godot/doc/classes
2023-01-31 11:54:41 +02:00
..
@GlobalScope.xml GDScript: Fix @export_enum works only with int 2023-01-30 12:30:37 +03:00
AABB.xml C#: Renames to follow .NET naming conventions 2023-01-27 02:04:17 +01:00
AcceptDialog.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
AESContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
AnimatableBody2D.xml
AnimatableBody3D.xml Warn against using non-uniform scale for 3D physics 2022-10-24 19:31:00 +02:00
AnimatedSprite2D.xml Make AnimatedSprite's playback API consistent with AnimationPlayer 2023-01-26 12:40:19 +09:00
AnimatedSprite3D.xml Make AnimatedSprite's playback API consistent with AnimationPlayer 2023-01-26 12:40:19 +09:00
AnimatedTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
Animation.xml Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
AnimationLibrary.xml Add animation_changed signal to AnimationLibrary 2022-11-21 15:39:03 -05:00
AnimationNode.xml Remove the max input limit & cleanup AnimationNodeTransition API 2023-01-30 03:52:55 +09:00
AnimationNodeAdd2.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeAdd3.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeBlend3.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeBlendSpace1D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendSpace2D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendTree.xml Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
AnimationNodeOneShot.xml Allow AnimationNodes to restart when transitioning to the same state 2023-01-19 03:10:59 +09:00
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeStateMachinePlayback.xml Expose fading_from_node from StateMachine 2023-01-22 15:50:53 +09:00
AnimationNodeStateMachineTransition.xml C#: Renames to follow .NET naming conventions 2023-01-27 02:04:17 +01:00
AnimationNodeSync.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml Allow the Reset option of NodeTransition to be set for each Input 2023-01-31 00:40:45 +09:00
AnimationPlayer.xml Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
Area2D.xml Improve signal documentation for Area2D/3D 2022-12-12 23:15:14 +03:00
Area3D.xml Merge pull request #67847 from rburing/warn_non-uniformists 2023-01-23 10:32:06 +01:00
Array.xml GDScript: Fix issues with typed arrays 2023-01-31 11:54:41 +02:00
ArrayMesh.xml Add description for ArrayMesh.shadow_mesh 2023-01-26 22:48:48 +02:00
ArrayOccluder3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AspectRatioContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
AStar2D.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
AStar3D.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
AStarGrid2D.xml C#: Renames to follow .NET naming conventions 2023-01-27 02:04:17 +01:00
AtlasTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
AudioBusLayout.xml
AudioEffect.xml Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
AudioEffectAmplify.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectBandLimitFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectBandPassFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectCapture.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioEffectChorus.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
AudioEffectCompressor.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectDelay.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
AudioEffectDistortion.xml AudioEffectDistorion docs & inspector edits 2022-11-22 17:38:13 -08:00
AudioEffectEQ6.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectEQ10.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectEQ21.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectEQ.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectHighShelfFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectInstance.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectLimiter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectLowPassFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectLowShelfFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectNotchFilter.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectPanner.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectPhaser.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectPitchShift.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectRecord.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectReverb.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectStereoEnhance.xml Cleanup audio effect class reference pages 2022-06-19 22:25:00 -04:00
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStream.xml Rename every instance of "OGG" to "Ogg" 2022-07-28 16:41:38 -03:00
AudioStreamGenerator.xml Remove unused GDNative code 2022-03-09 13:59:03 +01:00
AudioStreamGeneratorPlayback.xml Update AudioStreamGeneratorPlayback.xml 2022-09-10 21:39:13 +10:00
AudioStreamMicrophone.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStreamPlayback.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamPlaybackPolyphonic.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
AudioStreamPlaybackResampled.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamPlayer2D.xml Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
AudioStreamPlayer3D.xml Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
AudioStreamPlayer.xml Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
AudioStreamPolyphonic.xml Add AudioStreamPolyphonic to make it easier to play polyphonic sound from code 2023-01-22 16:22:45 +01:00
AudioStreamRandomizer.xml Add optional arguments to AudioStreamRandomizer 2022-12-20 18:48:02 -05:00
AudioStreamWAV.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
BackBufferCopy.xml Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
BaseButton.xml Button shortcuts no longer "press" the Button. 2023-01-13 18:43:02 +01:00
BaseMaterial3D.xml Ignore depth draw optimization when using depth draw alpha prepass 2023-01-03 12:33:07 -08:00
Basis.xml Move EulerOrder enum to math_defs.h and global scope 2022-11-02 13:44:13 -05:00
BitMap.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Bone2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
BoneAttachment3D.xml Remove SkeletonModificationStack3D, and Skeleton3D api cleanup 2023-01-12 12:04:53 -08:00
BoneMap.xml Add a tutorial link to Retarget Classes 2022-10-22 02:56:16 +09:00
bool.xml Class reference: snake_case .gd filenames, _on_* 2023-01-15 13:26:29 +00:00
BoxContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
ButtonGroup.xml Add configuration warning when ButtonGroup is used with non-toggleable buttons 2022-12-22 06:59:47 +01:00
Callable.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
CallbackTweener.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Camera2D.xml Rename Camera2D's smoothing to position_smoothing 2022-10-11 16:51:26 +02:00
Camera3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributes.xml Fix default values not showing up on virtual classes 2022-11-06 15:05:36 -06:00
CameraAttributesPhysical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPractical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraFeed.xml
CameraServer.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CameraTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CanvasGroup.xml Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
CanvasItem.xml CanvasItem::draw_polyline Support thin polylines drawn using line strip 2023-01-19 21:08:25 +01:00
CanvasItemMaterial.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
CanvasLayer.xml Merge pull request #59682 from Sauermann/fix-following-viewport-transform 2022-12-19 16:26:19 +01:00
CanvasModulate.xml
CanvasTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
CharacterBody2D.xml fix "unknown document" classref links 2022-11-14 21:36:28 +01:00
CharacterBody3D.xml Merge pull request #67847 from rburing/warn_non-uniformists 2023-01-23 10:32:06 +01:00
CharFXTransform.xml [RichTextEffect] Restore missing relative_index property. 2022-12-02 09:50:54 +02:00
CheckBox.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
CheckButton.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
CircleShape2D.xml
ClassDB.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
CodeEdit.xml Allow unindent without selection 2023-01-18 17:05:15 +01:00
CodeHighlighter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CollisionObject2D.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
CollisionObject3D.xml Merge pull request #67847 from rburing/warn_non-uniformists 2023-01-23 10:32:06 +01:00
CollisionPolygon2D.xml Mention that Area2D doesn't support one_way_collision 2022-05-09 15:00:53 +02:00
CollisionPolygon3D.xml Warn against using non-uniform scale for 3D physics 2022-10-24 19:31:00 +02:00
CollisionShape2D.xml Add CollisionShape2D.debug_color property 2022-09-21 16:07:47 +03:00
CollisionShape3D.xml Warn against using non-uniform scale for 3D physics 2022-10-24 19:31:00 +02:00
Color.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
ColorPicker.xml Merge pull request #68255 from jbcolli2/ColorPickerBug 2022-12-21 22:25:14 +01:00
ColorPickerButton.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
ColorRect.xml
CompressedCubemap.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedCubemapArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture2D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture2DArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
CompressedTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ConcavePolygonShape2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConcavePolygonShape3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConeTwistJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
ConfigFile.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
ConfirmationDialog.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
Container.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
Control.xml Merge pull request #66688 from Sauermann/fix-control-get-global-rect-coordinates 2023-01-26 15:59:35 +01:00
ConvexPolygonShape2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ConvexPolygonShape3D.xml Fix documentation 2d/3d mixups 2023-01-17 21:34:10 +01:00
CPUParticles2D.xml Merge pull request #67656 from MewPurPur/instance🧹 2022-10-21 18:19:32 +02:00
CPUParticles3D.xml Merge pull request #67656 from MewPurPur/instance🧹 2022-10-21 18:19:32 +02:00
Crypto.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
CryptoKey.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
Cubemap.xml Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
CubemapArray.xml Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
Curve2D.xml Add Curve2D/tessellate_even_length description class-reference 2023-01-23 22:29:15 +02:00
Curve3D.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
Curve.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
CurveTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CurveXYZTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
CylinderMesh.xml Add properties to disable top/bottom cap generation in CylinderMesh 2022-05-21 02:06:53 +02:00
CylinderShape3D.xml Document known issues with CylinderShape3D 2022-10-19 23:43:18 +02:00
DampedSpringJoint2D.xml
Decal.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Dictionary.xml GDScript: Fix issues with typed arrays 2023-01-31 11:54:41 +02:00
DirAccess.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
DirectionalLight2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
DirectionalLight3D.xml Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
DisplayServer.xml Add a note about the parameter that global menu callbacks require 2023-01-27 12:41:17 +01:00
DTLSServer.xml [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
EditorCommandPalette.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
EditorDebuggerPlugin.xml [Editor] Better expose EditorDebuggerPlugin. 2022-11-14 14:55:22 +01:00
EditorDebuggerSession.xml [Editor] Better expose EditorDebuggerPlugin. 2022-11-14 14:55:22 +01:00
EditorExportPlatform.xml Document EditorExportPlatform 2023-01-11 20:16:42 -07:00
EditorExportPlugin.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorFeatureProfile.xml Allow to disable History Dock via feature profile 2022-11-07 13:06:59 +01:00
EditorFileDialog.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
EditorFileSystem.xml Clean up EditorFileSystem script parsing 2023-01-18 20:56:45 +01:00
EditorFileSystemDirectory.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystemImportFormatSupportQuery.xml Fix typos with codespell 2022-05-23 21:32:19 +02:00
EditorImportPlugin.xml docs: replace File with FileAccess 2023-01-30 22:43:08 +08:00
EditorInspector.xml Fix inspector not showing name for LabelSettings.font 2022-11-25 12:48:37 +08:00
EditorInspectorPlugin.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
EditorInterface.xml Add EditorInterface.get_selected_paths() 2022-11-14 22:46:27 +01:00
EditorNode3DGizmo.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorNode3DGizmoPlugin.xml fix "unknown document" classref links 2022-11-14 21:36:28 +01:00
EditorPaths.xml Only support XDG directory path configuration on Linux 2022-12-12 11:43:16 +01:00
EditorPlugin.xml Rework EditorPlugin editing logic 2023-01-22 00:20:45 +01:00
EditorProperty.xml Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
EditorResourceConversionPlugin.xml Make EditorResourceConversionPlugin usable. 2023-01-14 18:48:11 -07:00
EditorResourcePicker.xml Disable editing properties in foreign resources 2022-08-23 23:16:13 +01:00
EditorResourcePreview.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorResourcePreviewGenerator.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorSceneFormatImporter.xml Add trimming option to cut un-keyed timeline before first key in gltf 2022-11-29 13:53:33 +09:00
EditorScenePostImport.xml updated example documentation for EditorScenePostImport 2022-12-12 16:06:35 +11:00
EditorScenePostImportPlugin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorScript.xml Merge pull request #66326 from zak-grumbles/editor_script_reference_docs 2022-10-19 22:02:46 +02:00
EditorScriptPicker.xml
EditorSelection.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorSettings.xml Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices 2023-01-28 00:21:05 -08:00
EditorSpinSlider.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
EditorSyntaxHighlighter.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorTranslationParserPlugin.xml docs: replace File with FileAccess 2023-01-30 22:43:08 +08:00
EditorUndoRedoManager.xml Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
EditorVCSInterface.xml VCS: Fix GDExtension return types for VCS after Array type hardening 2022-12-20 15:42:31 +05:30
EncodedObjectAsID.xml
Engine.xml Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting 2022-11-15 16:24:56 +01:00
EngineDebugger.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EngineProfiler.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
Environment.xml Fix volumetric fog not rendering at densities lower than or equal to 0.001 2022-10-13 00:45:49 +02:00
Expression.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
FileAccess.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
FileDialog.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
FileSystemDock.xml Add handling of script creation/deletion for custom visual shader nodes 2023-01-23 15:30:17 +03:00
float.xml Rename float=64 SCons option to precision=double 2022-12-10 16:43:45 +01:00
FlowContainer.xml Add alignment options to flow container 2022-10-23 13:40:17 +02:00
FogMaterial.xml Fix volumetric fog not rendering at densities lower than or equal to 0.001 2022-10-13 00:45:49 +02:00
FogVolume.xml Improve volumetric fog and FogVolume documentation 2022-09-15 02:19:22 +02:00
Font.xml Use system fonts as fallback and improve system font handling. 2022-12-04 18:44:20 +02:00
FontFile.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
FontVariation.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
GDExtension.xml Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
GDExtensionManager.xml Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
Generic6DOFJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
Geometry2D.xml Add method bind for Geometry2D.decompose_polygon_in_convex 2022-09-21 09:40:03 +04:00
Geometry3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
GeometryInstance3D.xml Clarify the difference between uniforms and per-instance uniforms in docs 2023-01-13 21:48:06 +01:00
GPUParticles2D.xml Add documentation for GpuParticles2D collisions 2023-01-23 23:16:35 +02:00
GPUParticles3D.xml Rename GPUParticles2D/3D's trail_length_secs to trail_lifetime 2022-11-07 13:37:40 +01:00
GPUParticlesAttractor3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesAttractorBox3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesAttractorSphere3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesAttractorVectorField3D.xml Document GPUParticles3D attractors and collision 2022-05-16 08:21:46 +02:00
GPUParticlesCollision3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionBox3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionHeightField3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSDF3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSphere3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
Gradient.xml Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
GradientTexture1D.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
GradientTexture2D.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
GraphEdit.xml Improve usage of StringNames in GraphEdit 2022-12-02 22:57:23 +01:00
GraphNode.xml Rename (de)selected signals to node_(de)selected in GraphNode 2023-01-12 04:08:06 +01:00
GridContainer.xml Merge pull request #60405 from CheetoMonster/documentation-edits 2022-04-29 08:04:32 +02:00
GrooveJoint2D.xml
HashingContext.xml docs: replace File with FileAccess 2023-01-30 22:43:08 +08:00
HBoxContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
HeightMapShape3D.xml Fix documentation about depth and width of Height map 2023-01-24 17:56:49 +01:00
HFlowContainer.xml Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
HingeJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
HMACContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
HScrollBar.xml
HSeparator.xml
HSlider.xml Fill random docs 2022-11-22 17:59:45 +01:00
HSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
HTTPClient.xml [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
HTTPRequest.xml [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
Image.xml Refactor high quality texture import 2023-01-30 15:53:23 +01:00
ImageFormatLoader.xml [Core] Make ImageFormatLoader extensible. 2022-09-20 02:01:57 +02:00
ImageFormatLoaderExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
ImageTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ImageTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
ImageTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
ImmediateMesh.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ImporterMesh.xml Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays 2023-01-19 10:30:25 +01:00
ImporterMeshInstance3D.xml
Input.xml Silence warp_mouse() warning in favor of documentation 2023-01-25 23:44:32 +01:00
InputEvent.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
InputEventAction.xml docs: Improve InputEventAction reference 2023-01-10 18:21:03 +01:00
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml Fix typos with codespell 2022-03-31 14:07:29 +02:00
InputEventJoypadMotion.xml
InputEventKey.xml Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
InputEventMouse.xml Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
InputEventMouseButton.xml
InputEventMouseMotion.xml [macOS, Windows, X11] Add stylus inverted/eraser support to 2022-07-04 10:36:53 -07:00
InputEventPanGesture.xml
InputEventScreenDrag.xml [iOS] Add Apple Pencil pressure and tilt support. 2022-12-23 23:44:10 +02:00
InputEventScreenTouch.xml Add double_tap attribute to InputEventScreenTouch 2022-10-22 07:30:46 -07:00
InputEventShortcut.xml
InputEventWithModifiers.xml Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
InputMap.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
InstancePlaceholder.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
int.xml Merge pull request #62814 from KoBeWi/strint 2022-11-15 22:29:55 +01:00
IntervalTweener.xml
IP.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ItemList.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
JavaClass.xml
JavaClassWrapper.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
JavaScriptBridge.xml Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
JavaScriptObject.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml Rename properties unnecessarily using slash (/) in their names 2022-08-23 11:57:43 +02:00
JSON.xml Fixes to JSON as resource 2023-01-14 14:41:51 +01:00
JSONRPC.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
KinematicCollision2D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
KinematicCollision3D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Label3D.xml Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D. 2023-01-24 12:24:53 +02:00
Label.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
LabelSettings.xml Fill random docs 2022-11-22 17:59:45 +01:00
Light2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
Light3D.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
LightmapGI.xml Disable navmesh, lightmap, and VoxelGI generation on foreign data 2023-01-06 08:39:27 -08:00
LightmapGIData.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Lightmapper.xml Document LightmapGI, LightmapGIData and LightmapProbe 2022-06-13 15:46:15 +02:00
LightmapperRD.xml Document LightmapGI, LightmapGIData and LightmapProbe 2022-06-13 15:46:15 +02:00
LightmapProbe.xml Document LightmapGI, LightmapGIData and LightmapProbe 2022-06-13 15:46:15 +02:00
LightOccluder2D.xml
Line2D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
LineEdit.xml Fix LineEdit and TextEdit context menus not customizable 2023-01-27 11:14:54 +03:00
LinkButton.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
MainLoop.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MarginContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
Marker2D.xml Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
Marker3D.xml Make Marker3D gizmo resizable 2022-10-31 15:19:48 +08:00
Marshalls.xml Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
Material.xml Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
MenuBar.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
MenuButton.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
Mesh.xml Merge pull request #70377 from dsnopek/server-export-mk2 2023-01-23 22:13:28 +01:00
MeshDataTool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MeshInstance2D.xml Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 -08:00
MeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MeshLibrary.xml Change GridMap navigation_layers to be per mesh_library item 2022-12-20 20:51:32 +01:00
MeshTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
MethodTweener.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MissingNode.xml Fix typo, change ´ to ' 2022-11-12 13:49:12 +02:00
MissingResource.xml Fix typo, change ´ to ' 2022-11-12 13:49:12 +02:00
MovieWriter.xml Document the DisplayServer class 2022-10-27 18:24:55 +02:00
MultiMesh.xml Remove the global space get_transformed_aabb helper method 2022-10-18 07:30:31 -05:00
MultiMeshInstance2D.xml Remove normal_map from MeshInstance2D and MultiMeshInstance2D 2023-01-12 13:15:31 -08:00
MultiMeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MultiplayerAPI.xml GDScript: Allow constant expressions in annotations 2023-01-25 18:43:56 +03:00
MultiplayerAPIExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
MultiplayerPeer.xml [MP] Remove connection state signals from MultiplayerPeer. 2022-11-02 15:17:23 +01:00
MultiplayerPeerExtension.xml [MP] Add MultiplayerPeer disconnect_peer, close. 2022-10-28 21:18:01 +02:00
Mutex.xml Booleanize various sync primitives' wait & locking methods 2023-01-27 11:15:30 +01:00
NavigationAgent2D.xml Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
NavigationAgent3D.xml Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
NavigationLink2D.xml Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
NavigationLink3D.xml Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
NavigationMesh.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationMeshGenerator.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationObstacle2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationObstacle3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryResult2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPathQueryResult3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationPolygon.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationRegion2D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationRegion3D.xml Add navigation tutorial links inside class doc 2023-01-11 08:55:02 +01:00
NavigationServer2D.xml Use Callable for Navigation Agent callbacks 2023-01-27 23:14:36 -08:00
NavigationServer3D.xml Use Callable for Navigation Agent callbacks 2023-01-27 23:14:36 -08:00
NinePatchRect.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Node2D.xml Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
Node3D.xml Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
Node3DGizmo.xml
Node.xml GDScript: Allow constant expressions in annotations 2023-01-25 18:43:56 +03:00
NodePath.xml Fill random docs 2022-11-22 17:59:45 +01:00
Object.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
Occluder3D.xml
OccluderInstance3D.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
OccluderPolygon2D.xml
OfflineMultiplayerPeer.xml [MP] New default multiplayer_peer acting as server. 2022-11-20 14:17:20 +01:00
OmniLight3D.xml Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
OptimizedTranslation.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
OptionButton.xml Add missing OptionButton method descriptions 2022-12-28 18:24:46 +01:00
ORMMaterial3D.xml Add a description to ORMMaterial3D and StandardMaterial3D 2022-06-15 22:25:45 -04:00
OS.xml Update name of template feature tag in the class reference 2023-01-28 20:04:43 +01:00
PackedByteArray.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
PackedColorArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedDataContainer.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PackedDataContainerRef.xml
PackedFloat32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedFloat64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedScene.xml Swap arguments of ResourceSaver.save() 2022-09-21 22:26:48 +02:00
PackedStringArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector2Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector3Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PacketPeer.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PacketPeerDTLS.xml [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
PacketPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
Panel.xml Fix theming code in Panel, SplitContainer, RichTextLabel 2022-09-06 22:53:19 +03:00
PanelContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
PanoramaSkyMaterial.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
ParallaxBackground.xml
ParallaxLayer.xml Mention an issue with infinite scroll on mirroring of Parallax layer 2022-08-26 23:43:59 +02:00
ParticleProcessMaterial.xml Add documentation for GpuParticles2D collisions 2023-01-23 23:16:35 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow's offsets to progress & progress_ratio 2022-08-24 01:56:03 +02:00
PathFollow3D.xml Fix typos with codespell 2022-12-15 12:24:08 +01:00
PCKPacker.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
Performance.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
PhysicalBone2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicalBone3D.xml Warn against using non-uniform scale for 3D physics 2022-10-24 19:31:00 +02:00
PhysicalSkyMaterial.xml Document PhysicalSkyMaterial's energy_multiplier property 2022-11-24 01:38:25 +01:00
PhysicsBody2D.xml Revert move vector parameter name to motion 2022-11-19 20:19:50 +08:00
PhysicsBody3D.xml Merge pull request #67847 from rburing/warn_non-uniformists 2023-01-23 10:32:06 +01:00
PhysicsDirectBodyState2D.xml Add get_contact_impulse method to PhysicsDirectBodyState2D 2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState2DExtension.xml Add get_contact_impulse method to PhysicsDirectBodyState2D 2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState3D.xml Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
PhysicsDirectBodyState3DExtension.xml Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
PhysicsDirectSpaceState2D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState2DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsDirectSpaceState3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState3DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
PhysicsPointQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsServer2D.xml Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d 2023-01-03 12:39:43 +01:00
PhysicsServer2DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsServer2DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3D.xml Bind methods related to disabling collision between joint bodies 2022-12-23 14:16:33 +01:00
PhysicsServer3DExtension.xml Bind methods related to physics query exclusions 2022-12-29 19:29:08 +01:00
PhysicsServer3DManager.xml Fix documentation 2d/3d mixups 2023-01-17 21:34:10 +01:00
PhysicsServer3DRenderingServerHandler.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsShapeQueryParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsShapeQueryParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters2D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters3D.xml Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PinJoint2D.xml
PinJoint3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PlaceholderCubemap.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderCubemapArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderMaterial.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderMesh.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture2D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture2DArray.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTexture3D.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
PlaceholderTextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
Plane.xml Merge pull request #71456 from raulsntos/dotnet/sync-plane 2023-01-16 09:20:30 +01:00
PlaneMesh.xml Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
PointLight2D.xml Document the Light2D, PointLight2D and DirectionalLight2D classes 2022-11-24 23:08:46 +01:00
PointMesh.xml
Polygon2D.xml clarify [member polygons] functionality in the Polygon2D class documentation 2022-10-30 20:32:36 -03:00
PolygonOccluder3D.xml
PolygonPathFinder.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Popup.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
PopupMenu.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
PopupPanel.xml Mention the stretching behavior of PopupPanel 2022-08-17 02:29:19 +02:00
PortableCompressedTexture2D.xml Merge pull request #67948 from DeeJayLSP/split_webp 2022-11-15 16:25:40 +01:00
PrimitiveMesh.xml Add optional UV2 logic for lightmapping to primitive shapes 2022-11-13 19:28:10 +11:00
PrismMesh.xml Decrease default sizes of some primitive and CSG meshes for consistency 2022-04-27 22:45:38 +02:00
ProceduralSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
ProgressBar.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
Projection.xml Fix bind " convergence_dist" containing space 2023-01-23 20:07:59 +01:00
ProjectSettings.xml Refactor high quality texture import 2023-01-30 15:53:23 +01:00
PropertyTweener.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
QuadMesh.xml Set QuadMesh default size back to 1 2022-09-23 11:00:43 -07:00
QuadOccluder3D.xml
Quaternion.xml Allow getting Quaternion rotation in different Euler orders 2022-11-02 19:20:10 -05:00
RandomNumberGenerator.xml Randomize RandomNumberGenerator instances' default seed 2022-10-08 12:26:26 +05:30
Range.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
RayCast2D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
RayCast3D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml Rename remaining "*_enable" to "*_enabled" 2022-09-21 22:47:46 +02:00
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDShaderSource.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDShaderSPIRV.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDTextureFormat.xml Changed RenderingDevice::TextureUsageBits type to enum flags 2022-11-26 13:08:07 +03:00
RDTextureView.xml
RDUniform.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
RDVertexAttribute.xml
Rect2.xml fix warnings in classref 2022-11-20 19:25:13 +01:00
Rect2i.xml C#: Renames to follow .NET naming conventions 2023-01-27 02:04:17 +01:00
RectangleShape2D.xml
RefCounted.xml Rename and expose RefCounted::get_reference_count() 2022-09-21 21:18:54 +01:00
ReferenceRect.xml
ReflectionProbe.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
RemoteTransform2D.xml Fix incorrect claim in RemoteTransform2D class reference 2023-01-24 10:18:25 +02:00
RemoteTransform3D.xml
RenderingDevice.xml Changed STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT type to enum flags 2022-12-15 14:10:37 +03:00
RenderingServer.xml Merge pull request #71679 from kleonc/draw_polyline_line_strip 2023-01-20 08:48:56 +01:00
Resource.xml Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script 2023-01-24 16:37:50 -06:00
ResourceFormatLoader.xml Support script global resource name in EditorFileSystem 2023-01-21 14:19:27 +01:00
ResourceFormatSaver.xml Ability to change a resource UID from API 2023-01-09 18:52:00 +01:00
ResourceImporter.xml
ResourceLoader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourcePreloader.xml Improve ResourcePreloader description 2022-12-28 14:19:55 +01:00
ResourceSaver.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
ResourceUID.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RibbonTrailMesh.xml
RichTextEffect.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
RichTextLabel.xml Merge pull request #71983 from vmedea/push-customfx 2023-01-25 14:41:01 +01:00
RID.xml Add missing RID operator descriptions 2022-11-04 13:32:52 +01:00
RigidBody2D.xml Add note about inertia being required for apply_torque on various Nodes 2022-11-06 10:16:56 -05:00
RigidBody3D.xml Merge pull request #67847 from rburing/warn_non-uniformists 2023-01-23 10:32:06 +01:00
RootMotionView.xml Don't replace RootMotionView with Node in a running project 2022-08-03 02:48:02 +02:00
SceneState.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SceneTree.xml Add SceneTree.unload_current_scene() 2023-01-10 14:02:06 +01:00
SceneTreeTimer.xml Fix description about SceneTreeTimer auto free 2022-06-10 18:04:34 +08:00
Script.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
ScriptCreateDialog.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScriptEditor.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ScriptEditorBase.xml Show method override icon in script editor gutter 2022-09-21 01:49:54 +02:00
ScriptExtension.xml added missing virtual to ScriptExtension 2022-08-20 06:29:39 -04:00
ScriptLanguage.xml Add GDExtension support to Script 2022-03-27 16:13:00 +02:00
ScriptLanguageExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScrollBar.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
ScrollContainer.xml Fill random docs 2022-11-22 17:59:45 +01:00
SegmentShape2D.xml
Semaphore.xml Booleanize various sync primitives' wait & locking methods 2023-01-27 11:15:30 +01:00
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml Clean up shader parameter remap 2023-01-21 12:56:28 +01:00
ShaderGlobalsOverride.xml
ShaderInclude.xml Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
ShaderMaterial.xml Clarify the difference between uniforms and per-instance uniforms in docs 2023-01-13 21:48:06 +01:00
Shape2D.xml Expose Shape2D::get_rect to scripting 2022-10-20 11:26:49 +03:00
Shape3D.xml
ShapeCast2D.xml Add ShapeCast2D/3D::get_collider_rid method 2022-11-01 21:17:18 +01:00
ShapeCast3D.xml Add ShapeCast2D/3D::get_collider_rid method 2022-11-01 21:17:18 +01:00
Shortcut.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Signal.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
Skeleton2D.xml Fix documentation 2d/3d mixups 2023-01-17 21:34:10 +01:00
Skeleton3D.xml Remove SkeletonModificationStack3D, and Skeleton3D api cleanup 2023-01-12 12:04:53 -08:00
SkeletonIK3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2D.xml Fix documentation 2d/3d mixups 2023-01-17 21:34:10 +01:00
SkeletonModification2DCCDIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DFABRIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DJiggle.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DLookAt.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DPhysicalBones.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DStackHolder.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DTwoBoneIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModificationStack2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonProfile.xml Updated SkeletonProfile's main and property descriptions 2023-01-18 09:23:04 -05:00
SkeletonProfileHumanoid.xml doc: Add a brief description to SkeletonProfileHumanoid 2023-01-16 09:21:07 +01:00
Skin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SkinReference.xml
Sky.xml
Slider.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
SliderJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
SoftBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
SphereMesh.xml Decrease default sizes of some primitive and CSG meshes for consistency 2022-04-27 22:45:38 +02:00
SphereOccluder3D.xml
SphereShape3D.xml Decrease SphereShape3D's default radius to 0.5 to match primitive mesh 2022-05-22 08:46:01 +02:00
SpinBox.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
SplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
SpotLight3D.xml Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
SpringArm3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Sprite2D.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Sprite3D.xml Fill random docs 2022-11-22 17:59:45 +01:00
SpriteBase3D.xml Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D. 2023-01-24 12:24:53 +02:00
SpriteFrames.xml Improve SpriteFrames docs 2023-01-10 12:13:23 +03:00
StandardMaterial3D.xml Document the BaseMaterial3D class 2022-10-24 18:40:01 +02:00
StaticBody2D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StaticBody3D.xml Warn against using non-uniform scale for 3D physics 2022-10-24 19:31:00 +02:00
StreamPeer.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
StreamPeerBuffer.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
StreamPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
StreamPeerGZIP.xml [IO] Add StreamPeerGZIP for streaming compression/decompression. 2022-09-20 18:39:10 +02:00
StreamPeerTCP.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StreamPeerTLS.xml Fix various typos with codespell 2023-01-30 14:22:47 +01:00
String.xml Add missing classref changes after #62942 2023-01-27 12:07:53 +01:00
StringName.xml Add missing classref changes after #62942 2023-01-27 12:07:53 +01:00
StyleBox.xml Clean-up, harmonize, and improve StyleBox API 2023-01-19 20:02:21 +03:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
StyleBoxLine.xml
StyleBoxTexture.xml Don't change region_rect when setting texture 2023-01-26 23:02:26 +01:00
SubViewport.xml Tweak the Viewport configuration warning to mention 2×2 size requirement 2022-04-29 20:25:05 +02:00
SubViewportContainer.xml Rename Control's Rect properties to exclude rect_ part 2022-03-08 16:30:35 +00:00
SurfaceTool.xml Make SurfaceTool.generate_normals() behave in a consistent manner in regard to smoothing groups, imply group 0 is flat 2023-01-26 12:32:31 -06:00
SyntaxHighlighter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SystemFont.xml [SystemFont] Add missing MSDF properties. 2023-01-26 09:47:42 +02:00
TabBar.xml Expose TabBar::clear_tabs to GDScript 2023-01-08 13:52:57 +01:00
TabContainer.xml Document MDSF font outlines may require msdf_pixel_range adjustments 2022-12-19 17:17:45 +01:00
TCPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TextEdit.xml Merge pull request #72167 from dalexeev/line-text-edit-context-menu 2023-01-27 10:32:34 +01:00
TextLine.xml [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. 2022-12-15 23:16:02 +02:00
TextMesh.xml Add line breaking support to the TextMesh. 2022-08-10 23:53:48 +03:00
TextParagraph.xml [RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. 2022-12-15 23:16:02 +02:00
TextServer.xml Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
TextServerDummy.xml Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
TextServerExtension.xml Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
TextServerManager.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Texture2D.xml Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
Texture2DArray.xml Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
Texture3D.xml Add "dedicated server" export mode which can strip unneeded visual resources 2023-01-23 13:24:54 -06:00
Texture.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
TextureButton.xml Rename TextureButton set_*_texture methods to set_texture_* 2022-11-19 17:33:40 -06:00
TextureLayered.xml Document Texture, CompressedTexture and Placeholder classes 2022-11-11 19:07:57 +01:00
TextureProgressBar.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
TextureRect.xml Add expand modes to TextureRect 2023-01-12 17:06:03 +01:00
Theme.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
ThemeDB.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
Thread.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileData.xml Rename texture_offset and unclamp it 2023-01-27 11:04:45 +01:00
TileMap.xml Rename texture_offset and unclamp it 2023-01-27 11:04:45 +01:00
TileMapPattern.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSet.xml Add TileSet helper functions to set/get navigation layer values 2023-01-27 11:23:34 +01:00
TileSetAtlasSource.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
TileSetScenesCollectionSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetSource.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
Time.xml Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
Timer.xml Improve clarity surrounding Timer's time_left variable 2023-01-12 15:10:06 +02:00
TLSOptions.xml [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
TorusMesh.xml Add TorusMesh 2022-08-04 13:45:54 -05:00
TouchScreenButton.xml
Transform2D.xml Unbind Variant methods that change immutable types. 2023-01-06 17:17:43 +01:00
Transform3D.xml C#: Add missing Transform{2D,3D} and Basis constructors 2023-01-15 15:45:43 +01:00
Translation.xml [Font] Add an import option to pre-render all glyphs required for the translation. 2022-11-10 10:43:15 +02:00
TranslationServer.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Tree.xml Improve clarity of Tree's activated/double-clicked signals 2023-01-24 15:55:09 -06:00
TreeItem.xml Fix confusion about TreeItem.add_button ambiguity between id and index 2022-12-29 00:43:45 +01:00
TriangleMesh.xml
TubeTrailMesh.xml Add properties to disable top/bottom cap generation in TubeTrailMesh 2022-12-19 17:29:32 +01:00
Tween.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
Tweener.xml Miscellaneous Tween fixes 2022-04-28 21:19:01 +08:00
UDPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
UndoRedo.xml Update C# signal documentation and remove bind array 2023-01-23 16:45:37 +01:00
Variant.xml Move global script class cache to separate file 2023-01-16 10:16:30 +01:00
VBoxContainer.xml Link to Container tutorial 2022-04-28 00:22:43 -07:00
Vector2.xml Rename float=64 SCons option to precision=double 2022-12-10 16:43:45 +01:00
Vector2i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
Vector3.xml Rename float=64 SCons option to precision=double 2022-12-10 16:43:45 +01:00
Vector3i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
Vector4.xml Rename float=64 SCons option to precision=double 2022-12-10 16:43:45 +01:00
Vector4i.xml Merge pull request #68386 from MewPurPur/snappedi-snappedf 2022-11-24 18:54:49 +01:00
VehicleBody3D.xml Warn against using non-uniform scale for 3D physics 2022-10-24 19:31:00 +02:00
VehicleWheel3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VFlowContainer.xml Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
VideoStream.xml
VideoStreamPlayer.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
Viewport.xml Include the Window-transform into Viewport::get_final_transform 2023-01-26 15:30:44 +01:00
ViewportTexture.xml Fix default values on virtual classes causing errors in projects 2022-11-09 01:59:53 -06:00
VisibleOnScreenEnabler2D.xml Fill random docs 2022-10-07 20:10:18 +02:00
VisibleOnScreenEnabler3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml Sort decals and lights based on camera origin 2023-01-20 09:58:17 -08:00
VisualShader.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNode.xml Some refactoring for visual shader texture functions 2023-01-20 12:54:20 +03:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeClamp.xml Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml Push HSV2RGB/RGB2HSV to ColorFunc (from VecFunc) in visual shaders 2022-05-07 09:49:12 +03:00
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeConstant.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeDerivativeFunc.xml Add derivative functions with precision to shaders 2023-01-26 20:53:46 +03:00
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml Fix typo "Frac" instead of "Fract" 2022-06-05 19:20:32 -06:00
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeMix.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeMultiplyAdd.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParameterRef.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeParticleAccelerator.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleBoxEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleConeVelocity.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmit.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMeshEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleOutput.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleRandomness.xml Merge pull request #71123 from Chaosus/vs_particle_randomness 2023-01-12 16:29:27 +03:00
VisualShaderNodeParticleRingEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleSphereEmitter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeProximityFade.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeRandomRange.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeRemap.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeStep.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeSwitch.xml Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeTexture2DParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture.xml Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
VisualShaderNodeTextureParameter.xml Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
VisualShaderNodeTextureParameterTriplanar.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUIntConstant.xml Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntFunc.xml Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntOp.xml Add uint type support to visual shaders 2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntParameter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeUVFunc.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeUVPolarCoord.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVarying.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingGetter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingSetter.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Constant.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Parameter.xml Rename uniform to parameter across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVectorBase.xml Document all VisualShader nodes 2023-01-10 22:33:58 +01:00
VisualShaderNodeVectorCompose.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeVectorDecompose.xml Add Vector4 to VisualShader 2022-04-12 19:09:29 +02:00
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml Fix typo "Frac" instead of "Fract" 2022-06-05 19:20:32 -06:00
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml Allow vec2 and vec4 for reflect and refract 2022-08-07 18:03:16 +02:00
VoxelGI.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
VoxelGIData.xml Doc consistency: "inspector" to "Inspector" 2022-10-27 18:41:20 +02:00
VScrollBar.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
VSeparator.xml
VSlider.xml Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
VSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
WeakRef.xml adds null case to weakref docs 2022-08-02 11:53:28 -05:00
Window.xml Reorganize main and sub-window initial position properties. 2023-01-19 13:44:06 +02:00
WorkerThreadPool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
World2D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
World3D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
X509Certificate.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
XMLParser.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
XRAnchor3D.xml
XRCamera3D.xml Fix tutorial links in XR classes docs 2022-07-22 15:05:31 +03:00
XRController3D.xml Rename getters and signals on XR nodes to be consistant with input types 2023-01-23 11:26:12 +11:00
XRInterface.xml expose XRInterface::get_transform_for_view and XRInterface::get_projection_for_view to gdscript 2022-11-10 09:30:31 -03:00
XRInterfaceExtension.xml Use capitalized ID in the doc 2022-12-08 09:40:49 +08:00
XRNode3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XROrigin3D.xml Add current setting to XROrigin3D and fix double positioning HMD 2022-10-13 13:48:52 +11:00
XRPose.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00
XRPositionalTracker.xml Rename getters and signals on XR nodes to be consistant with input types 2023-01-23 11:26:12 +11:00
XRServer.xml Fix small mistakes throughout much of the documentation 2022-10-21 00:20:59 +02:00