Commit Graph

53126 Commits

Author SHA1 Message Date
Rémi Verschelde 3863199ab9
Merge pull request #73881 from vnen/max-min-only-for-numbers
Make max() and min() global functions only accept numbers
2023-02-25 01:36:19 +01:00
Rémi Verschelde 52033c68f5
Merge pull request #73882 from raulsntos/dotnet/check-singletons-properly
C#: Check if a class is a singleton using the Core name
2023-02-25 01:35:49 +01:00
Rémi Verschelde adbabfbaa9
Merge pull request #73892 from vonagam/fix-objects-indentity-compare
Core: Identity compare objects by id, not by pointers
2023-02-25 01:03:54 +01:00
Rémi Verschelde 75c0027e5a
Merge pull request #73887 from nklbdev/master
fix typo `set_polygon` in GenericTilePolygonEditor
2023-02-25 01:01:26 +01:00
Dmitrii Maganov c5f7a89b0f Core: Identity compare objects by id, not by pointers 2023-02-24 23:33:29 +02:00
Jonathan Nicholl 208700ce41 Update documentation for Mesh and MeshInstance3D
Add missing descriptions for Mesh's virtual methods, and
MeshInstance3D's methods relating to blend shapes. Slight tweaks to
several MeshInstance3D method descriptions.
2023-02-24 16:16:06 -05:00
Rémi Verschelde daedc158c7
Merge pull request #73885 from bruvzg/popup_fix
Revert "Reordering emitted signals in PopupMenu" and fix editor selection issue in the safer way.
2023-02-24 22:00:15 +01:00
nklbdev 834a6c5983
fix typo `set_polygon` in GenericTilePolygonEditor 2023-02-25 00:57:34 +05:00
bruvzg cebfc02d6f
Revert "Reordering emitted signals in PopupMenu" and fix editor selection issue in the safer way. 2023-02-24 21:17:05 +02:00
George Marques ed81b165eb
Make max() and min() global functions only accept numbers
The behavior for those are not well defined for non-numeric arguments.
To avoid confusion the other types are forbidden.
2023-02-24 14:06:11 -03:00
George Marques defa46bfd1
GDScript: Don't use validated call for vararg methods
Since they may have runtime type validation, we cannot use the validated
call.
2023-02-24 14:06:02 -03:00
Raul Santos 3730d8e343
C#: Check if a class is a singleton using the Core name
Use the name of the class in Core, rather than the C# rename, when checking if a class is registered as a singleton.
2023-02-24 18:02:31 +01:00
Rémi Verschelde 6296b46008
Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@anvilfolk, @Bromeon, @Maran23, @RedworkDE, @snailrhymer, @vonagam

Thanks to all contributors and donors for making Godot possible!
2023-02-24 14:46:21 +01:00
Rémi Verschelde eec165e1f5
i18n: Sync translations with Weblate 2023-02-24 14:43:04 +01:00
Rémi Verschelde a6baebc7c2
Fixup GDScript test using non-deterministic ids
Follow-up to #73870.
2023-02-24 14:31:36 +01:00
Rémi Verschelde 9e6cb51939
Merge pull request #73752 from bruvzg/x11_quote_left
Fix X11 QUOTELEFT / SECTION physical key mapping.
2023-02-24 14:11:25 +01:00
Rémi Verschelde 7e00cc1f7a
Merge pull request #73870 from vnen/gdscript-dont-reference-group-properties
GDScript: Fix groups and categories been seen as members
2023-02-24 14:08:20 +01:00
George Marques 6f2a8434c6
GDScript: Fix groups and categories been seen as members 2023-02-24 10:03:12 -03:00
Rémi Verschelde 34e6b859e0
Merge pull request #73853 from Calinou/doc-max-clustered-elements
Document the Max Clustered Elements project setting
2023-02-24 14:01:59 +01:00
Rémi Verschelde 28991a954e
Merge pull request #73859 from BastiaanOlij/fix_ssil_artifacts
Fixing issues with SSIL artifacts
2023-02-24 14:01:43 +01:00
Rémi Verschelde cd699fedd8
Merge pull request #73855 from CheesecakeCG/scene-import-animationlibrary-tab-fix
Fix settings not appearing for Animation Libraries in the Scene Import window
2023-02-24 14:00:18 +01:00
Rémi Verschelde 0515843f90
Merge pull request #73856 from timothyqiu/classref-fixes
More class reference fixes
2023-02-24 13:31:00 +01:00
Rémi Verschelde e849f07335
Merge pull request #73847 from smix8/fix_shapecast3d_exception_functions_4.x
Fix ShapeCast3D add and remove exception functions
2023-02-24 13:30:36 +01:00
Rémi Verschelde cf68821dd8
Merge pull request #73846 from KoBeWi/blind_surveillance
Fix custom viewports in Camera2D
2023-02-24 13:30:12 +01:00
Rémi Verschelde 49e5e0ed79
Merge pull request #73841 from vonagam/fix-range-regression
GDScript: Fix range regression
2023-02-24 13:29:49 +01:00
Rémi Verschelde 6c65ff82f2
Merge pull request #73838 from RevoluPowered/fix-editor-hanging-headlessly
Fix editor resource preview deadlocking with --headless mode
2023-02-24 13:29:25 +01:00
Rémi Verschelde 18053a68cb
Merge pull request #73836 from smix8/fix_gridmap_cell_size_changed_signal_4.x
Fix GridMap 'cell_size_changed' signal not disconnecting properly
2023-02-24 13:28:58 +01:00
kobewi cf50eb130e Fix custom viewports in Camera2D 2023-02-24 13:26:31 +01:00
Bastiaan Olij 4c2f33cfae Fixing issues with SSIL artifacts 2023-02-24 16:13:18 +11:00
Haoyu Qiu 43f62a588b More class reference fixes
Mostly typos. Also renamed the remaining "Vulkan Clustered" to "Forward+".
2023-02-24 10:42:44 +08:00
hare_ware f3095b7c9d Fix settings not appearing for Animation Libraries in the Scene Import window 2023-02-23 21:38:50 -05:00
Hugo Locurcio aea88270d5
Document the Max Clustered Elements project setting 2023-02-24 02:39:44 +01:00
smix8 5d1a6e9b12 Fix ShapeCast3D add and remove exception functions
Fixes that ShapeCast3D would accept any parameter object and silently return when it was not a CollisionObject3D.
2023-02-23 23:45:16 +01:00
Dmitrii Maganov 55c5774be9 GDScript: Fix range regression 2023-02-24 00:35:11 +02:00
Gordon MacPherson e395eaf447 Fix editor resource preview deadlocking with --headless mode 2023-02-23 20:57:19 +00:00
smix8 624426f32e Fix GridMap 'cell_size_changed' signal not disconnecting properly
Fixes that a GridMap node would not disconnect from the 'cell_size_changed' signal when the new selected node is another valid GridMap.
2023-02-23 21:17:37 +01:00
Rémi Verschelde e930c8d383
Merge pull request #73829 from akien-mga/export-pc-s3tc+bptc
Export: Default to exporting S3TC + BPTC for PC platforms
2023-02-23 20:34:30 +01:00
Rémi Verschelde e10a15fc19
Export: Default to exporting S3TC + BPTC for PC platforms
This is now required after #72031 when using HDRs.

Could have further cleanup as I think these import options may not be needed
at all anymore, and etc/etc2 support doesn't seem to make much sense.
Likewise, the hardcoded "s3tc" in `get_platform_features` could maybe be
removed. But this is material for after 4.1.

Fixes #73789.
2023-02-23 18:42:28 +01:00
Rémi Verschelde e0de3573f3
Merge pull request #73815 from RedworkDE/net-missing-editor-message
C#: Fix editor crashing without a message when .NET is not installed
2023-02-23 13:56:06 +01:00
Rémi Verschelde 13382a88df
Merge pull request #73814 from lyuma/importer_mesh_convex
import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
2023-02-23 13:55:43 +01:00
Rémi Verschelde 09c8957f9d
Merge pull request #73811 from Vsono/master
Fix WebSocketMultiplayerPeer server crash when a client tries to connect.
2023-02-23 13:55:20 +01:00
Rémi Verschelde 76d80c2cba
Merge pull request #73798 from vonagam/fix-bad-continue-in-lambda
GDScript: Fix parsing unexpected break/continue in lambda
2023-02-23 13:54:56 +01:00
Rémi Verschelde 486b0b690d
Merge pull request #73796 from vonagam/fix-enum-in-range-call
GDScript: Fix usage of enum value as range argument
2023-02-23 13:54:33 +01:00
Rémi Verschelde 845f2a801f
Merge pull request #73784 from akien-mga/expørt
Warn users when using non existing --export flag, replaced by --export-release
2023-02-23 13:54:10 +01:00
Rémi Verschelde a5e944661d
Merge pull request #73775 from SaracenOne/fix_node_ownership_on_scene_update_addition
Fix ownership bug on ancestor nodes when scene is reimported
2023-02-23 13:53:47 +01:00
Rémi Verschelde 873c50732d
Merge pull request #73687 from Calinou/editor-convex-import-fix-max-convex-hulls-crash
Add a property hint to fix crash when setting max convex hulls below 0
2023-02-23 13:53:24 +01:00
RedworkDE 6b050a3502 C#: Fix editor crashing without a message when .NET is not installed 2023-02-23 13:52:45 +01:00
Hugo Locurcio 7899726b98
Add a property hint to fix crash when setting max convex hulls below 0
Generating less than 1 convex hull is not valid anyway.
2023-02-23 13:51:12 +01:00
Vsono 5cb60dff96
Fix WebSocketMultiplayerPeer server crash 2023-02-23 20:00:00 +09:00
Lyuma 51a4fe1d53 import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
Implements create_convex_shape in ImpoterMesh.
Note: ImporterMeshInstance3D::get_mesh() is safe.
The only dangerous function with side effects is ImpoterMesh::get_mesh()
2023-02-23 11:55:28 +01:00