..
@GlobalScope.xml
GDScript: Fix @export_enum
works only with int
2023-01-30 12:30:37 +03:00
AABB.xml
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
AcceptDialog.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
AESContext.xml
Fix invalid C# in crypto docs
2022-09-15 11:39:03 +02:00
AnimatableBody2D.xml
AnimatableBody3D.xml
Warn against using non-uniform scale for 3D physics
2022-10-24 19:31:00 +02:00
AnimatedSprite2D.xml
Make AnimatedSprite's playback API consistent with AnimationPlayer
2023-01-26 12:40:19 +09:00
AnimatedSprite3D.xml
Make AnimatedSprite's playback API consistent with AnimationPlayer
2023-01-26 12:40:19 +09:00
AnimatedTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
Animation.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AnimationLibrary.xml
Add animation_changed signal to AnimationLibrary
2022-11-21 15:39:03 -05:00
AnimationNode.xml
Remove the max input limit & cleanup AnimationNodeTransition API
2023-01-30 03:52:55 +09:00
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AnimationNodeBlendSpace2D.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AnimationNodeBlendTree.xml
Fix redraw timing in AnimationBlendTreeEditor
2022-09-14 21:05:21 +09:00
AnimationNodeOneShot.xml
Allow AnimationNodes to restart when transitioning to the same state
2023-01-19 03:10:59 +09:00
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AnimationNodeStateMachinePlayback.xml
Expose fading_from_node from StateMachine
2023-01-22 15:50:53 +09:00
AnimationNodeStateMachineTransition.xml
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
AnimationNodeSync.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml
Allow the Reset option of NodeTransition to be set for each Input
2023-01-31 00:40:45 +09:00
AnimationPlayer.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
Area2D.xml
Improve signal documentation for Area2D/3D
2022-12-12 23:15:14 +03:00
Area3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
Array.xml
Move Array:set_typed to internal GDExtension structure and unexposed it.
2023-01-30 14:23:31 +02:00
ArrayMesh.xml
Add description for ArrayMesh.shadow_mesh
2023-01-26 22:48:48 +02:00
ArrayOccluder3D.xml
AspectRatioContainer.xml
AStar2D.xml
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00
AStar3D.xml
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00
AStarGrid2D.xml
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
AtlasTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml
Improve documentation related to audio input permissions
2022-09-02 19:22:34 +02:00
AudioEffectChorus.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
AudioEffectCompressor.xml
AudioEffectDelay.xml
Rename properties unnecessarily using slash (/
) in their names
2022-08-23 11:57:43 +02:00
AudioEffectDistortion.xml
AudioEffectDistorion docs & inspector edits
2022-11-22 17:38:13 -08:00
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml
Improve documentation related to audio input permissions
2022-09-02 19:22:34 +02:00
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
Update AudioStreamGeneratorPlayback.xml
2022-09-10 21:39:13 +10:00
AudioStreamMicrophone.xml
Improve documentation related to audio input permissions
2022-09-02 19:22:34 +02:00
AudioStreamPlayback.xml
AudioStreamPlaybackPolyphonic.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
AudioStreamPlaybackResampled.xml
AudioStreamPlayer2D.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AudioStreamPlayer3D.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AudioStreamPlayer.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AudioStreamPolyphonic.xml
Add AudioStreamPolyphonic to make it easier to play polyphonic sound from code
2023-01-22 16:22:45 +01:00
AudioStreamRandomizer.xml
Add optional arguments to AudioStreamRandomizer
2022-12-20 18:48:02 -05:00
AudioStreamWAV.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
BackBufferCopy.xml
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
BaseButton.xml
Button shortcuts no longer "press" the Button.
2023-01-13 18:43:02 +01:00
BaseMaterial3D.xml
Ignore depth draw optimization when using depth draw alpha prepass
2023-01-03 12:33:07 -08:00
Basis.xml
Move EulerOrder enum to math_defs.h and global scope
2022-11-02 13:44:13 -05:00
BitMap.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
Bone2D.xml
BoneAttachment3D.xml
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
2023-01-12 12:04:53 -08:00
BoneMap.xml
Add a tutorial link to Retarget Classes
2022-10-22 02:56:16 +09:00
bool.xml
Class reference: snake_case .gd filenames, _on_*
2023-01-15 13:26:29 +00:00
BoxContainer.xml
Rework oriented containers
2022-09-01 22:13:46 +02:00
BoxMesh.xml
BoxOccluder3D.xml
Add an XML schema for documentation
2022-02-15 00:03:31 +01:00
BoxShape3D.xml
Button.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
ButtonGroup.xml
Add configuration warning when ButtonGroup is used with non-toggleable buttons
2022-12-22 06:59:47 +01:00
Callable.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
CallbackTweener.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
Camera2D.xml
Rename Camera2D's smoothing
to position_smoothing
2022-10-11 16:51:26 +02:00
Camera3D.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
CameraAttributes.xml
Fix default values not showing up on virtual classes
2022-11-06 15:05:36 -06:00
CameraAttributesPhysical.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
CameraAttributesPractical.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
CameraFeed.xml
CameraServer.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
CameraTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
CanvasGroup.xml
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
CanvasItem.xml
CanvasItem::draw_polyline Support thin polylines drawn using line strip
2023-01-19 21:08:25 +01:00
CanvasItemMaterial.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
CanvasLayer.xml
Merge pull request #59682 from Sauermann/fix-following-viewport-transform
2022-12-19 16:26:19 +01:00
CanvasModulate.xml
CanvasTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharacterBody2D.xml
fix "unknown document" classref links
2022-11-14 21:36:28 +01:00
CharacterBody3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
CharFXTransform.xml
[RichTextEffect] Restore missing relative_index
property.
2022-12-02 09:50:54 +02:00
CheckBox.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
CheckButton.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
CircleShape2D.xml
ClassDB.xml
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00
CodeEdit.xml
Allow unindent without selection
2023-01-18 17:05:15 +01:00
CodeHighlighter.xml
CollisionObject2D.xml
Use capitalized ID in the doc
2022-12-08 09:40:49 +08:00
CollisionObject3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
Warn against using non-uniform scale for 3D physics
2022-10-24 19:31:00 +02:00
CollisionShape2D.xml
Add CollisionShape2D.debug_color
property
2022-09-21 16:07:47 +03:00
CollisionShape3D.xml
Warn against using non-uniform scale for 3D physics
2022-10-24 19:31:00 +02:00
Color.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
ColorPicker.xml
Merge pull request #68255 from jbcolli2/ColorPickerBug
2022-12-21 22:25:14 +01:00
ColorPickerButton.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
ColorRect.xml
CompressedCubemap.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
CompressedCubemapArray.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
CompressedTexture2D.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
CompressedTexture2DArray.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
CompressedTexture3D.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
CompressedTextureLayered.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
ConcavePolygonShape2D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
ConcavePolygonShape3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
ConeTwistJoint3D.xml
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
ConfigFile.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
ConfirmationDialog.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
Container.xml
Doc consistency: "inspector" to "Inspector"
2022-10-27 18:41:20 +02:00
Control.xml
Merge pull request #66688 from Sauermann/fix-control-get-global-rect-coordinates
2023-01-26 15:59:35 +01:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml
Fix documentation 2d/3d mixups
2023-01-17 21:34:10 +01:00
CPUParticles2D.xml
Merge pull request #67656 from MewPurPur/instance 🧹
2022-10-21 18:19:32 +02:00
CPUParticles3D.xml
Merge pull request #67656 from MewPurPur/instance 🧹
2022-10-21 18:19:32 +02:00
Crypto.xml
[Net] Rename StreamPeerSSL to StreamPeerTLS.
2022-09-07 07:38:50 +02:00
CryptoKey.xml
[Net] Rename StreamPeerSSL to StreamPeerTLS.
2022-09-07 07:38:50 +02:00
Cubemap.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
CubemapArray.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
Curve2D.xml
Add Curve2D/tessellate_even_length description class-reference
2023-01-23 22:29:15 +02:00
Curve3D.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
Curve.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
CurveTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
CurveXYZTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
CylinderMesh.xml
CylinderShape3D.xml
Document known issues with CylinderShape3D
2022-10-19 23:43:18 +02:00
DampedSpringJoint2D.xml
Decal.xml
Dictionary.xml
Fix various typos with codespell
2023-01-30 14:22:47 +01:00
DirAccess.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
DirectionalLight2D.xml
Document the Light2D, PointLight2D and DirectionalLight2D classes
2022-11-24 23:08:46 +01:00
DirectionalLight3D.xml
DisplayServer.xml
Add a note about the parameter that global menu callbacks require
2023-01-27 12:41:17 +01:00
DTLSServer.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
EditorCommandPalette.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
EditorDebuggerPlugin.xml
[Editor] Better expose EditorDebuggerPlugin.
2022-11-14 14:55:22 +01:00
EditorDebuggerSession.xml
[Editor] Better expose EditorDebuggerPlugin.
2022-11-14 14:55:22 +01:00
EditorExportPlatform.xml
Document EditorExportPlatform
2023-01-11 20:16:42 -07:00
EditorExportPlugin.xml
Add support for scene/resource customization in export plugins
2022-09-01 11:16:00 +02:00
EditorFeatureProfile.xml
Allow to disable History Dock via feature profile
2022-11-07 13:06:59 +01:00
EditorFileDialog.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
EditorFileSystem.xml
Clean up EditorFileSystem script parsing
2023-01-18 20:56:45 +01:00
EditorFileSystemDirectory.xml
EditorFileSystemImportFormatSupportQuery.xml
EditorImportPlugin.xml
docs: replace File with FileAccess
2023-01-30 22:43:08 +08:00
EditorInspector.xml
Fix inspector not showing name for LabelSettings.font
2022-11-25 12:48:37 +08:00
EditorInspectorPlugin.xml
Doc consistency: "inspector" to "Inspector"
2022-10-27 18:41:20 +02:00
EditorInterface.xml
Add EditorInterface.get_selected_paths()
2022-11-14 22:46:27 +01:00
EditorNode3DGizmo.xml
Rename remaining "Spatial" in Plugins to "Node3D"
2022-10-04 16:27:29 +02:00
EditorNode3DGizmoPlugin.xml
fix "unknown document" classref links
2022-11-14 21:36:28 +01:00
EditorPaths.xml
Only support XDG directory path configuration on Linux
2022-12-12 11:43:16 +01:00
EditorPlugin.xml
Rework EditorPlugin editing logic
2023-01-22 00:20:45 +01:00
EditorProperty.xml
Remove more instances of 'instance' being used as a verb
2022-11-16 14:01:53 +01:00
EditorResourceConversionPlugin.xml
Make EditorResourceConversionPlugin usable.
2023-01-14 18:48:11 -07:00
EditorResourcePicker.xml
Disable editing properties in foreign resources
2022-08-23 23:16:13 +01:00
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneFormatImporter.xml
Add trimming option to cut un-keyed timeline before first key in gltf
2022-11-29 13:53:33 +09:00
EditorScenePostImport.xml
updated example documentation for EditorScenePostImport
2022-12-12 16:06:35 +11:00
EditorScenePostImportPlugin.xml
EditorScript.xml
Merge pull request #66326 from zak-grumbles/editor_script_reference_docs
2022-10-19 22:02:46 +02:00
EditorScriptPicker.xml
EditorSelection.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
EditorSettings.xml
Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices
2023-01-28 00:21:05 -08:00
EditorSpinSlider.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
EditorSyntaxHighlighter.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
EditorTranslationParserPlugin.xml
docs: replace File with FileAccess
2023-01-30 22:43:08 +08:00
EditorUndoRedoManager.xml
Add EditorUndoRedoManager singleton
2023-01-16 01:11:52 +01:00
EditorVCSInterface.xml
VCS: Fix GDExtension return types for VCS after Array type hardening
2022-12-20 15:42:31 +05:30
EncodedObjectAsID.xml
Engine.xml
Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting
2022-11-15 16:24:56 +01:00
EngineDebugger.xml
EngineProfiler.xml
Environment.xml
Fix volumetric fog not rendering at densities lower than or equal to 0.001
2022-10-13 00:45:49 +02:00
Expression.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
FileAccess.xml
Use system fonts as fallback and improve system font handling.
2022-12-04 18:44:20 +02:00
FileDialog.xml
Improve naming of theme properties throughout GUI code
2022-09-06 22:53:17 +03:00
FileSystemDock.xml
Add handling of script creation/deletion for custom visual shader nodes
2023-01-23 15:30:17 +03:00
float.xml
Rename float=64
SCons option to precision=double
2022-12-10 16:43:45 +01:00
FlowContainer.xml
Add alignment options to flow container
2022-10-23 13:40:17 +02:00
FogMaterial.xml
Fix volumetric fog not rendering at densities lower than or equal to 0.001
2022-10-13 00:45:49 +02:00
FogVolume.xml
Improve volumetric fog and FogVolume documentation
2022-09-15 02:19:22 +02:00
Font.xml
Use system fonts as fallback and improve system font handling.
2022-12-04 18:44:20 +02:00
FontFile.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
FontVariation.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
GDExtension.xml
Rename all gdnative occurences to gdextension
2022-12-12 11:04:57 +01:00
GDExtensionManager.xml
Rename all gdnative occurences to gdextension
2022-12-12 11:04:57 +01:00
Generic6DOFJoint3D.xml
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
Geometry2D.xml
Add method bind for Geometry2D.decompose_polygon_in_convex
2022-09-21 09:40:03 +04:00
Geometry3D.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
GeometryInstance3D.xml
Clarify the difference between uniforms and per-instance uniforms in docs
2023-01-13 21:48:06 +01:00
GPUParticles2D.xml
Add documentation for GpuParticles2D collisions
2023-01-23 23:16:35 +02:00
GPUParticles3D.xml
Rename GPUParticles2D/3D's trail_length_secs
to trail_lifetime
2022-11-07 13:37:40 +01:00
GPUParticlesAttractor3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesAttractorBox3D.xml
GPUParticlesAttractorSphere3D.xml
GPUParticlesAttractorVectorField3D.xml
GPUParticlesCollision3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesCollisionBox3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesCollisionHeightField3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSDF3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSphere3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
Gradient.xml
Rename Curve/Curve2D/Curve3D/Gradient interpolate()
to sample()
2022-08-30 22:08:38 +02:00
GradientTexture1D.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
GradientTexture2D.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
GraphEdit.xml
Improve usage of StringNames in GraphEdit
2022-12-02 22:57:23 +01:00
GraphNode.xml
Rename (de)selected signals to node_(de)selected in GraphNode
2023-01-12 04:08:06 +01:00
GridContainer.xml
Merge pull request #60405 from CheetoMonster/documentation-edits
2022-04-29 08:04:32 +02:00
GrooveJoint2D.xml
HashingContext.xml
docs: replace File with FileAccess
2023-01-30 22:43:08 +08:00
HBoxContainer.xml
HeightMapShape3D.xml
Fix documentation about depth and width of Height map
2023-01-24 17:56:49 +01:00
HFlowContainer.xml
HingeJoint3D.xml
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
HMACContext.xml
Fix invalid C# in crypto docs
2022-09-15 11:39:03 +02:00
HScrollBar.xml
HSeparator.xml
HSlider.xml
Fill random docs
2022-11-22 17:59:45 +01:00
HSplitContainer.xml
Allow SplitContainer to have a grab area larger than its visual grabber
2022-09-07 12:33:02 +02:00
HTTPClient.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
HTTPRequest.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
Image.xml
Refactor high quality texture import
2023-01-30 15:53:23 +01:00
ImageFormatLoader.xml
[Core] Make ImageFormatLoader extensible.
2022-09-20 02:01:57 +02:00
ImageFormatLoaderExtension.xml
Fix typos with codespell
2022-09-30 14:23:36 +02:00
ImageTexture3D.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
ImageTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
ImageTextureLayered.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
ImmediateMesh.xml
ImporterMesh.xml
Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays
2023-01-19 10:30:25 +01:00
ImporterMeshInstance3D.xml
Input.xml
Silence warp_mouse()
warning in favor of documentation
2023-01-25 23:44:32 +01:00
InputEvent.xml
InputEventAction.xml
docs: Improve InputEventAction
reference
2023-01-10 18:21:03 +01:00
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
Cleanup and unify keyboard input.
2023-01-23 15:08:12 +02:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
InputEventMouse.xml
Use BitField<> in core type masks
2023-01-08 22:17:40 +01:00
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
[iOS] Add Apple Pencil pressure and tilt support.
2022-12-23 23:44:10 +02:00
InputEventScreenTouch.xml
Add double_tap attribute to InputEventScreenTouch
2022-10-22 07:30:46 -07:00
InputEventShortcut.xml
InputEventWithModifiers.xml
Cleanup and unify keyboard input.
2023-01-23 15:08:12 +02:00
InputMap.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
InstancePlaceholder.xml
int.xml
Merge pull request #62814 from KoBeWi/strint
2022-11-15 22:29:55 +01:00
IntervalTweener.xml
IP.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
ItemList.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
JavaClass.xml
JavaClassWrapper.xml
JavaScriptBridge.xml
Update all outdated online documentation links
2023-01-14 19:38:00 +03:00
JavaScriptObject.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml
Rename properties unnecessarily using slash (/
) in their names
2022-08-23 11:57:43 +02:00
JSON.xml
Fixes to JSON as resource
2023-01-14 14:41:51 +01:00
JSONRPC.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
KinematicCollision2D.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
KinematicCollision3D.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
Label3D.xml
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
2023-01-24 12:24:53 +02:00
Label.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
LabelSettings.xml
Fill random docs
2022-11-22 17:59:45 +01:00
Light2D.xml
Document the Light2D, PointLight2D and DirectionalLight2D classes
2022-11-24 23:08:46 +01:00
Light3D.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
LightmapGI.xml
Disable navmesh, lightmap, and VoxelGI generation on foreign data
2023-01-06 08:39:27 -08:00
LightmapGIData.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml
Line2D.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
LineEdit.xml
Fix LineEdit
and TextEdit
context menus not customizable
2023-01-27 11:14:54 +03:00
LinkButton.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
MainLoop.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
MarginContainer.xml
Marker2D.xml
Rename Position* nodes to Marker*
2022-08-23 19:49:50 +02:00
Marker3D.xml
Make Marker3D gizmo resizable
2022-10-31 15:19:48 +08:00
Marshalls.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
Material.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
MenuBar.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
MenuButton.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
Mesh.xml
Merge pull request #70377 from dsnopek/server-export-mk2
2023-01-23 22:13:28 +01:00
MeshDataTool.xml
MeshInstance2D.xml
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-12 13:15:31 -08:00
MeshInstance3D.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
MeshLibrary.xml
Change GridMap navigation_layers to be per mesh_library item
2022-12-20 20:51:32 +01:00
MeshTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
MethodTweener.xml
MissingNode.xml
Fix typo, change ´ to '
2022-11-12 13:49:12 +02:00
MissingResource.xml
Fix typo, change ´ to '
2022-11-12 13:49:12 +02:00
MovieWriter.xml
Document the DisplayServer class
2022-10-27 18:24:55 +02:00
MultiMesh.xml
Remove the global space get_transformed_aabb
helper method
2022-10-18 07:30:31 -05:00
MultiMeshInstance2D.xml
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-12 13:15:31 -08:00
MultiMeshInstance3D.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
MultiplayerAPI.xml
GDScript: Allow constant expressions in annotations
2023-01-25 18:43:56 +03:00
MultiplayerAPIExtension.xml
Fix typos with codespell
2022-09-30 14:23:36 +02:00
MultiplayerPeer.xml
[MP] Remove connection state signals from MultiplayerPeer.
2022-11-02 15:17:23 +01:00
MultiplayerPeerExtension.xml
[MP] Add MultiplayerPeer disconnect_peer, close.
2022-10-28 21:18:01 +02:00
Mutex.xml
Booleanize various sync primitives' wait & locking methods
2023-01-27 11:15:30 +01:00
NavigationAgent2D.xml
Rename Navigation uses of 'location' to 'position'
2023-01-26 18:19:03 +01:00
NavigationAgent3D.xml
Rename Navigation uses of 'location' to 'position'
2023-01-26 18:19:03 +01:00
NavigationLink2D.xml
Rename Navigation uses of 'location' to 'position'
2023-01-26 18:19:03 +01:00
NavigationLink3D.xml
Rename Navigation uses of 'location' to 'position'
2023-01-26 18:19:03 +01:00
NavigationMesh.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationMeshGenerator.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationObstacle2D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationObstacle3D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters2D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters3D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPathQueryResult2D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPathQueryResult3D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPolygon.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationRegion2D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationRegion3D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationServer2D.xml
Use Callable for Navigation Agent callbacks
2023-01-27 23:14:36 -08:00
NavigationServer3D.xml
Use Callable for Navigation Agent callbacks
2023-01-27 23:14:36 -08:00
NinePatchRect.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
Node2D.xml
Restore 'rotation_degrees' properties.
2022-12-19 10:59:47 +01:00
Node3D.xml
Restore 'rotation_degrees' properties.
2022-12-19 10:59:47 +01:00
Node3DGizmo.xml
Node.xml
GDScript: Allow constant expressions in annotations
2023-01-25 18:43:56 +03:00
NodePath.xml
Fill random docs
2022-11-22 17:59:45 +01:00
Object.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
Occluder3D.xml
OccluderInstance3D.xml
Doc consistency: "inspector" to "Inspector"
2022-10-27 18:41:20 +02:00
OccluderPolygon2D.xml
OfflineMultiplayerPeer.xml
[MP] New default multiplayer_peer acting as server.
2022-11-20 14:17:20 +01:00
OmniLight3D.xml
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
2022-12-05 21:53:29 +01:00
OptimizedTranslation.xml
OptionButton.xml
Add missing OptionButton method descriptions
2022-12-28 18:24:46 +01:00
ORMMaterial3D.xml
OS.xml
Update name of template
feature tag in the class reference
2023-01-28 20:04:43 +01:00
PackedByteArray.xml
Replace File/Directory with FileAccess/DirAccess
2022-09-19 11:03:31 +02:00
PackedColorArray.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedFloat64Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedInt32Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedInt64Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedScene.xml
Swap arguments of ResourceSaver.save()
2022-09-21 22:26:48 +02:00
PackedStringArray.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedVector2Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedVector3Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PacketPeer.xml
PacketPeerDTLS.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
PacketPeerExtension.xml
Simplify network GDExtension bindings using EXBIND macros.
2022-09-01 19:10:22 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 03:24:23 +02:00
Panel.xml
Fix theming code in Panel, SplitContainer, RichTextLabel
2022-09-06 22:53:19 +03:00
PanelContainer.xml
PanoramaSkyMaterial.xml
Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered
2022-09-08 10:19:54 +02:00
ParallaxBackground.xml
ParallaxLayer.xml
Mention an issue with infinite scroll on mirroring of Parallax layer
2022-08-26 23:43:59 +02:00
ParticleProcessMaterial.xml
Add documentation for GpuParticles2D collisions
2023-01-23 23:16:35 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml
Rename PathFollow's offset
s to progress
& progress_ratio
2022-08-24 01:56:03 +02:00
PathFollow3D.xml
Fix typos with codespell
2022-12-15 12:24:08 +01:00
PCKPacker.xml
Performance.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
PhysicalBone2D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
PhysicalBone3D.xml
Warn against using non-uniform scale for 3D physics
2022-10-24 19:31:00 +02:00
PhysicalSkyMaterial.xml
Document PhysicalSkyMaterial's energy_multiplier
property
2022-11-24 01:38:25 +01:00
PhysicsBody2D.xml
Revert move vector parameter name to motion
2022-11-19 20:19:50 +08:00
PhysicsBody3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
PhysicsDirectBodyState2D.xml
Add get_contact_impulse method to PhysicsDirectBodyState2D
2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState2DExtension.xml
Add get_contact_impulse method to PhysicsDirectBodyState2D
2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState3D.xml
Implement collision impulse in Godot Physics 3D
2023-01-07 22:34:28 -05:00
PhysicsDirectBodyState3DExtension.xml
Implement collision impulse in Godot Physics 3D
2023-01-07 22:34:28 -05:00
PhysicsDirectSpaceState2D.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState2DExtension.xml
Bind methods related to physics query exclusions
2022-12-29 19:29:08 +01:00
PhysicsDirectSpaceState3D.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState3DExtension.xml
Bind methods related to physics query exclusions
2022-12-29 19:29:08 +01:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml
Use capitalized ID in the doc
2022-12-08 09:40:49 +08:00
PhysicsPointQueryParameters3D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters2D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters3D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsServer2D.xml
Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d
2023-01-03 12:39:43 +01:00
PhysicsServer2DExtension.xml
Bind methods related to physics query exclusions
2022-12-29 19:29:08 +01:00
PhysicsServer2DManager.xml
Expose registration of physics servers to GDExtension
2022-09-07 15:05:46 +02:00
PhysicsServer3D.xml
Bind methods related to disabling collision between joint bodies
2022-12-23 14:16:33 +01:00
PhysicsServer3DExtension.xml
Bind methods related to physics query exclusions
2022-12-29 19:29:08 +01:00
PhysicsServer3DManager.xml
Fix documentation 2d/3d mixups
2023-01-17 21:34:10 +01:00
PhysicsServer3DRenderingServerHandler.xml
PhysicsShapeQueryParameters2D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsShapeQueryParameters3D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters2D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters3D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml
PinJoint2D.xml
PinJoint3D.xml
PlaceholderCubemap.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderCubemapArray.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderMaterial.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderMesh.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderTexture2D.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderTexture2DArray.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderTexture3D.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderTextureLayered.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
Plane.xml
Merge pull request #71456 from raulsntos/dotnet/sync-plane
2023-01-16 09:20:30 +01:00
PlaneMesh.xml
Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19 08:53:10 -07:00
PointLight2D.xml
Document the Light2D, PointLight2D and DirectionalLight2D classes
2022-11-24 23:08:46 +01:00
PointMesh.xml
Polygon2D.xml
clarify [member polygons] functionality in the Polygon2D class documentation
2022-10-30 20:32:36 -03:00
PolygonOccluder3D.xml
PolygonPathFinder.xml
Popup.xml
fix warnings in classref
2022-11-20 19:25:13 +01:00
PopupMenu.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
PopupPanel.xml
Mention the stretching behavior of PopupPanel
2022-08-17 02:29:19 +02:00
PortableCompressedTexture2D.xml
Merge pull request #67948 from DeeJayLSP/split_webp
2022-11-15 16:25:40 +01:00
PrimitiveMesh.xml
Add optional UV2 logic for lightmapping to primitive shapes
2022-11-13 19:28:10 +11:00
PrismMesh.xml
ProceduralSkyMaterial.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
ProgressBar.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
Projection.xml
Fix bind " convergence_dist" containing space
2023-01-23 20:07:59 +01:00
ProjectSettings.xml
Refactor high quality texture import
2023-01-30 15:53:23 +01:00
PropertyTweener.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
QuadMesh.xml
Set QuadMesh default size back to 1
2022-09-23 11:00:43 -07:00
QuadOccluder3D.xml
Quaternion.xml
Allow getting Quaternion rotation in different Euler orders
2022-11-02 19:20:10 -05:00
RandomNumberGenerator.xml
Randomize RandomNumberGenerator instances' default seed
2022-10-08 12:26:26 +05:30
Range.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
RayCast2D.xml
Expose the collider RID in Raycast nodes
2022-08-22 09:18:08 +02:00
RayCast3D.xml
Expose the collider RID in Raycast nodes
2022-08-22 09:18:08 +02:00
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
Rename remaining "*_enable" to "*_enabled"
2022-09-21 22:47:46 +02:00
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml
RDShaderSource.xml
RDShaderSPIRV.xml
RDTextureFormat.xml
Changed RenderingDevice::TextureUsageBits
type to enum flags
2022-11-26 13:08:07 +03:00
RDTextureView.xml
RDUniform.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
RDVertexAttribute.xml
Rect2.xml
fix warnings in classref
2022-11-20 19:25:13 +01:00
Rect2i.xml
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
RectangleShape2D.xml
RefCounted.xml
Rename and expose RefCounted::get_reference_count()
2022-09-21 21:18:54 +01:00
ReferenceRect.xml
ReflectionProbe.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
RemoteTransform2D.xml
Fix incorrect claim in RemoteTransform2D class reference
2023-01-24 10:18:25 +02:00
RemoteTransform3D.xml
RenderingDevice.xml
Changed STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT
type to enum flags
2022-12-15 14:10:37 +03:00
RenderingServer.xml
Merge pull request #71679 from kleonc/draw_polyline_line_strip
2023-01-20 08:48:56 +01:00
Resource.xml
Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script
2023-01-24 16:37:50 -06:00
ResourceFormatLoader.xml
Support script global resource name in EditorFileSystem
2023-01-21 14:19:27 +01:00
ResourceFormatSaver.xml
Ability to change a resource UID from API
2023-01-09 18:52:00 +01:00
ResourceImporter.xml
ResourceLoader.xml
ResourcePreloader.xml
Improve ResourcePreloader description
2022-12-28 14:19:55 +01:00
ResourceSaver.xml
Replace File/Directory with FileAccess/DirAccess
2022-09-19 11:03:31 +02:00
ResourceUID.xml
RibbonTrailMesh.xml
RichTextEffect.xml
RichTextLabel.xml
Merge pull request #71983 from vmedea/push-customfx
2023-01-25 14:41:01 +01:00
RID.xml
Add missing RID operator descriptions
2022-11-04 13:32:52 +01:00
RigidBody2D.xml
Add note about inertia being required for apply_torque on various Nodes
2022-11-06 10:16:56 -05:00
RigidBody3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
RootMotionView.xml
SceneState.xml
SceneTree.xml
Add SceneTree.unload_current_scene()
2023-01-10 14:02:06 +01:00
SceneTreeTimer.xml
Script.xml
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00
ScriptCreateDialog.xml
ScriptEditor.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
ScriptEditorBase.xml
Show method override icon in script editor gutter
2022-09-21 01:49:54 +02:00
ScriptExtension.xml
added missing virtual to ScriptExtension
2022-08-20 06:29:39 -04:00
ScriptLanguage.xml
ScriptLanguageExtension.xml
ScrollBar.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
ScrollContainer.xml
Fill random docs
2022-11-22 17:59:45 +01:00
SegmentShape2D.xml
Semaphore.xml
Booleanize various sync primitives' wait & locking methods
2023-01-27 11:15:30 +01:00
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml
Clean up shader parameter remap
2023-01-21 12:56:28 +01:00
ShaderGlobalsOverride.xml
ShaderInclude.xml
ShaderMaterial.xml
Clarify the difference between uniforms and per-instance uniforms in docs
2023-01-13 21:48:06 +01:00
Shape2D.xml
Expose Shape2D::get_rect to scripting
2022-10-20 11:26:49 +03:00
Shape3D.xml
ShapeCast2D.xml
Add ShapeCast2D/3D::get_collider_rid
method
2022-11-01 21:17:18 +01:00
ShapeCast3D.xml
Add ShapeCast2D/3D::get_collider_rid
method
2022-11-01 21:17:18 +01:00
Shortcut.xml
Signal.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
Skeleton2D.xml
Fix documentation 2d/3d mixups
2023-01-17 21:34:10 +01:00
Skeleton3D.xml
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
2023-01-12 12:04:53 -08:00
SkeletonIK3D.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2D.xml
Fix documentation 2d/3d mixups
2023-01-17 21:34:10 +01:00
SkeletonModification2DCCDIK.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2DFABRIK.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2DJiggle.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2DLookAt.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2DPhysicalBones.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2DStackHolder.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2DTwoBoneIK.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModificationStack2D.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonProfile.xml
Updated SkeletonProfile's main and property descriptions
2023-01-18 09:23:04 -05:00
SkeletonProfileHumanoid.xml
doc: Add a brief description to SkeletonProfileHumanoid
2023-01-16 09:21:07 +01:00
Skin.xml
SkinReference.xml
Sky.xml
Slider.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
SliderJoint3D.xml
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
SoftBody3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
SphereMesh.xml
SphereOccluder3D.xml
SphereShape3D.xml
SpinBox.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
SplitContainer.xml
Allow SplitContainer to have a grab area larger than its visual grabber
2022-09-07 12:33:02 +02:00
SpotLight3D.xml
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
2022-12-05 21:53:29 +01:00
SpringArm3D.xml
Sprite2D.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
Sprite3D.xml
Fill random docs
2022-11-22 17:59:45 +01:00
SpriteBase3D.xml
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
2023-01-24 12:24:53 +02:00
SpriteFrames.xml
Improve SpriteFrames
docs
2023-01-10 12:13:23 +03:00
StandardMaterial3D.xml
Document the BaseMaterial3D class
2022-10-24 18:40:01 +02:00
StaticBody2D.xml
Improve StaticBody description
2022-10-06 10:25:27 +08:00
StaticBody3D.xml
Warn against using non-uniform scale for 3D physics
2022-10-24 19:31:00 +02:00
StreamPeer.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
StreamPeerBuffer.xml
Replace File/Directory with FileAccess/DirAccess
2022-09-19 11:03:31 +02:00
StreamPeerExtension.xml
Simplify network GDExtension bindings using EXBIND macros.
2022-09-01 19:10:22 +02:00
StreamPeerGZIP.xml
[IO] Add StreamPeerGZIP for streaming compression/decompression.
2022-09-20 18:39:10 +02:00
StreamPeerTCP.xml
StreamPeerTLS.xml
Fix various typos with codespell
2023-01-30 14:22:47 +01:00
String.xml
Add missing classref changes after #62942
2023-01-27 12:07:53 +01:00
StringName.xml
Add missing classref changes after #62942
2023-01-27 12:07:53 +01:00
StyleBox.xml
Clean-up, harmonize, and improve StyleBox API
2023-01-19 20:02:21 +03:00
StyleBoxEmpty.xml
StyleBoxFlat.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
StyleBoxLine.xml
StyleBoxTexture.xml
Don't change region_rect when setting texture
2023-01-26 23:02:26 +01:00
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml
Make SurfaceTool.generate_normals() behave in a consistent manner in regard to smoothing groups, imply group 0 is flat
2023-01-26 12:32:31 -06:00
SyntaxHighlighter.xml
SystemFont.xml
[SystemFont] Add missing MSDF properties.
2023-01-26 09:47:42 +02:00
TabBar.xml
Expose TabBar::clear_tabs to GDScript
2023-01-08 13:52:57 +01:00
TabContainer.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
TCPServer.xml
TextEdit.xml
Merge pull request #72167 from dalexeev/line-text-edit-context-menu
2023-01-27 10:32:34 +01:00
TextLine.xml
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
2022-12-15 23:16:02 +02:00
TextMesh.xml
TextParagraph.xml
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
2022-12-15 23:16:02 +02:00
TextServer.xml
Implement BiDi override mode for GDScript source.
2023-01-18 19:22:20 +02:00
TextServerDummy.xml
TextServerExtension.xml
Implement BiDi override mode for GDScript source.
2023-01-18 19:22:20 +02:00
TextServerManager.xml
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
Texture2D.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
Texture2DArray.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
Texture3D.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
Texture.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
TextureButton.xml
Rename TextureButton set_*_texture methods to set_texture_*
2022-11-19 17:33:40 -06:00
TextureLayered.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
TextureProgressBar.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
TextureRect.xml
Add expand modes to TextureRect
2023-01-12 17:06:03 +01:00
Theme.xml
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
ThemeDB.xml
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
Thread.xml
TileData.xml
Rename texture_offset and unclamp it
2023-01-27 11:04:45 +01:00
TileMap.xml
Rename texture_offset and unclamp it
2023-01-27 11:04:45 +01:00
TileMapPattern.xml
TileSet.xml
Add TileSet helper functions to set/get navigation layer values
2023-01-27 11:23:34 +01:00
TileSetAtlasSource.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
TileSetScenesCollectionSource.xml
TileSetSource.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
Time.xml
Fixes #65377 : get_datetime_* functions can return wrong values
2022-09-10 07:58:38 +08:00
Timer.xml
Improve clarity surrounding Timer's time_left variable
2023-01-12 15:10:06 +02:00
TLSOptions.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
TorusMesh.xml
TouchScreenButton.xml
Transform2D.xml
Unbind Variant methods that change immutable types.
2023-01-06 17:17:43 +01:00
Transform3D.xml
C#: Add missing Transform{2D,3D}
and Basis
constructors
2023-01-15 15:45:43 +01:00
Translation.xml
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
TranslationServer.xml
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
Tree.xml
Improve clarity of Tree's activated/double-clicked signals
2023-01-24 15:55:09 -06:00
TreeItem.xml
Fix confusion about TreeItem.add_button ambiguity between id and index
2022-12-29 00:43:45 +01:00
TriangleMesh.xml
TubeTrailMesh.xml
Add properties to disable top/bottom cap generation in TubeTrailMesh
2022-12-19 17:29:32 +01:00
Tween.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
Tweener.xml
UDPServer.xml
UndoRedo.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
Variant.xml
Move global script class cache to separate file
2023-01-16 10:16:30 +01:00
VBoxContainer.xml
Vector2.xml
Rename float=64
SCons option to precision=double
2022-12-10 16:43:45 +01:00
Vector2i.xml
Merge pull request #68386 from MewPurPur/snappedi-snappedf
2022-11-24 18:54:49 +01:00
Vector3.xml
Rename float=64
SCons option to precision=double
2022-12-10 16:43:45 +01:00
Vector3i.xml
Merge pull request #68386 from MewPurPur/snappedi-snappedf
2022-11-24 18:54:49 +01:00
Vector4.xml
Rename float=64
SCons option to precision=double
2022-12-10 16:43:45 +01:00
Vector4i.xml
Merge pull request #68386 from MewPurPur/snappedi-snappedf
2022-11-24 18:54:49 +01:00
VehicleBody3D.xml
Warn against using non-uniform scale for 3D physics
2022-10-24 19:31:00 +02:00
VehicleWheel3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
VFlowContainer.xml
VideoStream.xml
Updates VideoDecoder plugin API to GDExtension.
2023-01-30 18:39:29 -08:00
VideoStreamPlayback.xml
Updates VideoDecoder plugin API to GDExtension.
2023-01-30 18:39:29 -08:00
VideoStreamPlayer.xml
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
Viewport.xml
Include the Window-transform into Viewport::get_final_transform
2023-01-26 15:30:44 +01:00
ViewportTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
VisibleOnScreenEnabler2D.xml
Fill random docs
2022-10-07 20:10:18 +02:00
VisibleOnScreenEnabler3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml
Sort decals and lights based on camera origin
2023-01-20 09:58:17 -08:00
VisualShader.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNode.xml
Some refactoring for visual shader texture functions
2023-01-20 12:54:20 +03:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeClamp.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeConstant.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
VisualShaderNodeDerivativeFunc.xml
Add derivative functions with precision to shaders
2023-01-26 20:53:46 +03:00
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml
Doc consistency: "inspector" to "Inspector"
2022-10-27 18:41:20 +02:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParameterRef.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeParticleAccelerator.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleBoxEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleConeVelocity.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmit.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMeshEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleOutput.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleRandomness.xml
Merge pull request #71123 from Chaosus/vs_particle_randomness
2023-01-12 16:29:27 +03:00
VisualShaderNodeParticleRingEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleSphereEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeProximityFade.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeRandomRange.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeRemap.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeTexture2DParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture.xml
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
VisualShaderNodeTextureParameter.xml
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
VisualShaderNodeTextureParameterTriplanar.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUIntConstant.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntFunc.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntOp.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntParameter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeUVFunc.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeUVPolarCoord.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVarying.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingGetter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingSetter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Constant.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Parameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeVectorBase.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VoxelGI.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
VoxelGIData.xml
Doc consistency: "inspector" to "Inspector"
2022-10-27 18:41:20 +02:00
VScrollBar.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
VSeparator.xml
VSlider.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
VSplitContainer.xml
Allow SplitContainer to have a grab area larger than its visual grabber
2022-09-07 12:33:02 +02:00
WeakRef.xml
Window.xml
Reorganize main and sub-window initial position properties.
2023-01-19 13:44:06 +02:00
WorkerThreadPool.xml
World2D.xml
World3D.direct_space_state add multithreaded warning
2022-10-04 22:10:00 -07:00
World3D.xml
World3D.direct_space_state add multithreaded warning
2022-10-04 22:10:00 -07:00
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
X509Certificate.xml
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 03:24:23 +02:00
XMLParser.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml
Rename getters and signals on XR nodes to be consistant with input types
2023-01-23 11:26:12 +11:00
XRInterface.xml
expose XRInterface::get_transform_for_view and XRInterface::get_projection_for_view to gdscript
2022-11-10 09:30:31 -03:00
XRInterfaceExtension.xml
Use capitalized ID in the doc
2022-12-08 09:40:49 +08:00
XRNode3D.xml
XROrigin3D.xml
Add current setting to XROrigin3D and fix double positioning HMD
2022-10-13 13:48:52 +11:00
XRPose.xml
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00
XRPositionalTracker.xml
Rename getters and signals on XR nodes to be consistant with input types
2023-01-23 11:26:12 +11:00
XRServer.xml
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00