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debugger
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
fileserver
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…
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icons
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
import
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GLTF for game templates.
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2021-10-03 12:37:52 -07:00 |
plugins
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fixed insert track queue in AnimationTrackEditor doesn't work correctly
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2021-10-07 07:30:36 +09:00 |
translations
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i18n: Sync translations with Weblate
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2021-09-21 17:28:21 +02:00 |
SCsub
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…
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action_map_editor.cpp
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Allow mouse button event detection in Action Map Editor
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2021-09-20 18:16:30 +02:00 |
action_map_editor.h
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Allow mouse button event detection in Action Map Editor
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2021-09-20 18:16:30 +02:00 |
animation_bezier_editor.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
animation_bezier_editor.h
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…
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animation_track_editor.cpp
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fixed insert track queue in AnimationTrackEditor doesn't work correctly
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2021-10-07 07:30:36 +09:00 |
animation_track_editor.h
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fixed insert track queue in AnimationTrackEditor doesn't work correctly
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2021-10-07 07:30:36 +09:00 |
animation_track_editor_plugins.cpp
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…
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animation_track_editor_plugins.h
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…
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array_property_edit.cpp
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…
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array_property_edit.h
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…
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audio_stream_preview.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
audio_stream_preview.h
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…
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code_editor.cpp
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Improve GDScript Editor and Improve latency
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2021-09-21 13:56:47 +02:00 |
code_editor.h
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Improve GDScript Editor and Improve latency
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2021-09-21 13:56:47 +02:00 |
connections_dialog.cpp
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…
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connections_dialog.h
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…
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create_dialog.cpp
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…
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create_dialog.h
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…
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dependency_editor.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
dependency_editor.h
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…
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dictionary_property_edit.cpp
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…
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dictionary_property_edit.h
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…
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doc_tools.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
doc_tools.h
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…
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editor_about.cpp
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editor_about.h
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…
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editor_asset_installer.cpp
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…
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editor_asset_installer.h
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editor_atlas_packer.cpp
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editor_atlas_packer.h
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…
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editor_audio_buses.cpp
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Construct values only when necessary.
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2021-09-23 22:26:07 +05:45 |
editor_audio_buses.h
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…
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editor_autoload_settings.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
editor_autoload_settings.h
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…
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editor_builders.py
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…
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editor_command_palette.cpp
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Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-some-functions
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2021-09-23 13:14:20 +02:00 |
editor_command_palette.h
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…
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editor_data.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
editor_data.h
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…
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editor_dir_dialog.cpp
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Set dialog folder icon color
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2021-09-27 19:33:15 +01:00 |
editor_dir_dialog.h
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…
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editor_export.cpp
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Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
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2021-10-05 21:02:27 +02:00 |
editor_export.h
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…
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editor_feature_profile.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
editor_feature_profile.h
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…
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editor_file_dialog.cpp
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Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
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2021-10-05 21:02:27 +02:00 |
editor_file_dialog.h
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…
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editor_file_system.cpp
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Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
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2021-10-05 21:02:27 +02:00 |
editor_file_system.h
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Add TextFile support across the editor
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2021-09-30 13:29:29 +01:00 |
editor_folding.cpp
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editor_folding.h
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editor_fonts.cpp
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editor_fonts.h
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editor_help.cpp
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Fix match counter in help pages not updating
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2021-10-01 12:36:37 -03:00 |
editor_help.h
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editor_help_search.cpp
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editor_help_search.h
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editor_inspector.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
editor_inspector.h
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editor_layouts_dialog.cpp
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editor_layouts_dialog.h
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editor_log.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
editor_log.h
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…
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editor_native_shader_source_visualizer.cpp
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editor_native_shader_source_visualizer.h
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editor_node.cpp
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Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
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2021-10-06 21:11:20 +02:00 |
editor_node.h
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
editor_path.cpp
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editor_path.h
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editor_paths.cpp
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editor_paths.h
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editor_plugin.cpp
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
editor_plugin.h
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
editor_plugin_settings.cpp
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editor_plugin_settings.h
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editor_properties.cpp
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Fix property not shown in inspector when type is PACKED_COLOR_ARRAY
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2021-10-01 02:52:44 +02:00 |
editor_properties.h
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editor_properties_array_dict.cpp
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Fixed drag and drop not respecting type on exported arrays.
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2021-10-01 18:16:38 +10:00 |
editor_properties_array_dict.h
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editor_resource_picker.cpp
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Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-some-functions
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2021-09-23 13:14:20 +02:00 |
editor_resource_picker.h
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Add QuickLoad option to resource picker.
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2021-09-18 21:59:32 -04:00 |
editor_resource_preview.cpp
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editor_resource_preview.h
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editor_run.cpp
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editor_run.h
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…
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editor_run_native.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
editor_run_native.h
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…
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editor_run_script.cpp
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editor_run_script.h
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editor_scale.cpp
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editor_scale.h
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editor_sectioned_inspector.cpp
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editor_sectioned_inspector.h
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editor_settings.cpp
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Merge pull request #51413 from KoBeWi/🚗
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2021-10-04 20:31:47 +02:00 |
editor_settings.h
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Allow shortcuts to have any number of bindings. Updated UI as required.
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2021-10-01 18:04:28 +10:00 |
editor_spin_slider.cpp
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Implement TextServer GDExtension interface, remove TextServer GDNative interface.
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2021-10-01 15:13:29 +03:00 |
editor_spin_slider.h
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Add up/down keys to inc/dec val in spin slider
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2021-09-28 10:21:19 -04:00 |
editor_themes.cpp
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Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
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2021-10-06 21:11:20 +02:00 |
editor_themes.h
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…
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editor_translation_parser.cpp
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…
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editor_translation_parser.h
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editor_vcs_interface.cpp
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editor_vcs_interface.h
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editor_zoom_widget.cpp
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editor_zoom_widget.h
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export_template_manager.cpp
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Make some buttons in editor use the lighter version of the TabMenu icon
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2021-09-25 15:30:11 -03:00 |
export_template_manager.h
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filesystem_dock.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
filesystem_dock.h
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Add TextFile support across the editor
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2021-09-30 13:29:29 +01:00 |
find_in_files.cpp
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Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
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2021-10-05 21:02:27 +02:00 |
find_in_files.h
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groups_editor.cpp
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…
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groups_editor.h
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…
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import_defaults_editor.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
import_defaults_editor.h
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import_dock.cpp
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export "Keep" import option when multiple files are selected
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2021-09-23 16:48:32 -05:00 |
import_dock.h
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export "Keep" import option when multiple files are selected
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2021-09-23 16:48:32 -05:00 |
inspector_dock.cpp
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
inspector_dock.h
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localization_editor.cpp
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…
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localization_editor.h
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…
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multi_node_edit.cpp
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multi_node_edit.h
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node_dock.cpp
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node_dock.h
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plugin_config_dialog.cpp
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plugin_config_dialog.h
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pot_generator.cpp
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…
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pot_generator.h
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…
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progress_dialog.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
progress_dialog.h
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…
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project_export.cpp
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Add TextFile support across the editor
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2021-09-30 13:29:29 +01:00 |
project_export.h
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…
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project_manager.cpp
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Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
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2021-10-05 21:02:27 +02:00 |
project_manager.h
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project_settings_editor.cpp
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project_settings_editor.h
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property_editor.cpp
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property_editor.h
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property_selector.cpp
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property_selector.h
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quick_open.cpp
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quick_open.h
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register_exporters.h
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rename_dialog.cpp
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rename_dialog.h
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reparent_dialog.cpp
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reparent_dialog.h
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scene_tree_dock.cpp
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Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
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2021-10-06 21:11:20 +02:00 |
scene_tree_dock.h
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Merge pull request #51413 from KoBeWi/🚗
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2021-10-04 20:31:47 +02:00 |
scene_tree_editor.cpp
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Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
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2021-10-06 21:11:20 +02:00 |
scene_tree_editor.h
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script_create_dialog.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
script_create_dialog.h
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…
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settings_config_dialog.cpp
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Allow shortcuts to have any number of bindings. Updated UI as required.
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2021-10-01 18:04:28 +10:00 |
settings_config_dialog.h
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Allow shortcuts to have any number of bindings. Updated UI as required.
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2021-10-01 18:04:28 +10:00 |
shader_create_dialog.cpp
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shader_create_dialog.h
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shader_globals_editor.cpp
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shader_globals_editor.h
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