godot/editor/plugins
Rémi Verschelde 55ba576c58
Merge pull request #81688 from Chaosus/vs_custom_dropdown_list_props
Implement drop-down list properties to the custom visual shader nodes
2023-09-29 19:45:54 +02:00
..
gizmos Make 3D editor gizmos and debug shapes ignore fog 2023-09-27 00:54:57 +02:00
tiles Update TileMap to use new navigation polygon baking 2023-09-28 10:35:47 +02:00
SCsub
abstract_polygon_2d_editor.cpp Merge pull request #81939 from YuriSizov/gui-flat-and-depressed 2023-09-25 17:18:29 +02:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_blend_tree_editor_plugin.h Fix theme access and improve UX in AnimationTree editor 2023-09-23 21:47:27 +02:00
animation_library_editor.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_library_editor.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_player_editor_plugin.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_player_editor_plugin.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_state_machine_editor.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_state_machine_editor.h Fix theme access and improve UX in AnimationTree editor 2023-09-23 21:47:27 +02:00
animation_tree_editor_plugin.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
asset_library_editor_plugin.h
audio_stream_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
audio_stream_editor_plugin.h
audio_stream_randomizer_editor_plugin.cpp Avoid unnecessary inspector updates when loading or switching scenes 2023-08-12 13:32:59 +02:00
audio_stream_randomizer_editor_plugin.h
bit_map_editor_plugin.cpp Use compile-time Unicode string conversion 2023-08-07 10:38:16 +02:00
bit_map_editor_plugin.h
bone_map_editor_plugin.cpp Improve retarget auto-mapping algorithm 2023-09-18 12:51:15 +09:00
bone_map_editor_plugin.h Improve retarget auto-mapping algorithm 2023-09-18 12:51:15 +09:00
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Merge pull request #81939 from YuriSizov/gui-flat-and-depressed 2023-09-25 17:18:29 +02:00
canvas_item_editor_plugin.h Merge pull request #81557 from YuriSizov/editor-toolbars-divided 2023-09-14 23:40:33 +02:00
cast_2d_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
cast_2d_editor_plugin.h
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
collision_shape_2d_editor_plugin.h
control_editor_plugin.cpp Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
control_editor_plugin.h
cpu_particles_2d_editor_plugin.cpp Improve the looks of 2D/3D viewport contextual toolbars 2023-09-13 13:04:55 +02:00
cpu_particles_2d_editor_plugin.h Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D) 2023-08-19 11:58:57 +03:00
cpu_particles_3d_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
cpu_particles_3d_editor_plugin.h Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D) 2023-08-19 11:58:57 +03:00
curve_editor_plugin.cpp Fix CurveEdit crash when dragging the curve if it is null 2023-09-23 11:44:54 +03:00
curve_editor_plugin.h Increase vertical size of `CurveEdit` when `Inspector` widens 2023-08-03 16:02:28 -04:00
debugger_editor_plugin.cpp Further separate icon from text of buttons in both editor and default themes 2023-08-07 13:22:39 -03:00
debugger_editor_plugin.h
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
editor_debugger_plugin.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
editor_debugger_plugin.h
editor_preview_plugins.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
editor_preview_plugins.h
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
editor_resource_tooltip_plugins.cpp
editor_resource_tooltip_plugins.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
font_config_plugin.cpp Fix submenus deleted accidentally 2023-09-26 16:47:33 +02:00
font_config_plugin.h
gdextension_export_plugin.h Godot Android plugin re-architecture 2023-09-03 17:04:10 -07:00
gpu_particles_2d_editor_plugin.cpp Improve the looks of 2D/3D viewport contextual toolbars 2023-09-13 13:04:55 +02:00
gpu_particles_2d_editor_plugin.h Added option to center image when loading particle emission mask 2023-07-02 12:22:38 +02:00
gpu_particles_3d_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
gpu_particles_collision_sdf_editor_plugin.h
gradient_editor_plugin.cpp [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-25 18:45:30 +02:00
gradient_editor_plugin.h Overhaul the Gradient Editor 2023-09-21 15:55:28 +03:00
gradient_texture_2d_editor_plugin.cpp Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform 2023-09-19 10:29:07 +02:00
gradient_texture_2d_editor_plugin.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
input_event_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
input_event_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
lightmap_gi_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
material_editor_plugin.h Improve material and mesh preview buttons 2023-08-04 01:47:32 +03:00
mesh_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
mesh_editor_plugin.h Improve material and mesh preview buttons 2023-08-04 01:47:32 +03:00
mesh_instance_3d_editor_plugin.cpp Fix accessing editor theme items throughout the UI 2023-09-15 14:51:01 +02:00
mesh_instance_3d_editor_plugin.h Fix accessing editor theme items throughout the UI 2023-09-15 14:51:01 +02:00
mesh_library_editor_plugin.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Fix accessing editor theme items throughout the UI 2023-09-15 14:51:01 +02:00
multimesh_editor_plugin.h
navigation_link_2d_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
navigation_link_2d_editor_plugin.h
navigation_obstacle_2d_editor_plugin.cpp
navigation_obstacle_2d_editor_plugin.h
navigation_obstacle_3d_editor_plugin.cpp Make 3D editor gizmos and debug shapes ignore fog 2023-09-27 00:54:57 +02:00
navigation_obstacle_3d_editor_plugin.h
navigation_polygon_editor_plugin.cpp Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
navigation_polygon_editor_plugin.h Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
node_3d_editor_gizmos.cpp Make 3D editor gizmos and debug shapes ignore fog 2023-09-27 00:54:57 +02:00
node_3d_editor_gizmos.h Improve editing of box collision shapes 2023-08-03 14:09:10 +02:00
node_3d_editor_plugin.cpp Make 3D editor gizmos and debug shapes ignore fog 2023-09-27 00:54:57 +02:00
node_3d_editor_plugin.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
occluder_instance_3d_editor_plugin.cpp Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
occluder_instance_3d_editor_plugin.h
packed_scene_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
packed_scene_editor_plugin.h
packed_scene_translation_parser_plugin.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
packed_scene_translation_parser_plugin.h
path_2d_editor_plugin.cpp Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
path_2d_editor_plugin.h Improve the looks of 2D/3D viewport contextual toolbars 2023-09-13 13:04:55 +02:00
path_3d_editor_plugin.cpp Merge pull request #81939 from YuriSizov/gui-flat-and-depressed 2023-09-25 17:18:29 +02:00
path_3d_editor_plugin.h Improve the looks of 2D/3D viewport contextual toolbars 2023-09-13 13:04:55 +02:00
physical_bone_3d_editor_plugin.cpp Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp Merge pull request #81939 from YuriSizov/gui-flat-and-depressed 2023-09-25 17:18:29 +02:00
polygon_2d_editor_plugin.h
polygon_3d_editor_plugin.cpp Make 3D editor gizmos and debug shapes ignore fog 2023-09-27 00:54:57 +02:00
polygon_3d_editor_plugin.h
resource_preloader_editor_plugin.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
root_motion_editor_plugin.h
script_editor_plugin.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
script_editor_plugin.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
script_text_editor.cpp create a constant when dropping a resource into the code editor while CRTL is held, and fix some inconsistencies 2023-09-27 14:37:00 -03:00
script_text_editor.h Add Duplicate Lines shortcut to CodeTextEditor 2023-09-25 23:41:31 +02:00
shader_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
shader_editor_plugin.h Check for unsaved changes when closing a scene 2023-07-18 14:27:56 +02:00
shader_file_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp Fix accessing editor theme items throughout the UI 2023-09-15 14:51:01 +02:00
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp Make 3D editor gizmos and debug shapes ignore fog 2023-09-27 00:54:57 +02:00
skeleton_3d_editor_plugin.h Fix skeleton 3d editor's toolbar ui deleted from wrong container 2023-09-24 11:28:46 +08:00
skeleton_ik_3d_editor_plugin.cpp Make SkeletonIk3D node usable 2023-09-28 07:38:50 +03:00
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp Merge pull request #81939 from YuriSizov/gui-flat-and-depressed 2023-09-25 17:18:29 +02:00
sprite_frames_editor_plugin.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
style_box_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_editor.cpp Add Duplicate Lines shortcut to CodeTextEditor 2023-09-25 23:41:31 +02:00
text_editor.h Add Duplicate Lines shortcut to CodeTextEditor 2023-09-25 23:41:31 +02:00
text_shader_editor.cpp Add Duplicate Lines shortcut to CodeTextEditor 2023-09-25 23:41:31 +02:00
text_shader_editor.h Add Duplicate Lines shortcut to CodeTextEditor 2023-09-25 23:41:31 +02:00
texture_3d_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
texture_3d_editor_plugin.h
texture_editor_plugin.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
texture_editor_plugin.h
texture_layered_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
texture_layered_editor_plugin.h
texture_region_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
texture_region_editor_plugin.h Fix multiple usability issues in the texture region editor 2023-08-27 14:25:49 +02:00
theme_editor_plugin.cpp Fix leak when closing theme editor preview tabs 2023-09-27 15:29:20 +02:00
theme_editor_plugin.h
theme_editor_preview.cpp Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
theme_editor_preview.h Add theme contexts to various parts of the editor 2023-09-06 19:40:43 +02:00
version_control_editor_plugin.cpp Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp Implement drop-down list properties to the custom visual shader nodes 2023-09-29 10:55:05 +03:00
visual_shader_editor_plugin.h Implement drop-down list properties to the custom visual shader nodes 2023-09-29 10:55:05 +03:00
voxel_gi_editor_plugin.cpp Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
voxel_gi_editor_plugin.h