.. |
animated_texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
animated_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
animation_library.cpp
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Unexpose internal data property of AnimationLibrary
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2023-11-02 18:57:39 +01:00 |
animation_library.h
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Implement AnimationManager the base class of AnimationPlayer/Tree
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2023-09-29 08:23:57 +09:00 |
animation.cpp
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Restored the ability for linear interpolation to work on a mix of integer and float keyframes.
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2023-12-13 00:24:46 +01:00 |
animation.h
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Rework blending method in Variant animation for Int/Array/String
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2023-11-16 21:37:18 +09:00 |
atlas_texture.cpp
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Fix multiple usability issues in the texture region editor
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2023-08-27 14:25:49 +02:00 |
atlas_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
audio_stream_polyphonic.cpp
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Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-US
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2023-01-23 11:08:55 +01:00 |
audio_stream_polyphonic.h
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Simplify AudioStreamPolyphonic
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2023-01-23 10:47:01 +01:00 |
audio_stream_wav.cpp
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Enable shadow warnings and fix raised errors
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2023-05-11 16:00:59 +02:00 |
audio_stream_wav.h
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Enable shadow warnings and fix raised errors
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2023-05-11 16:00:59 +02:00 |
bit_map.cpp
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Fix size error in BitMap.opaque_to_polygons
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2023-04-28 19:01:02 +02:00 |
bit_map.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
bone_map.cpp
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Fix invalid return from some _get/_set
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2023-10-27 15:49:19 +02:00 |
bone_map.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
box_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
box_shape_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
camera_attributes.cpp
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Merge pull request #80326 from MewPurPur/no-exp-with-zero
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2023-12-04 22:57:09 +01:00 |
camera_attributes.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
camera_texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
camera_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
canvas_item_material.cpp
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Avoid sync issues in materials with scheduled shader updates
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2023-05-10 18:53:41 +02:00 |
canvas_item_material.h
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Avoid sync issues in materials with scheduled shader updates
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2023-05-10 18:53:41 +02:00 |
capsule_shape_2d.cpp
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Fixed width of CapsuleShape2D::get_rect + set center to center of shape
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2023-05-14 18:09:07 +02:00 |
capsule_shape_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
capsule_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
capsule_shape_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
circle_shape_2d.cpp
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Improve stroke drawing on 2D collision shapes
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2023-01-29 19:07:09 +03:00 |
circle_shape_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
compressed_texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
compressed_texture.h
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Fix lossless formats in PortableCompressedTexture2D
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2024-01-05 00:11:01 +05:00 |
concave_polygon_shape_2d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
concave_polygon_shape_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
concave_polygon_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
concave_polygon_shape_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
convex_polygon_shape_2d.cpp
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Warn if a concave shape is assigned to ConvexPolygonShape2D
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2023-02-11 21:58:35 +01:00 |
convex_polygon_shape_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
convex_polygon_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
convex_polygon_shape_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
curve_texture.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
curve_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
curve.cpp
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Replace sanity with safety for checks
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2023-10-08 16:22:24 +02:00 |
curve.h
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Add handles to control Curve3D tilt
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2023-08-12 14:55:38 +08:00 |
cylinder_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
cylinder_shape_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
environment.cpp
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Replace radians range hint with radians_as_degrees
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2023-09-25 08:50:19 +02:00 |
environment.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
fog_material.cpp
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Fix several Material texture parameter updates
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2023-11-01 03:10:46 +02:00 |
fog_material.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
font.compat.inc
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[Text Server] Store extra spacing of individual font variations.
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2023-08-24 11:58:12 +03:00 |
font.cpp
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Don't use TTR/RTR for ERR/WARN prints
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2023-11-12 12:00:55 +01:00 |
font.h
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[Bitmap fonts] Add support for scaling.
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2023-10-13 12:57:45 +03:00 |
gradient_texture.cpp
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Add placeholder RID to GradientTexture1D
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2023-08-31 15:53:32 +02:00 |
gradient_texture.h
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Add placeholder RID to GradientTexture1D
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2023-08-31 15:53:32 +02:00 |
gradient.cpp
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Merge pull request #77779 from KoBeWi/emit_changed()
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2023-06-10 12:11:25 +02:00 |
gradient.h
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Overhaul the Gradient Editor
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2023-09-21 15:55:28 +03:00 |
height_map_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
height_map_shape_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
image_texture.cpp
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Add support for ImageTexture3D serialization
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2023-09-22 16:24:46 +08:00 |
image_texture.h
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Add support for ImageTexture3D serialization
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2023-09-22 16:24:46 +08:00 |
immediate_mesh.cpp
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Create tangent array if mesh created without tangents
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2023-11-07 14:24:23 +01:00 |
immediate_mesh.h
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Fix a few cases where surface format is still 32 bits
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2023-10-11 14:56:19 -06:00 |
importer_mesh.cpp
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Merge pull request #84384 from zeux/meshopt-update
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2023-12-12 10:39:28 +01:00 |
importer_mesh.h
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Vertex and attribute compression to reduce the size of the vertex format.
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2023-10-05 12:02:23 -06:00 |
label_settings.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
label_settings.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
material.cpp
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Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
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2023-11-23 15:18:03 +01:00 |
material.h
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Cleanup instances of using uint32_t for mesh formats
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2023-10-12 22:01:41 +02:00 |
mesh_data_tool.compat.inc
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Vertex and attribute compression to reduce the size of the vertex format.
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2023-10-05 12:02:23 -06:00 |
mesh_data_tool.cpp
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Vertex and attribute compression to reduce the size of the vertex format.
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2023-10-05 12:02:23 -06:00 |
mesh_data_tool.h
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Vertex and attribute compression to reduce the size of the vertex format.
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2023-10-05 12:02:23 -06:00 |
mesh_library.cpp
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Cleanup MeshLibrary changed signals
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2023-08-19 11:56:31 +02:00 |
mesh_library.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
mesh_texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
mesh_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
mesh.cpp
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Fix multiple issues with UV compression
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2023-10-30 23:11:34 +01:00 |
mesh.h
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Fix a few cases where surface format is still 32 bits
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2023-10-11 14:56:19 -06:00 |
multimesh.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
multimesh.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
navigation_mesh_source_geometry_data_2d.cpp
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
navigation_mesh_source_geometry_data_2d.h
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
navigation_mesh_source_geometry_data_3d.cpp
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Fix potential crashes in navmesh bake geometry functions
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2023-06-19 20:58:36 +02:00 |
navigation_mesh_source_geometry_data_3d.h
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Fix for threaded NavigationMesh baking under new thread guards
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2023-06-14 01:53:37 +02:00 |
navigation_mesh.cpp
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Add clear() function to NavigationMesh / NavigationPolygon
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2023-07-07 16:27:39 +02:00 |
navigation_mesh.h
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Merge pull request #79786 from smix8/navmesh_max_edge_len_4.x
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2023-07-25 21:26:16 +02:00 |
navigation_polygon.cpp
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Removed navigation_mesh instantiation from constructor of NavigationPolygon
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2023-10-18 19:04:08 +02:00 |
navigation_polygon.h
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
packed_scene.cpp
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Implement project-wide node groups
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2023-12-19 18:07:19 +01:00 |
packed_scene.h
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Implement project-wide node groups
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2023-12-19 18:07:19 +01:00 |
particle_process_material.cpp
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Improve editing of min/max particle properties
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2023-12-20 06:31:08 +01:00 |
particle_process_material.h
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Improve editing of min/max particle properties
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2023-12-20 06:31:08 +01:00 |
physics_material.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
physics_material.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
placeholder_textures.cpp
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Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
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2023-07-25 10:49:35 +02:00 |
placeholder_textures.h
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Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used
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2023-07-25 10:49:35 +02:00 |
polygon_path_finder.cpp
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Remove (or make verbose only) various debug prints.
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2023-03-20 08:14:18 +02:00 |
polygon_path_finder.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
portable_compressed_texture.cpp
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Fix lossless formats in PortableCompressedTexture2D
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2024-01-05 00:11:01 +05:00 |
portable_compressed_texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
primitive_meshes.cpp
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Reduce minimum capsule/cylinder mesh rings to 0
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2023-12-05 22:27:23 -06:00 |
primitive_meshes.h
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Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification.
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2023-05-15 19:23:54 +03:00 |
rectangle_shape_2d.cpp
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Improve stroke drawing on 2D collision shapes
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2023-01-29 19:07:09 +03:00 |
rectangle_shape_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
resource_format_text.cpp
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Fix file disappearing when renaming dependencies
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2023-12-14 22:28:48 +01:00 |
resource_format_text.h
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Fix ImageTextureLayered serialisation issues.
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2023-07-23 13:54:04 +02:00 |
SCsub
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Move default theme files to scene/theme
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2023-08-28 00:23:38 +02:00 |
segment_shape_2d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
segment_shape_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
separation_ray_shape_2d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
separation_ray_shape_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
separation_ray_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
separation_ray_shape_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
shader_include.cpp
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Fix empty shader resource loading
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2023-09-04 14:59:59 +03:00 |
shader_include.h
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Fix several shader preprocessor include issues
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2023-01-27 14:37:55 +02:00 |
shader.cpp
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Fix empty shader resource loading
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2023-09-04 14:59:59 +03:00 |
shader.h
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Fix several shader preprocessor include issues
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2023-01-27 14:37:55 +02:00 |
shape_2d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
shape_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
shape_3d.cpp
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Open up bounds of Shape3D.margin to support other physics engines
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2023-03-18 20:52:13 +01:00 |
shape_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skeleton_modification_2d_ccdik.cpp
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Fix invalid return from some more _get/_set
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2023-10-27 21:26:13 +02:00 |
skeleton_modification_2d_ccdik.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skeleton_modification_2d_fabrik.cpp
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Fix invalid return from some more _get/_set
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2023-10-27 21:26:13 +02:00 |
skeleton_modification_2d_fabrik.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skeleton_modification_2d_jiggle.cpp
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Fix invalid return from some more _get/_set
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2023-10-27 21:26:13 +02:00 |
skeleton_modification_2d_jiggle.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skeleton_modification_2d_lookat.cpp
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Fix invalid return from some more _get/_set
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2023-10-27 21:26:13 +02:00 |
skeleton_modification_2d_lookat.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skeleton_modification_2d_physicalbones.cpp
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Fix invalid return from some more _get/_set
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2023-10-27 21:26:13 +02:00 |
skeleton_modification_2d_physicalbones.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skeleton_modification_2d_stackholder.cpp
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Fix invalid return from some more _get/_set
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2023-10-27 21:26:13 +02:00 |
skeleton_modification_2d_stackholder.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skeleton_modification_2d_twoboneik.cpp
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Change suffix from m to px
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2023-12-11 16:52:03 -08:00 |
skeleton_modification_2d_twoboneik.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skeleton_modification_2d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skeleton_modification_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skeleton_modification_stack_2d.cpp
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Fill remaining global scope constant descriptions
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2023-11-13 15:17:10 +01:00 |
skeleton_modification_stack_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skeleton_profile.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skeleton_profile.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skin.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
skin.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
sky_material.cpp
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Expose energy_multiplier to PanoramaSkyMaterial and ProceduralSkyMaterial
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2023-10-25 14:12:22 +02:00 |
sky_material.h
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Expose energy_multiplier to PanoramaSkyMaterial and ProceduralSkyMaterial
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2023-10-25 14:12:22 +02:00 |
sky.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
sky.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
sphere_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
sphere_shape_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
sprite_frames.cpp
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Fix SpriteFrames data loss on 3-to-4 conversion
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2023-02-22 11:17:10 +03:00 |
sprite_frames.h
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Make AnimatedSprite's playback API consistent with AnimationPlayer
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2023-01-26 12:40:19 +09:00 |
style_box_flat.cpp
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_flat.h
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_line.cpp
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_line.h
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_texture.cpp
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box_texture.h
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box.cpp
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
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2023-07-17 13:25:00 +02:00 |
style_box.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
surface_tool.cpp
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Cleanup instances of using uint32_t for mesh formats
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2023-10-12 22:01:41 +02:00 |
surface_tool.h
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Update thirdparty/meshoptimizer to v0.20
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2023-11-02 14:10:39 -07:00 |
syntax_highlighter.cpp
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Connect CodeHighlighter with TextEdit without friend-access
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2023-09-19 14:36:38 +02:00 |
syntax_highlighter.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
text_file.cpp
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Fix internal editor not updating when using external editor via LSP
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2023-01-22 18:27:22 +08:00 |
text_file.h
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Fixed: TextFile's not reloading when changed from external editors
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2023-09-06 17:34:36 -04:00 |
text_line.cpp
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[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
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2023-12-04 08:21:42 +02:00 |
text_line.h
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[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
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2023-12-04 08:21:42 +02:00 |
text_paragraph.cpp
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[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
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2023-12-04 08:21:42 +02:00 |
text_paragraph.h
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[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
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2023-12-04 08:21:42 +02:00 |
texture_rd.cpp
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Add custom texture create function
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2023-07-26 20:46:34 +10:00 |
texture_rd.h
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Add custom texture create function
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2023-07-26 20:46:34 +10:00 |
texture.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
texture.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
theme.cpp
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Added variations to get_type_list()
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2023-10-30 10:27:38 -05:00 |
theme.h
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Warn about accessing non-existing editor theme items
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2023-09-15 14:51:01 +02:00 |
tile_set.compat.inc
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Move tile transforms handling cache to TileData
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2023-12-13 17:44:59 +01:00 |
tile_set.cpp
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Move tile transforms handling cache to TileData
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2023-12-13 17:44:59 +01:00 |
tile_set.h
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Move tile transforms handling cache to TileData
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2023-12-13 17:44:59 +01:00 |
video_stream.cpp
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Replace GDVIRTUAL_CALL with GDVIRTUAL_REQUIRED_CALL where applicable
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2023-12-14 13:22:40 -06:00 |
video_stream.h
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Clean up some Editor, OpenXR, VideoStream code
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2023-10-20 17:54:39 +02:00 |
visual_shader_nodes.cpp
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Fixes Texture2dParameter node filter option
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2023-11-12 01:59:53 +05:30 |
visual_shader_nodes.h
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made visual shader ports expandable by default if there is only one output port and it's of any vector type
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2023-09-22 15:28:59 +02:00 |
visual_shader_particle_nodes.cpp
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made visual shader ports expandable by default if there is only one output port and it's of any vector type
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2023-09-22 15:28:59 +02:00 |
visual_shader_particle_nodes.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
visual_shader_sdf_nodes.cpp
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made visual shader ports expandable by default if there is only one output port and it's of any vector type
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2023-09-22 15:28:59 +02:00 |
visual_shader_sdf_nodes.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
visual_shader.cpp
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Visual shader refacter use of connection
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2023-12-12 07:36:28 +11:00 |
visual_shader.h
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Implement drop-down list properties to the custom visual shader nodes
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2023-09-29 10:55:05 +03:00 |
world_2d.cpp
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Merge pull request #76713 from KoBeWi/TODO_is_now
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2023-05-16 11:00:45 +02:00 |
world_2d.h
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Fix 2D audio in multiple viewports
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2023-05-03 23:09:40 +02:00 |
world_3d.cpp
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Add ProjectSettings navigation map default up
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2023-06-17 11:29:17 +02:00 |
world_3d.h
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Create default World physics spaces on demand only
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2023-01-31 18:26:52 +01:00 |
world_boundary_shape_2d.cpp
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Allow setting negative WorldBoundaryShape2D.distance through the editor
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2023-06-14 14:54:00 +02:00 |
world_boundary_shape_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
world_boundary_shape_3d.cpp
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Unify and streamline connecting to Resource changes
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2023-07-17 19:35:57 +02:00 |
world_boundary_shape_3d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |