Chris Hutchinson
d842d215df
Prevent crash in ImmediateMesh.create_outline by ensuring
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that when no indices are specified, the number of vertices is
at least a factor of 3. Fixes #73201
2023-02-14 22:42:07 -05:00
K. S. Ernest (iFire) Lee
28a340bf3b
For basisu avoid inserting to the image array twice.
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Basisu images were getting referenced incorrectly like set black or set as not transparent.
2023-02-14 17:22:36 -08:00
Haoyu Qiu
0edd46e3fc
Fix editor language dropdown incomplete in some locales
2023-02-15 08:59:11 +08:00
smix8
d87f124768
Add NavigationLink helper functions for global positions
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Adds helper functions to set the links start and end position with global positions or get them as global positions.
Adds global start and end position for the navigation link to the 'link_reached' signal of NavigationAgent. That signal gets emitted when a navigation link waypoint is reached. Requires that 'owner' meta data is enabled on the NavigationAgent.
2023-02-14 21:56:58 +01:00
smix8
f1026450bf
Unbind NavigationServer3D.process()
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Unbinds NavigationServer3D.process().
2023-02-14 21:21:36 +01:00
clayjohn
081b31d200
Clear Window before blitting Viewport in gl_compatibility renderer
2023-02-14 10:30:02 -08:00
RedMser
22dd621cf9
RichTextLabel fixes
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- Unexpose ItemType enum, since it is not used in public API.
- Fix documentation for meta tag, since it has no BBCode equivalent.
2023-02-14 17:20:05 +01:00
Danil Alexeev
8d3e682f52
GDScript: Fix default value of exported enum variable
2023-02-14 18:07:50 +03:00
Dmitrii Maganov
df6aae2eca
GDScript: Fix missing unsafety mark for binary op with weak variables
2023-02-14 17:01:21 +02:00
Rémi Verschelde
8c7b98d452
Merge pull request #73286 from RedworkDE/export-format-bptc
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Fix `texture_format/bptc` export option
2023-02-14 15:58:15 +01:00
Rémi Verschelde
93d1cfe525
Merge pull request #73253 from Mickeon/doc-stringname-oops
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Add missing documentation for String & StringName
2023-02-14 15:57:47 +01:00
RedworkDE
1fb2b662e1
Fix texture_format/bptc
export option
2023-02-14 13:51:42 +01:00
Rémi Verschelde
830eff64a7
Merge pull request #68027 from ktxyz/window-on-top
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Update sub_windows order with respect to FLAG_ALWAYS_ON_TOP
2023-02-14 13:40:24 +01:00
Rémi Verschelde
f9b043aad7
Merge pull request #73281 from Mickeon/doc-misc-oops
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Slightly tweak `@GlobalScope` & `GDScript`'s documentation
2023-02-14 13:37:43 +01:00
Rémi Verschelde
c132636155
Merge pull request #68179 from MarianoGnu/prevent-lower-capacity-error
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Avoid pushing an error because reserve is decreasing the default HashMap capacity
2023-02-14 13:37:20 +01:00
Rémi Verschelde
56d78c32f7
Merge pull request #68558 from dzil123/remove_duplicate_wireframe
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Node3DEditorViewport - Remove duplicate wireframe check and cleanup
2023-02-14 13:36:52 +01:00
Rémi Verschelde
34b8f42118
Merge pull request #73278 from ttencate/fix/issue_70984
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Some fixes for initial window position and size
2023-02-14 13:36:25 +01:00
Rémi Verschelde
a1986729a5
Merge pull request #73277 from RandomShaper/fix_pck_errors
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Reword misleading error messages in PCK export
2023-02-14 13:35:27 +01:00
Micky
436bbfebe2
Tweak @GlobalScope
& GDScript
's documentation
2023-02-14 13:26:18 +01:00
Fabio Alessandrelli
02dcf40162
Merge pull request #73216 from baptr/multiplayer
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Fix multiplayer replication crash in on_sync_receive.
2023-02-14 13:18:19 +01:00
Thomas ten Cate
8a17f94ab2
Some fixes for initial window position and size
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- X11: set main window position and size hints correctly
- All platforms: update minimum and maximum size of main window at
startup
Fixes #70984
2023-02-14 12:15:14 +01:00
Pedro J. Estébanez
cc9c43a631
Reword misleading error messages in PCK export
2023-02-14 12:04:31 +01:00
baptr
2eadbe7b78
Fix multiplayer replication crash in on_sync_receive.
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A number of early continue cases applied the packet-provided `size`
without validation, allowing large uint32_t values to be treated as
negative offsets and leading to segfaults.
Now, we validate `size` against the buffer length immediately to avoid a
crash.
This could be triggered by receiving sync data for a synchronizer who's
root node had just been removed, since the code path that checked for
unusable sync state failed to advance the offset. Thus the next read
could interpret part of the payload as such an invalid `size`.
Now, we properly advance the read offset in that case (and raise a
better error).
2023-02-14 02:46:32 -08:00
Rémi Verschelde
d2699dc7ab
Merge pull request #73275 from Mickeon/doc-color-oops
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Fix incorrect format in Color documentation
2023-02-14 11:07:03 +01:00
Rémi Verschelde
76876a7337
Merge pull request #73259 from KoBeWi/spaghetti_map
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Fix some TileMap errors and crashes
2023-02-14 11:06:39 +01:00
Rémi Verschelde
78ccf71dfb
Merge pull request #73269 from bruvzg/ed_prog2
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[Editor] Fix editor progress dialog auto closing on ESC press, and on application focus loss.
2023-02-14 11:06:16 +01:00
Rémi Verschelde
570b04dec4
Merge pull request #73265 from clayjohn/tangent-oct
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Bias octahedral tangent y axis to avoid errors around 0
2023-02-14 11:05:52 +01:00
Rémi Verschelde
1a206d0e22
Merge pull request #73263 from clayjohn/render_priority
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Notify mesh surface when render_priority changes
2023-02-14 11:05:28 +01:00
Rémi Verschelde
44ad635505
Merge pull request #73261 from smix8/fix_tilemap_invalid_rid_error_4.x
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Fix TileMap NavigationServer 'Invalid ID' error
2023-02-14 11:05:05 +01:00
Rémi Verschelde
1fcee45ae5
Merge pull request #73252 from smix8/navigationserver_improve_rid_not_found_error_4.x
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Improve NavigationServer.free() error msg when RID not found
2023-02-14 11:04:40 +01:00
Rémi Verschelde
bed1ebd527
Merge pull request #72259 from Paulb23/json-editing
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Support editing JSON in ScriptEditor
2023-02-14 11:04:17 +01:00
Rémi Verschelde
bfe43f69b8
Merge pull request #67707 from Cykyrios/hide-private-prop-description-in-classdoc
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Fix private properties appearing in custom class doc Property Descriptions
2023-02-14 11:03:50 +01:00
Rémi Verschelde
1f18e16a32
Merge pull request #73255 from clayjohn/GLES3-batch-blend
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Store blend mode between CanvasItems to preserve batching
2023-02-14 11:01:44 +01:00
Micky
8d0078873a
Fix incorrect format in Color documentation
2023-02-14 10:27:43 +01:00
Micky
edb78840c0
Add missing documentation for String & StringName
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Also fixes typos brought up in #69821 's replies.
2023-02-14 10:15:44 +01:00
bruvzg
39b69e6f76
[Editor] Fix editor progress dialog auto closing on ESC press, and on application focus loss.
2023-02-14 09:23:40 +02:00
bruvzg
a322f3f578
[InputEventKey] Avoid setting both key and modifier to the same value.
2023-02-14 09:05:58 +02:00
clayjohn
5a800e68f1
Bias octahedral tangent y axis to avoid errors around 0
2023-02-13 19:24:14 -08:00
clayjohn
d3b3419aff
Notify mesh surface when render_priority changes
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This ensures that the mesh properly takes render_priority into account when changed
2023-02-13 18:09:33 -08:00
smix8
fef6ffabe5
Fix TileMap NavigationServer 'Invalid ID' error
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Fixes NavigationServer 'Invalid ID' error of the TileMap.
The issue was not caused directly by the TileMap but with the late call to get_world_2d()->get_navigation_map() while everything is shut down abruptly e.g. game window closed or Editor "Reload Saved Scene" function.
2023-02-14 01:39:21 +01:00
kobewi
be6d5bbba6
Fix some TileMap errors and crashes
2023-02-14 00:39:41 +01:00
clayjohn
ab4e79cd03
Store blend mode between CanvasItems to preserve batching
2023-02-13 14:46:26 -08:00
Rémi Verschelde
4848877b80
Merge pull request #72659 from Calinou/doc-rendering-method-support
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Document unsupported features in Mobile and Compatibility rendering methods
2023-02-13 23:45:12 +01:00
Rémi Verschelde
9721d557d0
Merge pull request #73248 from constantitus/characterbody2d-csharp-doc
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fixed c# example in CharacterBody2D doc
2023-02-13 23:44:48 +01:00
Julien Reichardt
0cec4fcc65
Fix Standard Gamepad Mapping triggers
2023-02-13 23:44:43 +01:00
Rémi Verschelde
81bfc8c7d6
Merge pull request #61492 from Calinou/decal-clamp-extents
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Clamp Decal size to positive values
2023-02-13 23:44:24 +01:00
smix8
b51cab3411
Improve NavigationServer.free() error msg when RID not found
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Improves the error msg when NavigationServer.free() does not find the RID e.g. because it was already deleted or did never exist in the first place.
2023-02-13 23:44:05 +01:00
Rémi Verschelde
02a9a31b1b
Merge pull request #73244 from vonagam/fix-int-in-float-typed-array
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GDScript: Fix usage of ints with typed array of floats
2023-02-13 23:43:09 +01:00
Hugo Locurcio
42b7739321
Document unsupported features in Mobile and Compatibility rendering methods
2023-02-13 22:17:02 +01:00
constantitus
6951574265
fixed c# example in CharacterBody2D doc
2023-02-13 23:14:48 +02:00