Juan Linietsky
fcbe50befa
Added bindings for methods related to obtaining base an instance from VisualInstance
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(cherry picked from commit 33a0011ab2
)
2019-04-24 07:01:39 +02:00
Juan Linietsky
08113feb5f
Expose visible instance count to multimesh
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(cherry picked from commits f46899e922
)
and 479649b5fb
)
2019-04-24 07:01:04 +02:00
Rémi Verschelde
4764e17970
Revert "Added the ability to change the default cursor property for the RichTextLabel component."
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This reverts commit 4fda05e15f
.
2019-04-23 16:01:16 +02:00
Ignacio Etcheverry
39f1a110a1
Fix wrong method binds and registered class
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(cherry picked from commit 2f3328a039
)
2019-04-22 21:57:06 +02:00
Hein-Pieter van Braam-Stewart
4aa7760c74
Revert "Ensure non-emitting particles not processed on entering tree"
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This reverts commit 24b7f08892
.
This causes a particles regression in tps-demo
2019-04-21 00:59:13 +02:00
Juan Linietsky
c76c33fb50
Added generator audio stream, and spectrum analyzer audio effect
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Made AudioFrame and Vector2 equivalent for casting.
Added ability to obtain the playback object from stream players.
Added ability to obtain effect instance from audio server.
(cherry picked from commit e33764744c
)
2019-04-20 23:50:19 +02:00
Bastiaan Olij
49df4b7a7a
Added height map shape that implement heightmap collision shape
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(cherry picked from commit 8627f1515b
)
2019-04-20 23:33:50 +02:00
Michael Alexsander Silva Dias
94f6c3a810
Make AnimatedSprite able to play backwards
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(cherry picked from commit 4a2c433028
)
2019-04-20 23:17:21 +02:00
Chaosus
4f3fc559bc
Added method to clear all points in Line2D
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(cherry picked from commit 61b22beeae
)
2019-04-20 22:14:16 +02:00
Chaosus
759c1fb0b8
Added signal for Tween emitted at completion
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(cherry picked from commit a19e99aacb
)
2019-04-20 22:13:33 +02:00
marxin
c33a924c28
Fix new GCC 9 warnings: -Wdeprecated-copy.
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(cherry picked from commit 6be77da7eb
)
2019-04-20 22:04:25 +02:00
groud
4be1343f3c
Enhance tree scrolling when dragging
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(cherry picked from commit 14a901e88f
)
2019-04-20 22:00:35 +02:00
Rémi Verschelde
34c2679506
Fix disable_3d=yes -Wunused-variable errors
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(cherry picked from commit f25b057846
)
2019-04-20 20:30:57 +02:00
Hein-Pieter van Braam-Stewart
650c8512cd
Object::script may not be a valid Ref<Script>
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It appears that Object::script may be a valid ScriptInstance but not be
castable to Ref<Script>. There were only 5 places in the code that made
this assumption. This commit fixes that.
(cherry picked from commit 20b0046945
)
2019-04-20 20:30:30 +02:00
CatThingy
4da40c39f1
Removed unnecessary error from _area_inout
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The error was previously removed from _body_inout
for the same reason. Fixes #28022 .
(cherry picked from commit 8166f8d3c8
)
2019-04-20 20:25:40 +02:00
volzhs
20ffda695a
Set initial value for autorestart_random_delay of AnimationNodeOneShot
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(cherry picked from commit eea3bddd1d
)
2019-04-20 20:24:27 +02:00
PouleyKetchoupp
367b371fdd
Fixes caches_cleared signal discrepancies in AnimationTree ( fixes #25460 )
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(cherry picked from commit 66e07a2ec6
)
2019-04-20 20:23:10 +02:00
Andrea Catania
3d74b1e2ef
Added No bone set state in the IK
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The problem is that initially the root bone was not set, and you didn't know that because the "no set" state was missing. Now I've added it. https://github.com/godotengine/godot-docs/issues/2333
(cherry picked from commit f65fde73da
)
2019-04-20 20:22:01 +02:00
PouleyKetchoupp
a028160522
Fixed uninitialized xfade in AnimationNodeTransition
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(cherry picked from commit dafd7768ab
)
2019-04-20 20:17:35 +02:00
Hendrikto
456eb53439
Remove unused imports
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(cherry picked from commit 49a81308c0
)
2019-04-20 20:15:44 +02:00
Ignacio Etcheverry
3445984901
Replace a few #if/#elif with #ifdef and "#elif defined"
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(cherry picked from commit ad2127a3e8
)
2019-04-20 20:13:07 +02:00
Robear Selwans
96222dedb5
Fixed an issue where changing the default_cursor on the RichTextLabel's meta_hover_ended caused the entire project to crash
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(cherry picked from commit 84dfb3ff2d
)
2019-04-20 20:09:57 +02:00
Guilherme Felipe
aedea36d0c
Fix wrong blend of animation tree
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Interpolation cannot use zero values, must use the values from the
animation to be blended.
(cherry picked from commit 45d97b9860
)
2019-04-20 20:09:34 +02:00
Ryan Roden-Corrent
fd4a65df7b
Fill out some of the AnimationNode docs.
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The API docs for various animation nodes are pretty empty, yet the
tutorial at
https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html
contains some details.
These details should be included in the API docs so looking up a
particular class actually provides some information rather than
requiring the user to hunt for a different tutorial.
This also links the AnimationTree tutorial and demo in the docs.
I've found the TPS demo to be the best resource so far for learning
how to use the AnimationTree. This should be easy to find if someone
looks up the AnimationTree API docs.
Finally, this fixes a param typo in AnimationNodeStateMachine.
(cherry picked from commit 584288a32c
)
2019-04-19 13:04:22 +02:00
Andrii Doroshenko (Xrayez)
948562261d
Fix BitMap calculating incorrect true bit count
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(cherry picked from commit b16946dea6
)
2019-04-06 21:19:08 +02:00
Hugo Locurcio
67dc8cf252
Use the editor theme's accent color for 2D/3D selections and rotations
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(cherry picked from commit d59b210aec
)
2019-04-06 21:18:20 +02:00
marxin
4889c65922
Fix -Wnon-virtual-dtor warnings.
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Example of the warning:
./core/script_language.h:198:7: warning: 'class ScriptCodeCompletionCache' has virtual functions and accessible non-virtual destructor [-Wnon-virtual-dtor]
(cherry picked from commit f9f2413e69
)
2019-04-03 17:01:04 +02:00
Paulb23
4eefd2d581
Fixed not deselecting when clearing lineedit.
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(cherry picked from commit bfba1e36bc
)
2019-04-03 17:00:45 +02:00
Rémi Verschelde
7f691e8bb9
Merge pull request #27419 from GameCoderStudios/keep-custom-tracks-properties
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Fix: Keep-custom-tracks option now keeps animation loop property and value track update mode.
2019-04-01 17:16:05 +02:00
Daeil Kim
364aea1eff
Ensure non-emitting particles not processed on entering tree
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Also removed non-active CPUParticles(3d) from render list
Fixes #27066
(cherry picked from commit 24b7f08892
)
2019-04-01 11:20:35 +02:00
Kanabenki
72433a35b1
Add missing check for 2d physics bounce and friction setters
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The override check was already present for 3d physics but missing for 2d
(cherry picked from commit 3f64215a43
)
2019-04-01 11:19:32 +02:00
piyushdagar
683c95ebdb
Fixed CollisionObject signals do not trigger on Area
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(cherry picked from commit d7387e8a68
)
2019-04-01 11:19:13 +02:00
Guilherme Felipe
2f8362a2ab
StateMachine: Fix sync mode
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(cherry picked from commit d35eae166c
)
2019-04-01 11:17:33 +02:00
K. S. Ernest (iFire) Lee
804b68c981
Fix scaling issue for texture button focus texture.
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(cherry picked from commit 1971c09e5e
)
2019-04-01 11:14:34 +02:00
Michael Alexsander Silva Dias
373e6aa17a
Make size cache dirty when removing tiles in 'TileMap'
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(cherry picked from commit be5f35dfa0
)
2019-04-01 11:14:08 +02:00
qarmin
5650c1ecde
Fix inspector update after changing anchor via buttons
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(cherry picked from commit 8b391b9ab0
)
2019-04-01 11:13:20 +02:00
Robear Selwans
4fda05e15f
Added the ability to change the default cursor property for the RichTextLabel component.
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(cherry picked from commit b852a7a854
)
2019-04-01 11:10:04 +02:00
Paul Trojahn
0c3c4d61f7
Remove extraneous line breaks from text resources
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Fixes #23539
(cherry picked from commit 9bbda4db2f
)
2019-04-01 11:08:47 +02:00
Angeloss
589c5698a0
Fix: Keep custom tracks option now keeps animation loop property and value track update mode.
2019-03-27 11:32:41 -06:00
Andrettin
4023d52399
Made the tooltip position offset configurable
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(cherry picked from commit 30c07c1ae1
)
2019-03-16 10:41:08 -07:00
merumelu
db8f26c8e5
AudioStreamSample: Don't crash when writing to file fails
2019-03-12 15:51:07 +01:00
Rémi Verschelde
59aa79f218
Merge pull request #26867 from bojidar-bg/26816-graphnode-title
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Fix cursor going to start while editing GraphNode's title
2019-03-10 11:50:49 +01:00
Bojidar Marinov
964152ed71
Fix cursor going to start while editing GraphNode's title
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Fixes #26816
2019-03-10 12:22:15 +02:00
Rémi Verschelde
7052ddd706
Merge pull request #26859 from JFonS/fix_cpuparticles_resetting
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Fix resetting of CPUParticles (2D and 3D)
2019-03-10 11:09:36 +01:00
JFonS
c13ac398f6
Fix resetting of CPUParticles (2D and 3D)
2019-03-10 00:33:08 +01:00
Rémi Verschelde
bba854bac6
Merge pull request #26851 from RandomShaper/fix-26460-fake-event-flood
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Fix fake null-motion mouse event flood
2019-03-09 22:40:53 +01:00
Pedro J. Estébanez
f757460ec8
Fix fake null-motion mouse event flood
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This commit also improves a bit the code quality by making the intent of fake events (and themselves) more explicit.
Fixes #26460 .
2019-03-09 22:04:17 +01:00
Gilles Roudière
ede5306d7c
Fixes UI navigation with joysticks
2019-03-09 21:09:20 +01:00
Rémi Verschelde
362b42787b
Merge pull request #26784 from humblers/fix-cpuparticles2d
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Prevent invisible/inactive cpupparticles2d to redraw
2019-03-09 16:28:34 +01:00
Daeil Kim
1edc2134c9
Prevent invisible/inactive cpuparticles to redraw(3d)
2019-03-09 10:50:44 +09:00