godot/editor
Silc 'Tokage' Renew 7a447026c2 fixed insert track queue in AnimationTrackEditor doesn't work correctly 2021-10-07 07:30:36 +09:00
..
debugger Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
fileserver
icons Implemented SkeletonEditorGizmo 2021-10-07 01:07:46 +09:00
import GLTF for game templates. 2021-10-03 12:37:52 -07:00
plugins fixed insert track queue in AnimationTrackEditor doesn't work correctly 2021-10-07 07:30:36 +09:00
translations i18n: Sync translations with Weblate 2021-09-21 17:28:21 +02:00
SCsub
action_map_editor.cpp Allow mouse button event detection in Action Map Editor 2021-09-20 18:16:30 +02:00
action_map_editor.h Allow mouse button event detection in Action Map Editor 2021-09-20 18:16:30 +02:00
animation_bezier_editor.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
animation_bezier_editor.h
animation_track_editor.cpp fixed insert track queue in AnimationTrackEditor doesn't work correctly 2021-10-07 07:30:36 +09:00
animation_track_editor.h fixed insert track queue in AnimationTrackEditor doesn't work correctly 2021-10-07 07:30:36 +09:00
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
audio_stream_preview.h
code_editor.cpp Improve GDScript Editor and Improve latency 2021-09-21 13:56:47 +02:00
code_editor.h Improve GDScript Editor and Improve latency 2021-09-21 13:56:47 +02:00
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
doc_tools.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
doc_tools.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Construct values only when necessary. 2021-09-23 22:26:07 +05:45
editor_audio_buses.h
editor_autoload_settings.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
editor_autoload_settings.h
editor_builders.py
editor_command_palette.cpp Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-some-functions 2021-09-23 13:14:20 +02:00
editor_command_palette.h
editor_data.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
editor_data.h
editor_dir_dialog.cpp Set dialog folder icon color 2021-09-27 19:33:15 +01:00
editor_dir_dialog.h
editor_export.cpp Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master 2021-10-05 21:02:27 +02:00
editor_export.h
editor_feature_profile.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
editor_feature_profile.h
editor_file_dialog.cpp Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master 2021-10-05 21:02:27 +02:00
editor_file_dialog.h
editor_file_system.cpp Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master 2021-10-05 21:02:27 +02:00
editor_file_system.h Add TextFile support across the editor 2021-09-30 13:29:29 +01:00
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp Fix match counter in help pages not updating 2021-10-01 12:36:37 -03:00
editor_help.h
editor_help_search.cpp
editor_help_search.h
editor_inspector.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
editor_inspector.h
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
editor_log.h
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
editor_node.h Implemented SkeletonEditorGizmo 2021-10-07 01:07:46 +09:00
editor_path.cpp
editor_path.h
editor_paths.cpp
editor_paths.h
editor_plugin.cpp Implemented SkeletonEditorGizmo 2021-10-07 01:07:46 +09:00
editor_plugin.h Implemented SkeletonEditorGizmo 2021-10-07 01:07:46 +09:00
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_properties.cpp Fix property not shown in inspector when type is PACKED_COLOR_ARRAY 2021-10-01 02:52:44 +02:00
editor_properties.h
editor_properties_array_dict.cpp Fixed drag and drop not respecting type on exported arrays. 2021-10-01 18:16:38 +10:00
editor_properties_array_dict.h
editor_resource_picker.cpp Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-some-functions 2021-09-23 13:14:20 +02:00
editor_resource_picker.h Add QuickLoad option to resource picker. 2021-09-18 21:59:32 -04:00
editor_resource_preview.cpp
editor_resource_preview.h
editor_run.cpp
editor_run.h
editor_run_native.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Merge pull request #51413 from KoBeWi/🚗 2021-10-04 20:31:47 +02:00
editor_settings.h Allow shortcuts to have any number of bindings. Updated UI as required. 2021-10-01 18:04:28 +10:00
editor_spin_slider.cpp Implement TextServer GDExtension interface, remove TextServer GDNative interface. 2021-10-01 15:13:29 +03:00
editor_spin_slider.h Add up/down keys to inc/dec val in spin slider 2021-09-28 10:21:19 -04:00
editor_themes.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
editor_themes.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp
editor_zoom_widget.h
export_template_manager.cpp Make some buttons in editor use the lighter version of the TabMenu icon 2021-09-25 15:30:11 -03:00
export_template_manager.h
filesystem_dock.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
filesystem_dock.h Add TextFile support across the editor 2021-09-30 13:29:29 +01:00
find_in_files.cpp Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master 2021-10-05 21:02:27 +02:00
find_in_files.h
groups_editor.cpp
groups_editor.h
import_defaults_editor.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
import_defaults_editor.h
import_dock.cpp export "Keep" import option when multiple files are selected 2021-09-23 16:48:32 -05:00
import_dock.h export "Keep" import option when multiple files are selected 2021-09-23 16:48:32 -05:00
inspector_dock.cpp Implemented SkeletonEditorGizmo 2021-10-07 01:07:46 +09:00
inspector_dock.h
localization_editor.cpp
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp
plugin_config_dialog.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
progress_dialog.h
project_export.cpp Add TextFile support across the editor 2021-09-30 13:29:29 +01:00
project_export.h
project_manager.cpp Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master 2021-10-05 21:02:27 +02:00
project_manager.h
project_settings_editor.cpp
project_settings_editor.h
property_editor.cpp
property_editor.h
property_selector.cpp
property_selector.h
quick_open.cpp
quick_open.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
scene_tree_dock.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
scene_tree_dock.h Merge pull request #51413 from KoBeWi/🚗 2021-10-04 20:31:47 +02:00
scene_tree_editor.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
scene_tree_editor.h
script_create_dialog.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
script_create_dialog.h
settings_config_dialog.cpp Allow shortcuts to have any number of bindings. Updated UI as required. 2021-10-01 18:04:28 +10:00
settings_config_dialog.h Allow shortcuts to have any number of bindings. Updated UI as required. 2021-10-01 18:04:28 +10:00
shader_create_dialog.cpp
shader_create_dialog.h
shader_globals_editor.cpp
shader_globals_editor.h