Commit Graph

11081 Commits

Author SHA1 Message Date
Rémi Verschelde e5594c26b1
Merge pull request #44143 from KoBeWi/callable_multiplayer 2022-09-18 13:47:04 +02:00
jeffres b9d9528c45 Close shader under cursor when middle mouse clicking in editor list
Previously middle mouse clicking resulted in the currently selected
file to be closed, which is not the behavior commonly expected.
2022-09-18 13:25:13 +02:00
Tomasz Chabora 882a4f8906 Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
Rémi Verschelde 7a0a3fea94 Merge pull request #62417 from willnationsdev/gdres-quickopen
Enable QuickOpen to see scripted resources
2022-09-18 10:53:53 +02:00
Rémi Verschelde 469eb3dfd7 Merge pull request #62413 from willnationsdev/gdres-inspector
Script-class-aware Inspector & related controls.
2022-09-18 10:53:47 +02:00
Rémi Verschelde 58e5863f9a Merge pull request #66031 from qarmin/compile_regex_editor
Add missing constructor, to compile editor without regex module
2022-09-18 10:52:45 +02:00
Rémi Verschelde c6e5c76536 Merge pull request #65561 from ryburnj/inconsistent-cap-scene-file-name
Fix inconsistent scene file name casing
2022-09-18 10:49:00 +02:00
Rafał Mikrut 4e7cf3d919 Add missing constructor, to compile editor without regex module 2022-09-18 08:16:36 +02:00
willnationsdev cc5a736c0b Enable QuickOpen to see scripted resources. 2022-09-17 20:35:58 -05:00
ryburnj 9d6af9323a Fix inconsistent scene file name casing by moving existing Name_Casing code to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock. 2022-09-18 11:17:22 +10:00
willnationsdev d32f2700ff Script-class-aware Inspector & related controls. 2022-09-17 18:34:57 -05:00
Rémi Verschelde 24115beb3c Merge pull request #66000 from KoBeWi/clear_'_clear_undo_history'
Remove unused `_clear_undo_history` method
2022-09-18 00:43:54 +02:00
Rémi Verschelde 09d1ebb7ae Merge pull request #66004 from bruvzg/hb52
Update to version 5.2.0, add new Unicode 15 blocks and scripts.
2022-09-18 00:43:49 +02:00
Rémi Verschelde 519191d2f1 Merge pull request #65900 from YuriSizov/editor-animation-loopity-loops-loop
Fix loop mode button update in the Animation editor
2022-09-18 00:40:35 +02:00
Rémi Verschelde f9e4785e48 Merge pull request #65911 from EliasVincent/light-theme-palette-text-fix
color of Command Palette shortcut text not visible in Light theme
2022-09-18 00:40:06 +02:00
bruvzg ec8084d87f
HarfBuzz: Update to version 5.2.0, add new Unicode 15 blocks and scripts. 2022-09-17 23:19:11 +03:00
kobewi 6cec00b099 Remove unused _clear_undo_history method 2022-09-17 21:03:04 +02:00
MinusKube 0ff2020bd4 Fix atlas view drawing roots having zoom applied twice 2022-09-17 19:07:56 +02:00
jeffres 1c98f03784 Fix selected shader file not being highlighted in shader editor list 2022-09-17 17:49:51 +02:00
Eric M 722378479d Update Editor Shortcuts tree creation to always have sections in same order. 2022-09-17 11:41:15 +10:00
Yuri Sizov 02572f2c62 Improve icon generation in the editor theme 2022-09-16 23:34:01 +03:00
Micky 976ec5f94a Remove unused `import_subscene()` in Scene Tree Dock 2022-09-16 22:30:39 +02:00
EliasVincent 52a4327c47 Command Palette shortcut_text: font color 2022-09-16 17:35:57 +02:00
Yuri Sizov 5676341864 Fix loop mode button update in the Animation editor 2022-09-16 16:19:53 +03:00
Rémi Verschelde 3546add9b3 Merge pull request #60786 from Rindbee/update-editor-property-status
Update checked based on the variant type of the value
2022-09-16 09:24:10 +02:00
Rémi Verschelde 37146763b1 Merge pull request #65868 from timothyqiu/metadata-crash
Fix crash open opening Add Metadata dialog
2022-09-16 09:24:02 +02:00
Rémi Verschelde 18ad00b44c Merge pull request #65846 from clayjohn/mem-leak
Free preview sun and environement on editor close
2022-09-16 09:23:54 +02:00
Rémi Verschelde 14c602f032 Merge pull request #65854 from YeldhamDev/add_element_fix
Fix empty text in the add button when editing nodes with items
2022-09-16 09:22:36 +02:00
Rémi Verschelde a981a8061f Merge pull request #65325 from TokageItLab/refactor-variant-for-anim
Move some static methods to `Animation` from `Variant` for refactoring `Animation` and `Tween`
2022-09-16 09:20:50 +02:00
clayjohn 969f20656a Free preview sun and environement on editor close.
Previously, they would only be freed if they were in the editor node tree.
2022-09-15 20:45:19 -07:00
Haoyu Qiu 372e4cfd49 Fix crash open opening Add Metadata dialog 2022-09-16 11:28:09 +08:00
Michael Alexsander 2f016c521f Fix empty text in the add button when editing nodes with items 2022-09-15 22:01:52 -03:00
Rindbee 9066d55763 Update checked based on the variant type of the value
In `EditorProperty::update_revert_and_pin_status`, if `checkable` is `true`, update `checked` based on the variant type of the value, and rename the function as `EditorProperty::update_editor_property_status`.

**Known problems:**
1. Unable to check Checkbox for properties of type `Object` when it is unchecked. This is probably because during value store/fetch, the `nullptr` (variant type is `Variant::OBJECT`) eventually becomes `Variant()` (variant type is `Variant::NIL`).
2. For theme overrides, click the revert icon will uncheck the Checkbox. This is probably because `EditorPropertyRevert::get_property_revert_value` returns `Variant()`.
2022-09-16 07:22:50 +08:00
Aaron Franke 2be9ef507a
Remove unused `abort_scan` variable 2022-09-15 14:23:38 -05:00
Rémi Verschelde 76b41bde3c Merge pull request #65830 from EricEzaM/fix-shortcut-crash
Check TreeItem for nullptr before accessing.
2022-09-15 20:12:18 +02:00
Rémi Verschelde 78a9a3de69 Merge pull request #62903 from Rindbee/fix-property-link-not-work-in-MultiNodeEdit
Set the changed field to empty (meaning all) if the link button is pressed
2022-09-15 20:12:12 +02:00
Rémi Verschelde 80802d2718 Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
Fix redraw timing in `AnimationBlendTreeEditor`
2022-09-15 20:11:36 +02:00
Eric M badea350ac Check TreeItem for nullptr before accessing. 2022-09-15 23:50:52 +10:00
Rémi Verschelde 51082d6e47 Merge pull request #65806 from akien-mga/pm-improve-conversion-dialog
Clarify text in project conversion dialogs
2022-09-15 01:43:09 +02:00
Rémi Verschelde e7ce3f539e Project Manager: Clarify text in project conversion dialogs
Let the cancel button grab focus to prevent any accident.

Make the full project conversion respect OS specific ok/cancel
positions.

Improve popup sizing and wrapping a bit.
2022-09-15 01:38:26 +02:00
Lyuma 033abdc59f 2D and 3D Skeleton modification docs, and small fixes.
Mark SkeletonModificationStack3D and related as deprecated.
Mark local bone override and axis functions deprecated in Skeleton3D api.
Fix array property glitch in SkeletonModificationStack2D
Mark SkeletonModificationStack2D and related APIs as experimental. Mark SkeletonIK3D as deprecated.
2022-09-14 15:07:45 -07:00
Silc Renew 9d47e079b7 Move some methods to Animation from Variant for refactoring 2022-09-15 04:52:43 +09:00
Rémi Verschelde 89840b75c9 Merge pull request #65430 from SaracenOne/read_only_array
Add read-only mode to inspector array and dictionary viewer.
2022-09-14 17:43:49 +02:00
Rémi Verschelde bbed0b43f7 Merge pull request #65774 from bruvzg/no_mono_hinting
Do not use horizontal hinting for the editor monospace font.
2022-09-14 17:42:58 +02:00
Rémi Verschelde 85cd6960c6
Merge pull request #65494 from V-Sekai/fix_inspect_command_context 2022-09-14 14:44:03 +02:00
Rémi Verschelde 50a6905f2d
Merge pull request #65421 from V-Sekai/spriteframes_read_only 2022-09-14 14:42:18 +02:00
Silc Renew cff95e54e0 Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
bruvzg e94ac75d3d
Do not use horizontal hinting for the editor monospace font. 2022-09-14 11:05:09 +03:00
Rémi Verschelde d9e974cdb0
Merge pull request #65493 from V-Sekai/lod_scaling
Fixes LOD scaling issues on skinned meshes.
2022-09-14 09:57:02 +02:00
Fredia Huya-Kouadio 9d5e48f873 Disable menus and functionality that are not relevant on the Android Editor port 2022-09-13 20:48:33 -07:00
SaracenOne 13f5c62124 Fix LOD-generation on skinned meshes. 2022-09-14 02:46:10 +01:00
Rémi Verschelde 2d9583fa3b
Merge pull request #65490 from halgriffiths/profiler-fix
Fix broken profiler in 4.0
2022-09-14 00:04:56 +02:00
kobewi ae2d07d4ca Don't print error on empty actions 2022-09-13 19:36:22 +02:00
halgriffiths 026e0811b9 Fix profiler being disabled at wrong times
Co-authored by: Will Whitty <tavurth@gmail.com>
2022-09-13 10:21:11 +01:00
Rémi Verschelde abdaa6da3d Merge pull request #65621 from KoBeWi/eternal_pattern
Fix broken patterns on TileMap layer change
2022-09-13 10:58:29 +02:00
Rémi Verschelde ecefae22cb Merge pull request #65624 from KoBeWi/help_I'm_stuck
Prevent infinite loops in editor help search
2022-09-13 10:58:25 +02:00
Rémi Verschelde 2ac8bcdd1a Merge pull request #65632 from YeldhamDev/thin_editors
Shrink shader editor's oversized borders
2022-09-13 10:58:09 +02:00
Rémi Verschelde ed381078a4
Merge pull request #65651 from dzil123/animation_tree_node_rename 2022-09-13 10:42:49 +02:00
Rémi Verschelde 78042ce235
Merge pull request #64927 from KoBeWi/three2four 2022-09-13 10:39:15 +02:00
Rémi Verschelde f9b4af4ba5
Merge pull request #65708 from akien-mga/vcs-plugin-ssh-key-HOME 2022-09-13 10:35:27 +02:00
Rémi Verschelde 2092858087
Merge pull request #65679 from Calinou/3d-editor-improve-preview-sun-sky-usability 2022-09-13 10:32:47 +02:00
Yuri Rubinsky d2ba60b4b5 Fix category of view_index inputs in the visual shader editor 2022-09-13 10:06:34 +03:00
Rémi Verschelde f8ec046b14
Merge pull request #65704 from akien-mga/web-editor-fix-some-errors
Fix some errors affecting the Web editor
2022-09-13 08:31:59 +02:00
Nathan Franke 020b8e6c68
project manager language OptionButton fit to longest item 2022-09-12 19:59:16 -05:00
kobewi 305d407dad Add option to convert project from Project Manager 2022-09-12 18:31:03 +02:00
Rémi Verschelde fc227ea919 VCS plugin: SSH key dialog defaults to HOME
Fixes #65691.
2022-09-12 17:03:20 +02:00
Rémi Verschelde 1513d76cb9 Fix some errors affecting the Web editor
- Don't warn about minimized/maximized modes not being available.
- Blender and FBX export both depend on running thirdparty applications,
  which can't be done (easily at least) for Web and Android editors.
- Editor theme complained about not being able to retrieve texture data
  for an icon. It was only used once so instead of flipping at runtime,
  let's just add a flipped icon.

Part of #65702.
2022-09-12 16:29:45 +02:00
Hugo Locurcio 598b5b19ac
Improve 3D editor preview sun and sky usability
- Use grayscale icons to look better when pressed (with accent color
  modulation).
- Invert state to be more logical (pressed = preview is enabled, not disabled).
2022-09-12 03:58:29 +02:00
dzil123 f9bee90994 Ignore node rename if already exited blend tree 2022-09-11 02:33:59 -07:00
SaracenOne cc4bda8500 Add ability to flag classes as experimental or deprecated. 2022-09-11 00:11:33 +01:00
Michael Alexsander c2553f530b Shrink shader editor's oversized borders 2022-09-10 17:58:31 -03:00
bruvzg f6adf07ffa
Fix Ctrl/Cmd+F always processed by the asset library, instead of script editor / help. 2022-09-10 21:40:45 +02:00
Aaron Franke 408ed2235b
Don't defer SceneTreeEditor::_warning_changed signal connection 2022-09-10 14:19:29 -05:00
Rémi Verschelde b52305351d
Merge pull request #64465 from TokageItLab/bind-after-gui-input
Bind `AfterGUIInput` to GDScript and update document
2022-09-10 20:01:48 +02:00
kobewi 7fc075d235 Prevent infinite loops in editor help search 2022-09-10 19:34:26 +02:00
kobewi aafe72fcec Fix broken patterns on TileMap layer change 2022-09-10 16:45:51 +02:00
Rémi Verschelde 24ce46e2a1
Merge pull request #64938 from YuriSizov/editor-scaled-icons 2022-09-09 16:52:32 +02:00
Rémi Verschelde 211631801d
Merge pull request #65352 from Mickeon/try-scene-tree-filter-multi-word 2022-09-09 16:11:45 +02:00
Rémi Verschelde ae0c1b2b5c i18n: Sync editor translations with Weblate (3.5 branch)
(cherry picked from commit 367ffd10c8)
2022-09-09 14:52:16 +02:00
Micky 1c4095a66a Improve Scene Tree Dock's Node filter (Allow multiple terms & more)
- Allows more than one parameter to be passed in the "Filter Node" search box, each term separated by spaces.
- Grays out any parent Node not matching the search, but still having to be there because a child is.
- Adds a `group:` filter. It matches any Node belonging to the passed group. If no argument is passed, it matches all Nodes belonging to any group. It also ignores groups used internally, and its alias is `g`.
2022-09-09 13:40:29 +02:00
Rémi Verschelde f391107830
Merge pull request #63640 from mbe9/fix_noneditable_remote_objects 2022-09-09 09:09:02 +02:00
Rémi Verschelde 7a317b1314
Merge pull request #65520 from V-Sekai/remote_objects_no_read_only 2022-09-09 09:08:42 +02:00
Rémi Verschelde c909120b59
Merge pull request #64373 from YeldhamDev/edscale_likes_them_floaty 2022-09-09 09:07:53 +02:00
kobewi d8093e83b8 Fix undo actions in SceneTreeDock 2022-09-08 22:57:54 +02:00
Micky 8aee143f79 Add a few missing entries in Project Converter 2022-09-08 20:04:54 +02:00
Michael Alexsander c4c9e41073 Make `Vector2i` values paired with `EDSCALE` be just `Vector2` 2022-09-08 14:46:32 -03:00
SaracenOne 3c2e7b38cd Remove read-only status from EditorDebuggerRemoteObject 2022-09-08 14:34:31 +01:00
Yuri Rubinsky c50febf5ef
Merge pull request #65468 from Chaosus/vs_fix 2022-09-08 15:00:24 +03:00
Rémi Verschelde 47f889f89d
Merge pull request #65495 from V-Sekai/animation_editor_fixes 2022-09-08 13:56:46 +02:00
Rémi Verschelde 5cef88b882
Merge pull request #65499 from Mickeon/project-converter-english-exam 2022-09-08 13:31:18 +02:00
Rémi Verschelde 05896cc579
Merge pull request #65504 from KoBeWi/close_before_saving 2022-09-08 13:17:34 +02:00
Silc Renew 3c7a5fd8ac bind AfterGUIInput 2022-09-08 20:02:48 +09:00
Micky d377bdb3ad Fix several oddities in Project Converter
This is not a complete list. Nor are all of the changes exhaustive.
- Measure final execution time in seconds instead of milliseconds.
- Use `vformat()` instead of unreadable string concatenation whenever necessary.
- Replaces every `&` used with booleans with `&&` because Visual Studio was really complaining about it.
- Adds punctuation to some comments, in accordance to codebase guidelines.
- Fixes some typos around the file (such as "parenthesis" being called "parenthess"), as well as attempt to change some sentences to be more English-correct.
- Reworded some comments and error messages entirely.
2022-09-08 12:32:59 +02:00
Rémi Verschelde 69233093d7 Merge pull request #65241 from bruvzg/no_keymap_ambiguity
Fix key mapping changes when moving from macOS to other platform.
2022-09-08 09:24:24 +02:00
Rémi Verschelde 7936b3cc4c Merge pull request #60108 from KoBeWi/arise_to_top
Rename raise() to move_to_front()
2022-09-08 09:23:31 +02:00
Rémi Verschelde de739530c2 Merge pull request #63596 from Jayman2000/issue-27640
Rename `change_scene()` and `change_scene_to()`
2022-09-08 09:22:03 +02:00
Rémi Verschelde a51dc70dfb Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 09:20:19 +02:00
Rémi Verschelde cdb121dffa Merge pull request #64757 from nathanfranke/change-node-dialog
Simplify title of Create/Change Node Dialog
2022-09-08 09:20:07 +02:00
Rémi Verschelde df5a356e6c Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_main
Fix issue causing the project manager to crash because of missing path argument
2022-09-08 09:19:25 +02:00
Rémi Verschelde 6ac1a811dd Merge pull request #63905 from smix8/navigation_replace_old_debug_4.x
Remove / Replace old Navigation Debug Visualization
2022-09-08 09:19:13 +02:00
Nathan Franke a258101971
simplify title of create/change node dialog
The create dialog in replace mode now always has the title `Change type of "%s"`, where `%s` is either "MyNodeName" or "MyVisualScript.vs".
2022-09-07 21:44:33 -05:00
Fabio Alessandrelli a95d792420 [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
kobewi 14266d8e66 Ask before closing with unsaved resources 2022-09-08 01:02:08 +02:00
Fredia Huya-Kouadio cd544fd86b Fix issue causing the project manager to crash because of missing path argument
In the process, the initialization logic is updated to show an error message and gracefully close the engine when setup errors occur.
2022-09-07 14:21:34 -07:00
Jason Yundt 69963ffaa3 Rename change_scene() and change_scene_to()
Before this change, the SceneTree had methods named “change_scene” and
“change_scene_to”. One of them accepted a String as a parameter and the
other accepted a PackedScene, but you couldn’t tell which one was which
just by looking at their names.

This change renames those two methods to “change_scene_to_file” and
“change_scene_to_packed”. These new names came from this suggestion [1].
These new names make the difference between the two methods more clear
and hint at the fact that there’s more than one change_scene method.

[1]: <https://github.com/godotengine/godot/issues/27640#issuecomment-1081870955>

Fixes #27640.
2022-09-07 17:06:33 -04:00
Yuri Sizov 817d4db21f Allow images to be imported "for editor use" and respect editor settings 2022-09-07 23:31:31 +03:00
Fredia Huya-Kouadio c3c0bea615 Enable long press, pan and scale gestures for the Godot Android Editor
Fix the bug causing the editor to crash when running the project.
2022-09-07 13:30:10 -07:00
bruvzg 6f4d233062
Fix key mapping changes when moving from macOS to other platform
Removes separate `Command` key (use `Meta` instead).
Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
2022-09-07 18:45:35 +02:00
smix8 d7f75fab60 Remove / Replace old Navigation Debug Visualization
- removes / replaces leftovers from old navigation debug code
- cleanes SceneTree and ProjectSettings from old navigation debug
2022-09-07 18:30:35 +02:00
Rémi Verschelde f7261e655f Merge pull request #49466 from AnilBK/rotate-previews
Add rotation ability to material editor preview.
2022-09-07 17:54:43 +02:00
Rémi Verschelde 2b6e043491 Merge pull request #58617 from KoBeWi/custom_something
Improve handling of custom types
2022-09-07 17:54:17 +02:00
Rémi Verschelde 0bd4a421bd Merge pull request #65471 from KoBeWi/s
Fix tile source selection from picking
2022-09-07 17:53:53 +02:00
Rémi Verschelde 54942038ac Merge pull request #65389 from Rindbee/fix-file-list-in-FileDialog-not-updating
Fix file list in FileDialog not updating on first run
2022-09-07 17:53:09 +02:00
Rémi Verschelde e0c7916f73 Merge pull request #59069 from fire-forge/stylebox_margin_functions
Add all/individual setters for StyleBox default margins and StyleBoxTexture margin size and unbind `StyleBox*.set_*_individual()` methods
2022-09-07 17:52:58 +02:00
Rémi Verschelde 48705b1f03 Merge pull request #65355 from groud/split_container_min_grab_thickness
Allow SplitContainer to have a grab area larger than its visual grabber
2022-09-07 17:51:52 +02:00
FireForge dd7ee37c8a Add set_default_margin_all/individual to StyleBox 2022-09-07 16:37:36 +03:00
Rindbee 88b72c3de4 Fix file list in FileDialog not updating on first run 2022-09-07 21:36:21 +08:00
kobewi 35cae71842 Fix tile source selection from picking 2022-09-07 15:02:49 +02:00
Yuri Rubinsky bf3d981c60 Remove subcategory parameter from `AddOption` in visual shader editor 2022-09-07 15:10:43 +03:00
Gilles Roudière 4cbcb5acda Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
Micky 6b3cb71a96 Add missing constants to project converter
- CONTAINER_INSPECTOR_BOTTOM
- NOTIFICATION_SCENE_INSTANTIATED
2022-09-07 11:58:30 +02:00
Micky 08c2aab169 Rename ProgressBar.`percent_visible` to `show_percentage`
`percent_visible` -> `show_percentage`
`set_percent_visible` -> `set_show_percentage`
`is_percent_visible` -> `is_percentage_shown`
2022-09-07 11:58:30 +02:00
SaracenOne dc96b2834e Refactor to use internal foreign resource checking function.
Create unique duplicates of embedded animations when calling
'Make Unique' on AnimationLibrary.
2022-09-07 10:17:22 +01:00
SaracenOne 1e99c13de2 In inspector, show 'edit' button instead of 'inspect' when resource is part of an editable scene. 2022-09-07 10:14:06 +01:00
Rémi Verschelde 61644f1dbe Merge pull request #65447 from Faless/net/4.x_ssl_to_tls
[Net] Rename StreamPeerSSL to StreamPeerTLS.
2022-09-07 09:19:46 +02:00
Rémi Verschelde 2841bc358c Merge pull request #65446 from YuriSizov/dialogs-make-styleboxes-matter
Make `AcceptDialog` and derivatives utilize `StyleBox` fully
2022-09-07 09:09:15 +02:00
Rémi Verschelde c1150428c6 Merge pull request #65449 from YuriSizov/editor-main-control-screen-container-node
Rename `EditorInterface.get_editor_main_control` to `get_editor_main_screen`
2022-09-07 08:59:37 +02:00
Rémi Verschelde 80dacac90c Merge pull request #65437 from YuriSizov/theme-gui-renames
Improve naming of theme properties throughout GUI code
2022-09-07 08:58:00 +02:00
Rémi Verschelde 5c5079b398 Merge pull request #65197 from Mickeon/rename-connect-one-shot
Rename CONNECT_ONESHOT to CONNECT_ONE_SHOT
2022-09-07 08:51:10 +02:00
Rémi Verschelde 3515382390 Merge pull request #64361 from Mickeon/rename-caret-blink
Rename every instance of `caret_blink_speed` to `caret_blink_interval`
2022-09-07 08:51:02 +02:00
Fabio Alessandrelli 528e791a5f [Net] Rename StreamPeerSSL to StreamPeerTLS.
SSL has been deprectated almost 10 years ago.
2022-09-07 07:38:50 +02:00
Anilforextra d4ee903004 Enable material editor preview to be rotated. 2022-09-07 11:02:57 +05:45
Yuri Sizov 1459507ed2 Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
Yuri Sizov 5eaf82b4f0 Make AcceptDialog and derivatives utilize StyleBox fully 2022-09-07 01:42:11 +03:00
kobewi b218727599 Rename raise() to move_to_front() 2022-09-06 22:13:06 +02:00
Yuri Sizov 43f03e2ce6 Improve naming of theme properties throughout GUI code
Rename ItemList's bg -> panel
Rename ItemList's bg_focus -> focus
Rename ProgressBar's bg -> background
Rename ProgressBar's fg -> fill
Rename Tree's bg -> panel
Rename Tree's bg_focus -> focus
Rename ScrollContainer's bg -> panel
Rename FileDialog's *_icon_modulate -> *_icon_color
Rename FileDialog's files_disabled -> file_disabled_color
Rename CheckButton's on/off -> checked/unchecked
Rename check_v_adjust -> check_v_offset
2022-09-06 22:53:17 +03:00
SaracenOne 4d898f9bb4 Add read-only mode to inspector array and dictionary viewer. 2022-09-06 18:02:03 +01:00
Micky dd26ecdd31 Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
For consistency. Every other exposed `one_shot` is spaced out like this.
2022-09-06 19:00:33 +02:00
Micky 6dbd283ae5 Rename every instance of `caret_blink_speed` to `caret_blink_interval`
It's been changed in EditorSettings, LineEdit, TextEdit.

Affects setters and getters, and passed parameters, too.
2022-09-06 18:37:17 +02:00
Rémi Verschelde 0c4d578bdf
Merge pull request #65194 from Mickeon/rename-one-shot 2022-09-06 18:32:48 +02:00
Rémi Verschelde 5fb84e5702 Merge pull request #64661 from Mickeon/rename-tilemap-world
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
2022-09-06 17:01:16 +02:00
Rémi Verschelde 13c880911b Merge pull request #65420 from YuriSizov/editor-bit-sized-help-colors
Fix theming error in EditorHelp due to order of operations issue
2022-09-06 17:01:08 +02:00
Rémi Verschelde 5062aafc2d Merge pull request #64417 from aaronfranke/has-space
Replace AABB/Rect2/Rect2i has_no_* methods with has_* methods
2022-09-06 17:00:44 +02:00
Rémi Verschelde f40755383e Merge pull request #65361 from Mickeon/rename-range-lerp
Rename `range_lerp` to `remap`
2022-09-06 17:00:37 +02:00
SaracenOne 15e2ddbbc0 Add read only mode to SpriteFrames editor. 2022-09-06 14:47:13 +01:00
Yuri Sizov 8442d77614 Fix theming error in EditorHelp due to order of operations issue 2022-09-06 16:08:40 +03:00
Rémi Verschelde a49ec435b2
Merge pull request #60115 from V-Sekai/scene_scale 2022-09-06 13:38:30 +02:00
Rémi Verschelde 7a620e34bf Merge pull request #65415 from akien-mga/fix-uninitialized-member-pointers
Fix various uninitialized member pointers
2022-09-06 12:34:29 +02:00
Rémi Verschelde 042278cb69 Merge pull request #65413 from Mickeon/fix-scene-tree-script-grayed-icon
Fix tool script button color overriding custom type color
2022-09-06 12:34:22 +02:00
Rémi Verschelde 73026fbde9 Merge pull request #62061 from fire-forge/multinodeedit
Improvements to multi-node editing
2022-09-06 12:34:10 +02:00