godot/scene/3d
DualMatrix 0b5c694b74 Better heuristic for the shortest path algorithm for navigation2D and navigation.
Better heuristic for the shortest path algorithm for navigation2D and navigation.
It now will use the shortest distance to the polygon as cost instead of the distance to the center.
2018-09-20 21:23:17 +02:00
..
area.cpp Improve ClassDB information for some some signal parameters 2018-09-01 18:05:51 +08:00
area.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
arvr_nodes.cpp Fight off some error spam in the editor 2018-06-24 11:54:08 +10:00
arvr_nodes.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
audio_stream_player_3d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
audio_stream_player_3d.h Improved stream paused fade code 2018-07-09 21:58:33 -03:00
baked_lightmap.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
baked_lightmap.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
bone_attachment.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
bone_attachment.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
camera.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
camera.h Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
collision_object.cpp Improve ClassDB information for some some signal parameters 2018-09-01 18:05:51 +08:00
collision_object.h Implemented Soft body 2018-07-23 20:50:23 +02:00
collision_polygon.cpp CSG Support for Godot! 2018-04-27 21:55:10 -03:00
collision_polygon.h CSG Support for Godot! 2018-04-27 21:55:10 -03:00
collision_shape.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
collision_shape.h Implemented Soft body 2018-07-23 20:50:23 +02:00
cpu_particles.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
cpu_particles.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
gi_probe.cpp Ability to disable scale in nodes, closes #19927 2018-07-18 13:48:09 -03:00
gi_probe.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
immediate_geometry.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
immediate_geometry.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
interpolated_camera.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
interpolated_camera.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
light.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
light.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
listener.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
listener.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mesh_instance.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
mesh_instance.h Implemented Soft body 2018-07-23 20:50:23 +02:00
multimesh_instance.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
multimesh_instance.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
navigation_mesh.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
navigation_mesh.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
navigation.cpp Better heuristic for the shortest path algorithm for navigation2D and navigation. 2018-09-20 21:23:17 +02:00
navigation.h Better heuristic for the shortest path algorithm for navigation2D and navigation. 2018-09-20 21:23:17 +02:00
particles.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
particles.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
path.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
path.h Up vector implementation and OrientedPathFollow. 2018-05-20 19:51:56 -03:00
physics_body.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
physics_body.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
physics_joint.cpp Added possibility to create joints with only one body 2018-08-16 08:23:08 +02:00
physics_joint.h Implemented interface for bullet joint motors 2018-03-16 13:37:15 +01:00
portal.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
portal.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
position_3d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
position_3d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
proximity_group.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
proximity_group.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
ray_cast.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
ray_cast.h Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
reflection_probe.cpp Ability to disable scale in nodes, closes #19927 2018-07-18 13:48:09 -03:00
reflection_probe.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
remote_transform.cpp Switched AnimatedTexture to a readers-writers lock, solves a race condition and fixes #20221 2018-08-23 13:28:36 -03:00
remote_transform.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
room_instance.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
room_instance.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scenario_fx.cpp -Ability to open resources in the same window 2018-05-17 18:03:05 -03:00
scenario_fx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Fix disable_3d=yes compile errors 2017-10-22 21:24:20 +03:30
skeleton.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
skeleton.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
soft_body.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
soft_body.h Add missing copyright headers 2018-08-29 22:41:17 +02:00
spatial_velocity_tracker.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
spatial_velocity_tracker.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
spatial.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
spatial.h Add a function to force transform update, fixes #17628 2018-09-06 20:38:16 -03:00
spring_arm.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
spring_arm.h added spring arm node. 2018-08-18 14:34:42 +02:00
sprite_3d.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
sprite_3d.h Polished 3D selection 2018-06-13 17:52:37 +02:00
vehicle_body.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
vehicle_body.h Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
visibility_notifier.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
visibility_notifier.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
visual_instance.cpp Add extra functions to toggle bits in visualinstance and camera, same as physics. Helps with #6685 2018-07-29 20:05:16 -03:00
visual_instance.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
voxel_light_baker.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
voxel_light_baker.h Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00