smix8
bbfdfab748
Add performance note for parsing source geometry
...
Adds performance note for parsing source geometry.
(cherry picked from commit 976f5338c5
)
2023-07-10 18:09:57 +02:00
Kamil Brzoskowski
6becf94f49
Fix formatting of dlopen error message on Windows
...
And harmonize the format for all platforms.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 3cd865dbe8
)
2023-07-10 18:09:57 +02:00
clayjohn
7447946dd1
Avoid freeze when interacting with menus on Wayland by re-aquiring next swapchain image after updating swapchain
...
(cherry picked from commit df021b5063
)
2023-07-10 18:09:57 +02:00
Septian
5576f5ab81
Fix various typos in documentation
...
(cherry picked from commit 486609eccf
)
2023-07-10 17:46:09 +02:00
RedworkDE
3f334cb144
C#: Fix command line exporting
...
(cherry picked from commit f3f3365abd
)
2023-07-10 17:46:09 +02:00
Markus Sauermann
42b8ae50d2
Fix `Node::add_sibling` parent check
...
Replace `data.blocked > 0` by `data.parent->data.blocked > 0` in order
to check if the parent is busy.
(cherry picked from commit b02dff6e1c
)
2023-07-10 17:46:09 +02:00
Septian
add7c218d1
fix typo on TLSOptions.xml and library_godot_display.js
...
(cherry picked from commit b88b6b4f48
)
2023-07-10 17:46:09 +02:00
Arman Elgudzhyan
361c0d53f3
Clear specular buffer if bg mode is canvas and ss effects are used
...
Explicitly clear the separate specular buffer when the background mode is canvas and screen space effects (and thus a separate specular buffer) are used.
(cherry picked from commit af9d1743f3
)
2023-07-10 17:46:09 +02:00
Aaron Franke
c8b50871fe
Fix incorrect documentation for `Engine.get_architecture_name()`
...
(cherry picked from commit ebc6ec1692
)
2023-07-10 17:46:09 +02:00
MewPurPur
a4547db15b
Fix erroneous pad_zeros warning
...
(cherry picked from commit cc5500f7de
)
2023-07-10 17:46:09 +02:00
Ninni Pipping
fb8e21bd6d
Fix `rpc` calls with binds
...
(cherry picked from commit 7d174c8dfe
)
2023-07-10 17:46:09 +02:00
Ninni Pipping
90b4a3fa75
Add compatibility properties to `TouchScreenButton`
...
Added support for `3.x` properties:
* `normal` -> `texture_normal`
* `pressed` -> `texture_pressed`
(cherry picked from commit c7e4b3bf5f
)
2023-07-10 17:46:08 +02:00
Yadnesh Kulkarni
09c245fd74
Fixed grid disappearance
...
(cherry picked from commit a8dde286ce
)
2023-07-10 17:46:08 +02:00
Joe Marshall
fa6fb0ac70
fix threading bug in vulkan rendering device
...
(cherry picked from commit c52fadbe75
)
2023-07-10 17:46:08 +02:00
Angad Kambli
cdeddffee7
Check parameter validity in `Object::set_script`
...
Fixes #46120 .
(cherry picked from commit 9c6c2f09e0
)
2023-07-10 17:46:08 +02:00
Rémi Verschelde
4c1c26979b
Linux: Link libsquish directly when unbundling, .pc file unreliable
...
(cherry picked from commit b3b4f4c1c9
)
2023-07-10 17:46:08 +02:00
bruvzg
fa45bb63c6
[Windows] Fix setting initial non-exclusive window mode.
...
(cherry picked from commit db0109b237
)
2023-07-10 17:46:08 +02:00
bruvzg
393076a4b3
[macOS/iOS] Set MoltenVK logging level based on `--verbose` flag.
...
(cherry picked from commit 75d0fcea16
)
2023-07-10 17:46:08 +02:00
Ivan Shakhov
c9b1d99cae
Update the RiderPathLocator to support the JetBrains Toolbox 2.0
...
(cherry picked from commit bf3af9fd48
)
2023-07-10 17:46:08 +02:00
Florian Kothmeier
240701f95a
Fix invalid minimum size for translated messages in option button
...
(cherry picked from commit c33748d954
)
2023-07-10 17:46:08 +02:00
Hugo Locurcio
ac87b5df75
Mention Xbox menu button by name in Start button description
...
Microsoft officially calls it the Menu button:
https://support.xbox.com/en-US/help/hardware-network/controller/get-to-know-your-xbox-series-x-s-controller
(cherry picked from commit 1621b4e2b1
)
2023-07-10 17:46:08 +02:00
Hugo Locurcio
fe8e7a0b22
Use bullet points in shader editor creation dialog
...
This is consistent with the script creation dialog.
(cherry picked from commit bce2985615
)
2023-07-10 17:46:07 +02:00
Hugo Locurcio
e32330473a
Remove uses of `vformat()` with no placeholders
...
This is identical to passing the string directly.
(cherry picked from commit dcc92c174e
)
2023-07-10 17:46:07 +02:00
lewiji
a084f0568f
Return shader parse error when using 'hint_normal_roughness_texture' and not using the Forward+ backend
...
(cherry picked from commit 2a93681334
)
2023-07-10 17:46:07 +02:00
Dawid Marzec
87b4143f3b
Fix cursor behaviour in Tree while holding CTRL
...
(cherry picked from commit 9abbdea95e
)
2023-07-10 17:26:15 +02:00
Rémi Verschelde
1875ecb776
Project converter: Use same rendering driver as Project Manager
...
Which means by default OpenGL 3, but it can still be overridden from the command line.
Fixes #76303 .
(cherry picked from commit 53c78b2cac
)
2023-07-10 17:26:15 +02:00
jpcerrone
2ba192e803
Fix comments and indentation in .gdshaderinc files
...
Fixes #78205
The handling of comments and indentation in the shader editor
wasn't considering shader include files.
(cherry picked from commit 71b8a9d274
)
2023-07-10 17:26:15 +02:00
MewPurPur
8cefce591a
Improve string printing in the tiledata editor
...
(cherry picked from commit 1649dcad0b
)
2023-07-10 17:26:15 +02:00
MewPurPur
ab14aa9f16
Fix enum tooltip with no description
...
(cherry picked from commit c0453a544d
)
2023-07-10 17:26:15 +02:00
Aaron Franke
4cec4bd32f
Sort project tags before saving
...
(cherry picked from commit d667402461
)
2023-07-10 17:26:15 +02:00
kobewi
ffc87b2bb1
Focus current node after connecting
...
(cherry picked from commit d17c522991
)
2023-07-10 17:26:15 +02:00
Bauke Conijn
3fd5fecfc1
Fix Camera3D project_* methods not accounting for frustum offset
...
This does not fix Camera3D::project_ray_normal().
Adds Camera3D::get_camera_projection() and exposes it to GDScript
(cherry picked from commit 47e63bc55f
)
2023-07-10 17:26:15 +02:00
bruvzg
221535c33c
[Windows] Flash both the window caption and taskbar button on `request_attention`.
...
(cherry picked from commit 49af2582c4
)
2023-07-10 17:26:14 +02:00
Markus Sauermann
4e84660b50
Fix that `_drop_physics_mouseover` only happens when necessary
...
Previously the call was executed every time, because in the
`_drop_mouse_over();` a few lines above, `gui.mouse_over = nullptr;`
was set.
(cherry picked from commit 37a96d3957
)
2023-07-10 17:26:14 +02:00
RedworkDE
69948f7489
C#: Add null check before calling `UnregisterGodotObject`
...
(cherry picked from commit 693e6e036b
)
2023-07-10 17:26:14 +02:00
mb4c
6018ff49d6
Add tooltip description wrapping in scene tree and plugin settings
...
(cherry picked from commit d007be2d14
)
2023-07-10 17:26:14 +02:00
Alfonso J. Ramos
8cea540eba
Do not change a node unique name to the same name
...
(cherry picked from commit b2bef8c47b
)
2023-07-10 17:26:14 +02:00
Silc Lizard (Tokage) Renew
ed9c091a92
Fix infinity loop state can't break
...
(cherry picked from commit fc40ba21cd
)
2023-07-10 17:26:14 +02:00
bitsawer
f5addd583d
Make shader preprocessor keyword colors consistent
...
(cherry picked from commit a5d6152949
)
2023-07-10 17:26:14 +02:00
bitsawer
0dec3d6485
Fix shader language float literal precision truncation
...
(cherry picked from commit 356297f909
)
2023-07-10 17:26:14 +02:00
ocean (they/them)
a0366f1cea
Fix regression with enum descriptions now showing up in documentation.
...
(cherry picked from commit d48636c3bf
)
2023-07-10 17:26:14 +02:00
kobewi
705c1d6bdf
Fix dropping files from res:// to res://
...
(cherry picked from commit 1d970cd6ca
)
2023-07-10 17:26:14 +02:00
Rindbee
836913ce7a
Make sure the shortcut key respects the context in `TileSetAtlasSourceEditor`
...
(cherry picked from commit fec731bf33
)
2023-07-10 17:26:13 +02:00
Raul Santos
80105226c2
C#: Compare symbol names without null flow state
...
(cherry picked from commit 671a5b4ea5
)
2023-07-10 17:26:13 +02:00
nklbdev
2bfeb29bc6
Potencially fix nan's on octahedral tangents in RenderingServer
...
(cherry picked from commit 1d16704faf
)
2023-07-10 17:26:13 +02:00
nklbdev
92040e85e2
Fix wrong type casting for octahedral tangents
...
(cherry picked from commit c022f52f11
)
2023-07-10 17:26:13 +02:00
Haoyu Qiu
545e37cf77
Translate "No match" message in FindReplaceBar
...
(cherry picked from commit ac454ce2a7
)
2023-07-10 17:26:13 +02:00
Haoyu Qiu
a8bfdd8bea
Fix error when non-ASCII characters in resource pack path
...
(cherry picked from commit df5c68af99
)
2023-07-10 17:11:22 +02:00
Ben Rog-Wilhelm
371b31c85f
Fix: Incorrect property names in FontFile::_get_property_list().
...
(cherry picked from commit 7ee916a259
)
2023-07-10 17:11:22 +02:00
Amir-Rasteg
7a8ac69862
Fix a typo in the `String.to_float` description
...
(cherry picked from commit 9744657bb8
)
2023-07-10 17:11:22 +02:00