godot/editor/plugins
Rémi Verschelde e2be29c2a9
Merge pull request #93404 from TokisanGames/fix-empty-scene-crash
Fix crash in Node3DEditorViewport selecting on empty scene
2024-07-31 16:13:12 +02:00
..
gizmos Merge pull request #91226 from Calinou/editor-gpuparticles3d-simplify-gizmo 2024-05-07 16:49:38 +02:00
tiles Make sure that selected tile source is remembered 2024-07-14 19:07:17 +02:00
SCsub
abstract_polygon_2d_editor.cpp Fix unnecessary overbright modulates used in a few editors 2024-06-28 23:54:11 +03:00
abstract_polygon_2d_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_blend_space_1d_editor.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
animation_blend_space_1d_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_blend_space_2d_editor.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
animation_blend_space_2d_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_blend_tree_editor_plugin.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
animation_blend_tree_editor_plugin.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
animation_library_editor.cpp Fix undoredo handling in some dialogs 2024-07-04 14:17:47 +02:00
animation_library_editor.h Fix undoredo handling in some dialogs 2024-07-04 14:17:47 +02:00
animation_player_editor_plugin.cpp Merge pull request #94420 from TokageItLab/player-seek-internal 2024-07-23 13:08:05 +02:00
animation_player_editor_plugin.h Fix broken sync between animation TrackEditor and PlayerEditor 2024-07-06 04:45:15 +09:00
animation_state_machine_editor.cpp Fix StateMachine process when transition to end & optimize StringName 2024-07-13 17:32:31 +09:00
animation_state_machine_editor.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
animation_tree_editor_plugin.cpp Fix wrong usage of parameters_base_path StringName 2024-05-30 12:03:43 +02:00
animation_tree_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
asset_library_editor_plugin.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
asset_library_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
audio_stream_editor_plugin.cpp [Scene] Add `SceneStringNames::font(_size/_color)` 2024-06-18 17:24:27 +02:00
audio_stream_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
audio_stream_randomizer_editor_plugin.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
audio_stream_randomizer_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
bit_map_editor_plugin.cpp Use `CoreStringNames::normal` in more places 2024-05-30 22:57:54 +02:00
bit_map_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
bone_map_editor_plugin.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
bone_map_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
camera_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
camera_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
canvas_item_editor_plugin.cpp Merge pull request #93764 from patwork/fix-aspect-div-by-zero 2024-07-29 15:17:22 +02:00
canvas_item_editor_plugin.h Prevent selecting when a CanvasItem is selected 2024-06-29 19:56:48 +02:00
cast_2d_editor_plugin.cpp Merge pull request #84164 from KoBeWi/slowcast_2d 2024-06-26 14:51:03 +02:00
cast_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h Split monolithic physics class files 2024-02-27 11:18:16 +01:00
collision_shape_2d_editor_plugin.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
collision_shape_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
control_editor_plugin.cpp [Scene] Add `SceneStringNames::item_selected` 2024-06-19 09:39:05 +02:00
control_editor_plugin.h Toggle control expand flag directly via top bar 2024-05-10 17:04:14 +02:00
cpu_particles_2d_editor_plugin.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
cpu_particles_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
cpu_particles_3d_editor_plugin.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
cpu_particles_3d_editor_plugin.h Custom ("visiblity") AABB support for CPUParticles 2024-02-15 22:37:07 -08:00
curve_editor_plugin.cpp Fix incorrect Curve editor preview thumbnail scaling 2024-07-21 05:59:01 +02:00
curve_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
debugger_editor_plugin.cpp [Scene] Add `SceneStringNames::id_pressed` 2024-05-30 22:54:04 +02:00
debugger_editor_plugin.h Merge pull request #89248 from KoBeWi/store_no_store 2024-05-07 16:49:26 +02:00
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h
editor_debugger_plugin.cpp Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
editor_debugger_plugin.h Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
editor_plugin.compat.inc Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
editor_plugin.cpp Fix synchronization of global class name 2024-06-25 18:33:07 -04:00
editor_plugin.h Allow setting editor dock tabs to icon only 2024-04-30 09:34:14 +08:00
editor_plugin_settings.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_plugin_settings.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
editor_preview_plugins.cpp Prevent generating preview for zero sized texture 2024-06-18 16:04:10 +08:00
editor_preview_plugins.h Rework viewport capture in preview generation 2024-02-21 10:44:21 +01:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
editor_resource_tooltip_plugins.cpp Add tooltip plugin for AudioStream 2024-04-15 22:14:21 +02:00
editor_resource_tooltip_plugins.h Add tooltip plugin for AudioStream 2024-04-15 22:14:21 +02:00
font_config_plugin.cpp Merge pull request #93968 from bruvzg/font_prev_update 2024-07-05 15:07:50 +02:00
font_config_plugin.h [Editor] Update font preview directly instead of invalidating property list. 2024-07-05 12:48:39 +03:00
gdextension_export_plugin.h Fix loading GDExtension dependencies on Android 2024-04-19 07:55:08 -07:00
gpu_particles_2d_editor_plugin.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
gpu_particles_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
gpu_particles_3d_editor_plugin.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
gpu_particles_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
gpu_particles_collision_sdf_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
gpu_particles_collision_sdf_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
gradient_editor_plugin.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
gradient_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
gradient_texture_2d_editor_plugin.cpp Fix unnecessary overbright modulates used in a few editors 2024-06-28 23:54:11 +03:00
gradient_texture_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
input_event_editor_plugin.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
input_event_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas 2024-07-13 13:10:04 +02:00
lightmap_gi_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
material_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
mesh_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
mesh_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
mesh_instance_3d_editor_plugin.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
mesh_instance_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
mesh_library_editor_plugin.cpp [Scene] Add `SceneStringNames::id_pressed` 2024-05-30 22:54:04 +02:00
mesh_library_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
multimesh_editor_plugin.cpp [Scene] Add `SceneStringNames::id_pressed` 2024-05-30 22:54:04 +02:00
multimesh_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
navigation_link_2d_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
navigation_link_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
navigation_obstacle_2d_editor_plugin.cpp Allow editing NavigationObstacle2D shape 2024-05-12 08:40:43 -04:00
navigation_obstacle_2d_editor_plugin.h Allow editing NavigationObstacle2D shape 2024-05-12 08:40:43 -04:00
navigation_obstacle_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
navigation_obstacle_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
navigation_polygon_editor_plugin.cpp Fix NavigationRegion2D clear button not updating debug visuals 2024-06-10 19:36:21 +02:00
navigation_polygon_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
node_3d_editor_gizmos.cpp Tweak appearance of 3D editor gizmo icons 2024-05-08 17:13:14 +02:00
node_3d_editor_gizmos.h
node_3d_editor_plugin.cpp Merge pull request #93404 from TokisanGames/fix-empty-scene-crash 2024-07-31 16:13:12 +02:00
node_3d_editor_plugin.h Make the frame time and info boxes have same margins 2024-06-29 16:34:08 +04:00
occluder_instance_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
occluder_instance_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
packed_scene_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
packed_scene_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
packed_scene_translation_parser_plugin.cpp Parse `auto_translate` when generating a POT file 2024-07-22 10:00:09 -03:00
packed_scene_translation_parser_plugin.h Fix packed scene translation parser missing strings. 2024-03-08 20:43:19 +02:00
parallax_background_editor_plugin.cpp [Scene] Add `SceneStringNames::id_pressed` 2024-05-30 22:54:04 +02:00
parallax_background_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
particle_process_material_editor_plugin.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
particle_process_material_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
path_2d_editor_plugin.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
path_2d_editor_plugin.h Allow cancelling actions in Path2D editor 2024-06-12 15:22:50 +02:00
path_3d_editor_plugin.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
path_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
physical_bone_3d_editor_plugin.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
physical_bone_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
plugin_config_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
plugin_config_dialog.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
polygon_2d_editor_plugin.cpp Fix undoredo handling in some dialogs 2024-07-04 14:17:47 +02:00
polygon_2d_editor_plugin.h Improve UV editor zoom behavior 2024-01-10 13:27:20 +02:00
polygon_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
polygon_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
resource_preloader_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
resource_preloader_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
root_motion_editor_plugin.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
root_motion_editor_plugin.h
script_editor_plugin.cpp Fix request_save_previous_state signal type 2024-07-07 19:12:30 -04:00
script_editor_plugin.h Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines 2024-05-30 11:47:28 +02:00
script_text_editor.cpp Editor: Consider tabs when calculating column for jump to error 2024-07-17 18:20:50 +03:00
script_text_editor.h Implement trim_final_newlines functionality 2024-05-02 22:57:34 -04:00
shader_editor_plugin.cpp Update shader list after save `gdshaderinc` file 2024-07-26 18:07:00 +08:00
shader_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
shader_file_editor_plugin.cpp [Scene] Add `SceneStringNames::item_selected` 2024-06-19 09:39:05 +02:00
shader_file_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
skeleton_2d_editor_plugin.cpp [Scene] Add `SceneStringNames::id_pressed` 2024-05-30 22:54:04 +02:00
skeleton_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
skeleton_3d_editor_plugin.cpp Fix Skeleton 3D insert key tooltips 2024-07-30 12:24:07 +02:00
skeleton_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
skeleton_ik_3d_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
skeleton_ik_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
sprite_2d_editor_plugin.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
sprite_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
sprite_frames_editor_plugin.cpp Fix sprite frame editor crash with null `frames` pounter 2024-07-03 10:58:25 +08:00
sprite_frames_editor_plugin.h Fix Crash when trying to undo SpriteFrames animation rename #93079 2024-06-12 21:42:49 -04:00
style_box_editor_plugin.cpp Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
style_box_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
text_editor.cpp [Scene] Add `SceneStringNames::id_pressed` 2024-05-30 22:54:04 +02:00
text_editor.h Implement trim_final_newlines functionality 2024-05-02 22:57:34 -04:00
text_shader_editor.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
text_shader_editor.h Merge pull request #87099 from bitwise-aiden/ba-add-trim-newlines 2024-05-30 11:47:28 +02:00
texture_3d_editor_plugin.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
texture_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
texture_editor_plugin.cpp [Scene] Add `SceneStringNames::font(_size/_color)` 2024-06-18 17:24:27 +02:00
texture_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
texture_layered_editor_plugin.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
texture_layered_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
texture_region_editor_plugin.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
texture_region_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
theme_editor_plugin.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
theme_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
theme_editor_preview.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
theme_editor_preview.h Add theme contexts to various parts of the editor 2023-09-06 19:40:43 +02:00
version_control_editor_plugin.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
version_control_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
visual_shader_editor_plugin.cpp Merge pull request #94729 from Chaosus/vs_fix_param_set 2024-07-30 12:28:51 +02:00
visual_shader_editor_plugin.h Fix visual shader not being updated when switching tabs 2024-06-20 13:37:16 +03:00
voxel_gi_editor_plugin.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
voxel_gi_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00