Commit Graph

1349 Commits

Author SHA1 Message Date
Poommetee Ketson 225dbe9289 SCsub: fix mixed indentation 2018-01-19 07:35:02 +07:00
Ariel Manzur 9d98e6d2e4 adding option to split modules library 2018-01-18 21:27:57 -03:00
Rémi Verschelde 0359fed313
Merge pull request #15849 from poke1024/preload-completion
GDScript: fix autocompletion for preload() (issue 15766)
2018-01-18 23:21:41 +01:00
Bernhard Liebl 67ae443c56 Suppress errors on autocompletion for preload() 2018-01-18 22:29:45 +01:00
Rémi Verschelde 9f479f096c Fix typos in code and docs with codespell
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Bernhard Liebl ae4cd5b6da GDScript: fix autocompletion for preload() (issue 15766) 2018-01-18 19:37:21 +01:00
Rémi Verschelde 05e4303e1d
Merge pull request #15837 from KellyThomas/patch-2
remove usage of C#7 in DebuggingUtils.cs for compatibility with 2015 Build Tools
2018-01-18 18:21:39 +01:00
karroffel 69f33a9313 [GDNative] fix NativeScript false negative error 2018-01-18 16:00:38 +01:00
Rémi Verschelde 0550c7d9a7
Merge pull request #15836 from karroffel/gdnative-more-fixes-hopefully
[GDNative] fix #15723
2018-01-18 14:25:26 +01:00
Kelly Thomas ed17b42654
remove c#7 features for compatibility with 2015 Build Tools
https://github.com/godotengine/godot/issues/15742
2018-01-18 19:43:23 +08:00
karroffel 9b96f87377 [GDNative] fix #15723 2018-01-18 12:04:34 +01:00
Paul Joannon 2dc6725cc4
remove an unneeded marshalling function
`Variant mono_object_to_variant(MonoObject*, const ManagedType&)`
2018-01-18 10:33:43 +01:00
Paul Joannon 1de5f7e70b
fix marshalling when a function is returning an object from c# 2018-01-18 10:31:36 +01:00
Marc Gilleron a3937e1220 Added GDNative copy constructor for PoolVectors Read and Write 2018-01-18 02:44:37 +01:00
Rémi Verschelde 1699978e24
Merge pull request #15761 from touilleMan/pluginscript-improve-inheritance
[GDnative] Improve inheritance system in gdnative pluginscript
2018-01-17 14:53:30 +01:00
Rémi Verschelde 6c46787749 doc: Replace some more "val" with "value" + sync 2018-01-17 10:43:23 +01:00
Chaosus 0c9312c6b8 Fixes for parameter names of builtin functions in visual scripts/core 2018-01-16 19:49:45 +03:00
Rémi Verschelde 1968cc445c
Merge pull request #15777 from AndreaCatania/p2
Fixed bullet physics body shape scaling
2018-01-16 13:08:13 +01:00
AndreaCatania ecfe932eb8 Fixed bullet physics body shape scaling 2018-01-16 12:53:01 +01:00
Emmanuel Leblond 0de61998e4
Improve inheritance system in gdnative pluginscript 2018-01-16 00:23:27 +01:00
Juan Linietsky 03475ba197 Filled tutorial field in most relevent classes.
Added tutorial display in doc.
2018-01-15 18:41:13 -03:00
K. S. Ernest (iFire) Lee ef1c26a9a5 Make sure PropertyHint matches in the VisualScript editor. 2018-01-15 22:19:54 +01:00
karroffel d56bcc38ac [GDNative] fix two crashes with NativeScript 2018-01-14 23:39:10 +01:00
karroffel 567d20fe5f [GDNative] fix editor crash with NativeScript 2018-01-14 01:01:35 +01:00
karroffel ee8ee463c3 [GDNative] cache API hashes 2018-01-13 21:21:05 +01:00
Rémi Verschelde e141845bfb SCons: Allow unbundling bullet on Linux (only 2.87+) 2018-01-13 15:16:22 +01:00
Rémi Verschelde e12c89e8c9 bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
2018-01-13 14:08:45 +01:00
Rémi Verschelde e28cdc4654 doc: Update version string in XML 2018-01-13 11:43:42 +01:00
Rémi Verschelde d486cae701
Merge pull request #15630 from neikeq/issue-15454
Mono: StackFrame and MonoDevelop crash fixes
2018-01-12 19:35:57 +01:00
Ignacio Etcheverry bff9627dc4 Mono: Some StackTrace to StackInfo[] fixes
- Sometimes `StackFrame.GetMethod()` returns null (e.g.: latest frame of a `MissingMethodException`). Still not sure what to do with that frame (maybe skip it), but at least it no longer fails.
- Skip `CSharpLanguage::debug_get_current_stack_info()` if an error is printed from `GDMonoUtils::update_corlib_cache()`.
- Fix crash when calling `GDMonoUtils::print_unhandled_exception(exc)` if there is no ScriptDebugger attached.
2018-01-12 19:31:15 +01:00
Ignacio Etcheverry feb843da2b Mono: Fix starting MonoDevelop process from the wrong appdomain 2018-01-12 19:19:20 +01:00
Rémi Verschelde da47a20100
Merge pull request #15628 from endragor/fix-gdnative-charstrings
Fix GDNative procedures returning godot_char_string
2018-01-12 18:27:11 +01:00
Ruslan Mustakov a5e98c5e33 Fix GDNative procedures returning godot_char_string 2018-01-12 22:35:41 +07:00
Juan Linietsky 710970f004 Properly resize textures so they can be ETC compressed, fixes #15139
this may make import times slower though, will have to wait for 3.1 for background texture import and compressonator.
2018-01-12 11:46:42 -03:00
Bojidar Marinov ad79c70300
Update docs
[ci skip]
2018-01-12 00:58:22 +02:00
Bojidar Marinov 9b8e8b2220
Bind many more properties to scripts
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
Rémi Verschelde 9135e61512
Merge pull request #15580 from karroffel/gdnative-api-fixes
[GDNative] updates to string API and const fixes
2018-01-11 15:43:33 +01:00
karroffel 9ece961abe [GDNative] updates to string API and const fixes 2018-01-11 00:17:43 +01:00
Rémi Verschelde a60896869e
Merge pull request #15537 from PJB3005/18-01-09-fix-color-string-constructor-mono
Fixes Mono color creation from string being 0-255 instead of 0-1.
2018-01-10 14:50:26 +01:00
Pieter-Jan Briers 6e14cf991a Fixes Mono color creation from string.
Fixes #15468

Also improves the error messages if the string isn't hex, because saying that the color value is negative is just a side effect of the implementation and tells you nothing.
2018-01-10 13:56:30 +01:00
Rémi Verschelde aebdc4c212
Merge pull request #15541 from neikeq/look-all-i-want-to-tell-you-is
Mono: Some fixes for #15463
2018-01-10 10:39:20 +01:00
Emmanuel Leblond 58f3ad69c7
Fix warning when editor resource preview try to read pluginscript resource 2018-01-09 23:12:39 +01:00
Ignacio Etcheverry f7de51b3a6 Mono: Some fixes for #15463 2018-01-09 22:27:55 +01:00
Emmanuel Leblond 72d50b4185
Fix crash in pluginscript complete_code 2018-01-09 21:12:24 +01:00
Rémi Verschelde c037f6339f
Merge pull request #15463 from neikeq/the-stack-frame-madness
Mono: Implement stack info for errors and exceptions
2018-01-09 19:44:10 +01:00
Ignacio Etcheverry 252702a304 Mono: Fix iteration order of object types when generating bindings 2018-01-09 19:06:59 +01:00
Ignacio Etcheverry 1c6269f2dd External editor fixes
- Fix VS Code opening on the previous line to the desired one.
- Fix running MonoDevelop without the line and column parameters.
- Fix `ScriptEditor::_goto_script_line` not working with language overriden external editors.
2018-01-09 17:25:23 +01:00
Ignacio Etcheverry 5be356b72f Mono: Implement stack info for errors and exceptions 2018-01-09 17:19:03 +01:00
Rémi Verschelde d2f4964f58
Merge pull request #15490 from AndreaCatania/kin
Fixed #15417 kinematics char jumping
2018-01-08 20:13:27 +01:00
AndreaCatania c507a4988d Removed useless error print on bullet shapes 2018-01-08 16:49:04 +01:00