Rémi Verschelde
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c6e57bf514
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Merge pull request #4007 from bojidar-bg/PR-fix-controls
Fix a crash when running a game with Controls with a tools build
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2016-03-10 22:51:31 +01:00 |
Bojidar Marinov
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bac875be66
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Fix a crash when running a game with Controls with a tools build
Regression from #3997
TOOLS_ENABLED is defined, even when running from editor, but EDITOR_DEF SEGFAULTs
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2016-03-10 21:01:49 +02:00 |
Rémi Verschelde
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aaad24e6fb
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Merge pull request #3865 from Marqin/coverity
[Coverity] fixed 11 of 537 potential bugs found by Coverity
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2016-03-10 16:15:49 +01:00 |
Rémi Verschelde
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042f8bf88c
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Merge pull request #3934 from Razzlegames/epocConvert
Added epoc to dictionary converter (for human readable display when only given an epoc time)
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2016-03-10 15:00:58 +01:00 |
Rémi Verschelde
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b5f873c9d1
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Merge pull request #3999 from neikeq/issues_3650_3990
Fix crash when resizing ConcavePolygonShape2D segments
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2016-03-10 06:29:20 +01:00 |
Rémi Verschelde
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6ef3c3b645
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Merge pull request #3980 from JoshuaGrams/timescale-remainder
TimeScale node: scale return value (time remaining).
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2016-03-09 20:17:13 +01:00 |
Rémi Verschelde
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c0a6df53a8
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Merge pull request #3997 from bojidar-bg/PR-keep-margins
Add option to keep margins when changing anchors
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2016-03-09 20:15:02 +01:00 |
Bojidar Marinov
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0e8a8d2cb1
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Add option to keep margins when changing anchors, closes #3979
Amend: Fixed an issue for non-tool builds
Amend2: Same, just fixed doing nothing at some times
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2016-03-09 21:14:17 +02:00 |
Ignacio Etcheverry
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3fc16d4025
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Fix crash when resizing ConcavePolygonShape2D segments
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2016-03-09 19:52:15 +01:00 |
Josh Grams
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65b7791263
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TimeScale node: return +inf remaining for 0 scale.
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2016-03-09 06:57:28 -05:00 |
Hubert Jarosz
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7b07bcaf44
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fix six possible "divide by zero"
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2016-03-09 00:18:23 +01:00 |
Hubert Jarosz
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bf7f9244a9
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fix two reading uninitialized pointers
fixed in:
tools/editor/project_settings.cpp
scene/gui/graph_edit.cpp
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2016-03-09 00:16:56 +01:00 |
Hubert Jarosz
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19ea9ae1e5
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fix possible crash in tools/editor/editor_import_export.cpp
da could be NULL, and dereferencing NULL could lead to crash
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2016-03-09 00:16:56 +01:00 |
Hubert Jarosz
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96d6a74e25
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fix possible crash in tools/editor/spatial_editor_gizmos.cpp
spatial_node and base where uninitialized, which could lead to crash
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2016-03-09 00:16:56 +01:00 |
Hubert Jarosz
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4b14c18d13
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fix possible crash in platform/x11/joystick_linux.cpp
ev may be tainted and out of MAX_KEY range,
which will cause joy->key_map[ev.code] to crash
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2016-03-09 00:16:56 +01:00 |
Rémi Verschelde
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e46e43d2aa
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Merge pull request #3928 from Marqin/whitespace
remove trailing whitespace - sorry for the broken PRs, please rebase :)
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2016-03-09 00:14:08 +01:00 |
Hubert Jarosz
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4a4f247914
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remove trailing whitespace
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2016-03-09 00:00:52 +01:00 |
Rémi Verschelde
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1dad6eca81
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Merge pull request #3991 from JoshuaGrams/issue-3711
Issue 3711
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2016-03-08 23:54:46 +01:00 |
Josh Grams
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2fa200ff53
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AnimationTreePlayer: distinguish value tracks.
If the node had a 3D Transform, the transform would always get written,
even if the tracks on that node were supposed to be value tracks.
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2016-03-08 17:23:32 -05:00 |
Juan Linietsky
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a3d6768199
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Merge pull request #3958 from SaracenOne/cpu_skinning_path_fix
Fix to CPU skinning path when using GPU skinning (meshes with morphs)
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2016-03-08 15:34:36 -03:00 |
Juan Linietsky
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9157a13aef
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Merge pull request #3969 from Paulb23/scroll_past_end_of_file
Enabled scrolling past end of file in text editor.
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2016-03-08 15:34:21 -03:00 |
Juan Linietsky
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7e223cc29a
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Merge pull request #3981 from SaracenOne/shadow_casting_features
Added extra controls to GeometryInstances for controlling how shadows are cast.
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2016-03-08 15:33:56 -03:00 |
Rémi Verschelde
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32bb7a04a2
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Merge pull request #3833 from AlexHolly/feature-file-md5
expose md5 for file(s) to gdscript
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2016-03-08 19:32:33 +01:00 |
Josh Grams
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f7fad32188
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Variant::blend: add Quat, fix Vector3.
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2016-03-08 06:38:19 -05:00 |
Rémi Verschelde
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9509d92149
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Merge pull request #3982 from RegalMedia/patch-1
Update version in Info.plist
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2016-03-08 07:35:56 +01:00 |
RegalMedia
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3d9e26bfce
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Update version in Info.plist
Getting info on Godot.app still shows version 1.0.0. Would be nice to have this reflect the real version number via the build system.
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2016-03-07 20:17:01 -06:00 |
Saracen
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7fecebd8a8
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Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only.
Conflicts:
servers/visual/visual_server_raster.h
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2016-03-07 23:14:14 +00:00 |
Josh Grams
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2e1b1234a3
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TimeScale node: scale return value (time remaining).
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2016-03-07 17:21:07 -05:00 |
Rémi Verschelde
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20308c0475
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Merge pull request #3919 from chuckeles/open-lines-below-above
Open line below and above
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2016-03-07 20:33:05 +01:00 |
Rémi Verschelde
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84c879b9e9
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Merge pull request #3978 from Hinsbart/fix_erase_event
fix InputMap::action_erase_event()
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2016-03-07 19:10:34 +01:00 |
hondres
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9544042adb
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fix InputMap::action_erase_event()
fixes #3976
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2016-03-07 19:00:17 +01:00 |
Rémi Verschelde
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5eeb46da8d
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Merge pull request #3975 from volzhs/compile-png-on-windows
fix compiling android templates on windows
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2016-03-07 13:25:12 +01:00 |
volzhs
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db89a47e28
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This will disable png arm neon optimizing for android template if compile on windows, but make compiling successful.
And arm neon opt is enabled if not on windows.
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2016-03-07 21:20:32 +09:00 |
Rémi Verschelde
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17e92a896e
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Merge pull request #3974 from Marqin/master
migrate to container-based Travis CI
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2016-03-07 13:04:29 +01:00 |
Hubert Jarosz
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1f83ae9b5a
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migrate to container-based Travis CI
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2016-03-07 12:52:50 +01:00 |
Rémi Verschelde
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973f7d56f3
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Merge pull request #3972 from Hinsbart/fix_hscroll
osx: fix inverted horizontal scrolling
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2016-03-07 11:30:09 +01:00 |
hondres
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02eddbf7da
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osx: fix inverted horizontal scrolling
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2016-03-07 11:24:27 +01:00 |
Paulb23
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f19eea2f2d
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Enabled scrolling past end of file
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2016-03-07 02:32:51 +00:00 |
Saracen
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23a4683879
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Fix to CPU skinning path when using GPU skinning (meshes with morphs) causing modifications to root bone to have doubled offset and wasted performance.
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2016-03-06 18:47:52 +00:00 |
Rémi Verschelde
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a283d367a7
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Merge pull request #3951 from TheHX/issue-3857
Fix Project Settings dialog add/delete global variable
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2016-03-06 18:07:19 +01:00 |
Franklin Sobrinho
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48524384d6
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Fix Project Settings dialog add/delete global variable
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2016-03-06 11:22:21 -03:00 |
Rémi Verschelde
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d9ef89f90a
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Merge pull request #3949 from Hinsbart/fix_trigger_doc
doc: fix joystick left/right trigger axis description
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2016-03-06 13:56:54 +01:00 |
hondres
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1b806ef54e
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doc: fix joystick left/right trigger axis description (index 6/7 instead of 4/5)
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2016-03-06 13:40:37 +01:00 |
Rémi Verschelde
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f8c666085e
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Merge pull request #3939 from chuckeles/gdscript-doc
Built-in functions and global scope doc
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2016-03-06 10:38:41 +01:00 |
Martin Chuckeles
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ff7c89ebaf
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Add more verbose build-in functions descriptions
Add descriptions for some global constants
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2016-03-06 10:34:07 +01:00 |
Rémi Verschelde
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61e63b635c
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Merge pull request #3927 from TheHX/issue-3645
Added search box in Class List dialog (Script Editor)
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2016-03-06 09:46:25 +01:00 |
Rémi Verschelde
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754d24612f
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Merge pull request #3931 from TheHX/issue-3876
Fix Sprite doesn't updating region_rect value in certain conditions
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2016-03-06 09:45:23 +01:00 |
Rémi Verschelde
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4fb729362b
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Merge pull request #3932 from TheHX/issue-807
The help page now show the entire object hierarchy
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2016-03-06 09:43:14 +01:00 |
Kyle Luce
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866e47ec54
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Added epoc to dictionary converter
Useful for when user is storing time as epoc and wants to do operations on this
time and then display in human readable form
https://www.facebook.com/groups/godotengine/permalink/737469773056286/?comment_id=738011009668829&reply_comment_id=738192799650650¬if_t=group_comment_reply
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2016-03-05 12:15:01 -07:00 |
Franklin Sobrinho
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fdd1209276
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The help page now show the entire object hierarchy
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2016-03-05 14:44:39 -03:00 |