Rémi Verschelde
92030e31fe
Merge pull request #17879 from xsellier/cherry-pick/queue_delete
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Cherry pick/queue delete
2018-04-03 11:07:04 +02:00
Rémi Verschelde
fe04134138
Let queue_free() work on nodes which are not in the scene tree
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In practice such nodes could directly be free()'ed, but this little change
prevents users from leaking memory by mistake.
Closes #9074 .
2018-03-30 19:55:42 -04:00
Rémi Verschelde
298548df4e
Merge pull request #17804 from RandomShaper/fix-orphan-collider-crash-2.1
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Add null check to CollisionPolygon2D
2018-03-28 09:33:57 +02:00
Pedro J. Estébanez
00c308a8fa
Add null check to CollisionPolygon2D
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It's `_update_xform_in_parent()` wasn't null-checking, while other colliders like `CollisionShape2D` were.
Fixes #17780 .
2018-03-27 19:37:51 +02:00
Rémi Verschelde
3764cf6245
Fix visibility toggle for Spatials in SceneTreeEditor
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Fixes #17722 , was a regression from #15239 .
2018-03-24 16:54:05 +01:00
Rémi Verschelde
60835ce88e
X11: Fix -Wc++11-narrowing error with clang
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Fixes #17725 .
2018-03-24 12:16:32 +01:00
Rémi Verschelde
5b23d571b1
Bump version to 2.1.5-rc
2018-03-23 14:31:00 +01:00
Rémi Verschelde
ddcea2a7dd
Merge pull request #17366 from xsellier/feature/add-encrypt-decrypt-string
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Add encrypt_text/decrypt_text function using aes256 algorithm (2.1.5)
2018-03-23 11:35:07 +01:00
Rémi Verschelde
3e52b31218
Merge pull request #17678 from RandomShaper/fix-unilateral-joints-2.1
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Fix any joint requiring two bodies
2018-03-21 21:55:16 +01:00
Rémi Verschelde
87636e1caa
Style fixes
2018-03-21 21:47:17 +01:00
Pedro J. Estébanez
6c76b3447d
Fix any joint requiring two bodies
2018-03-21 21:44:37 +01:00
Rémi Verschelde
f6bf93c7c8
2to3 exporter: Better handling of anchors and margins + more fixes
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- Properly handle anchors changing from enum-based to a float ratio
- Flip margins when needed to match the new anchoring system
- Reuse type renames in the script converter to fix more types and usages
- Convert .pos, _rot(, _speed( and set_hidden() in scripts
2018-03-21 21:33:06 +01:00
Rémi Verschelde
0b55481cea
Merge pull request #17663 from xsellier/bugfix/17654-split-screen
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Android split screen
2018-03-21 14:02:37 +01:00
Xavier Sellier
7535698c8a
Prevent android to split-screen
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Add android:resizeableActivity='false' to the manifest.
2018-03-20 21:35:11 -04:00
Xavier Sellier
0332719b91
Add encrypt_text/decrypt_text function using aes256 algorithm
2018-03-20 10:38:51 -04:00
Rémi Verschelde
940bab2734
Merge pull request #17646 from volzhs/android-device-info-2.1
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Fix getting Android device information (2.1)
2018-03-20 11:28:46 +01:00
volzhs
79f155a42e
Fix getting Android device information
2018-03-20 14:18:38 +09:00
Rémi Verschelde
42ad56c95c
2to3 exporter: Fix recursion in Pool*Array conversions
2018-03-19 11:30:35 +01:00
Rémi Verschelde
87479177e7
Merge pull request #17560 from akien-mga/2to3-exporter
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2 to 3 converter: More fixes to the property renames
2018-03-19 11:17:56 +01:00
Rémi Verschelde
8fd6543520
2to3 exporter: Bunch of improvements and fixes
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- Fixed properties with different renames based on node type:
* Convert Joint2D's "collision/exclude_nodes" to "disable_collision"
* Convert TextureProgress' "mode" to "fill_mode"
* Convert Sprite and Sprite3D's "region" to "region_enabled"
- Fixed swapping "Fill" and "Expand" in size_flags
- Handle converting [self_]opacity to [self_]modulate.a, including in animations
- Fixed signals:
* Add a bunch of missed signal renames
* Properly convert AnimationPlayer and AnimatedSprite's "finished" to
"animation_finished"
- Reduce diff in signal connections for tscn
- Script converter:
* Convert _input_event( to _gui_input(
* Convert self_opacity to self_modulate.a
* Convert ReferenceFrame to ReferenceRect
* Add missing Pool*Array conversions
2018-03-19 10:33:18 +01:00
Rémi Verschelde
cb8b9a7ee9
2to3 exporter: Document classes for each property rename
2018-03-19 10:33:18 +01:00
Rémi Verschelde
6d6013138e
2to3 exporter: Review all property renames
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Fix some bugs with missing or incorrect renames in the process.
2018-03-19 10:33:18 +01:00
Rémi Verschelde
7e042474ea
2to3 exporter: Remove duplicate renames
2018-03-19 10:33:18 +01:00
Rémi Verschelde
5c81a4b072
2to3 exporter: Reorder rename mappings alphabetically
2018-03-19 10:33:18 +01:00
Rémi Verschelde
6b0cf3f3ef
Merge pull request #17616 from eska014/2.1-html5
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2.1 HTML5 fixes
2018-03-19 06:20:24 +01:00
Leon Krause
6e549d41eb
Fix inverted relative mouse motion in HTML5 export
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(cherry picked from commit 640d8cc5d2
)
2018-03-18 18:14:03 +01:00
Leon Krause
c445ba29aa
Fix HTML5 key events
2018-03-18 18:14:03 +01:00
Leon Krause
4e0643a51c
Fix HTML5 start-up, remove godotfs.js
2018-03-18 18:13:55 +01:00
Rémi Verschelde
f4373311e7
Merge pull request #17557 from akien-mga/2to3-exporter
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Bugfix and improvements to the 2 to 3 converter
2018-03-16 14:23:15 +01:00
Rémi Verschelde
29e2182c41
2to3 exporter: Enable script conversion and option to mark changes
2018-03-16 11:48:39 +01:00
Rémi Verschelde
ddeb4ff2b0
2to3 exporter: Improvements to script conversion
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- Convert `move(` to `move_and_collide(`
- Convert `<identifier> extends <Node>` to `<identifier> is <Node>`
- Simplify existing regexps
2018-03-16 11:42:14 +01:00
Rémi Verschelde
7d4f5fc5c7
2to3 exporter: Fix bug converting NodePath animation tracks
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All values were multiplied by -1 when only "transform/rot" values need to be.
2018-03-16 11:39:04 +01:00
Rémi Verschelde
fb2c084d19
SCons: Fix running 'scons' without platform argument
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The cache and progress logic assumed the 'env' to be defined,
but it is only when the selected platform is in the supported list.
Fixes #17497 .
(cherry picked from commit a44f9ca545
)
2018-03-15 10:45:55 +01:00
Hugo Locurcio
2055e84641
Disable colored output and progress bar when building outside of a TTY
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This makes the output more readable if it is written to a file,
and more compact in continuous integration environments, keeping
the log sizes low.
(cherry picked from commit bf32d36230
)
2018-03-15 10:42:21 +01:00
Rémi Verschelde
15aa6e2ce7
Merge pull request #17206 from Ranoller/patch-4
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Backport FIX mouse notifications missings ->godot2
2018-03-06 10:16:27 +01:00
Rémi Verschelde
b30c46bb9d
Merge pull request #17195 from RandomShaper/touch-to-mouse-x11-2.1
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Generate mouse events from touch on X11 (2.1)
2018-03-06 10:14:20 +01:00
Ranoller
271e031d5f
Backport FIX mouse notifications missings ->godot2
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Backport Fix to this issue #17202
2018-03-03 03:52:57 +01:00
Rémi Verschelde
bc1e53e830
Merge pull request #17177 from akien-mga/2.1-prop-serialization
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Fix serialization of identifiers with non printable ASCII characters
2018-03-02 14:44:26 +01:00
Rémi Verschelde
2caaaf3abf
Fix serialization of identifiers with non printable ASCII characters
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Fixes #6888 .
Also apply the same logic in the 2 to 3 exporter, fixes #16850 .
2018-03-02 13:32:33 +01:00
Rémi Verschelde
f261f484b9
Merge pull request #17170 from rraallvv/scons_2.1
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Prune cache at the beginning and end of build (2.1)
2018-03-02 11:08:15 +01:00
Rhody Lugo
06101cf012
prune cache only at the start and end of build
2018-03-02 01:27:13 -04:00
Rémi Verschelde
1c16fa3ff8
Merge pull request #17156 from akien-mga/2to3-exporter
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2to3 exporter: Fix NodePath prop remaps in .scn
2018-03-01 23:07:45 +01:00
Rémi Verschelde
b008b17df6
2to3 exporter: Fix NodePath prop remaps in .scn
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The previous fix from 13d1df2e4b
was applied when writing the NodePath
as text for .tscn/.tres, and thus not used for .scn. So we move the
conversion earlier, while processing all tracks.
2018-03-01 21:55:20 +01:00
Rémi Verschelde
1ae4d11c4f
Merge pull request #17152 from akien-mga/2to3-exporter
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2to3 exporter: Add a hack to convert rotation values in Animation tracks
2018-03-01 21:27:53 +01:00
Rémi Verschelde
33e036b8c2
2to3 exporter: Add a hack to convert rotation values in Animation tracks
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Fixes #16836 .
Also fix the missing renames for "playback/active" and "playback/speed".
2018-03-01 21:04:59 +01:00
Pedro J. Estébanez
5571ada4f5
Generate mouse events from touch on X11
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To match behavior on other platforms.
2018-02-26 21:19:57 +01:00
Rémi Verschelde
50eb6bca8c
Merge pull request #16967 from Ranoller/patch-2
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Fix bindings project-settings godot exporter
2018-02-24 18:33:14 +01:00
Ranoller
0e69815503
Fix bindings project-settings godot exporter
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Bad binded names and missings ones
2018-02-24 02:40:25 +01:00
Rémi Verschelde
e98778f69e
Merge pull request #16931 from xsellier/bugfix/remove-commented-code-and-print
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Improve android java support
2018-02-24 01:31:16 +01:00
Xavier Sellier
88e779cd5e
Improve android java support
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- Use Log.d/Log.w instead of System.printf
- Remove commented code
- Cherry-pick: Manual backport of d698814367
2018-02-22 13:36:34 -05:00