Commit Graph

3727 Commits

Author SHA1 Message Date
Haoyu Qiu 6a1e3380f8 Remove unused code in `AnimationPlayerEditor::_update_animation_list_icons()` 2022-03-11 07:51:15 +08:00
reduz 6f51eca1e3 Discern between virtual and abstract class bindings
* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract".
* Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions.
* Converted a large amount of classes from "abstract" to "virtual" where it makes sense.

Most classes that make sense have been converted. Missing:

* Physics servers
* VideoStream
* Script* classes.

which will go in a separate PR due to the complexity involved.
2022-03-10 12:28:11 +01:00
Rémi Verschelde 83f2942a04
Merge pull request #58969 from timothyqiu/ani-editor-theme
Fix some Animation panel icons not updating after theme change
2022-03-10 08:59:39 +01:00
Haoyu Qiu 83828c7d1b Fix some Animation panel icons not updating after theme change 2022-03-10 14:46:03 +08:00
Haoyu Qiu af16e099ea Fix TextureRegion editor grid color for light themes 2022-03-10 10:59:01 +08:00
Rémi Verschelde 97cb90aa3a
Merge pull request #58907 from novaplusplus/gutter_spam_fix 2022-03-09 21:13:24 +01:00
Rémi Verschelde f17c5501eb
Merge pull request #58865 from timothyqiu/more-i18n
Add missing i18n to various strings
2022-03-09 20:38:19 +01:00
nova++ ce66f8a7a0 Add check to prevent "p_gutter = -1" error spam 2022-03-08 20:23:46 -05:00
Yuri Roubinsky 4d6790e9df Add `_get_func_code/_is_available` virtual functions to custom nodes 2022-03-08 16:23:44 +03:00
Rémi Verschelde f470979732
Merge pull request #58896 from timothyqiu/locks-n-groups 2022-03-08 12:54:59 +01:00
Haoyu Qiu fb999ebe22 Don't show Lock & Group buttons for nodes hidden by CanvasLayer 2022-03-08 19:43:34 +08:00
Silc 'Tokage' Renew 40f2eefe78 fix deselect behavior for Skeleton gizmo 2022-03-08 19:26:27 +09:00
K. S. Ernest (iFire) Lee fd411e580a Avoid gizmo crashes in cases where the points are null.
fix for pose editor
2022-03-08 06:21:04 +09:00
Haoyu Qiu 25d93200c8 Add missing i18n to various strings 2022-03-07 21:50:49 +08:00
Yuri Roubinsky c20860a1f4
Merge pull request #58854 from Chaosus/vs_varying_fix 2022-03-07 12:14:24 +03:00
Rémi Verschelde 53cf5eff9a
Merge pull request #58847 from KoBeWi/editor_settings_mess 2022-03-07 08:38:15 +01:00
Yuri Roubinsky 87c7fe69f2 Fix _update_varyings call in visual shader 2022-03-07 10:26:09 +03:00
Rémi Verschelde eb8ce0ce68
Merge pull request #58750 from Chaosus/vs_varyings
Add varying support to visual shaders
2022-03-07 07:41:11 +01:00
Rémi Verschelde bb5d71f6cc
Merge pull request #58719 from Chaosus/vs_builtins
Adds few more input/output built-ins to visual shader
2022-03-07 07:39:51 +01:00
kobewi 2057ea2883 Remove duplicate editor settings definitions 2022-03-06 22:05:49 +01:00
Rémi Verschelde 52b6088c1d
Merge pull request #58800 from rcorre/blender-nav
Disable blender-style transforms in freelook.
2022-03-06 10:19:41 +01:00
kobewi 7d44bb8f06 Remove set_as_minsize() 2022-03-06 00:57:42 +01:00
Rémi Verschelde d37e8586be
Merge pull request #58788 from reduz/rename-streamtexture
Rename StreamTexture* to CompressedTexture*
2022-03-06 00:19:55 +01:00
kobewi bc3aff9b46 Various code and documentation improvements 2022-03-05 22:00:35 +01:00
Ryan Roden-Corrent 34b87772b4
Disable blender-style tranforms in freelook.
It's common to bind instant_scale to s, which conflicts with WASD
bindings in freelook mode.

Fixes #58502.
2022-03-05 15:00:11 -05:00
reduz ccd4cdfd8b Rename StreamTexture* to CompressedTexture*
* Its not and will not be used for streaming.
* Streaming will be implemented in 4.1 and it will work different.
* It makes more sense to be called CompressedTexture since it imports and compresses texture files.
2022-03-05 16:43:38 +01:00
Haoyu Qiu 8dc12135cd Fix animation resource name after duplication 2022-03-05 21:00:34 +08:00
Haoyu Qiu 86c76dca12 Make name of editor file dialog filters translatable 2022-03-05 12:32:38 +08:00
Rémi Verschelde c9d0523302
Merge pull request #58770 from YeldhamDev/some_crumbles_left
Replace some bits of code left to work with the new `TabContainer`
2022-03-04 23:39:25 +01:00
Rémi Verschelde 27377170d2
Merge pull request #58727 from fire-forge/EditorSpinSlider_label_color
Make EditorSpinSlider label color a theme property
2022-03-04 23:38:55 +01:00
Michael Alexsander 917dac78e7 Replace some bits of code left to work with the new `TabContainer` 2022-03-04 19:16:33 -03:00
FireForge 6a4d3859cf Make EditorSpinSlider label color a theme property 2022-03-04 15:27:50 -06:00
Yuri Roubinsky 15a87f8e92 Add varying support to visual shaders 2022-03-04 23:30:47 +03:00
Rémi Verschelde 9d5d20ae6d
Merge pull request #58687 from YeldhamDev/the_beast_has_been_slain 2022-03-04 12:18:55 +01:00
FireForge 1e7108938c Add node icons to the Sprite2D menu 2022-03-04 01:17:35 -06:00
Michael Alexsander a811ebf699 Make `TabContainer` use `TabBar` internally 2022-03-03 21:49:58 -03:00
Yuri Roubinsky 2f8cb76899 Adds few more input/output built-ins to visual shader 2022-03-03 21:28:23 +03:00
Igor Kordiukiewicz ed0da06958 Added property hint to id property in tile set atlas source editor 2022-03-02 20:33:03 +01:00
Rémi Verschelde 3f9a6011fe
Merge pull request #58632 from IgorKordiukiewicz/camera-preview-toggle-crash
Fixes camera preview toggle in additional editor viewports not disappearing corectly causing a crash
2022-03-01 19:59:17 +01:00
kobewi f653107764 Fix scripts not saving when closing 2022-03-01 01:23:26 +01:00
Igor Kordiukiewicz ffa4a02808 Fixes camera preview toggle in additional editor viewports not disappearing corectly causing a crash 2022-02-28 15:47:35 +01:00
Yuri Roubinsky a4a8de3874 Fix crash on creation of `HSV2RGB/RGB2HSV` functions in visual shader 2022-02-27 17:51:31 +03:00
bruvzg 74ff5921d6 Improve popup window handling.
Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding.
2022-02-25 09:33:27 +02:00
kobewi b727b81468 Fix source picking with sort 2022-02-24 01:20:21 +01:00
Haoyu Qiu 33ad21d2ed Utilize mouse position when zooming with shortcuts in 2D editor 2022-02-23 20:45:44 +08:00
lawnjelly bb070af610 Fix GIProbe gizmo out of bounds crash
The GIProbe gizmo was writing values in 3 dimensions to Vector2s. This error was previously being masked by the Vector2 accessor, but now results in a crash or ERR_FAIL message.

This PR removes the Vector2s as they were unused.
2022-02-22 19:01:18 +00:00
Rémi Verschelde adf10902c9
Merge pull request #58315 from KoBeWi/fixibility 2022-02-21 12:33:17 +01:00
kobewi 3a9fb3aff0 Fix 2D instance drop position 2022-02-20 23:09:47 +01:00
kobewi 3a77484f70 Fix CanvasItem visibility propagation 2022-02-19 22:40:53 +01:00
Markus Sauermann ec8e616024 Fix vertical icons in container sizing 2022-02-19 19:29:53 +01:00