godot/editor
Rémi Verschelde 900949b316 i18n: Sync translations with Weblate 2020-08-11 16:07:11 +02:00
..
collada SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
doc DocData: Skip language-specific ClassDoc without methods/constants 2020-06-18 11:29:28 +02:00
fileserver SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
icons Style: Add missing newlines to SVGs 2020-07-24 10:39:18 +02:00
import Allow gltf2 morph targets with no default values. Changes for bug 38751 2020-07-24 09:37:43 +02:00
plugins Script editor: Don't open dominant script in external editor 2020-07-28 00:47:24 +02:00
translations i18n: Sync translations with Weblate 2020-08-11 16:07:11 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
animation_bezier_editor.cpp Fix timeline cursor not updating on zoom change in the Bezier editor 2020-07-03 15:34:30 +02:00
animation_bezier_editor.h
animation_track_editor.cpp Reverse mouse wheel in animation track editor 2020-05-25 16:38:02 +02:00
animation_track_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Improve null check in FindReplaceBar 2020-07-08 09:01:57 +02:00
code_editor.h
connections_dialog.cpp Prevent having spaces in signal's method in Connect Dialog 2020-06-21 21:38:17 +02:00
connections_dialog.h
create_dialog.cpp Fix custom types in node list search 2020-06-15 14:34:34 +02:00
create_dialog.h
dependency_editor.cpp
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp fix item_edited behavior on Asset Installer. 2020-07-13 15:11:33 +02:00
editor_asset_installer.h fix item_edited behavior on Asset Installer. 2020-07-13 15:11:33 +02:00
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make their width/height equal 2020-07-15 12:11:31 +02:00
editor_audio_buses.h Delete bus effect with Delete key 2020-06-15 14:34:35 +02:00
editor_autoload_settings.cpp Improved warning shown when autoload cannot be added. 2020-06-04 12:16:39 +02:00
editor_autoload_settings.h
editor_builders.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Fix overwrite of manual changes in export_presets.cfg when export dialog is opened 2020-06-21 21:41:39 +02:00
editor_export.h Account for file deletion and renaming in Export Presets 2020-06-11 10:00:06 +02:00
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_dialog.cpp
editor_file_dialog.h
editor_file_system.cpp auto re-import atlas, fixes #40047 2020-07-10 11:00:10 +02:00
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp Link exposed set/getters in property descriptions 2020-06-18 10:51:45 +02:00
editor_help.h
editor_help_search.cpp Revert "Adds fuzzy search for help search dialog" 2020-07-03 13:17:57 +02:00
editor_help_search.h
editor_inspector.cpp Stopped trying to revert to default values when script implementation of property_can_revert exists 2020-05-06 23:29:08 +02:00
editor_inspector.h
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp Tweak the editor log selection color to match the current editor theme 2020-05-11 11:39:35 +02:00
editor_log.h
editor_network_profiler.cpp
editor_network_profiler.h
editor_node.cpp Fix errors saving a 2D scene preview when the 2D editor was never opened 2020-07-28 00:56:20 +02:00
editor_node.h implement generic filename disambiguation 2020-07-24 10:31:56 +02:00
editor_path.cpp
editor_path.h
editor_plugin.cpp Expose methods to play scene from plugin code 2020-07-06 19:00:56 +02:00
editor_plugin.h Expose methods to play scene from plugin code 2020-07-06 19:00:56 +02:00
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_profiler.cpp
editor_profiler.h
editor_properties.cpp Make Resource properties accept SE plugin scripts 2020-07-03 15:34:30 +02:00
editor_properties.h
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run.cpp [macOS, 3.2] Implement seamless display scaling. 2020-07-07 22:54:33 +03:00
editor_run.h Expose methods to play scene from plugin code 2020-07-06 19:00:56 +02:00
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp PO loader: Fix unclosed files and error messages 2020-07-15 12:48:18 +02:00
editor_settings.h
editor_spin_slider.cpp Add a margin to EditorSpinSlider to visually line up the edited number 2020-07-24 09:34:58 +02:00
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Add missing #ifdef SVG_ENABLED 2020-08-08 14:03:14 -07:00
editor_themes.h
editor_vcs_interface.cpp
editor_vcs_interface.h
export_template_manager.cpp
export_template_manager.h
filesystem_dock.cpp Allow duplicating files when holding Control 2020-06-18 11:29:27 +02:00
filesystem_dock.h
find_in_files.cpp Search result highlights follow font size 2020-06-18 11:29:28 +02:00
find_in_files.h Search result highlights follow font size 2020-06-18 11:29:28 +02:00
groups_editor.cpp
groups_editor.h
import_dock.cpp check the params section exist before erasing it in import_dock 2020-05-25 16:32:05 +02:00
import_dock.h
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
pane_drag.cpp
pane_drag.h
plugin_config_dialog.cpp
plugin_config_dialog.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Account for file deletion and renaming in Export Presets 2020-06-11 10:00:06 +02:00
project_export.h Implementation of the Godot Android Plugin configuration file 2020-05-16 23:09:45 -07:00
project_manager.cpp Keep debug & verbose options after loading project from project manager 2020-07-10 08:51:21 +02:00
project_manager.h
project_settings_editor.cpp
project_settings_editor.h
property_editor.cpp
property_editor.h
property_selector.cpp
property_selector.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp Remove directory search results 2020-06-29 10:56:32 +02:00
quick_open.h Remove directory search results 2020-06-29 10:56:32 +02:00
register_exporters.h
rename_dialog.cpp
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Add Control to preferred types 2020-07-03 13:17:57 +02:00
scene_tree_dock.h Rename the Clear Script editor action to Detach Script 2020-05-11 11:38:22 +02:00
scene_tree_editor.cpp Prevent dragging from SceneTree buttons 2020-07-03 13:17:57 +02:00
scene_tree_editor.h
script_create_dialog.cpp Make sure built-in script warning fits in dialog 2020-06-05 14:40:08 +02:00
script_create_dialog.h
script_editor_debugger.cpp Format remote printerr properly in script debugger output 2020-07-02 17:43:37 +02:00
script_editor_debugger.h Fix dialog spam when inspecting MeshInstance from model file 2020-06-10 15:30:51 +02:00
settings_config_dialog.cpp
settings_config_dialog.h
spatial_editor_gizmos.cpp Merge pull request #37863 from ExpiredPopsicle/culling5 2020-04-30 08:05:11 +02:00
spatial_editor_gizmos.h