kobewi
bcf13dc175
Expose methods for screen-space transforms
2022-03-13 16:05:08 +01:00
Xavier Loh
a0e720efb2
Expose `RenderingServer::canvas_item_add_animation_slice` in GDScript
2022-03-13 22:53:24 +08:00
Rémi Verschelde
c8fce1661d
Merge pull request #59102 from rcorre/copy-project-config
2022-03-13 15:38:55 +01:00
Rémi Verschelde
dd94c6081a
Merge pull request #59101 from bruvzg/bold_advance
2022-03-13 15:37:12 +01:00
Rémi Verschelde
0c5bc7e111
Merge pull request #59098 from timothyqiu/rtl-shadow-color
2022-03-13 15:28:44 +01:00
Hendrik Brucker
fba80dbd63
Reenable window_set_vsync_mode on Windows
2022-03-13 15:04:59 +01:00
Ryan Roden-Corrent
d271e2517e
Copy full project setting path from dialog.
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The EditorProperty UI elements for project settings are created from
SectionedInspector, which has a prefix added to each property path. Each
EditorProperty needs to be made aware of this path so copy_property_path
copies the full path, and not just the suffix.
Fixes #59020 .
2022-03-13 09:23:44 -04:00
bruvzg
d9f8cadafb
Improve simulated bold fonts advance.
2022-03-13 15:07:53 +02:00
Haoyu Qiu
d62e8bbc74
Fix RichTextLabel shadow color when text has transparency
2022-03-13 19:57:56 +08:00
Pedro J. Estébanez
d083fb21c7
Drop mouse focus and over when gui input is globally disabled
2022-03-13 12:45:32 +01:00
Rémi Verschelde
7df288f785
Merge pull request #59090 from KoBeWi/show_never_ever
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Improve scene tab close button options
2022-03-13 09:11:07 +01:00
kobewi
c53a84fdfd
Improve scene tab close button options
2022-03-13 02:14:32 +01:00
Hugo Locurcio
51896c4682
Improve documentation for NodePath and StringName
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- Update the NodePath shorthand prefix for `master`.
- Document the StringName construction shorthand (`&"example"`).
- Cross-link between NodePath and StringName, as these are related
concepts.
2022-03-13 01:04:51 +01:00
Rémi Verschelde
6721290831
Merge pull request #58018 from Calinou/procedural-sky-add-cover-texture
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Add sky cover texture for ProceduralSkyMaterial
2022-03-13 00:56:09 +01:00
Rémi Verschelde
7ed8d52fb2
Merge pull request #58819 from vreon/fix-eyedir-z
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Fix flipped EYEDIR.z in sky shaders
2022-03-13 00:55:32 +01:00
Rémi Verschelde
d9bccd87d3
Merge pull request #59084 from rburing/particle_collision_gizmo_fix
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Fix out of bounds crash in particle collision gizmo
2022-03-13 00:52:56 +01:00
Ricardo Buring
ac32535d6e
Fix out of bounds crash in particle collision gizmo
2022-03-12 23:57:12 +01:00
Rémi Verschelde
84b358c1d8
Merge pull request #58338 from aaronfranke/bools
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Initialize bools in the headers in `editor/`
2022-03-12 22:00:38 +01:00
Rémi Verschelde
5959d38c68
Merge pull request #59075 from aaronfranke/cs-slerp-doc-xml-and-test
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Fix Slerp C# docs and add test cases for vectors in the same direction
2022-03-12 21:09:46 +01:00
Rémi Verschelde
2724e57288
Merge pull request #58772 from keptsecret/fix_filedialog_user_data_access
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Fix unable to change directory in user access mode
2022-03-12 20:53:43 +01:00
Rémi Verschelde
71da4c4132
Merge pull request #54399 from Calinou/filedialog-current-properties-hint-no-editor
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Don't store and show current file/directory/path FileDialog properties
2022-03-12 20:48:32 +01:00
Aaron Franke
918b09cabc
Initialize bools in the headers in editor
2022-03-12 13:34:06 -06:00
Aaron Franke
89c4990274
Fix Slerp C# docs and add test cases for vectors in the same direction
2022-03-12 13:20:55 -06:00
Rémi Verschelde
d7019de7e3
Merge pull request #59061 from fazil47/graph_edit_offset_fix
2022-03-12 15:03:38 +01:00
Rémi Verschelde
38122b8d85
Merge pull request #59050 from KoBeWi/tsal_eht_morf_ssecca
2022-03-12 14:50:56 +01:00
Rémi Verschelde
51505519c1
Merge pull request #59040 from Sauermann/fix-cursorshape-animationnodestatemachineeditor
2022-03-12 14:49:13 +01:00
Rémi Verschelde
f5dc2129a0
Merge pull request #59057 from timothyqiu/smart-guide
2022-03-12 13:12:00 +01:00
Yuri Rubinsky
c591ebf012
Merge pull request #58991 from Chaosus/add_script_autoload_option
2022-03-12 14:41:09 +03:00
Yuri Roubinsky
073abe4b9c
Add "Add Script" option to project autoload settings
2022-03-12 12:57:05 +03:00
Fazil Babu
a3598b487a
popup_request signal emits mouse click position
2022-03-12 14:00:04 +05:30
Yuri Roubinsky
d009d96a92
Prevent crash due to empty error message on empty extends in GDScript
2022-03-12 09:46:51 +03:00
Haoyu Qiu
b255efba7c
Hide smart snapping line when guideline dragging ends
2022-03-12 14:37:20 +08:00
kobewi
42078dec9f
Allow negative indexes in ItemList and PopupMenu
2022-03-12 01:14:03 +01:00
Rémi Verschelde
d5076439e4
Merge pull request #59039 from MythTitans/fix-smoothed-normals-computation
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Fix mixed smoothed and non-smoothed face normals computation for CSG shapes
2022-03-11 23:48:24 +01:00
MythTitans
ec2984f7c7
Prevent non-smoothed face normals to participate to smoothed face normals
2022-03-11 20:23:13 +01:00
Rémi Verschelde
f94ada39b3
Merge pull request #59036 from Calinou/doc-curve-add-point
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Clarify the position of points in `Curve{2D,3D}.add_point()`
2022-03-11 19:50:36 +01:00
Rémi Verschelde
ef347d03d1
Merge pull request #59035 from timothyqiu/vs-rtr
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Use `RTR()` for `VisualScriptNode` captions and texts
2022-03-11 19:26:11 +01:00
Markus Sauermann
0d96dbcb2a
Use get_cursor_shape for identifying the cursor shape in AnimationNodeStateMachineEditor
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get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
Fix minor issue with selection order.
2022-03-11 19:10:45 +01:00
Hugo Locurcio
35c8d332b5
Clarify the position of points in `Curve{2D,3D}.add_point()`
2022-03-11 18:22:55 +01:00
Haoyu Qiu
77f80aa4ee
Use `RTR()` for VisualScriptNode captions and texts
2022-03-11 23:36:16 +08:00
Rémi Verschelde
3f3826edb8
Merge pull request #59007 from novaplusplus/code_edit_from_to_error_fix
2022-03-11 16:06:00 +01:00
Rémi Verschelde
e56b69269f
Merge pull request #59013 from bruvzg/fake_bold_italics
2022-03-11 14:24:13 +01:00
Rémi Verschelde
6992c6e2fc
Merge pull request #59026 from Sauermann/fix-cursorshape-animationtrackedittypeaudio
2022-03-11 14:23:39 +01:00
Markus Sauermann
24942214d9
Use get_cursor_shape for identifying the cursor shape in AnimationTrackEditTypeAudio
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get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
2022-03-11 13:17:13 +01:00
bruvzg
b32e8d63d8
Add options to embolden and transform font outlines to simulate bold and italic typefaces.
2022-03-11 14:02:30 +02:00
Rémi Verschelde
015fdfc28d
Merge pull request #58986 from akien-mga/diraccessref
2022-03-11 12:51:22 +01:00
Rémi Verschelde
1e099afc8a
Merge pull request #59016 from Sauermann/fix-cursorshape-animationtimelineedit
2022-03-11 11:05:56 +01:00
Rémi Verschelde
952b71a425
Merge pull request #58751 from bruvzg/loc_str_props
2022-03-11 10:45:02 +01:00
Markus Sauermann
4a8a6f892f
Use get_cursor_shape for identifying the cursor shape in AnimationTimelineEdit
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get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
2022-03-11 10:18:27 +01:00
Rémi Verschelde
768f9422bc
Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
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`DirAccess *` needs to be deleted manually, and this is often forgotten
especially when doing early returns with `ERR_FAIL_COND`.
`DirAccessRef` is deleted automatically when it goes out of scope.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-03-11 09:13:11 +01:00