Danil Alexeev
68898dbcc9
GDScript: Add `CONFUSABLE_CAPTURE_REASSIGNMENT` warning
2024-06-28 11:12:01 +03:00
Rémi Verschelde
0364443d12
Merge pull request #93346 from RandomShaper/gds_cyc_alt
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GDScript: Enhance handling of cyclic dependencies
2024-06-26 18:15:16 +02:00
Pedro J. Estébanez
c1391489e3
GDScript: Enhance handling of cyclic dependencies
2024-06-26 17:44:32 +02:00
Rémi Verschelde
93fc9b8857
Merge pull request #93566 from Chaosus/gds_fix_enum_lookup
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Fix symbol lookup for native enums
2024-06-26 15:19:31 +02:00
Hilderin
39369db029
Fix synchronization of global class name
2024-06-25 18:33:07 -04:00
Hilderin
e18db6fe60
Fix editor crash when invalid global class script path
2024-06-25 08:13:04 -04:00
Yuri Rubinsky
322c64c6ea
Fix symbol lookup for native enums
2024-06-25 09:43:11 +03:00
Rémi Verschelde
6882a948b6
Merge pull request #92874 from Chaosus/completion_color_color
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Add coloring for completion of Color components
2024-06-24 11:14:02 +02:00
Thaddeus Crews
cc6dd8d02c
Style: Optimize `.svg` files with `svgo`
2024-06-23 08:15:19 -05:00
Rémi Verschelde
de59dca156
Merge pull request #93384 from dalexeev/gds-fix-non-global-class-export
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GDScript: Fix non-global class export
2024-06-21 13:55:23 +02:00
Rémi Verschelde
5ac2631af7
Merge pull request #92688 from HolonProduction/autocompletion-batch-2
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Add more autocompletion tests
2024-06-21 10:14:13 +02:00
Danil Alexeev
24b6edcd38
GDScript: Fix non-global class export
2024-06-20 14:30:12 +03:00
Pedro J. Estébanez
d334632908
GDScript: Avoid deadlock possibility in multi-threaded load
2024-06-19 14:01:54 +02:00
Rémi Verschelde
cd87b0bf84
Merge pull request #93057 from HolonProduction/not-enough-code-paths
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Autocompletion: Add support for string name option in more places
2024-06-19 10:53:21 +02:00
Rémi Verschelde
9a1e5aea69
Merge pull request #92588 from AThousandShips/font_sname
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[Scene] Add `SceneStringNames::font(_size/_color)`
2024-06-18 17:59:06 +02:00
Rémi Verschelde
6c3f811f08
Merge pull request #92177 from KoBeWi/literally_wtf
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Fix broken built-in script reloading
2024-06-18 17:59:03 +02:00
A Thousand Ships
d519715d94
[Scene] Add `SceneStringNames::font(_size/_color)`
2024-06-18 17:24:27 +02:00
Hilderin
c419b548d2
Fix mismatched external parser with binary exports
2024-06-14 11:18:52 -04:00
HolonProduction
51f74af2ac
Autocompletion: Add support for string name option in more places
2024-06-12 20:38:43 +02:00
Rémi Verschelde
4516050e64
Merge pull request #92885 from Chaosus/fix_goto_definition_for_new
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Fix goto definition for `new` method
2024-06-12 10:00:34 +02:00
Rémi Verschelde
09a037628e
Merge pull request #85488 from miv391/fix-expected-indented-block-error-message-lines
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Moving "Expected indented block" error message's line number back to where the error is
2024-06-10 16:11:30 +02:00
Yuri Rubinsky
5962646fd3
Fix goto definition for `new` method
2024-06-08 10:52:01 +03:00
Yuri Rubinsky
305b948256
Add coloring for completion of Color components
2024-06-07 18:35:56 +03:00
PreslavPetrov
653a8b113a
Register the export info correctly when a global class script is used as the variable type for Node
2024-06-03 13:28:17 +01:00
HolonProduction
48e297c144
Add more autocompletion tests
2024-06-02 15:52:21 +02:00
rune-scape
7f7114c008
GDScript: partially allow some functions on invalid scripts
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+ always default initialize static variables
+ dont invalidate script when dependant scripts don't compile/resolve
2024-06-02 02:08:26 -07:00
rune-scape
ffc0d0981b
GDScript: Invalidate cached parser chain when reloading
2024-05-31 18:49:48 -07:00
Rémi Verschelde
62120c7841
Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
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- Fixes #88630 .
- Fixes #92578 .
2024-05-31 09:55:02 +02:00
Rémi Verschelde
ce82984b5c
Merge pull request #92544 from dalexeev/gds-fix-const-non-metatype-subscript
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GDScript: Fix subscript resolution on constant non-metatype GDScript base
2024-05-30 22:38:36 +02:00
Rémi Verschelde
cd53026b2c
Merge pull request #92558 from dalexeev/gds-adjust-inferred-declaration
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GDScript: Do not produce `INFERRED_DECLARATION` on type import
2024-05-30 22:13:52 +02:00
Rémi Verschelde
34fe09dda7
Merge pull request #92386 from AThousandShips/goto_fix
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[GDScript LSP] Fix `show_native_symbol_in_editor`
2024-05-30 22:13:46 +02:00
Danil Alexeev
3fd30ed4ff
GDScript: Do not produce `INFERRED_DECLARATION` on type import
2024-05-30 19:30:07 +03:00
Danil Alexeev
18d8838051
GDScript: Fix subscript resolution on constant non-metatype GDScript base
2024-05-30 17:37:05 +03:00
Rémi Verschelde
2666955011
Merge pull request #92251 from Chaosus/gdscript_fix_new_argument_completion
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Fix completion for `new` arguments
2024-05-30 11:47:54 +02:00
A Thousand Ships
e6ab22d450
[GDScript LSP] Fix `show_native_symbol_in_editor`
2024-05-26 16:33:19 +02:00
Yuri Rubinsky
fc2b82188b
Fix completion for `new` arguments
2024-05-26 13:47:22 +03:00
Danil Alexeev
4b692959de
GDScript: Fix lambdas capturing non-local variables
2024-05-22 10:07:31 +03:00
kobewi
eca19d6e80
Fix broken script reloading
2024-05-20 23:54:27 +02:00
Rémi Verschelde
c63383fa88
Merge pull request #92035 from rune-scape/rune-gdscript-invalid
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GDScript: Fix segfault on invalid script
2024-05-19 11:21:14 +02:00
Rémi Verschelde
4ce95d684c
Merge pull request #91653 from HolonProduction/autocompletion-analyze-recursively-but-leave-the-parser-alone
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Autocompletion: Analyze CLASS types as they are encountered
2024-05-19 11:21:11 +02:00
Rémi Verschelde
6761923f4f
Merge pull request #90716 from dalexeev/gds-fix-export-annotation-issues
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GDScript: Fix some export annotation issues
2024-05-19 11:21:00 +02:00
rune-scape
9fa13da16f
GDScript: fix segfault on invalid script
2024-05-17 15:26:25 -07:00
Danil Alexeev
7dd801c580
GDScript: Fix `STANDALONE_EXPRESSION` warning for `preload()`
2024-05-17 10:33:01 +03:00
Danil Alexeev
0bd4345736
GDScript: Add support for `atr` and `atr_n` to POT generator
2024-05-14 18:35:59 +03:00
Rémi Verschelde
bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
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Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
kobewi
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
Rémi Verschelde
0a67ee52d1
Revert "GDScript: Implement get_dependencies()"
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This reverts commit dc73440f89
.
This commit in some form is needed to fix handling of dependencies on
export, but as it's also used for import, it's exposing some pre-existing
issues which we need to solve first.
So reverting for now to give ourselves time to iron this out for a future
Godot release.
Fixes #91726 .
2024-05-13 16:59:43 +02:00
Danil Alexeev
76b2d85c9f
GDScript: Fix some export annotation issues
2024-05-13 17:49:06 +03:00
kobewi
a262d2d881
Add shorthand for using singleton string names
2024-05-11 18:53:08 +02:00
A Thousand Ships
a0dbdcc3ab
Replace `find` with `contains/has` where applicable
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* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
Rémi Verschelde
7d03b1de0b
Style: Trim trailing whitespace and ensure newline at EOF
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Found by apply the file_format checks again via #91597 .
2024-05-08 10:12:46 +02:00
Rémi Verschelde
d83586f1e4
Merge pull request #84492 from HolonProduction/reduce-const-arrays
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Autocompletion: Mark datatype as constant for constant arrays
2024-05-07 21:52:40 +02:00
Rémi Verschelde
ff018079a1
Merge pull request #84706 from HolonProduction/completion-get-child
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Fix autocompletion after DOLLAR token
2024-05-07 16:49:13 +02:00
Rémi Verschelde
4db9103c2b
Merge pull request #91650 from akien-mga/codespell
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Fix various typos with codespell
2024-05-07 13:49:03 +02:00
Rémi Verschelde
0404e3a85e
Merge pull request #84148 from KANAjetzt/fix_crash_take_over_path_named_class
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Fix crash when extending taken-over named class
2024-05-07 13:48:36 +02:00
HolonProduction
d131064841
Autocompletion: Analyze CLASS types as they are encountered
2024-05-07 10:45:28 +02:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
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Using 2.2.7.dev217+g10c2abcf.
Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
Kai
f4192aad6f
Fix crash when extending taken-over named class
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Added error handling in `_prepare_compilation()` to address cases where the `base_type` cannot be found, preventing a crash.
2024-05-07 08:07:11 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to `List`
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Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
Rémi Verschelde
03e6fbb010
Merge pull request #85474 from fire/packedvector4array
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Add `PackedVector4Array` Variant type
2024-05-03 12:25:26 +02:00
Rémi Verschelde
4d43fe1c96
Merge pull request #91472 from vnen/gdscript-default-static-variables-non-tool
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GDScript: Initialize static variables with defaults in-editor
2024-05-03 01:21:40 +02:00
K. S. Ernest (iFire) Lee
f9b488508c
Add PackedVector4Array Variant type
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
George Marques
22236380c0
GDScript: Initialize static variables with defaults in-editor
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When the script is not marked as `@tool` the static constructor is not
called and thus the variables contain `null` by default. But since some
validated operations requires a valid value, this would cause a crash.
This commit solves this by initializing the static variables with a
default value based on their types in the editor, when they are not
marked as `@tool`, so if some `@tool` script access them, they will have
a valid typed value, avoiding the crash.
2024-05-02 15:09:22 -03:00
Rémi Verschelde
76f642b962
Merge pull request #91412 from dalexeev/gds-fix-non-static-access-in-static-context
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GDScript: Fix access non-static members in static context
2024-05-02 17:31:39 +02:00
Rémi Verschelde
a7029e4c8a
Merge pull request #91364 from vnen/gdscript-implicit-ready-base-first
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GDScript: Call implicit ready on base script first
2024-05-02 17:31:32 +02:00
George Marques
99b702ea3d
GDScript: Call implicit ready on base script first
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It is generally expected that the base class is called before the
inherited clas. This commit implements this behavior for the implicit
ready function (`@onready` annotation) to make it consistent with the
expectations.
2024-05-02 11:25:52 -03:00
Danil Alexeev
8122a27eac
GDScript: Fix access non-static members in static context
2024-05-01 19:55:40 +03:00
A Thousand Ships
c4e24d2b3b
[GDScript] Correctly report invalid read-only access
2024-05-01 12:28:47 +02:00
Rémi Verschelde
731ea17dd4
Merge pull request #91192 from vnen/gdscript-validated-native-static-calls
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GDScript: Perform validated calls with static methods
2024-05-01 09:55:04 +02:00
Rémi Verschelde
273a643145
Merge pull request #89647 from AThousandShips/read_only_dict
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[Core] Fix property access on read-only `Dictionary`
2024-05-01 09:54:48 +02:00
Rémi Verschelde
c4733e8003
Merge pull request #90860 from vnen/gdscript-get-dependencies
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GDScript: Implement `get_dependencies()`
2024-04-29 12:30:12 +02:00
Rémi Verschelde
296758a8f8
Merge pull request #90552 from vnen/gdscript-constructor-callable-release
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GDScript: Assume constructor to be accessible from class
2024-04-29 12:30:08 +02:00
Rémi Verschelde
d216a385a6
Merge pull request #90498 from vnen/gdscript-resolve-scene-autoload-types
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GDScript: Resolve types from autoload scenes
2024-04-29 12:30:02 +02:00
Rémi Verschelde
13fbd42c37
Merge pull request #90975 from aaronfranke/plugin-org
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Organize existing code for editor plugins
2024-04-29 10:09:45 +02:00
Rémi Verschelde
c33cd94509
Merge pull request #90949 from rhofour/gdignore
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LSP: Have `GDScriptWorkspace::list_script_files` respect `.gdignore`.
2024-04-29 10:09:42 +02:00
Aaron Franke
1bcbbe96c4
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
George Marques
8b7fc225f0
GDScript: Resolve types from autoload scenes
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When the autoload is a scene, it now extracts the script from it and
use it to further infer nested types.
2024-04-26 10:46:19 -03:00
Danil Alexeev
2778069025
GDScript: Fix object iterator opcodes
2024-04-26 09:21:55 +03:00
George Marques
7ca038effa
GDScript: Perform validated calls with static methods
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When the types are validated at compile time, this type of call runs
faster. It is already used for instance methods, this adds this
optimization to native static methods as well.
2024-04-25 21:19:40 -03:00
Danil Alexeev
4136ed7fc8
GDScript: Fix test `reset_uninit_local_vars.gd` failure
2024-04-24 20:49:52 +03:00
Rémi Verschelde
69a23e64e4
Merge pull request #89990 from dalexeev/gds-reset-uninit-local-vars
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GDScript: Fix uninitialized local variables not being reset
2024-04-24 18:54:56 +02:00
Rémi Verschelde
6b28cb6721
Merge pull request #89884 from HolonProduction/tests-batch-2
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Completion Tests: Add script to owner
2024-04-23 19:10:57 +02:00
Rémi Verschelde
13b66bcea2
Merge pull request #89738 from dalexeev/gds-docgen-improve-non-constant
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GDScript: Improve DocGen for non-constant expressions
2024-04-23 19:10:51 +02:00
Rémi Verschelde
e8eca0b3f0
Merge pull request #90601 from rune-scape/rune-gdscript-dependant-parser-ref-errors
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GDScript: Fix out of date errors in depended scripts
2024-04-22 22:18:15 +02:00
A Thousand Ships
ec29c3e784
[Core] Fix property access on read-only `Dictionary`
2024-04-22 13:57:34 +02:00
R. Alex Hofer
2452176990
Have GDScriptWorkspace::list_script_files respect .gdignore.
2024-04-20 13:29:27 -04:00
Rémi Verschelde
931f878390
Merge pull request #88899 from AThousandShips/gdscript_clean
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[GDScript] Clean up some unused code
2024-04-19 16:26:58 +02:00
rune-scape
6b88c86cec
GDScript: invalidate GDScriptParserRef when reloading
2024-04-18 14:05:58 -07:00
George Marques
dc73440f89
GDScript: Implement get_dependencies()
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The parser and analyzer now track the dependencies of the script and
return the list when the resource loader ask for them.
What is considered a dependency:
- Any `preload()` call.
- The base script this one extends.
- Any identifier, including types, that refers to global scripts.
- Any autoload singleton reference.
2024-04-18 11:54:37 -03:00
Rémi Verschelde
978d206f34
Merge pull request #90794 from vnen/gdscript-no-unused-constant-warning-with-underscore
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GDScript: Suppress unused constant warning with underscore
2024-04-18 15:17:13 +02:00
George Marques
a3b3a20ac0
GDScript: Suppress unused constant warning with underscore
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The warning message mentions that local constants prefixed with `_` does
not generate the warning. This commit actually implements this warning
suppression.
2024-04-18 09:58:23 -03:00
George Marques
f9048fcd7d
GDScript: Warn when enum variable has no default
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The default will always be set to `0`, so if it's not a valid value in
the enum, the warning is shown.
2024-04-16 11:46:59 -03:00
A Thousand Ships
c070c12ddd
[GDScript] Clean up some unused code
2024-04-16 15:59:38 +02:00
Rémi Verschelde
684e7aa37a
Merge pull request #89472 from dalexeev/gds-fix-bin-tokenizer-continuation-lines
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GDScript: Fix continuation lines in `GDScriptTokenizerBuffer`
2024-04-15 18:14:38 +02:00
George Marques
030995c10d
GDScript: Allow casting enum to int
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An enum value is always an integer so the cast is valid. The code here
now consider this case to avoid giving an error message.
2024-04-12 11:49:21 -03:00
Aiden Storey
74177d79c9
Fix multiline array/dictionary match statements
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Currently array and dictionary expressions cannot be spread over
multiple lines in match statements.
Adding mutliline push/pop while parsing the pattern for bracket and
brace enables the ability for these to be multiline. This enables more
complex patterns to be matched without exceeding line limits.
Fixes #90372
2024-04-12 10:59:28 +02:00
George Marques
e761982979
GDScript: Assume constructor to be accessible from class
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Since the constructor is accessed directly from the class, even if not
marked `static`, it can be retrieved as a Callable without an instance.
2024-04-11 20:28:46 -03:00
Rémi Verschelde
67076c167d
Merge pull request #90448 from vnen/gdscript-infer-string-format
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GDScript: Infer type with string format operator
2024-04-10 17:49:49 +02:00
Rémi Verschelde
8611fd8400
Merge pull request #90442 from vnen/gdscript-dont-warn-using-default-builtin
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GDScript: Don't warn on unassigned for builtin-typed variables
2024-04-10 17:49:44 +02:00
George Marques
877802e252
GDScript: Don't warn on unassigned for builtin-typed variables
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If the type of a variable is a built-in Variant type, then it will
automatically be assigned a default value based on the type. This means
that the explicit initialization may be unnecessary. Thus this commit
removes the warning in such case.
This also changes the meaning of the unassigned warning to happen when
the variable is used before being assigned, not when it has zero
assignments.
2024-04-10 11:59:57 -03:00