Commit Graph

3360 Commits

Author SHA1 Message Date
Alexander Holland
d093f558ab expose md5 for file(s) to gdscript 2016-02-25 19:25:29 +01:00
Rémi Verschelde
7d8b7df19d Merge pull request #3830 from w84death/patch-1
OUYA gamepad mappings fix
2016-02-25 18:02:00 +01:00
Krzysztof Jankowski
6b6ce35e78 OUYA gamepad mappings fix
Fix gamepad mappings for OUYA revision 4
2016-02-25 17:24:57 +01:00
Ariel Manzur
89b4c76e0c theora on server build 2016-02-25 09:44:21 -03:00
Ariel Manzur
ea751724a2 adds -pm and -project_manager command line options to start project manager
fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
2016-02-25 03:02:09 -03:00
Rémi Verschelde
c91b1daad8 Merge pull request #3824 from StraToN/fix-close-button
Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810
2016-02-24 23:37:47 +01:00
Julian Murgia - StraToN
5d5b7f2120 Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810 2016-02-24 22:07:46 +01:00
punto-
f2a567d925 Merge pull request #3819 from Hinsbart/fix_dpad
x11: fix joysticks not recognizing some buttons
2016-02-24 08:52:05 -03:00
hinsbart
1e54fd142b x11: fix joysticks not recognizing some buttons
dpad on x360 pads with kernel < 4.3 is working now
2016-02-24 12:18:30 +01:00
Rémi Verschelde
3d58d5d5f2 Merge pull request #3817 from wass3r/typo-fixes
applied some typo fixes. see godotengine/godot-docs#18
2016-02-24 08:59:12 +01:00
David
00d3c657de applied some typo fixes. see godotengine/godot-docs#18 2016-02-24 01:53:44 -06:00
Rémi Verschelde
0ab681b9cd Merge pull request #3816 from adolson/more_js_maps_2
added more Android gamepad mappings
2016-02-24 07:42:59 +01:00
Dana Olson
7efb45e0db added more Android gamepad mappings 2016-02-24 00:40:27 -05:00
Saracen
fe49ac19df Fixed hardware-accelerated skinning support. 2016-02-24 02:16:20 +00:00
Rémi Verschelde
c8071dfce8 Merge pull request #3812 from est31/master
Fix typo in error
2016-02-24 00:15:53 +01:00
est31
cea8e97c11 Fix typo in error 2016-02-24 00:08:53 +01:00
Rémi Verschelde
32e1a56cd3 Merge pull request #3771 from est31/fix_memalloc
Fix allocation bug
2016-02-23 22:12:25 +01:00
Rémi Verschelde
3b18a90ca3 Merge pull request #3809 from adolson/jsmaps2
added a couple more Linux mappings, tweaked Ouya Linux mapping
2016-02-23 18:27:01 +01:00
Dana Olson
862c56c004 added a couple more Linux mappings, tweaked Ouya Linux mapping 2016-02-23 11:37:32 -05:00
reduz
9e2b9f8cb1 bump to stable, congratulations everyone 2016-02-22 21:44:58 -03:00
Juan Linietsky
dd9154cbfb Merge pull request #3795 from eska014/fix-dep-resolver-windows
Fix "missing dependency resolver" in Windows
2016-02-22 21:27:03 -03:00
Rémi Verschelde
cbe006b4b1 Merge pull request #3804 from JoshuaGrams/class-docs
doc (NodePath): Rewrite description and all methods.
2016-02-23 00:02:25 +01:00
Josh Grams
d2ac38679d doc (NodePath): Rewrite description and all methods. 2016-02-22 17:59:18 -05:00
Juan Linietsky
1756d2ddb1 Update README.md 2016-02-22 07:42:10 -03:00
Rémi Verschelde
75d888c10e Merge pull request #3799 from volzhs/rotation_reset
keep previous rotation when using rotate tool. fixes #3788.
2016-02-22 10:16:36 +01:00
volzhs
87243508e9 keep previous rotation when using rotate tool. fixes #3788. 2016-02-22 18:13:27 +09:00
Rémi Verschelde
c29e6ff05e Merge pull request #3797 from volzhs/change-erase-to-remove
Change "erase" to "remove" in project manager. fixes #3796.
2016-02-22 09:00:04 +01:00
volzhs
6adad5e611 Change "erase" to "remove" in project manager. fixes #3796. 2016-02-22 16:56:33 +09:00
Rémi Verschelde
04bdc9b00a Fix pixelated steam capsules 2016-02-22 01:07:27 +01:00
Ariel Manzur
9c939d389e ._sc_ file is now a ConfigFile for self contained mode
can contain a pre-loaded list of projects to be added to editor_settings.xml
2016-02-21 20:17:08 -03:00
eska
104e008b56 Fix missing dependency resolver in Windows 2016-02-21 22:51:19 +01:00
Juan Linietsky
499308e482 -fixed a crash when closing scene with animationplayer open
-removed item checked print, closes #3564
2016-02-21 11:52:11 -03:00
Juan Linietsky
b91b89cf60 Add support for placeholders in tscn, which was missing. Closes #3652 2016-02-21 11:18:31 -03:00
Rémi Verschelde
d27b83d4bd Add a script to sort demos alphabetically
By changing their timestamp, which Godot current relies on.
2016-02-21 12:16:36 +01:00
Rémi Verschelde
0d6daec11f Merge pull request #3790 from JoshuaGrams/class-docs
docs: RigidBody2D._integrate_forces: Explain in more detail.
2016-02-21 10:29:49 +01:00
Josh Grams
47a2213580 docs: RigidBody2D._integrate_forces: Explain in more detail. 2016-02-20 21:18:24 -05:00
Juan Linietsky
c04a9ff751 -Fixed bug with event player crashing, closes #3687 2016-02-20 21:00:08 -03:00
Rémi Verschelde
1d04d55ac0 Fix license markdown formatting 2016-02-20 15:57:38 +01:00
Juan Linietsky
70cdfa681a -Change link to new documentation
-fixed bug in tilemap collision debug
2016-02-20 10:02:14 -03:00
Rémi Verschelde
c795ceca20 Merge pull request #3783 from StraToN/tabs_closebut_editor_setting
Added a setting in editor defining scene tabs close button policy. Fixes #3777
2016-02-20 10:19:17 +01:00
Julian Murgia - StraToN
7191de4670 Added a setting in editor defining scene tabs close button policy. Fixes #3777
global/always_show_close_button_in_scene_tabs
Default = OFF --> Close button only on active tab
ON --> Close button on all tabs
2016-02-20 02:45:04 +01:00
Rémi Verschelde
11c241abd7 Merge pull request #3782 from AlexHolly/doc-http-header
update doc on HTTPClient headers case-sensitivity
2016-02-20 01:27:38 +01:00
Alexander Holland
d809987827 update doc on HTTPClient headers case-sensitivity 2016-02-20 00:37:43 +01:00
Ariel Manzur
cc7cca55b0 adds original http headers to response_headers 2016-02-19 17:13:29 -03:00
Ariel Manzur
5e36ae3bb6 adds original http header to response_headers 2016-02-19 17:13:29 -03:00
Rémi Verschelde
0dce4f7eb2 Remove broken [image] usage in classref 2016-02-19 18:39:16 +01:00
Ariel Manzur
3ac0267daa better array alignment 2016-02-19 07:01:57 -03:00
Ariel Manzur
0846ab6a5f fixes array allocation bug and sets DEFAULT_ALIGNMENT to 1. probably needs testing 2016-02-19 05:40:24 -03:00
Ariel Manzur
c0e7155591 Added "self contained" mode for Steam installation and similar. Editor looks for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory 2016-02-19 04:43:35 -03:00
est31
fb1e52f4d8 Fix allocation bug if compiled with modern clang or gcc
* Add overflow checked intrinsic abstractions that check on overflow.
* Use them for memory allocation code.
* Use size_t type for memory allocation code to support full platform dependent width.

Fixes #3756.
2016-02-19 07:58:42 +01:00