Rémi Verschelde
e8240031e7
Merge pull request #71479 from raulsntos/virtual-return-type
...
Use enum instead of int in virtual methods return type
2023-02-01 07:45:28 +01:00
Rémi Verschelde
a5be03e59a
Merge pull request #72476 from TokageItLab/graph-signal
...
Fix `scroll_offset_changed` signal doesn't fired when panning `GraphEdit`
2023-02-01 07:43:05 +01:00
Rémi Verschelde
64f0dad2dc
Merge pull request #70446 from akien-mga/meshoptimizer-4a287848f
...
meshoptimizer: Sync with upstream commit 4a287848f
2023-02-01 07:40:23 +01:00
Rémi Verschelde
0c540210bd
Merge pull request #71991 from clayjohn/RS-docs
...
Fill out more sections in RenderingServer and RenderingDevice
2023-02-01 07:33:43 +01:00
Rémi Verschelde
ab4d8df163
Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access
...
Expose EYE_OFFSET to gdshader code
2023-02-01 07:33:18 +01:00
Rémi Verschelde
e8c405de4d
Merge pull request #72482 from KoBeWi/dubious_stuff
...
Prevent wrong unedit when clicking editor viewport
2023-02-01 07:32:53 +01:00
Rémi Verschelde
897ee46888
Merge pull request #72227 from dsnopek/openxr-opengl-sky
...
Fix sky rendering with multiview in OpenGL
2023-02-01 07:32:29 +01:00
Rémi Verschelde
92f3725da8
Merge pull request #72474 from clayjohn/GL-leaky-tex
...
Avoid leaking texture->tex_id when clearing render targets
2023-02-01 07:32:05 +01:00
Rémi Verschelde
0ba7e5a40a
Merge pull request #72464 from clayjohn/RD-skeleton-crash
...
Check if Skeleton exists before reading when calculating blend shapes
2023-02-01 07:31:42 +01:00
Rémi Verschelde
df68909da4
Merge pull request #72459 from KoBeWi/debinds
...
Add unbinds to `scn`
2023-02-01 07:31:17 +01:00
Rémi Verschelde
3eb1ac9fd2
Merge pull request #72075 from Maran23/extents-to-size
...
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-02-01 07:30:09 +01:00
Rémi Verschelde
27fdb06fed
Merge pull request #71322 from EricEzaM/55856-proj-settings-initial-array-dict-shared-instance
...
Fix Project Settings array/dicts initial value being shared instances of the current value.
2023-02-01 07:29:44 +01:00
Rémi Verschelde
b7c0f613b5
Merge pull request #66076 from Sauermann/fix-double-physics-input-events-for-layers
...
Fix physics events being interpreted twice for nodes in canvas layer
2023-02-01 07:29:16 +01:00
Rémi Verschelde
a350b42e4b
Merge pull request #72473 from aXu-AP/animatablebody3d-editor-move-fix
...
Fix AnimatableBody3D not being movable in editor
2023-02-01 07:28:47 +01:00
Rémi Verschelde
cf9df3b5d4
meshoptimizer: Sync with upstream commit 4a287848f
...
4a287848fd
2023-01-31 22:27:49 -08:00
Rémi Verschelde
51414fc987
Merge pull request #66906 from Sauermann/fix-prohibit-inconsistent-size-state
...
Prohibit inconsistent size state for SubViewport
2023-02-01 07:26:00 +01:00
Rémi Verschelde
6749f1f85a
Merge pull request #72462 from raulsntos/docs/dotnet-renames
...
Fix C# examples in documentation for 4.0
2023-02-01 07:25:26 +01:00
Rémi Verschelde
ab2f8ab6ce
Merge pull request #72371 from dalexeev/remove-gds-str-duplicate
...
Remove `@GDScript.str` (duplicate of `@GlobalScope.str`)
2023-02-01 07:25:02 +01:00
Rémi Verschelde
d8e71dc51a
Merge pull request #72450 from TokageItLab/optional-restart
...
Make restart in NodeStateMachine / NodeTransition optional
2023-02-01 07:24:05 +01:00
Rémi Verschelde
67ab9d85d4
Merge pull request #71543 from smix8/navigation_agent_debug_4.x
...
Add NavigationAgent Path Debug Visualization
2023-02-01 07:23:24 +01:00
kobewi
7780b40a3a
Add unbinds to scn
2023-02-01 03:03:55 +01:00
Bastiaan Olij
8c77aea9ab
Expose EYE_OFFSET to gdshader code
2023-02-01 12:39:13 +11:00
kobewi
360c71c3f6
Prevent wrong unedit when clicking editor viewport
2023-02-01 00:50:34 +01:00
Raul Santos
c7f4ca36a4
Use PropertyUsageFlags
enum in parse_property
2023-01-31 23:31:15 +01:00
Markus Sauermann
7e056f1b37
Fix physics events being interpreted twice when in canvas layer
2023-01-31 23:14:57 +01:00
Silc Renew
8f21f637e2
Fix scroll_offset_changed signal doesn't fired when panning GraphEdit
2023-02-01 07:11:35 +09:00
Markus Sauermann
decbda68d7
Prohibit inconsistent size state for SubViewport
...
Prohibit size changes of SubViewports with parent SubViewportContainers that have stretch mode enabled.
2023-01-31 22:53:43 +01:00
aXu-AP
fab6065e35
Fix AnimatableBody3D not being movable in editor
2023-01-31 23:41:40 +02:00
clayjohn
a919c6184e
Avoid leaking texture->tex_id when clearing render targets
2023-01-31 13:39:39 -08:00
Yuri Rubinsky
0810ecaafd
Merge pull request #72436 from Chaosus/vs_switch_improvement
2023-01-31 22:55:42 +03:00
Marius Hanl
a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
...
- Extents are replaced by Size (Size is Extents * 2)
- The UI text displays 'Size'
- Snapping is adjusted to work with Size
- _set and _get handle extents for compatibility
Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2023-01-31 20:04:11 +01:00
Silc Renew
4525181c2d
Make restart in NodeStateMachine / NodeTransition optional
2023-02-01 03:57:11 +09:00
clayjohn
cdc6c00b5f
Check if Skeleton exists before reading when calculating blend shapes
2023-01-31 10:10:31 -08:00
Raul Santos
9e9eac4676
Use enum instead of int in virtual methods return type
2023-01-31 19:06:49 +01:00
Raul Santos
7eb8325180
Fix C# examples in documentation
...
- Fix documentation after C# renames.
- Add missing `partial` in C# class declarations.
- Change `delta` parameter type to `double` in C#.
- Ensure parameters match base declaration.
- Use `$` string interpolation in C#.
- Fix invalid or outdated C# code.
- Changed some examples to follow our style guide more closely.
2023-01-31 19:04:07 +01:00
Rémi Verschelde
935a6ef46b
Merge pull request #72425 from smix8/default_physics_space_on_demand_only_4.x
...
Create default World physics spaces on demand only
2023-01-31 18:56:35 +01:00
Rémi Verschelde
ea3566f2ed
Merge pull request #69120 from souplamp/audio-function-rename
...
Rename references to audio device, capture_device to output_device, input_device respectively
2023-01-31 18:56:27 +01:00
Rémi Verschelde
14a4408e02
Merge pull request #65698 from KoBeWi/cameraman
...
Rework how current Camera2D is determined
2023-01-31 18:56:20 +01:00
David Snopek
bd9dfcff3d
Fix sky rendering with multiview in OpenGL
2023-01-31 11:36:14 -06:00
smix8
0ab764e84b
Add NavigationAgent Path Debug Visualization
...
Adds path debug visuals for NavigationAgent2D, NavigationAgent3D and NavigationServer.
2023-01-31 18:27:35 +01:00
smix8
026549db2e
Create default World physics spaces on demand only
...
Changes that the default physics spaces of World resources are only created on first use.
2023-01-31 18:26:52 +01:00
souplamp
5300daaff2
Audio rename (device, capture_device) -> (output_device, input_device)
...
Change instances of audio properties 'device' to 'output_device',
and instances of audio properties 'capture_device' to 'input_device',
as well as their subsequent getter & setter functions.
Update the docs to reflect these changes, as well as the
3-to-4 converter for GDScript and CSharp to make proper
conversions (only exception is 'device' since that name
is too vague and might replace non-AudioServer related
instances, such as user comments and variables).
This does not change internal references to references like
'Render Client' and 'Capture Client' in WASAPI; such is outside the
scope of this commit. This also does not change ALSA's references,
considering that it uses 'device' to mean input and output
interchangeably.
Other references are changed, however where applicable,
to be consistent with the new AudioServer methods and property
names.
2023-01-31 18:25:11 +01:00
Rémi Verschelde
2b710bc336
Fix MSVC shadow local warning
2023-01-31 18:06:21 +01:00
Rémi Verschelde
8612c12be6
Merge pull request #72452 from akien-mga/global_class_always_create
...
Always create global class list, even if empty
2023-01-31 16:00:12 +01:00
Rémi Verschelde
925784df03
Merge pull request #72454 from dalexeev/gds-fix-icon-annotation
...
GDScript: Fix `@icon` annotation
2023-01-31 15:58:49 +01:00
Rémi Verschelde
1c42e141d0
Merge pull request #59310 from Sauermann/proposal-event-transform
...
Calculate window input event transform only on window change
2023-01-31 15:57:07 +01:00
Rémi Verschelde
cf2bf08b41
Merge pull request #71972 from Sauermann/fix-test-ds
...
[unittests] Send Mouse events via DisplayServer instead of push_input
2023-01-31 15:56:50 +01:00
Rémi Verschelde
534369d267
Merge pull request #64423 from RandomShaper/safe_input_synth
...
Warn users about unsafe usage of `InputEvent`
2023-01-31 15:56:43 +01:00
Rémi Verschelde
b8ef55a427
Merge pull request #71174 from RedMser/fix-confined-mouse-mode-update
...
Fix confined mouse mode not updating on resize
2023-01-31 15:56:29 +01:00
Rémi Verschelde
92a6586fb6
Merge pull request #72396 from TokageItLab/bs1dconsist
...
Consistent with NodeBlendSpace1D option NodeBlendSpace2D
2023-01-31 15:55:53 +01:00