNameDialog: Fix margins
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Somehow the previous code is what works in *master*, though it looks buggy.
For 2.1, the margins should be set on the container itself.
2017-07-02 13:16:39 +02:00
Rémi Verschelde
5a6eaf5a55
EditorNameDialog: Remove unnecessary move_child
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Fixes #9377 .
(cherry picked from commit bb6e73f9c1
)
2017-07-02 12:51:07 +02:00
Rémi Verschelde
47307453f7
Script editor help: Prevent loading empty instances from layout
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(cherry picked from commit 71f6c96288
)
2017-07-02 12:31:43 +02:00
Juan Linietsky
026c580399
Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399
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(cherry picked from commit 23ababdcd5
)
2017-06-30 23:32:13 +02:00
Juan Linietsky
920f216a14
Small exporter fixes
2017-06-29 07:29:48 -03:00
Rémi Verschelde
1a1b97e059
Revert "Dictionary keys are now sorted by insertion order"
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This reverts commit b8a16fbd0e
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Too cutting edge for the stable branch, it also makes Dictionary
twice slower.
2017-06-28 08:05:30 +02:00
Rémi Verschelde
e3f9653353
Merge pull request #9410 from williamd1k0/advanced-string-format
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Advanced string format (2.1)
2017-06-27 20:52:27 +02:00
Juan Linietsky
b8a16fbd0e
Dictionary keys are now sorted by insertion order
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- Cherry-pick from 0a59c3c3a6
2017-06-26 20:29:17 -03:00
George Marques
92ac3869d3
WinRT: Fix exporting problems
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- Replace spaces with %20, since appx don't like it.
- Use .zip extension for custom package templates.
2017-06-26 14:51:21 -03:00
geequlim
9d49491afd
Fix crash with String copy from with NULL string parameter
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(cherry picked from commit 4b2a44054a
)
2017-06-25 16:18:05 +02:00
Rémi Verschelde
3070267c4c
Merge pull request #9364 from Noshyaar/pr-genh21
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BuildSystem: generated files have .gen.ext (2.1)
2017-06-25 16:08:26 +02:00
Poommetee Ketson
4a0dc529ce
BuildSystem: generated files have .gen.ext
2017-06-25 20:31:56 +07:00
Rémi Verschelde
11dc3f8589
i18n: Update template and sync translations
2017-06-25 14:25:46 +02:00
Rémi Verschelde
3683d1501d
i18n: Sync translations with Weblate
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Adds Finnish translation.
2017-06-25 14:23:24 +02:00
Mariano Suligoy
bcbd2653de
GdScript: Add signal autocompletion to emit_signal function
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(cherry picked from commit 7fe750583e
)
2017-06-25 14:20:47 +02:00
Marcelo Fernandez
bcb8cc2faa
Fix possible crash in joy_axis ( fixes #4944 ).
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(cherry picked from commit 2419a4e4ff
)
2017-06-25 14:20:47 +02:00
Rémi Verschelde
8d6445b8f3
Merge pull request #7946 from RandomShaper/fix-vis-notifier-2d-2.1
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Fix VisibilityNotifier2D viewport offset issue (2.1)
2017-06-25 11:21:43 +02:00
Rémi Verschelde
c5a44eebf5
Merge pull request #8558 from RandomShaper/tilemap-one-way-collision-2.1
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Add one-way collision to tile-set/tile-map (2.1)
2017-06-25 11:19:54 +02:00
Rémi Verschelde
5e7fb570e8
Merge pull request #8714 from RandomShaper/fix-owc-2.1
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Fix one-way collision detection (2.1)
2017-06-25 11:14:31 +02:00
Rémi Verschelde
148a9e384b
Merge pull request #8999 from RandomShaper/fix-physics-2.1
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Fix multiple 2D & 3D physics issues (2.1)
2017-06-25 11:12:37 +02:00
Rémi Verschelde
6b7a8add90
Merge pull request #9356 from volzhs/freetype-2.8-2.1.x
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Update freetype to 2.8 (for 2.1.x)
2017-06-25 10:42:33 +02:00
volzhs
05443bd5a8
Update freetype to 2.8
2017-06-25 11:16:45 +09:00
Rémi Verschelde
eb457d2565
Merge pull request #9315 from dumitru-stama/blitfix
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Fixed a copy-paste bug in blend_rect and blend_rect_mask
2017-06-24 23:36:07 +02:00
Rémi Verschelde
09f65d7b9e
Merge pull request #9351 from dumitru-stama/blitmask
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Added 'blit_rect_mask' method
2017-06-24 20:07:45 +02:00
George Marques
0a9d482482
WinRT: Add Gamepad vibration support
2017-06-24 13:31:36 -03:00
George Marques
fbb4107ec7
WinRT: Fix Gamepad input
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Fix #9216
2017-06-24 12:22:58 -03:00
dumitru-stama
e9e39dd6dc
Added 'blit_rect_mask' method
2017-06-24 08:16:35 -07:00
Andreas Haas
4b6e43f67e
Merge pull request #9341 from GodotExplorer/pr-rich-text-vscroll-type
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Add type statements for RichTextLabel
2017-06-24 13:24:58 +00:00
geequlim
82224d0b80
Add type statements for RichTextLabel
2017-06-24 14:10:44 +08:00
dumitru-stama
2036e48ee7
Fixed a copy-paste bug in blend_rect and blend_rect_mask
2017-06-22 07:25:04 -07:00
Rémi Verschelde
1432d575dd
Merge pull request #9252 from dumitru-stama/blendfill21
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Added two new methods 'blend_rect_mask' and 'fill'
2017-06-20 00:38:45 +02:00
Thomas Herzog
2bd3792d6a
Merge pull request #8434 from hikari-no-yume/Sprite3D_double_sided_flag
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Add double-sided flag to SpriteBase3D (fixes #8007 )
2017-06-19 23:47:33 +02:00
Rémi Verschelde
ba87ef3d12
Merge pull request #9265 from RandomShaper/fix-dbg-regression-2.1
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Fix regression in script debugger (2.1)
2017-06-19 13:12:32 +02:00