Commit Graph

722 Commits

Author SHA1 Message Date
Andreas Haas f634973acb Merge pull request #10647 from Noshyaar/patch-1
ProjectSettings: Fix typo 'an setting' to 'a setting'
2017-08-26 14:27:28 +02:00
Juan Linietsky fbfed97a1b Changed camera interpolation to work when LMB is pressed and no modifiers are pressed 2017-08-26 09:10:57 -03:00
Poommetee Ketson e705236ad6 Fix typo 'an setting' to 'a setting' 2017-08-26 17:57:32 +07:00
Bernhard Liebl 1ea2b9be72 polygon2d realtime editing
editing nodes in the polygon2d editor now updates the polygon in realtime; the previous outline is shown, but this can be disabled via a new editor setting
2017-08-26 11:57:54 +02:00
Juan Linietsky 1894157c9f -Massive clean up to gizmos
-Make sure handles are always visible (on top)
-Fixed instanced scene selection (should work properly now)
-Added interpolated camera
-Customizable gizmo colors in editor settings
2017-08-26 00:47:28 -03:00
Rémi Verschelde d9e94fa0c3 Fix i18n bug in GridMap string
Regression from 6134d87 causing build issue on clang.
2017-08-25 20:55:33 +02:00
Rémi Verschelde 2879a173e3 DocData: Fix extraneous space in XML tag without enum hint 2017-08-25 20:25:23 +02:00
Rémi Verschelde f75678a94f Mi18n: erge translations with template 2017-08-25 19:00:03 +02:00
Rémi Verschelde 3034bbf908 i18n: Update template with current source
Additions: 254 msgids.
Deletions: 101 msgids.
2017-08-25 18:59:28 +02:00
Rémi Verschelde c67984b561 i18n: Sync translations with Weblate 2017-08-25 18:57:11 +02:00
Andreas Haas 6134d8741d Editor: Add some more translatable strings. 2017-08-25 18:49:45 +02:00
Wilson E. Alvarez 1577f41653 Fixed several memory leaks 2017-08-25 08:47:05 -04:00
Rémi Verschelde 490aef9369 Merge pull request #10581 from hpvb/fix-gcc6+
Make cast_to a static member of Object.
2017-08-25 08:37:38 +02:00
Juan Linietsky a7e8aa4053 Fix bug where not all previews are shown, closes #9895 2017-08-24 23:40:53 -03:00
Hein-Pieter van Braam cacced7e50 Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.

This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.

It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-24 23:08:24 +02:00
Juan Linietsky 36e0a72c77 -Code completion for enumerations
-Disabled GDNative and GDNativeScript so build compiles again
2017-08-24 00:06:56 -03:00
Juan Linietsky 3d1c031871 Changed MethodBind API to request information from methods. It's much claner now.
Also changed PropertyInfo to include informatino about class names.
2017-08-23 19:11:11 -03:00
Hein-Pieter van Braam 3894f20d98 Remove an assignment to self
This line does a = a and has a FIXME line. It seems that reduz can't
think of a reason for it either, so here it goes.
2017-08-23 23:51:37 +02:00
Wilson E. Alvarez 433c01b7e5 Removed EditorHelp::_scroll_changed 2017-08-23 03:04:16 -04:00
Rémi Verschelde 78d9936f8d Merge pull request #10573 from tagcup/gizmo_aabb_scaling_order
Fix the order of transformations for selection bounding box in spatial editor.
2017-08-23 08:10:53 +02:00
Rémi Verschelde 0c3b90ef6b Merge pull request #10558 from RandomShaper/undo-after-auto-indent
Add ability to undo auto-indent
2017-08-23 08:08:23 +02:00
Rémi Verschelde 926890703d Merge pull request #10550 from djrm/pr_color_fixes
Child process connected message is now green.
2017-08-23 08:08:11 +02:00
Ferenc Arn d9d9571c8c Fix the order of transformations for selection bounding box in spatial editor.
This was broken in #7438 where the ordering of scaling in Basis::scale() was fixed, but this line of code (which relied on the incorrect behavior) wasn't updated correctly.

Fixes #9894.
2017-08-22 20:05:41 -04:00
Rémi Verschelde 172519bec6 Merge pull request #10551 from djrm/pr_editor_fixes
Do not use old styles for tab buttons

[ci skip]
2017-08-23 00:05:27 +02:00
Daniel J. Ramirez 92c63dc9a7 Ability to set script debugger reason text context. 2017-08-22 14:18:41 -05:00
Pedro J. Estébanez c2a1f3b814 Add ability to undo auto-indent
Closes #10420.
2017-08-22 19:52:17 +02:00
Rémi Verschelde b759fc47e6 Merge pull request #10538 from groud/fix_useless_separator
Fix unneeded separator in Script Editor's Debug menu
2017-08-22 08:49:11 +02:00
Gilles Roudiere 5ea403c0ce Fix uneeded separator 2017-08-22 08:43:23 +02:00
Rémi Verschelde c2346b92b2 Merge pull request #10507 from toger5/override_code_them_bg
added setting to override the theme background with editor theme color
2017-08-22 08:14:46 +02:00
Rémi Verschelde 4fc0a2d776 Merge pull request #10519 from toger5/remove_addition_border
Remove addition border
2017-08-22 08:10:15 +02:00
Rémi Verschelde dd07a15fc6 Merge pull request #10527 from hpvb/fix-10517
Add null check to ScriptEditor get_current_tab_control() call
2017-08-22 08:08:42 +02:00
Mason Ashbridge 09818581b1 Fixed build for Visual Studio 2017-08-21 23:52:55 -04:00
Daniel J. Ramirez 1f90f5ed4c Do not use old styles for tab buttons 2017-08-21 21:10:12 -05:00
Hein-Pieter van Braam 24bc47b179 Add null check to ScriptEditor get_current_tab_control() call
This fixes #10517
2017-08-22 02:35:04 +02:00
Rémi Verschelde df590fc2d3 Merge pull request #10340 from Rubonnek/remove-unnecessary-assignments
Removed unnecessary assignments
2017-08-22 00:58:12 +02:00
Rémi Verschelde 13f879587d Merge pull request #10254 from marcelofg55/master
Added notification const NOTIFICATION_WM_ABOUT
2017-08-22 00:56:31 +02:00
Juan Linietsky 2cc8309249 Merge pull request #10351 from neikeq/enums-are-for-the-weak
ClassDB: Provide the enum name of integer constants
2017-08-21 19:56:08 -03:00
Rémi Verschelde e9c43cecbf Merge pull request #10433 from djrm/pr_svg_support
SVG support
2017-08-21 23:49:07 +02:00
toger5 ce4eb30778 added setting to override the theme background with editor theme color 2017-08-21 23:19:27 +02:00
toger5 d0c610d9ba removed additional border function. (not needed with new styleboxes) 2017-08-21 23:07:38 +02:00
Rémi Verschelde 328452e028 Merge pull request #10508 from Paulb23/increase_smooth_scroll_speed
Increased smooth scroll speed and added user setting
2017-08-21 22:19:18 +02:00
toger5 1a4d8b3e76 fixed rounded corners for visual script editor 2017-08-21 21:32:56 +02:00
Wilson E. Alvarez 738d2ab969 Removed unnecessary assignments 2017-08-21 15:15:55 -04:00
Paulb23 d6599fde0a Increased smooth scroll speed and added user setting 2017-08-21 19:20:11 +01:00
Rémi Verschelde 93f1fb1c2f Fixes for new two-dash long command line arguments
- Fixes some single-dash leftovers that were missed in the previous commit
- Reorder the help output for clarity, and document missing options
- Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit
- Improve error message on malformed arguments and do not display help on error
- Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping
- Cleanup obsolete code here and there
2017-08-21 08:09:22 +02:00
Hugo Locurcio 1d757c43d7 Tweak command-line arguments to make them more UNIX-like
Also improves the command-line help text readability.
2017-08-21 08:08:35 +02:00
Juan Linietsky 533014b88c simplify the way window is allowed to steal focus, no longer relying on project.godot. Closes #9459 2017-08-20 23:42:54 -03:00
Rémi Verschelde 35d5724519 Fix mismatched hints for filesystem/import/pvrtc_texture_tool 2017-08-20 22:23:58 +02:00
Ignacio Etcheverry 32dd9a9f66 ClassDB: Provide the enum name of integer constants 2017-08-20 22:07:43 +02:00
Rémi Verschelde 952db3e676 Merge pull request #10483 from Zylann/orbit_sensitivity
Reduced default orbit sensitivity for smoother rotation
2017-08-20 21:05:55 +02:00
Daniel J. Ramirez 0c18009665 Added missing icon and svgs upscaling 2017-08-20 13:53:09 -05:00
Daniel J. Ramirez c873661c30 Added pure vector theme, with dark icons variation 2017-08-20 13:53:09 -05:00
Daniel J. Ramirez da8fecf25e Added support for SVG 2017-08-20 13:53:02 -05:00
Juan Linietsky ab13d0aeed Inspector is no longer cleared when game runs, fixes #9408 2017-08-20 15:21:45 -03:00
Marc Gilleron ede58e48d8 Reduced default orbit sensitivity for smoother rotation 2017-08-20 18:22:45 +02:00
Juan Linietsky 541fdffc0a Merge pull request #10319 from neikeq/pr-engine-editor-hint
Adds Engine::is_editor_hint() method
2017-08-20 12:55:46 -03:00
Rémi Verschelde f4e2baae7f Merge pull request #10476 from Paulb23/delete_current_line_issue_9643
Delete current line, issue 9643
2017-08-20 15:25:28 +02:00
Rémi Verschelde 20ab8c1156 Merge pull request #10473 from akien-mga/run_window_placement_default
Rename "Default" window placement mode to "Top Left"
2017-08-20 15:25:14 +02:00
Rémi Verschelde dca8df47b4 Merge pull request #10460 from Zylann/orbit_sensitivity
Added option for mouse orbit sensitivity
2017-08-20 15:24:35 +02:00
Rémi Verschelde 5627047c32 Merge pull request #10455 from groud/control_margin_fixes
Some control fixes and removed other useless lines
2017-08-20 15:24:00 +02:00
Paulb23 de95e65d10 Delete current line, issue 9643 2017-08-20 13:31:30 +01:00
Rémi Verschelde 686294e4f2 Rename "Default" window placement mode to "Top Left"
It is no longer the default value ;)
2017-08-20 14:16:31 +02:00
Andreas Haas a80371ce0a
SceneTreeEditor: Fix node_selected signal emission.
Fixes #10131
2017-08-20 00:20:27 +02:00
Juan Linietsky b9dcebb37c Revert "Second take at making command-line arguments more UNIX-like + main.cpp and help cleanup" 2017-08-19 17:47:27 -03:00
Marc Gilleron a88c759ff1 Added option for mouse orbit sensitivity 2017-08-19 21:57:43 +02:00
Gilles Roudiere 06256cd778 Some control fixes and removed useless lines 2017-08-19 19:10:00 +02:00
Rémi Verschelde 01e447f3df Merge pull request #10449 from toger5/theme_redundant_border_script_panel_fix
Removed style box border for script panel. Fixes #10410
2017-08-19 18:03:59 +02:00
Rémi Verschelde 395544b4d0 Merge pull request #10447 from Paulb23/smooth_scrolling
Added smooth scrolling to TextEdit
2017-08-19 18:01:33 +02:00
toger5 475502e638 Removed style box border for script panel. Fixes #10410 2017-08-19 17:30:48 +02:00
Rémi Verschelde 70b0857f6c Fixes for new two-dash long command line arguments
- Fixes some single-dash leftovers that were missed in the previous commit
- Reorder the help output for clarity, and document missing options
- Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit
- Improve error message on malformed arguments and do not display help on error
- Cleanup obsolete code here and there
2017-08-19 16:48:11 +02:00
Hugo Locurcio 27fc96f3c8 Tweak command-line arguments to make them more UNIX-like
Also improves the command-line help text readability.
2017-08-19 16:48:11 +02:00
Paulb23 a142c9a2f0 Added smooth scrolling to TextEdit 2017-08-19 15:23:45 +01:00
Juan Linietsky bacfe7a557 Fixes to label and code editor to make editing code hopefully fast again. 2017-08-19 10:51:56 -03:00
Rémi Verschelde c57671f0b3 Merge pull request #10435 from endragor/export-quit
Quit after command-line export
2017-08-19 10:36:03 +02:00
Ruslan Mustakov 02670a3806 Quit after command-line export 2017-08-19 11:59:00 +07:00
Ignacio Etcheverry 90b8a5b71e Removes editor_hint from SceneTree 2017-08-19 01:29:45 +02:00
Ignacio Etcheverry fd69604bd9 Adds editor_hint to Engine class 2017-08-19 01:03:12 +02:00
Juan Linietsky fc89cf90b2 Inspector re-edits edited object when dock moves, closes #9287 2017-08-18 19:51:17 -03:00
Juan Linietsky 2cb19a53fd Fix primitive mesh selection, closes #9210 2017-08-18 19:25:18 -03:00
Juan Linietsky cbcf40bd31 -Volume sliders, mute, solo and fx bypass are functional, closes #9021
-Fixed tree reselect, makes reselecting an audio bux FX work
2017-08-18 18:21:53 -03:00
Juan Linietsky b20952ebff Update script signals in real-time when script changes. Fixes #8980 2017-08-18 16:44:03 -03:00
Juan Linietsky 72be8876ea Properly manage drawing of primitives when they lack an area, fixes #8930 2017-08-18 15:12:48 -03:00
Juan Linietsky dc62389739 -Properly check limits to objects sent (regarding to size), fixes #9034
-Changed the way objects are marshalled and sent to the debugger
-Editing debugged objects happens in the remote inspector now
2017-08-18 10:59:31 -03:00
Juan Linietsky e61d547ed0 Make sure local to scene resources are initialized after loading all nodes, fixes #9438 2017-08-18 08:26:41 -03:00
Marcelo Fernandez eab850524e Add closest_power_of_2 func and implement mix_rate/latency on OS X 2017-08-17 19:51:13 -03:00
Juan Linietsky 33c1d25517 Several improvements and fixes to import system. Might fix many issues opened, but have to check in detail.. 2017-08-17 17:18:50 -03:00
Marcelo Fernandez aae29c7a0e Added notification const NOTIFICATION_WM_ABOUT 2017-08-17 11:28:45 -03:00
Gilles Roudiere dea845b65c Fix progress dialog's bars overflowing. 2017-08-17 10:59:21 +02:00
Pedro J. Estébanez fcf52303c5 Fix/improve property evaluator
Evolution of #10366 based on what has been discussed there.

Now you can refer to the relevant object either by `self` or `s`.
No conflicts with a potential `tool` script attached to the object.
Proper cleanup since a dummy object is used to have an instance and the temporary script dies with it.
2017-08-17 02:17:18 +02:00
Rémi Verschelde 19aff15a1a Tilemap Editor: Setting to hide tile info in the menu bar
Based on e513ecb7a1.
2017-08-16 19:51:55 +02:00
Rémi Verschelde 0dd51fc722 Merge pull request #10252 from neikeq/pr-fix-some-stuff-<3
Some method fixes
2017-08-16 18:16:47 +02:00
Rémi Verschelde a8a6082dc0 Merge pull request #8899 from toger5/BetterFlatStylebox
Better flat stylebox with rounded corners
2017-08-16 18:15:04 +02:00
Ignacio Etcheverry bffe4abb4d EditorPlugin: Renames virtual method hiding inherited method 2017-08-16 18:05:10 +02:00
Rémi Verschelde 5485233549 Merge pull request #10300 from H4kor/anchor
Show Anchor even when Control-Node is hidden
2017-08-16 17:34:33 +02:00
Rémi Verschelde b1ecaaa22b Merge pull request #10307 from Rubonnek/update-argument-names
Updated function argument names
2017-08-16 17:17:56 +02:00
Rémi Verschelde f98418f093 Merge pull request #10312 from kbake/pressed-scroll-bar-style
Scroll bars now look different on press
2017-08-16 17:16:03 +02:00
Rémi Verschelde 6345347190 Merge pull request #10326 from kubecz3k/spatial-click-improve
spatial selection if subscene geometry is far from origin
2017-08-16 17:13:27 +02:00
Rémi Verschelde 970cbb4608 Merge pull request #10368 from RandomShaper/rename-layouts-file
Rename layouts file to editor_layouts-3.cfg
2017-08-16 16:34:02 +02:00
Pedro J. Estébanez 8faf04928e Rename layouts file to editor_layouts-3.cfg
To avoid conflicts with 2.x, in the same fashion as editor_settings-3.tres.
2017-08-16 03:42:09 +02:00
Pedro J. Estébanez ae2d449047 Revive inspector property evaluation
GDScript was restricted to parse only scripts beginning with __res://__ or __user://__ to avoid templates from being parsed. I've made that a bit less inclusive by allowing scripts with an empty path to be parsed too, which doesn't conflict and is needed for this to work.

Also I've removed the `this` variable of the generated script and made the relevant object to be the one the script instance refers to, so you can use `self` instead.

Now, with the shorter 3.0-style syntax, you can write things like: `self.position.x + 10`

Closes #9500.
2017-08-16 03:01:41 +02:00