Commit Graph

469 Commits

Author SHA1 Message Date
Hugo Locurcio f7292dbeb3
Rename `or_lesser` range property hint to `or_less`
"less" should be used for quantity, rather than "lesser".

Existing scripts that use `or_lesser` in `_get_property_list()`
will need to be updated to account for this change.
2022-09-02 19:08:20 +02:00
Yuri Sizov 3b1aa240dc Add a lifecycle method for manual theme item caching to Control 2022-09-01 16:35:36 +03:00
Micky e31bb5ffeb Rename `CanvasItem.update()` to `queue_redraw()`
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on.

Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency.

Just a few comments have also been changed to say "redraw".

In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
2022-08-29 14:59:47 +02:00
Rémi Verschelde e60086f98b
Merge pull request #64119 from YuriSizov/theme-init-database 2022-08-29 14:02:21 +02:00
Micky ef5b9a06a9 Rename `hint_tooltip` to `tooltip_text` & setget
`hint_tooltip` -> `tooltip_text`
`set_tooltip` -> `set_tooltip_text`
`_get_tooltip` -> `get_tooltip_text`

Updates documentation, too.
2022-08-27 01:35:01 +02:00
Yuri Sizov 6320a0fc18 Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
Aaron Record 74eb2a70bd Refactor and remove excessive calls of `NOTIFICATION_THEME_CHANGED` 2022-08-25 14:50:49 -06:00
Yuri Sizov bb5fa91a6b Disconnect Control from theme resources to avoid issues on destruction 2022-08-24 18:50:04 +03:00
风青山 e561c68256 Add some codes, returnes directly if the value is not changed.
Avoid executing the following value-changed logics if the value does not really change.
2022-08-23 23:25:22 +08:00
kobewi 8be27dc59e Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
Rémi Verschelde 1f61d47766
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property 2022-08-22 21:39:48 +02:00
Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 2022-08-22 18:35:11 +03:00
Yuri Sizov e08feee8a6 Replace meta properties with regular properties in `Control` 2022-08-19 20:52:01 +03:00
Tomasz Chabora 2bdd7e9ea0 Add methods for node reparenting 2022-08-16 19:44:41 +02:00
Yuri Sizov 9f88300007 Add dumb theme item cache to Control 2022-08-12 14:36:06 +03:00
Juan Linietsky d4433ae6d3 Remove Signal connect binds
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
2022-07-29 16:26:13 +02:00
Yuri Sizov 6ca95003a9 Reorganize code of control.cpp for better maintainability 2022-07-26 23:03:49 +03:00
Nathan Franke f3d43a384d
simplify alignment preset, fixing icon for full rect 2022-07-20 12:18:33 -05:00
FireForge 97dfbea6ad Rename Control PRESET_WIDE to PRESET_FULL_RECT 2022-07-18 20:08:11 -05:00
bruvzg 344ba0ffaf
Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
kobewi 8d62b736b2 Fix find_next_valid_focus() freeze 2022-07-01 00:25:10 +02:00
kobewi d9ede52ded Fix find_next_valid_focus() freeze 2022-06-30 16:22:40 +02:00
Rémi Verschelde 82a56e5c42
Merge pull request #61587 from YuriSizov/control-fix-theme-owner-toplevel
Fix theme propagation for children of top level controls and windows
2022-06-27 12:03:36 +02:00
Pierre-Thomas Meisels 5ad1a1b5e7 enhancement: rename exposed property Control::minimum_size to Control::custom_minimum_size 2022-06-23 18:06:10 +02:00
FireForge 88589c091b Improve TileSet editor and add more suffixes 2022-06-20 15:28:19 -05:00
kobewi 5553e27fe8 Add vector value linking
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com>
2022-06-14 14:58:44 +02:00
FireForge 4678736a39 Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
Hugo Locurcio 08e804b3b7
Fix infinite loop when calling `Control.popup_centered_minsize()`
Co-authored-by: sriramun <sriramun2@gmail.com>
2022-06-09 20:20:53 +02:00
Yuri Sizov ba273c6c5f Fix theme propagation for children of top level controls and windows 2022-06-01 04:20:00 +03:00
Haoyu Qiu 4ac999cc3f Update last min size when Control becomes visible 2022-05-22 15:50:13 +08:00
Aaron Franke 5dc3bfb80e
Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
Rémi Verschelde 5c79782c7e
Merge pull request #61088 from groud/keep_unhandled_events_on_pass 2022-05-17 23:50:55 +02:00
Gilles Roudière 6db8b7616d Keep input event as unhandled if they go through a control set to MOUSE_FILTER_PASS 2022-05-17 15:41:58 +02:00
Rémi Verschelde fa2b3269ae
Merge pull request #59231 from Sauermann/fix-top-level-identification 2022-05-16 15:10:27 +02:00
kobewi 20cfe6e229 Simplify anchor metadata 2022-05-09 18:51:13 +02:00
kobewi 1dc7bcc83c Cleanup metadata usage 2022-05-06 00:27:10 +02:00
Hugo Locurcio b6e9314564
Merge pull request #59185 from NeilKleistGao/master 2022-05-05 16:41:39 +02:00
Markus Sauermann f01e1ce1dd Inlcude CanvasLayer transform into calculation of Control screen position 2022-04-28 00:18:32 +02:00
bruvzg be611c1c05
Implement Label3D node.
Add "generate_mipmap" font import option.
Add some missing features to the Sprite3D.
Move BiDi override code from Control to TextServer.
Add functions to access TextServer font cache textures.
Add MSDF related flags and shader to the standard material.
Change standard material cache to use HashMap instead of Vector.
2022-04-22 12:08:46 +03:00
Markus Sauermann 249d6a4225 Fix how Root Control Node is determined 2022-04-01 13:34:57 +02:00
NeilKleistGao d8946a7111 Remove metadata `_edit_layout_mode` and `_edit_use_custom_anchors` if they have default values 2022-04-01 13:38:32 +08:00
Haoyu Qiu 2f20ff0ed6 Extract theme property names for localization 2022-04-01 11:35:22 +08:00
Markus Sauermann 0472839509 Fix Control::warp_mouse to respect canvas transform 2022-03-30 23:18:23 +02:00
Rémi Verschelde 7119d355eb String: Remove TTR and DTR defines in non-tools build
This ensures we don't use TTR in runtime code, as it's specifically meant
to source translations for the editor.
2022-03-28 20:26:35 +02:00
Markus Sauermann 0494e024d8 Rename warp mouse functions to warp_mouse 2022-03-27 14:12:01 +02:00
kobewi bcf13dc175 Expose methods for screen-space transforms 2022-03-13 16:05:08 +01:00
Markus Sauermann 40c08e522f Revert "Update mouse cursor shape after changes"
This reverts commit 0fce98b4b5.
2022-03-10 09:43:06 +01:00
Markus Sauermann 0fce98b4b5 Update mouse cursor shape after changes
This fixes some cases where the mouse cursor shape did not change automatically, but instead required a MouseMove to update.
2022-03-09 07:54:03 +01:00
Marcel Admiraal 507f72db8e Rename Control's Rect properties to exclude rect_ part 2022-03-08 16:30:35 +00:00
kobewi c003ab43c3 Remove custom_* prefixes compatibility 2022-03-05 21:35:10 +01:00
Rémi Verschelde 0f5455230c
Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
Yuri Sizov ddc8ec6b44 Limit inspector updates when dragging anchored controls 2022-02-13 00:19:06 +03:00
Yuri Sizov 107b6f299c Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
Gilles Roudière 73e784de1e Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_focus_owner() 2022-02-03 11:59:32 +01:00
Gilles Roudière 3521eecb4c Exposes gui_release_focus and gui_get_focus_owner to Viewport 2022-02-01 15:07:22 +01:00
bruvzg e1148cc452 Revert "Fix control node transform animation jitter with pivot offset"
This reverts commit dfb7d46a2a.
2022-01-31 13:30:35 +02:00
Rémi Verschelde c70ce4d487
Merge pull request #56124 from KoBeWi/font_slayer 2022-01-21 12:52:24 +01:00
Yuri Sizov bcbbbeb050 Ignore layout and translation changes in Controls outside of tree 2022-01-19 18:02:22 +03:00
Rémi Verschelde 7c771ea310
Merge pull request #47522 from madmiraal/rename-test_width-test_height 2022-01-18 13:39:57 +01:00
Rémi Verschelde a2a4ec7cb5
Merge pull request #56376 from pycbouh/theme-tombe-les-theme-properties 2022-01-06 11:33:43 +01:00
Rémi Verschelde c0b3da78ad
Merge pull request #56255 from PucklaMotzer09/control_unfocus 2022-01-05 10:59:39 +01:00
Marcel Admiraal f107139979 Rename Project Window width and height settings to match their function 2022-01-04 13:59:16 +00:00
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Yuri Sizov fe283fd07a Correctly use fallback Theme values as last resort 2021-12-31 18:53:43 +03:00
PucklaMotzer09 be2d59fa0a Unfocus Control on NOTIFICATION_EXIT_TREE 2021-12-26 17:53:07 +01:00
kobewi 540ddbc33b Fix being unable to clear some theme overrides 2021-12-21 10:37:08 +01:00
Rémi Verschelde 7e32a27879
Merge pull request #55739 from Paulb23/text-edit-base-performance 2021-12-10 09:46:15 +01:00
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Paulb23 bfe2cd2f03 Optimise TextEdit base operations 2021-12-08 18:23:07 +00:00
jmb462 083ff9a133 Fix bad mouse offset with Control::wrap_mouse() 2021-12-07 20:55:12 +01:00
Rémi Verschelde 75ac048e4b
Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_minimum_size 2021-12-06 18:28:46 +01:00
jmb462 81efebb3a1
Fix bad popups offset in editor with single window off
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2021-12-06 14:29:48 +01:00
kobewi ea7cc1dea9 Rename minimum_size_changed() method 2021-12-06 14:02:34 +01:00
Rémi Verschelde 76aa1d0a43
Merge pull request #55151 from Chaosus/control_reset_size 2021-11-22 16:22:57 +01:00
Yuri Roubinsky eabf8f5edf Added `reset_size` method to `Control` and `Window` classes 2021-11-22 16:55:21 +03:00
ConteZero 2b1787b446 Fix drag and drop on LineEdit 2021-11-15 17:10:56 +01:00
Rémi Verschelde 3b11e33a09
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.

`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 15:19:35 +02:00
bruvzg ebbc25e89c Ignore empty Font resources as theme override.
Add range hint to font_size properties.
Remove excessive `base_size` Font property.
2021-10-25 14:05:37 +03:00
Zae 924c2078da Fix unexpected crashes in `notification` 2021-10-23 13:01:52 +08:00
Gilles Roudière 1a95f893c4 Implement TileMap patterns palette 2021-10-19 11:57:37 +02:00
Rémi Verschelde b85dfd990e
GDScript completion: Handle quote style ad-hoc to remove editor dependency
`core` and `scene` shouldn't depend on `editor`, so they can't query this style
setting in `get_argument_options`. But we can handle it after the fact in
GDScript's completion code.

Also cleans up a couple extra unused invalid includes in `core`.
2021-10-04 16:16:05 +02:00
Yuri Sizov 4a42a66cd9 Add the base scale factor to the Theme resource 2021-10-04 15:25:07 +03:00
bruvzg 0c0b5c84b0 Implement TextServer GDExtension interface, remove TextServer GDNative interface. 2021-10-01 15:13:29 +03:00
Eric M 4baddc1126 Allow non-control Nodes to handle drag forwarding (e.g. Windows) 2021-10-01 18:03:51 +10:00
Awkor 3aa2a7fc18 Prevent editing properties managed by parent container 2021-09-05 23:23:53 +02:00
reduz 5cecdfa8af Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.

Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
2021-08-23 08:10:13 -03:00
reduz 3682978aee Replace BIND_VMETHOD by new GDVIRTUAL syntax
* New syntax is type safe.
* New syntax allows for type safe virtuals in native extensions.
* New syntax permits extremely fast calling.

Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`.
These will require API rework on a separate PR as they work different than the rest of the functions.

Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits.
2021-08-22 08:23:58 -03:00
Rémi Verschelde 14a2e59875
Merge pull request #51642 from akien-mga/cleanup-use_single_quotes 2021-08-13 21:49:06 +02:00
Rémi Verschelde 81512a3732
Style: Cleanup code using `text_editor/completion/use_single_quotes` 2021-08-13 21:27:57 +02:00
Paulb23 b73983340d Add bulk theme overrides to Control 2021-08-13 16:41:36 +01:00
Yuri Sizov 7137ebdaf6 Make theme item overrides more obvious in the Inspector 2021-07-31 23:46:24 +03:00
Michael Alexsander b70b9c4ede Fix "Custom *" theme sections being inside "Auto Translate" 2021-07-30 13:55:07 -03:00
Michael Alexsander 94a64d557e Add `auto_translate` toggle for automatic translation 2021-07-29 18:30:34 -03:00
Rémi Verschelde 738205d923
Merge pull request #50835 from bruvzg/optimize_is_rtl
Optimise `is_layout_rtl`.
2021-07-25 12:55:46 +02:00
Rémi Verschelde ff0b5f8fa1
Merge pull request #50809 from akien-mga/iterators-const-references 2021-07-25 12:52:58 +02:00
Rémi Verschelde ac3322b0af
Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
luz paz 3564c16cb8
Fix various typos with codespell
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
2021-07-25 11:21:51 +02:00
bruvzg 9bb03e60d9 Optimise `is_layout_rtl` by caching its return value. 2021-07-25 10:33:00 +03:00
Aaron Franke 4e6efd1b07
Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
Joan Fons a6adb58493 Editor StringName and Viewport optimizations
* Added explicit return type to the SNAME macro.
* Add some extra SNAME usages.
* Change some ClassDB methods to use const StringName & arguments.
* Cache the Window parent in Control because it's used in
  is_layout_rtl(), which is called often.
* Only enable internal processing for viewports that need it.
* Change CanvasItem::group to be a StringName because it's only used as
  that.
2021-07-20 20:35:41 +02:00