godot/tools/editor/plugins
Juan Linietsky f026838cbc -only save scripts if changed, takes less time to run projects and does not confuse you with changed dates. 2016-02-02 21:10:52 -03:00
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SCsub
animation_data_editor_plugin.cpp
animation_data_editor_plugin.h
animation_player_editor_plugin.cpp -make animationplayer thinner, also toolbuttons too. fixes #3526 2016-02-02 18:22:37 -03:00
animation_player_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
animation_tree_editor_plugin.cpp -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
animation_tree_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
baked_light_baker.cpp
baked_light_baker.h
baked_light_baker_cmpxchg.cpp
baked_light_editor_plugin.cpp
baked_light_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp -avoid allowing selection of canvasitems inside a viewport, fixes #1383 2016-01-24 16:41:50 -03:00
canvas_item_editor_plugin.h
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
color_ramp_editor_plugin.cpp
color_ramp_editor_plugin.h
control_editor_plugin.cpp
control_editor_plugin.h
cube_grid_theme_editor_plugin.cpp
cube_grid_theme_editor_plugin.h
editor_preview_plugins.cpp thumbnail preview for AtlasTextures 2016-01-19 04:27:27 +01:00
editor_preview_plugins.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
mesh_editor_plugin.cpp
mesh_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp
particles_2d_editor_plugin.h
particles_editor_plugin.cpp
particles_editor_plugin.h
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h
path_editor_plugin.cpp
path_editor_plugin.h
polygon_2d_editor_plugin.cpp
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
resource_preloader_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
rich_text_editor_plugin.cpp
rich_text_editor_plugin.h
sample_editor_plugin.cpp
sample_editor_plugin.h
sample_library_editor_plugin.cpp -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
sample_library_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
sample_player_editor_plugin.cpp
sample_player_editor_plugin.h
script_editor_plugin.cpp -only save scripts if changed, takes less time to run projects and does not confuse you with changed dates. 2016-02-02 21:10:52 -03:00
script_editor_plugin.h -only save scripts if changed, takes less time to run projects and does not confuse you with changed dates. 2016-02-02 21:10:52 -03:00
shader_editor_plugin.cpp -Fixes a bunch of stdout errors, closes #2763 closes #2731 2016-01-23 19:51:51 -03:00
shader_editor_plugin.h
shader_graph_editor_plugin.cpp New shader nodes are now created under (more or less) the cursor. 2016-01-18 16:02:42 +01:00
shader_graph_editor_plugin.h New shader nodes are now created under (more or less) the cursor. 2016-01-18 16:02:42 +01:00
spatial_editor_plugin.cpp -fixed bug related to mouse cursor changes, fixes #3366 2016-01-18 19:49:54 -03:00
spatial_editor_plugin.h
sprite_frames_editor_plugin.cpp -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
sprite_frames_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
sprite_region_editor_plugin.cpp -Fixes a bunch of stdout errors, closes #2763 closes #2731 2016-01-23 19:51:51 -03:00
sprite_region_editor_plugin.h
stream_editor_plugin.cpp
stream_editor_plugin.h
style_box_editor_plugin.cpp -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
style_box_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
theme_editor_plugin.cpp -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
theme_editor_plugin.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
tile_map_editor_plugin.cpp avoid crash when scaling tilemap too much, fixes #266 2016-01-24 17:22:17 -03:00
tile_map_editor_plugin.h
tile_set_editor_plugin.cpp
tile_set_editor_plugin.h