Juan Linietsky
33aa019e4f
Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilation
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Visual studio 2015 compilation
2015-11-18 23:56:06 -03:00
Juan Linietsky
3118c192bd
Merge pull request #2786 from neikeq/node_select_menu
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Added selection menu to spatial and canvas editors
2015-11-18 23:46:46 -03:00
Ovnuniarchos
a9a330645b
Merge branch 'master' into BBCodeDocs
2015-11-19 01:19:19 +01:00
neikeq
f84dc8e59d
Added selection menu to spatial and canvas editors
2015-11-19 00:19:00 +01:00
Juan Linietsky
94fdd01241
Merge pull request #2702 from TheHX/fix_align_with_view
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Fix 3D editor align with current view
2015-11-18 19:58:52 -03:00
Juan Linietsky
0c3386b2ed
Merge pull request #2707 from akien-mga/master
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Cosmetic fixes to SCons buildsystem
2015-11-18 19:43:28 -03:00
Juan Linietsky
fce4c6eecb
Merge pull request #2716 from SaracenOne/animation_saving_fix
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Added missing saving support to animation editor.
2015-11-18 19:35:57 -03:00
Juan Linietsky
ba9ebe6b03
Merge pull request #2717 from SaracenOne/light_baker_transluscent
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Ignore alpha materials in baked light ray-tracer.
2015-11-18 19:35:42 -03:00
Juan Linietsky
18ab04c102
Merge pull request #2812 from eska014/split-anim-tracks-button
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Split up AnimationPlayer tracks editor `Tracks` button
2015-11-18 19:25:16 -03:00
Juan Linietsky
3b2c25e77d
Merge pull request #2815 from akien-mga/pr-tooltip-buttons-sample-library
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Added tooltip for a few buttons in sample library editor
2015-11-18 19:21:29 -03:00
Juan Linietsky
551925475b
Merge pull request #2626 from TheHX/editor_dialogs
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Small fixes in some editor dialogs
2015-11-18 19:17:55 -03:00
Juan Linietsky
536daca8f6
Merge pull request #2631 from firefly2442/duplicate-conditional-fix
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duplicate conditional check
2015-11-18 19:17:01 -03:00
Juan Linietsky
a8f18e1bae
Merge pull request #2639 from MarianoGnu/origin
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Fix ButtonGroup broken layout
2015-11-18 19:14:25 -03:00
Juan Linietsky
cba634c608
Merge pull request #2640 from firefly2442/settings-xml-missing-proj
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projects in the editor_settings.xml that are no longer found on disk will be removed
2015-11-18 19:14:12 -03:00
Juan Linietsky
6aa95e77f3
Merge pull request #2652 from firefly2442/fix-icons
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Fix icons (default location and in demos)
2015-11-18 19:13:05 -03:00
Tybobobo
c1c2fef23e
Added tooltip for a few buttons in sample library editor
2015-11-18 23:12:23 +01:00
Juan Linietsky
5db5255260
Merge pull request #2676 from neikeq/inspector_history_tooltip
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Tooltip for the Inspector's history button
2015-11-18 19:04:16 -03:00
Juan Linietsky
3c1fdedc9d
Merge pull request #2679 from eska014/set-all-tileset-shapes
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Add all collision shapes to a tile when converting scenes to TileSets
2015-11-18 19:03:59 -03:00
Juan Linietsky
f1156b7c48
Merge pull request #2693 from TheHX/memory_leak
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Fix small memory leak
2015-11-18 19:02:05 -03:00
eska
7f5cb7512d
Split up AnimationPlayer tracks editor Tracks
button
2015-11-18 22:55:05 +01:00
Juan Linietsky
9833fc21e6
Merge pull request #2767 from akien-mga/PR-node-rename-problem2
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Fix node renaming bug when using the '.' character
2015-11-18 18:44:11 -03:00
Ovnuniarchos
0b05739a8b
*Polygon2D now updates on any modification in its point array. ShapeLine2D has now an editor.
2015-11-18 19:20:50 +01:00
Juan Linietsky
b08312b30c
-Fixed default theme a little
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-Added option to group help pages, fixes #2805
2015-11-18 09:20:46 -03:00
Juan Linietsky
3974fbb852
-fixed tabs
2015-11-18 04:47:41 -03:00
Juan Linietsky
17bde66cd8
missing icons
2015-11-17 09:47:18 -03:00
Juan Linietsky
081a236c67
-Merged Script and Help tabs
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-Help tabs can be opened many at the same time
-Color temperatures for opened scripts
-Dominant script opening when switching scene tab
2015-11-17 09:46:08 -03:00
Juan Linietsky
8420c24f7f
-better integration of ndee's theme
2015-11-13 20:56:44 -03:00
Juan Linietsky
1d7e9c4ba5
-fixes to animatedsprite used with atlas
2015-11-11 17:39:06 -03:00
sanikoyes
1d3fa162c8
Fix node renaming bug when using the '.' character
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Fixed by making '.' (and '/') illegal character in node names when adding via the rename feature.
2015-11-10 23:35:52 +01:00
Juan Linietsky
61c4c5795f
-support for stereo ima-adpcm sample compression & playback
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-support for converting samples to ima-adpcm upon export
2015-11-09 00:49:18 -03:00
Saracen
53c9e8301c
Ignore alpha materials in baked light ray-tracer.
2015-11-02 16:25:16 +00:00
Saracen
56b7567b55
Added missing saving support to animation editor.
2015-11-02 16:17:14 +00:00
Franklin Sobrinho
cd4d4b97e3
Fix issue #1275
2015-11-02 08:34:40 -03:00
Rémi Verschelde
399b1b0474
Cosmetic fixes to SCons buildsystem
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- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39 )
- Potentially fixed an identation issue for openssl check
2015-11-01 20:53:26 +01:00
Franklin Sobrinho
18392e28b6
Fix "Align with view" undo, fixes #1443
2015-10-29 20:44:12 -03:00
ZuBsPaCe
3886ed08ac
Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)
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tools\editor\editor_node.cpp(3037): error C3688: invalid literal suffix 'VERSION_FULL_NAME'; literal operator or literal operator template 'operator ""VERSION_FULL_NAME' not found
2015-10-29 15:57:55 +01:00
Alexander Holland
65258f741b
replay on play if already playing for scene and main + switch icon to reload if running.
2015-10-28 23:50:11 +01:00
Franklin Sobrinho
2e1b4ecf4b
Fix small memory leak
2015-10-28 10:34:02 -03:00
eska
ca7cfa9b4c
Add all collision shapes to a tile when converting scenes to TileSets
2015-10-25 23:13:46 +01:00
neikeq
cf995d5f07
Tooltip for the Inspector's history button
2015-10-25 18:00:29 +01:00
Julian Murgia - StraToN
d64c89d447
Fix #2623
2015-10-22 00:23:42 +02:00
Juan Linietsky
35959f9c5a
-fixes to ring buffer (fixes network error)
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-fixes to invalid disabling of commands on scene tree dock
2015-10-21 16:52:43 -03:00
firefly2442
96cff3a73b
when creating project, save icon using resource location by default
2015-10-21 14:28:23 -05:00
Juan Linietsky
b59c86f6f9
-Ability to debug video memory usage
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-Small fix to xml saver (swapping > and <)
2015-10-21 09:50:44 -03:00
Juan Linietsky
b5011d9bf1
-Fixes on atlas import to save memory if mipmaps are not used
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-Make the video memory visible to improve debugging
2015-10-20 19:19:19 -03:00
Ovnuniarchos
0f0dc1a5d3
BBCode is now allowed anywhere in the inline documentation.
2015-10-20 17:41:27 +02:00
firefly2442
ad362fbc58
projects in the editor_settings.xml that are no longer found on disk will be removed
2015-10-19 23:14:02 -05:00
MarianoGNU
6df7d92379
Fix ButtonGroup broken layout
2015-10-19 17:46:13 -03:00
firefly2442
0a45fb6311
duplicate conditional check
2015-10-18 20:50:32 -05:00
Franklin Sobrinho
ec394950ff
Change MeshInstanceEditor outline dialog "Ok" button label
2015-10-18 15:13:17 -03:00
Franklin Sobrinho
abde648e68
Small fixes in some editor dialogs
2015-10-18 13:31:44 -03:00
Juan Linietsky
884d5a0f41
-remove path after inheriting, fixes #2616
2015-10-17 20:55:12 -03:00
Juan Linietsky
fba1842b11
-Propertly restrict renaming of nodes in inherited scenes, fixes #2615
2015-10-17 18:43:52 -03:00
Juan Linietsky
36c874cc45
remove unpexpected revert button, fixes #2614
2015-10-17 18:28:36 -03:00
Juan Linietsky
408c498446
-Added const to a reference, should fix #2613
2015-10-17 17:13:49 -03:00
Juan Linietsky
7d8f187c33
Merge branch 'master' of https://github.com/okamstudio/godot
2015-10-17 15:49:27 -03:00
Juan Linietsky
85a611d1cd
-fixes disability to remove instanced nodes when reopening scene. Fixes #2610
2015-10-17 15:48:42 -03:00
Juan Linietsky
1db523d0bb
Merge pull request #2274 from MarianoGnu/master
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Improve Visual Shader Editor responsiveness
2015-10-17 15:31:23 -03:00
Juan Linietsky
6f9631fc51
Merge branch 'master' of https://github.com/okamstudio/godot
2015-10-17 12:48:47 -03:00
Juan Linietsky
7d33895320
Merge pull request #2053 from rodolforg/fix-import-button-label
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Small fix for Import Game dialog labels
2015-10-17 12:13:33 -03:00
Juan Linietsky
474c72697d
Merge pull request #2250 from PeaceSells50/AddedGridMapSettings
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Added GridMap settings which allows the user to enter a pick distance.
2015-10-17 12:11:13 -03:00
Juan Linietsky
52cc8e6ead
Merge pull request #2357 from volzhs/prevent-to-change-tool-mode
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prevent to change tool mode when control key is pressed
2015-10-17 10:52:50 -03:00
Juan Linietsky
c22b627ee3
Merge pull request #2362 from AlexHolly/update-scene-tab-fix
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[UI-FIX] - Update scene tabs on save
2015-10-17 10:51:45 -03:00
Juan Linietsky
c9ff40e140
Merge pull request #2380 from StraToN/tabs-buttons
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Tab close button + display policies + application on Scenes Tabs
2015-10-17 10:46:32 -03:00
Juan Linietsky
63033aa646
Merge branch 'master' of https://github.com/okamstudio/godot
2015-10-17 10:30:08 -03:00
Juan Linietsky
ab22203791
misc cleanup
2015-10-17 10:29:54 -03:00
Juan Linietsky
b217e1417a
Merge pull request #2479 from firefly2442/cppcheck-unusedvars
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ran cppcheck, found unused variables
2015-10-17 10:25:36 -03:00
Juan Linietsky
e64874fe20
Merge pull request #2555 from jackmakesthings/class-reference-formatting
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Readability improvements for the in-game class reference
2015-10-17 10:04:51 -03:00
Juan Linietsky
0b5ac93875
Merge pull request #2569 from TheHX/issue_2567
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Fix bug in EditorPlugin::add_custom_control
2015-10-17 09:49:00 -03:00
MarianoGNU
a5ebb52500
Merge branch 'master' of https://github.com/okamstudio/godot
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# Solved Conflicts:
# tools/editor/property_editor.cpp
2015-10-16 23:21:39 -03:00
reduz
078a474135
-fixes and more fixes to new scene system, seems stable now..
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BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
2015-10-16 19:11:23 -03:00
reduz
6b20ee4324
Merge branch 'master' of https://github.com/okamstudio/godot
2015-10-10 09:09:59 -03:00
reduz
422929e87f
Large improvements on scene packing and management
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-Ability to edit and keep changes of instanced scenes and sub-scenes
-Ability to inherit from other scenes
2015-10-10 09:09:09 -03:00
reduz
aad2bbdb6f
newline fixes
2015-10-08 15:00:40 -03:00
Franklin Sobrinho
a609a567ea
Fix bug in EditorPlugin::add_custom_control, fixes #2567
2015-10-04 08:29:19 -03:00
George Marques
6e87314d83
Add support for Opus audio format
2015-10-02 14:25:38 -03:00
Juan Linietsky
e055247b17
-Added ability to use cubic interpolation on image resize (little more quality on non-po2 resizing)
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-Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar
2015-10-01 16:25:36 -03:00
Jack Gold
f36d0fe4c5
Small readability fixes for the in-game class reference - fixes #2515 and #2393 (text spacing and top/left padding for the text area, respectively).
2015-09-29 22:38:23 -04:00
Juan Linietsky
8154dff3d0
Merge pull request #2528 from MarianoGnu/sprite-edit
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SpriteRegionEditor
2015-09-28 09:32:42 -03:00
MarianoGNU
3e6aaec193
Add SpriteRegionEditor and update Polygon2DUVEditor
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Both with snap and grid support
2015-09-28 00:06:06 -03:00
Juan Linietsky
9962518ffd
Merge branch 'master' of https://github.com/okamstudio/godot
2015-09-24 18:07:13 -03:00
Juan Linietsky
82a3304458
Added ability to set custom mouse cursors. Not hardware accelerated yet.
2015-09-24 18:06:15 -03:00
Juan Linietsky
83d9a692be
Ability to visually debug geometry visually:
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-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc.
-Visible Navmesh and Navpoly
-Visible collision contacts for 2D and 3D as a red point
-Customizable colors in project settings
2015-09-20 13:03:46 -03:00
firefly2442
afbb6c064c
ran cppcheck, found unused variables
2015-09-16 15:35:30 -05:00
Juan Linietsky
889d21e004
Merge pull request #2352 from xodene/patch-6/script-file-new
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Add "New" script button to Script Editor Popup Menu
2015-09-16 09:55:10 -03:00
George Marques
1add3b3dac
Set AnimationEditor UndoRedo reference on creation
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Fix #2418
2015-09-13 16:21:09 -03:00
Juan Linietsky
9741374617
Rewrite of the AudioStream API
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-Fixes long-standing issues regarding to playing a single stream multiple times simultanteously
-Fixes wrong-looping, starting, caching, etc. Issues resulting from bad original design
-Allows more interesting kinds of streams (stream graphs with streams inside streams!) in the future
2015-09-09 18:50:52 -03:00
Peace Sells
fca36207e3
Fixed bug with adding an instance from the FIleSystem dialog.
2015-09-07 19:55:47 -06:00
Franklin Sobrinho
b3e60585c2
Possible fix for issue #2113
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* closes #2113
2015-09-07 10:13:29 -03:00
Franklin Sobrinho
d6aed94651
Fix for issue #2117
2015-09-07 08:20:33 -03:00
Juan Linietsky
b0aa49accb
merged some stuff for okam
2015-09-03 23:24:55 -03:00
Juan Linietsky
688047a4c9
-removed resources dock, good bye old friend
2015-09-01 00:49:47 -03:00
Juan Linietsky
cf57a654d7
new editor settings customization of where to run the game from the editor
2015-08-30 23:36:46 -03:00
Mariano Javier Suligoy
553edf1f25
Merge branch 'master' of https://github.com/okamstudio/godot
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# Solved Conflicts:
# scene/gui/spin_box.cpp
# scene/gui/tree.cpp
2015-08-30 19:39:36 -03:00
Mariano Javier Suligoy
680402cebf
Add missing icons, also make MSVC2010 happy
2015-08-30 19:37:23 -03:00
Juan Linietsky
cb6839c5c1
make moving up&down items from the autoload list work
2015-08-30 17:48:29 -03:00
Juan Linietsky
947b283248
-fix compile issue (pow)
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-ask user for track to call nodes when adding call track
2015-08-30 10:10:51 -03:00
Mariano Javier Suligoy
c688b55019
Merge branch 'master' of https://github.com/okamstudio/godot
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# Solved Conflicts:
# tools/editor/property_editor.cpp
# tools/editor/property_editor.h
2015-08-30 02:48:45 -03:00
Mariano Javier Suligoy
a19a653e2c
Compile shaders using default values.
2015-08-30 02:44:49 -03:00
Juan Linietsky
1bad27e1f8
-Properly keep animation editor and viewport state while switching scene tabs
2015-08-29 22:59:25 -03:00