Rémi Verschelde
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b5f873c9d1
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Merge pull request #3999 from neikeq/issues_3650_3990
Fix crash when resizing ConcavePolygonShape2D segments
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2016-03-10 06:29:20 +01:00 |
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Rémi Verschelde
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6ef3c3b645
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Merge pull request #3980 from JoshuaGrams/timescale-remainder
TimeScale node: scale return value (time remaining).
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2016-03-09 20:17:13 +01:00 |
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Rémi Verschelde
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c0a6df53a8
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Merge pull request #3997 from bojidar-bg/PR-keep-margins
Add option to keep margins when changing anchors
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2016-03-09 20:15:02 +01:00 |
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Bojidar Marinov
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0e8a8d2cb1
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Add option to keep margins when changing anchors, closes #3979
Amend: Fixed an issue for non-tool builds
Amend2: Same, just fixed doing nothing at some times
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2016-03-09 21:14:17 +02:00 |
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Ignacio Etcheverry
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3fc16d4025
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Fix crash when resizing ConcavePolygonShape2D segments
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2016-03-09 19:52:15 +01:00 |
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Josh Grams
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65b7791263
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TimeScale node: return +inf remaining for 0 scale.
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2016-03-09 06:57:28 -05:00 |
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Rémi Verschelde
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e46e43d2aa
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Merge pull request #3928 from Marqin/whitespace
remove trailing whitespace - sorry for the broken PRs, please rebase :)
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2016-03-09 00:14:08 +01:00 |
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Hubert Jarosz
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4a4f247914
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
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Rémi Verschelde
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1dad6eca81
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Merge pull request #3991 from JoshuaGrams/issue-3711
Issue 3711
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2016-03-08 23:54:46 +01:00 |
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Josh Grams
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2fa200ff53
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AnimationTreePlayer: distinguish value tracks.
If the node had a 3D Transform, the transform would always get written,
even if the tracks on that node were supposed to be value tracks.
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2016-03-08 17:23:32 -05:00 |
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Juan Linietsky
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a3d6768199
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Merge pull request #3958 from SaracenOne/cpu_skinning_path_fix
Fix to CPU skinning path when using GPU skinning (meshes with morphs)
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2016-03-08 15:34:36 -03:00 |
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Juan Linietsky
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9157a13aef
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Merge pull request #3969 from Paulb23/scroll_past_end_of_file
Enabled scrolling past end of file in text editor.
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2016-03-08 15:34:21 -03:00 |
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Juan Linietsky
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7e223cc29a
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Merge pull request #3981 from SaracenOne/shadow_casting_features
Added extra controls to GeometryInstances for controlling how shadows are cast.
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2016-03-08 15:33:56 -03:00 |
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Rémi Verschelde
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32bb7a04a2
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Merge pull request #3833 from AlexHolly/feature-file-md5
expose md5 for file(s) to gdscript
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2016-03-08 19:32:33 +01:00 |
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Josh Grams
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f7fad32188
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Variant::blend: add Quat, fix Vector3.
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2016-03-08 06:38:19 -05:00 |
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Rémi Verschelde
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9509d92149
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Merge pull request #3982 from RegalMedia/patch-1
Update version in Info.plist
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2016-03-08 07:35:56 +01:00 |
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RegalMedia
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3d9e26bfce
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Update version in Info.plist
Getting info on Godot.app still shows version 1.0.0. Would be nice to have this reflect the real version number via the build system.
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2016-03-07 20:17:01 -06:00 |
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Saracen
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7fecebd8a8
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Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only.
Conflicts:
servers/visual/visual_server_raster.h
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2016-03-07 23:14:14 +00:00 |
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Josh Grams
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2e1b1234a3
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TimeScale node: scale return value (time remaining).
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2016-03-07 17:21:07 -05:00 |
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Rémi Verschelde
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20308c0475
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Merge pull request #3919 from chuckeles/open-lines-below-above
Open line below and above
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2016-03-07 20:33:05 +01:00 |
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Rémi Verschelde
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84c879b9e9
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Merge pull request #3978 from Hinsbart/fix_erase_event
fix InputMap::action_erase_event()
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2016-03-07 19:10:34 +01:00 |
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hondres
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9544042adb
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fix InputMap::action_erase_event()
fixes #3976
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2016-03-07 19:00:17 +01:00 |
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Rémi Verschelde
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5eeb46da8d
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Merge pull request #3975 from volzhs/compile-png-on-windows
fix compiling android templates on windows
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2016-03-07 13:25:12 +01:00 |
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volzhs
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db89a47e28
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This will disable png arm neon optimizing for android template if compile on windows, but make compiling successful.
And arm neon opt is enabled if not on windows.
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2016-03-07 21:20:32 +09:00 |
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Rémi Verschelde
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17e92a896e
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Merge pull request #3974 from Marqin/master
migrate to container-based Travis CI
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2016-03-07 13:04:29 +01:00 |
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Hubert Jarosz
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1f83ae9b5a
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migrate to container-based Travis CI
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2016-03-07 12:52:50 +01:00 |
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Rémi Verschelde
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973f7d56f3
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Merge pull request #3972 from Hinsbart/fix_hscroll
osx: fix inverted horizontal scrolling
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2016-03-07 11:30:09 +01:00 |
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hondres
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02eddbf7da
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osx: fix inverted horizontal scrolling
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2016-03-07 11:24:27 +01:00 |
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Paulb23
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f19eea2f2d
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Enabled scrolling past end of file
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2016-03-07 02:32:51 +00:00 |
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Saracen
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23a4683879
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Fix to CPU skinning path when using GPU skinning (meshes with morphs) causing modifications to root bone to have doubled offset and wasted performance.
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2016-03-06 18:47:52 +00:00 |
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Rémi Verschelde
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a283d367a7
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Merge pull request #3951 from TheHX/issue-3857
Fix Project Settings dialog add/delete global variable
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2016-03-06 18:07:19 +01:00 |
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Franklin Sobrinho
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48524384d6
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Fix Project Settings dialog add/delete global variable
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2016-03-06 11:22:21 -03:00 |
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Rémi Verschelde
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d9ef89f90a
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Merge pull request #3949 from Hinsbart/fix_trigger_doc
doc: fix joystick left/right trigger axis description
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2016-03-06 13:56:54 +01:00 |
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hondres
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1b806ef54e
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doc: fix joystick left/right trigger axis description (index 6/7 instead of 4/5)
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2016-03-06 13:40:37 +01:00 |
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Rémi Verschelde
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f8c666085e
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Merge pull request #3939 from chuckeles/gdscript-doc
Built-in functions and global scope doc
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2016-03-06 10:38:41 +01:00 |
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Martin Chuckeles
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ff7c89ebaf
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Add more verbose build-in functions descriptions
Add descriptions for some global constants
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2016-03-06 10:34:07 +01:00 |
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Rémi Verschelde
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61e63b635c
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Merge pull request #3927 from TheHX/issue-3645
Added search box in Class List dialog (Script Editor)
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2016-03-06 09:46:25 +01:00 |
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Rémi Verschelde
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754d24612f
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Merge pull request #3931 from TheHX/issue-3876
Fix Sprite doesn't updating region_rect value in certain conditions
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2016-03-06 09:45:23 +01:00 |
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Rémi Verschelde
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4fb729362b
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Merge pull request #3932 from TheHX/issue-807
The help page now show the entire object hierarchy
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2016-03-06 09:43:14 +01:00 |
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Franklin Sobrinho
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fdd1209276
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The help page now show the entire object hierarchy
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2016-03-05 14:44:39 -03:00 |
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Rémi Verschelde
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218bb112e5
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Merge pull request #3930 from TheHX/issue-3801
Removed "__editor_plugin_screen__" metadata creation
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2016-03-05 17:11:26 +01:00 |
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Franklin Sobrinho
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1d188c1c7b
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Fix Sprite doesn't updating region_rect value in certain conditions
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2016-03-05 12:30:09 -03:00 |
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Franklin Sobrinho
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b79e83ad6f
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Removed "__editor_plugin_screen__" metadata creation
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2016-03-05 12:29:16 -03:00 |
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Rémi Verschelde
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da85fe26a5
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Merge pull request #3922 from chuckeles/doc
GDScript Documentation
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2016-03-05 15:11:05 +01:00 |
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Martin Chuckeles
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cd1184d56c
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Write GDScript documentation
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2016-03-05 15:06:31 +01:00 |
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Rémi Verschelde
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21335e502c
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Merge pull request #3893 from leezh/diraccess_fix
Added relative paths for DirAccess::remove()
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2016-03-05 13:13:08 +01:00 |
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Rémi Verschelde
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6b1ca582f9
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Merge pull request #3920 from Hinsbart/js_echo_keys
html5: workaround for echo key events.
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2016-03-05 13:05:49 +01:00 |
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Franklin Sobrinho
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cc6a6ef08c
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Added search box in Class List dialog (Script Editor)
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2016-03-05 07:59:04 -03:00 |
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hondres
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352db6b17e
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html5: workaround for echo key events.
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2016-03-04 20:26:39 +01:00 |
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Martin Chuckeles
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bd7f2590f1
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Add special new line opening
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2016-03-04 20:10:31 +01:00 |
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