Rémi Verschelde
562c6bd9ab
doc: Mark LargeTexture as deprecated (removed in 4.0)
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Cf. https://github.com/godotengine/godot/pull/48269 .
2021-04-28 16:21:43 +02:00
Rémi Verschelde
6cb61b67e6
Merge pull request #41471 from Calinou/giprobe-deprecate-compress-3.2
2021-04-28 12:01:55 +02:00
Rémi Verschelde
2b90e92adb
Merge pull request #48263 from akien-mga/3.x-ci-emscripten-2.0.15
2021-04-28 11:52:16 +02:00
Rémi Verschelde
9571ae3a33
CI: Upgrade Emscripten to 2.0.15 (same as official standard builds)
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We still use Emscripten 1.39.9 for official Mono builds so ideally we want to test
against an old Emscripten version to ensure we don't break compatibility.
But then google-closure-compiler-linux broke compatibility for us and is not properly
pinned, so we need to use a more recent version for now to fix CI.
Cf. https://github.com/emscripten-core/emsdk/issues/802
2021-04-28 10:59:57 +02:00
Rémi Verschelde
6ba10c6c1f
SceneTree: Fix type hints for `global_menu_action` signal
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Fixes https://github.com/godotengine/godot-headers/issues/89 .
2021-04-28 09:40:59 +02:00
Rémi Verschelde
94235fad03
Merge pull request #48246 from madmiraal/fix-24111-3.x
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[3.x] Update CSGMesh's documentation to explain how vertex normals are used
2021-04-27 23:05:11 +02:00
Marcel Admiraal
a68c88adfd
Update CSGMesh3D's documentation to explain how vertex normals are used
2021-04-27 18:37:19 +01:00
Rémi Verschelde
3fd77a8404
Merge pull request #48240 from qarmin/3.x_input
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[3.x] Fix crashes when using _input functions
2021-04-27 18:39:01 +02:00
Rafał Mikrut
06976c3e84
[3.x] Fix crashes when using _input functions
2021-04-27 16:51:29 +02:00
Fabio Alessandrelli
9446be7dad
[HTML5] Export as Progressive Web App.
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Adds possibility to export as a progressive web app.
Allows customizing base icons, display mode, orientation and offline
page.
2021-04-27 15:09:03 +02:00
Fabio Alessandrelli
cb65f9d64b
[HTML5] HTTP server uses optional SSL.
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Generates a key/cert snakeoil pair or use a custom SSL cert/key.
This is of course false security, and potentially detrimental for it.
But, so long, those are the requirements browser vendors agreed on to
use things like the Gamepad API, and more advanced topics like wasm
threads.
You don't need this if you run on localhost (at least!), but you do
need this (or a much safer nginx proxy) to try those things on your
local network (e.g. when debugging a phone, networking, etc).
2021-04-27 15:09:03 +02:00
Fabio Alessandrelli
a7f2b723d6
[HTML5] Optional icon generation, use export name for it.
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We used to only generate the favicon if it was specified in the user
project settings, now it's optional, will export it to `NAME.icon.png`,
(falling back to the default project icon if none is set in project
settings), and the `<link>` tag is added using the `$HEAD_INCLUDE`
instead of being hardcoded in the template.
2021-04-27 15:09:03 +02:00
Fabio Alessandrelli
ad160c7f46
[HTML5] Debug HttpServer now runs in `web` cache subdir.
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Serving all files in that folder and using a known list of mime types.
Makes it easy to add more exported files, while still playing safe.
2021-04-27 15:09:03 +02:00
Rémi Verschelde
2d57df60f7
Merge pull request #48144 from Faless/crypto/3.3_encryption_stable
2021-04-27 13:46:49 +02:00
Rémi Verschelde
3b12daa10d
Linux: Remove use_static_cpp override on x86_32
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After further testing it seems to work fine now when building binaries with GCC 5
on Ubuntu 16.04 (previously we were using GCC 9 on Ubuntu 14.04).
Follow-up to #45629 .
(cherry picked from commit aa15ad72ee
)
2021-04-27 13:44:04 +02:00
Rémi Verschelde
1ba636ee4a
Merge pull request #48227 from akien-mga/3.x-macos-min-req-10.12
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OSX: Clarify min version requirement (10.12) in Info.plist
2021-04-27 10:18:35 +02:00
Rémi Verschelde
8851fa7808
OSX: Clarify min version requirement (10.12) in Info.plist
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The min requirement was upped by #45618 to have proper support for C++14.
Related to #48222 .
2021-04-27 09:54:27 +02:00
asheraryam
342c88841d
Create bindings for creating multiple-convex-collision static bodies from gdscript
2021-04-27 06:55:17 +03:00
Thomas ten Cate
a980bad0b0
Add OpenSimplexNoise output change to changelog
2021-04-26 20:26:58 +02:00
Lightning_A
827f6739a2
Initialize some graphedit values in the header
2021-04-26 09:22:28 -06:00
Rémi Verschelde
a6651de537
Merge pull request #48209 from akien-mga/3.x-cherrypicks
2021-04-26 13:43:34 +02:00
Rémi Verschelde
c3272997cd
doc: Update classref headers with 3.4 version
2021-04-26 13:15:29 +02:00
ray90514
bf645099a1
Fix multi-selection doesn't correctly show in the inspector
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(cherry picked from commit 16decbc0ee
)
2021-04-26 13:15:29 +02:00
Hugo Locurcio
e2934a04e2
Allow Center Selection to work without any selection in 2D/3D editors
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When there is no selection, the camera will center around the
world origin.
This helps people get back to the world center if they haven't added
any nodes yet.
(cherry picked from commit fc055e1993
)
2021-04-26 13:15:28 +02:00
kobewi
b824895065
Allow to drop files on filtered scene tree
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(cherry picked from commit 4e64c9fd4d
)
2021-04-26 13:15:28 +02:00
Hugo Locurcio
4881d96ef0
Display scene file extensions in the editor only if there's ambiguity
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This also simplifies the Editor Settings as the extension is now
automatically shown to avoid ambiguity.
(cherry picked from commit 218d124755
)
2021-04-26 13:15:28 +02:00
kobewi
645842e0e8
Save project after opening
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(cherry picked from commit 76240515d8
)
2021-04-26 13:15:28 +02:00
Tomasz Chabora
44e84c61a6
Add disabled theme icons for CheckBox
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(cherry picked from commit 3a40c268a6
)
2021-04-26 13:15:28 +02:00
Kyle
cc419fcf8f
Fixes ctrl-click function line centering
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When ctrl-clicking in the code editor, the view will now be centered on the function result.
Also replaces a circumstance where goto_line_centered should be used.
(cherry picked from commit 2b775bd698
)
2021-04-26 13:07:59 +02:00
Shatur95
41e7cefaa4
Move duplicated code into a function
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(cherry picked from commit a1cfc1032c
)
2021-04-26 13:07:59 +02:00
Sergey Minakov
78837f5c65
Core: add EOF check for json parser
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Additionally reset parse result if error was found.
(cherry picked from commit a2676ff810
)
2021-04-26 13:07:59 +02:00
Johannes
a3c67dd3fc
Fix removal of `rect_min_size` not triggering resize
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fixes #46672
(cherry picked from commit c8868fcaab
)
2021-04-26 13:07:59 +02:00
Hugo Locurcio
58393b544b
Tweak error messages for the Save Branch as Scene editor option
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See https://github.com/godotengine/godot-proposals/issues/2433 .
(cherry picked from commit 4c8f458c90
)
2021-04-26 13:07:59 +02:00
Ev1lbl0w
c2b85ed865
Allow Godot to import .ZIP files with non-regular structure
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(cherry picked from commit 9b1db715fd
)
2021-04-26 13:07:58 +02:00
Nathan Franke
1001bea7ac
Collapse Resource Preview Properly
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(cherry picked from commit 98c46cbf26
)
2021-04-26 13:07:58 +02:00
Maganty Rushyendra
c5e8a81737
Fix AudioServer Crash when bus count equals 0
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(cherry picked from commit ccc375f163
)
2021-04-26 13:07:58 +02:00
Marcel Admiraal
cfccf77edb
Fix CSGMesh undo not refreshing gizmo
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(cherry picked from commit 4311c2f66e
)
2021-04-26 12:52:15 +02:00
Lightning_A
a853cf25f6
Remove current export template version from "Installed Versions"
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**Not tested** (I don't have an easy way to test currently). Resolves https://github.com/godotengine/godot-proposals/issues/2394 .
(cherry picked from commit c562c6943f
)
2021-04-26 12:52:15 +02:00
Hugo Locurcio
7cb77a859a
Add a menu action to open C++ source on GitHub in the editor debugger
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This helps user find back the source code where the error/warning
was emitted from.
(cherry picked from commit 5bc746e60a
)
2021-04-26 12:52:15 +02:00
Sushi
79f48642a8
Fix: Selection Only in Find/Replace now preserves selection
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(cherry picked from commit a4d5664858
)
2021-04-26 12:52:15 +02:00
Hugo Locurcio
a989e08839
Improve error messages for missing export presets when using `--export`
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- Display a specific error message if the project doesn't have an
`export_presets.cfg` file.
- Display a list of detected export presets if an invalid export
preset name is supplied.
(cherry picked from commit 09f38ea215
)
2021-04-26 12:20:28 +02:00
Rémi Verschelde
263c250067
Main: Default `--doctool` path to '.' if none given
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(cherry picked from commit 096ef0dc91
)
2021-04-26 12:20:28 +02:00
Hugo Locurcio
94e0d02079
Strip leading/trailing whitespace for project name in the project manager
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This affects creating projects and renaming them.
(cherry picked from commit 86455d0c58
)
2021-04-26 12:20:28 +02:00
Rémi Verschelde
030f0f58a3
Scene: Remove unused `mesh_materials` StringNames
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They were added in 8be2fabbe5
(2.1 era) but
were likely a first attempt that didn't get unused in the end.
(cherry picked from commit 764eee03a4
)
2021-04-26 12:20:28 +02:00
ray90514
ea8004052d
Fix LineEdit undo behaves strangely
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(cherry picked from commit 7501c7f48a
)
2021-04-26 12:20:28 +02:00
Francois Belair
1f54a75310
Make LSP update the filesystem of changed scripts
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This updates global classes and exposes base member variables.
Fixes #39713
(cherry picked from commit b16bb33a5b
)
2021-04-26 12:20:28 +02:00
Rémi Verschelde
137f71fd75
Merge pull request #48173 from madmiraal/fix-empty-csgshape-error-3.x
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[3.x] Fix new `CSGMesh` errors
2021-04-26 12:20:08 +02:00
Rémi Verschelde
cbd47665ea
Merge pull request #48125 from lawnjelly/ewok_fix_translate_size
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Batching - fix number of verts in translation
2021-04-26 11:53:00 +02:00
Rémi Verschelde
e554ecd691
Merge pull request #47451 from BastiaanOlij/arvr_positional_tracker_ref
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Change ARVRPositionalTracker to a reference (3.x)
2021-04-26 07:45:34 +02:00
Marcel Admiraal
decdf4fcbc
Fix empty CSGShape error
2021-04-25 08:01:14 +01:00