Commit Graph

13811 Commits

Author SHA1 Message Date
Rémi Verschelde
c662b129e1
Merge pull request #17876 from YeldhamDev/brief_desc_end_points
Added missing end points for brief descriptions in the docs
2018-04-03 11:04:42 +02:00
Rémi Verschelde
d59c70d47e
Merge pull request #17867 from beniwtv/tilemap-navigation-debug
Implement missing navigation polygon debugging in tilemap
2018-04-03 10:49:14 +02:00
Rémi Verschelde
fdfc8a0003
Merge pull request #17857 from marcelofg55/wasapi_rate_adjust
WASAPI driver will now resample when the device rate != audio/mix_rate
2018-04-03 10:35:02 +02:00
Rémi Verschelde
3ef85ddb8d
Merge pull request #17836 from eska014/detect-emconfig
Detect and configure JavaScript build per Emscripten configuration file
2018-04-03 10:33:33 +02:00
Alexander Alekseev
5677aed175 [mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we most probably should keep C#6 yet 2018-04-03 09:48:03 +03:00
Wilson E. Alvarez
bb9c75c5ed
Removed unneeded sort from SpriteFramesEditor plugin 2018-04-02 19:06:13 -04:00
Wilson E. Alvarez
9590282ae8
Comment out some debugging messages when playing Theora files 2018-04-02 16:48:06 -04:00
Paulb23
f7c727e6c3 Abstracted the syntax highlighter from text edit 2018-04-02 12:41:44 +01:00
Rémi Verschelde
59710880cd
Merge pull request #17844 from Faless/uwp_fix
Fix UWP build after #17194
2018-04-02 11:51:26 +02:00
Alexander Alekseev
b569251110 Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to exit without releasing the 'shapeInterface' pointer. 2018-04-02 09:29:34 +03:00
Wilson E. Alvarez
747c65272d
Added signal to VideoPlayer to notify when the video finished playing 2018-04-01 23:40:26 -04:00
bosak
90918ff5ab add tint for under, progress and over and tint group 2018-04-01 19:22:51 +03:00
Poommetee Ketson
a492d22952 Mesh: fix crash when creating mesh outline from QuadMesh
Since create_outline can only make outline for PRIMITIVE_TRIANGLES,
when QuadMesh (which is PRIMITIVE_TRIANGLE_FAN) is used to create
outline, will leave `arrays` empty, and crash when it is being indexed
for "indices" subarray.

This PR shows error when there's only one surface and it is not
TRIANGLES. Also prevent the crash if it has more than one surface
and none of them are TRIANGLES (and any other cases that could leave
`arrays` empty) by checking the size of `arrays` == 8 before indexing
it, since the method seems to expect `arrays` to be of that size.
2018-04-01 22:06:47 +07:00
Andrea Catania
fe768f4f00 physics area added monitorable check 2018-04-01 11:27:18 +02:00
Dmitriy Romanov
0e844f6c91 Fix Collada material roughness import function 3
Improved readability and further tweaking of function
2018-03-31 13:44:46 +03:00
Thomas Herzog
098c7ba4f9
Merge pull request #17878 from karroffel/nativescript-1.1-bughunt
[GDNative] fixed issue with library unloading order and header update
2018-03-31 11:41:09 +02:00
Igors Vaitkus
06fab24348
Fix UpdatePowerInfo method implementation in PowerIphone class 2018-03-31 02:52:37 +03:00
karroffel
0b92aded23 [GDNative] fixed issue with library unloading order 2018-03-31 01:45:18 +02:00
karroffel
ce36ecda4c [GDNative] added GDCALLINGCONV to instance binding functions 2018-03-31 01:44:50 +02:00
Michael Alexsander Silva Dias
d912e10c65 Added missing end points for brief descriptions in the docs. 2018-03-30 20:11:14 -03:00
Ignacio Etcheverry
d2eb731878
Merge pull request #17772 from Chaosus/monowrap
Add wrap functions to C#
2018-03-31 00:12:16 +02:00
Maxwell Paul Brickner
6e1bba1987 README: Use HTTPS URL for image. (#17851)
Updated links to use https when possible to avoid redirects.
2018-03-30 22:11:52 +02:00
Max Hilbrunner
7c441ad8ba
Merge pull request #17871 from romlok/interpolated-docs
[DOCS] Some content for InterpolatedCamera
2018-03-30 21:26:47 +02:00
Mel Collins
c05d12384a [DOCS] Some content for InterpolatedCamera 2018-03-30 19:15:38 +02:00
Benedikt Bär
84d60b0829 Implement missing navgiation polygon debugging in tilemap 2018-03-30 17:28:53 +02:00
Max Hilbrunner
c2c82a6ea2
Merge pull request #17866 from mhilbrunner/docs-collisionshape
[DOCS] Typo fix for CollisionShape[2D]
2018-03-30 16:49:54 +02:00
mhilbrunner
41da122875 [DOCS] Typo fix for CollisionShape[2D] 2018-03-30 16:42:06 +02:00
Nikodem Lokatelj
4fdee1d9f1 Fixed _issue_activated to take the correct issue id from the list 2018-03-30 16:32:14 +02:00
Leon Krause
b61021d34f
Merge pull request #17861 from Faless/fix_js_http
Fix bug in HTML5 HTTPClient.
2018-03-30 15:29:17 +02:00
Nikodem Lokatelj
66d2cd3918 perform_node_renames fix for a case where the new name is empty 2018-03-30 14:49:21 +02:00
Fabio Alessandrelli
b8c73b195f Fix bug in HTML5 HTTPClient.
The URL parameter already has a slash, adding an extra one results in
an invalid resource path
2018-03-30 14:31:18 +02:00
Marcelo Fernandez
d21a2019f1 WASAPI driver will now resample when the device rate != audio/mix_rate 2018-03-29 22:56:57 -03:00
Bastiaan Olij
a36e5951ff Improve side impulse calculation 2018-03-30 09:30:38 +11:00
Rémi Verschelde
b704cfa4d5
Merge pull request #17831 from YeldhamDev/terminal_gles2
Added the "GLES2" option for the video-driver in the terminal help
2018-03-29 22:02:58 +02:00
Rémi Verschelde
769b9b54b9
Merge pull request #17825 from Faless/osxcross_fix
Fix IPhone and OSX cross compilation
2018-03-29 21:55:45 +02:00
Fabio Alessandrelli
e6364c3fd5 Fix UWP build after #17194
`uwp/detect.py` was not setting the `env.msvc` variable to true causing
scons to pass wrong arguments to `msvc` (using `clang/gcc` options)
which in turn break the build due to `-Werror=return-type` not being
recognized by ms compiler.
2018-03-29 18:21:08 +02:00
Dmitriy Romanov
3b29e85257
Fix Collada material roughness import function 2
Fix minus space.
2018-03-29 12:47:24 +03:00
Poommetee Ketson
4dbae5a738
Merge pull request #17839 from Noshyaar/1
[Docs] Control, VehicleWheel: fix typos

[ci skip]
2018-03-29 12:55:15 +07:00
Poommetee Ketson
a88ee7d920 [Docs] fix typos 2018-03-29 12:46:21 +07:00
Leon Krause
5be7c3dcee Detect and configure JavaScript build per Emscripten configuration file 2018-03-29 04:07:23 +02:00
Max Hilbrunner
13d5ee01f9
[DOCS] Node & PackedScene (#17833)
* [DOCS] Node: SceneSaver -> PackedScene

* [DOCS] PackedScene: Code example, resolve TODO
2018-03-28 23:07:03 +02:00
Max Hilbrunner
b59ae81538
[DOCS] Generic6DOFJoint fixes 2018-03-28 22:44:26 +02:00
Michael Alexsander Silva Dias
7cbf301f31 Fixed some popups not shrinking their size back when losing items. 2018-03-28 17:04:37 -03:00
Marc Gilleron
a66e1af168 Make heightmap shape usable from PhysicsServer
- Fixed bad size check
- Fixed bad member initialization
- Removed unused cell_size (Bullet expects us to use localScaling)
- Accept precomputed min/max height, will be calculated if not provided
2018-03-28 20:33:51 +02:00
bruvzg
5ba984fc8c
[macOS] Fix keyboard shortcuts on non QWERTY keyboard layouts. 2018-03-28 20:22:59 +03:00
Fabio Alessandrelli
e7b9e2f970 Fix IPhone and OSX cross compilation 2018-03-28 19:08:20 +02:00
Dmitriy Romanov
89f4e71679
Fix Collada material roughness import function
Fixes NaN roughness in Godot when hardness in Blender is set to more than 255.
Also corrects dependency: more hardness = more roughness (it says shininess, but it actually is hardness).
2018-03-28 18:54:33 +03:00
Gilles Roudiere
4b4ed9b724
Merge pull request #17785 from Rubonnek/simplify-canvas-item-logic
Simplify CanvasItemEditor anchor drag logic
2018-03-28 11:56:29 +02:00
Chaosus
d974fa1780 Removed redundant abs shader builtin 2018-03-28 12:50:55 +03:00
Gilles Roudiere
4637eb0b00
Merge pull request #17803 from Chaosus/snap2d
Enable snapping in 2D when control key pressed
2018-03-28 11:49:44 +02:00